
System: PC, PS3, X360, Wii, PS2
Dev: Cauldron
Pub: Activision
Release: Nov. 30, 2007
Players: 1-12
ESRB Rating: Teen
Review by Cole Smith
Weapons can be awkward to use, even with the mouse. It would be nice to spray some machinegun rounds into the jungle, but more often than not you'll be relegated to the semi-automatics or even a pistol. Aiming your sights to the onscreen environment is tricky, as all it really does is allow you to zoom in. Good luck finding ammunition for the American weapons. There just doesn't seem to be enough dead Americans lying around that you can scavenge ammo from. Fortunately you don't have to search for health kits. You will automatically regenerate your health if you can stay out of the line of fire for a while.

There are some really nice graphics in the game, but so much of it seems repetitive. There are way too many jungle and trench scenes with only slight variations, many of which are just static. The cutscenes are well produced and even display some decent voiceacting. The same can't be said in-game. Even with the resolution set higher, the overall quality of the graphics and animation see only the most marginal of improvements.
Many of the A.I., both friendly and enemy, look the same. There are only a few different character models. They animate well, but at times they will get stuck in the scenery or just freeze. There are also some framerate issues that make the game look choppy. Some sound effects, especially during melee combat, don't trigger. The result is some silent battles which you get little satisfaction when dropping the enemy. The rifles can be dull sounding at times, and other times they will be so damn loud you can't hear the voiceovers. Even the music is unbalanced and will attempt to drowned out the firefight.
I didn't have any luck finding more than two people to play with online, and since some of the modes require at least four people, so I didn't get to try them all out. And I certainly have no desire to check it out again. I might actually find some people online and then end up having to play some portion of this game again.
By
Cole Smith
CCC Senior Writer
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