|System: PC*, PS3, Xbox 360|
|Dev: Piranha Bytes|
|Pub: Deep Silver|
|Release: August 12, 2014|
|Screen Resolution: 480p-1080p||Blood, Drug Reference, Sexual Themes, Strong Language, Use of Alcohol, Violence|
Similarly, it’s these same characters that can train you in the use of special skills. However, this too becomes heartbreakingly tedious. Certain skills have prerequisite skills that you have to learn first. Unfortunately, not all of these skills are taught by the same person. So once again simply learning new skills ends up becoming a sort of mini-quest.
I get why the design team tried this approach. It certainly makes the game more immersive than simply ticking off skills on a character menu. Every skill you learn and item you have has a story behind it and that’s kind of cool. But it’s just so tedious it’s hard to actually enjoy. Perhaps if the game had more redundancies, it wouldn’t be so difficult, but of course that would reduce the uniqueness instilled in each item and skill. I can’t honestly say whether or not it was a good or bad idea on its own, but the implementation leaves something to be desired.
That’s actually my feeling about the game in general. It has a lot of great ideas, but suffers from a lack of well thought out implementation. The enemy design is fantastic, but the enemy behavior isn’t. These wondrous beasts basically do bland attacks and every battle tends to end up being a battle of attrition more than anything else. The world map is interesting and varied, but actual locations aren’t. The characters are interesting but they never get developed. The story is this weird combination of pirates and magic but it never engages you. There’s lots here and it’s all almost good.
And so that’s my final verdict on Risen 3. It’s almost a good game. For some of you that will be enough. It’s a neat little diversion and it’s fun in spurts, and maybe that’s all you are looking for. However, there are many other better RPGs to play out there with better stories, and better systems. I would recommend at least trying the game out somehow before diving in to the purchase, but considering this is a Steam game, that’s easier said than done.
Angelo M. D’Argenio
Date: August 21, 2014