|System: PC||Review Rating Legend|
|Dev: Cyanide Studios||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: DreamCatcher||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: Oct. 2, 2007||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1 (up to 8 LAN)||3.0 - 3.4 = Fair|
|ESRB Rating: Mature||3.5 - 3.9 = Good|
A great feature of Loki: HoM is the ability to play from a variety of interesting viewpoints. The default setting starts you with a birds-eye-view style similar to Diablo II. At any time in the action, players can use the mouse wheel to zoom in on your character to varying degrees. The long distance view is perfect for the many melee battles you'll encounter against throngs of creatures which attack from all angles. When you're up against only a few foes at a time, it's useful to zoom in to get a closer view of the carnage in all of its gory detail. On high detail settings the graphics remain impressive in either case.
To say Loki: HoM is challenging - even on its basic difficulty setting - is a vast understatement. Progressing through the game is not overly hard, but making it through many portions on the first attempt seems practically unheard of. The game is difficult in the sense that often you're thrown into situations where you'll be battling an entire screen full of malevolent creatures simultaneously, and there are only so many enemies you can decimate before falling under the might of their sheer numbers. The developers give players a few options to remedy this problem. First of all, you begin to regain health and mana points automatically after standing still for five or six seconds. The caveat is you can only successfully pull this off when you're not in the throng of battle - a rare occasion when pressing forward to the new areas. Running away from combat often causes your adversaries to follow you, so this doesn't always work well. Fortunately, if you do happen to perish in battle you'll be quickly reincarnated back at the beginning of the current area. Enemies do not re-span so progressing onward to new locations is often a matter of systematically cleaving your way through the hordes and collecting their spoils along the way. Though some may not like this system, it does allow players to eventually make it through the game whether they're awesome killing machines or not.
Despite revamping the same excellent style of fantasy RPG action found in Diablo II, you'll find Loki: HoM mixes familiar gameplay with mythological themes and some updated graphics for a lengthy quest worthy of your time. Even at the most monotonous points you'll want to keep coming back for more. Let your inner-warrior rejoice and bask in the blood of countless fallen enemies.
CCC Freelance Writer