|System: PC*, PS3, Xbox 360|
|Dev: Telltale Games|
|Pub: Telltale Games|
|Release: May 27, 2014|
|Screen Resolution: 480p-1080p||Intense Violence, Blood and Gore, Sexual Themes, Partial Nudity, Strong Language, Use of Alcohol and Tobacco|
They also aren’t presented simply in a “paragon or renegade” format. The way you answer these questions will be dictated by your behavior. Do you punch a criminal you have been tracking for ages, or do you let him speak? In fact, that very decision “take action or hear someone out” is presented to you multiple times and each time your answer means something different.
In terms of gameplay, the game is basically what you would expect. It’s all just a point and click affair with some quick time events in the middle. One thing to note is that quick time events have become a little stylized, with commands popping up at different angles and at different points on the screen, a lot like Heavy Rain. In addition, the whole “mash a button press another button” quick time event has been mixed up a bit, throwing directions into the mix. Aside from that the game is exactly what you have come to expect from a telltale production.
I loved The Wolf Among Us: Episode 4:. It wasn’t as active as other episodes, but I feel like I finally have a grasp on what is going on. I feel that I know what the ribbons were for, why Faith’s head was chopped off, how Ichabod got involved in all of this, and what the Crooked Man is doing. It’s like reading a good mystery novel. You may not be actively effecting the course of the novel, but your role is to figure out the mystery before it is revealed. I personally think I have it all figured out, but more importantly I think the issue is, and always has been, bigger than this murder mystery. I can’t wait to see how it all turns out in episode 5.
Angelo M. D’Argenio
Date: May 28, 2014