Home

 › 

Articles

 › 

Sanctum Review for PC

Sanctum Review for PC

A New Spin on FPS

Here’s a secret about me: I like tower defense games. When I’m stressed after a long day of work, watching wave after wave of creeps fall to my expertly designed defenses is just the pick-me-up I need. But tower defense has long been the subject of flash games and RTS mods, and we rarely see a commercial release outside of the iPhone. That’s why Sanctum, the new PC tower defense from Coffee Stain Studios, is so interesting to me. I was excited to see a tower defense come out that I was actually willing to spend my hard-earned cash on.

Sanctum Screenshot

The thin sci-fi story of Sanctum is something that you’ll immediately gloss over to get right to the gameplay. You take the role of an engineer whose only task is to prevent an energy core from being attacked by aliens. These aliens have brain functions so limited that all they can do is walk endlessly toward their goal. It’s up to you to build the perfect maze, adorned with implements of destruction, in order to defeat them before they reach their goal. There’s only one catch. This game is entirely in the first-person perspective.

Sanctum is controlled first-person shooter-style in two phases. The first phase, the building phase, gives you all the time in the world to build your perfect tower maze with whatever resources you have available to you. The second phase, the extermination phase, sends a wave of creeps down your maze. You’re even allowed to get in on the fun by blasting them to bits. Enemies will never attack, so, just like any other tower defense game, your only job is to kill them before they reach the end of the maze. If an enemy bumps into you, it will just stun you for a moment and then let you get back to blasting. It’s a lot of fun for anyone who gets a kick out of seeing wave after wave of enemies die without resistance.

Sanctum Screenshot

Enemies in Sanctum have the normal range of tower defense powers for you to deal with. Some can fly right over your maze, while others move extremely fast. Some even have extra armor. However, there are also enemies with FPS-style weaknesses to contend with as well. Some enemies take far more damage from headshots, while others can only be damaged from behind.

To combat this, you have the standard variety of tower defense-type structures. These include the fast but weak tower, the splash damage tower, the anti-air tower, and so forth. You can build them right into your maze, and as you get more resources, you can upgrade those as well. However, you can also spend resources on upgrading one of the three guns your engineer can wield to take on the enemies directly.

Sanctum Screenshot

The sniper rifle can zoom in on enemies from long ranges and deal massive damage with single shots to their weak points, while the assault rifle lays on thick speedy damage to enemies up close. If you prefer to let your towers do most of the damage, you can also upgrade a freeze gun, which doesn’t do as much damage but slows the enemies down. Each gun also has an alternate fire that expands each gun’s capabilities. For example, the assault rifle lets you throw grenades, which do splash damage.

Guns in Sanctum have infinite ammo, but each has a built-in cooldown of a sort. For example, the sniper rifle takes longer to reload, while the assault rifle can overheat if you use it too much. If a gun is cooling down, you can switch to another gun in the meantime. This gun-juggling process keeps you on your toes and forces you to combat enemies in different ways, building your maze of towers around your strategic preferences. You’ll want some heavy-damage towers around the places you use your freeze gun the most. You’ll also want to set up some quick damagers to pick off the stragglers you’ve hit with your sniper rifle.

Sanctum Screenshot

There are a few downsides to the gameplay formula in Sanctum. For one, there are only three levels. The first level is a basic open field where you can build your perfect maze, while subsequent fields are more oddly-shaped, with slopes and bridges scattered throughout that affect the routes of enemies. Even so, getting through the entire game will only take you about four hours—five or six if you are on the hardest difficulty. Sure, you can try to get the highest score on the leaderboards, but that only really appeals to score junkies.

Speaking of the hardest difficulty, Sanctum has a strange difficulty curve. Many waves will seem nearly impossible at first. But once you figure out your “best” maze and tower configuration, everything becomes easy sailing from there. The maps have little to no replay value, as a maze that kills all the enemies the first time will kill all the enemies the second time. You can try to tackle the game with a buddy in two player co-op, but working together to build a maze can be pretty frustrating if you don’t share the same creative vision. All too often, your friends will waste resources or build towers in inconvenient spots, and you have to worry about upgrading two sets of guns instead of one. Eventually, you’ll most likely just stick to playing single-player.

The game looks good with a cartoony, almost Borderlands look to it. It even sounds decent enough, though the sound effects and music are pretty generic. Overall, it’s a solid game: a decent buy for fifteen bucks. It may be a bit too short to quite justify the expenditure, but it’s a lot of fun through all of its unfortunately short length.

RATING OUT OF 5 RATING DESCRIPTION 4.0 Graphics
Though the characters models are kind of generic, it’s really fun to see Sanctum take advantage of all three dimensions in a tower defense game. Flying enemies that soar overhead are a treat to watch. 3.8 Control
The first-person interface is simple enough, but I wish you could build in top-down mode. 3.5 Music / Sound FX / Voice Acting
The music is decent enough, and it had that sci-fi vibe, but it’s all pretty generic. It’s nothing to write home about. 4.0 Play Value
Though very short, it will keep you well amused through the full game. 3.8 Overall Rating – Good
Not an average. See Rating legend below for a final score breakdown.

Review Rating Legend
0.1 – 1.9 = Avoid 2.5 – 2.9 = Average 3.5 – 3.9 = Good 4.5 – 4.9 = Must Buy
2.0 – 2.4 = Poor 3.0 – 3.4 = Fair 4.0 – 4.4 = Great 5.0 = The Best

Game Features:

  • Experience a brand new mix of genres.
  • Team up with a friend in co-op mode.
  • Develop your own strategy and build custom mazes.
  • Play through beautiful environments with unique strategic possibilities.
  • Powered by Unreal Technology, Sanctum is one of the world’s best looking independent developed games.
  • Coming DLC and content updates.

  • To top