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(Thanks to Asc2377 and THAguyINgta3) Game: Grand Theft Auto: Vice City Platform: Playstation 2 Genre: Action/Adventure Creator: Rockstar Developer: Rockstar North Author of this FAQ: Little_Jewell E-mail: arminjewell(at)yahoo(dot)com Version of the FAQ: Final =============================================================================== TABLE OF CONTENTS - SHORT VERSION =============================================================================== 1.0 Revision History 2.0 Copyright Information 3.0 Introduction 4.0 Basic Controls and Strategies 5.0 Story 6.0 Characters 7.0 Missions Walkthrough 8.0 Odd Jobs 9.0 Vehicles 10.0 Weapons and Items 11.0 Hidden Packages 12.0 Unique Jumps 13.0 Rampages 14.0 Locations 15.0 Radio Stations 16.0 Miscellaneous 17.0 Cheat Codes 18.0 Frequently Asked Questions (FAQ) 19.0 Credits =============================================================================== TABLE OF CONTENTS - LONG VERSION =============================================================================== 1.0 Revision History 2.0 Copyright Information 3.0 Introduction 4.0 Basic Controls and Strategies 4.1 Controls 4.2 Police 4.3 Asset Properties 4.4 Non-Asset Properties/Save Houses 4.5 Robbing Shops 4.6 Clothes/Outfits 4.7 Locations of Places in Vice City 4.7.1 Main Mission Locations 4.7.2 Side Mission Locations 4.7.3 Asset/Odd Job Locations 4.8 Requirements for 100% 5.0 Story 6.0 Characters 6.1 Characters 6.2 Gangs 7.0 Missions Walkthrough 7.1 Ken Rosenburg 7.1.1 AN OLD FRIEND 7.1.2 THE PARTY 7.1.3 BACK ALLEY BRAWL 7.1.4 JURY FURY 7.1.5 RIOT 7.2 Colonel Cortez 7.2.1 TREACHEROUS SWINE 7.2.2 MALL SHOOTOUT 7.2.3 GUARDIAN ANGELS 7.2.4 SIR, YES SIR! 7.2.5 ALL HANDS ON DECK 7.3. Ricardo Diaz 7.3.1 THE CHASE 7.3.2 PHNOM PENH '86 7.3.3 THE FASTEST BOAT 7.3.4 SUPPLY & DEMAND 7.4. Tommy Vercetti 7.4.1 DEATH ROW 7.4.2 RUB OUT 7.4.3 SHAKEDOWN 7.4.4 BAR BRAWL 7.4.5 COPLAND 7.5. Final Missions 7.5.1 CAP THE COLLECTOR 7.5.2 KEEP YOUR FRIENDS CLOSE... 7.6 Extra Missions 7.6.1 Avery Carrington 7.6.1.1 FOUR IRON 7.6.1.2 DEMOLITION MAN 7.6.1.3 TWO BIT HIT 7.6.2 Rock Band: Love Fist 7.6.2.1 LOVE JUICE 7.6.2.2 PSYCHO KILLER 7.6.2.3 PUBLICITY TOUR 7.6.3 Bikers: "Big" Mitch Baker 7.6.3.1 ALLOY WHEELS OF STEEL 7.6.3.2 MESSING WITH THE MAN 7.6.3.3 HOG TIED 7.6.4 Assassinations (Phone Missions) 7.6.4.1 ROAD KILL 7.6.4.2 WASTE THE WIFE 7.6.4.3 AUTOCIDE 7.6.4.4 CHECK OUT AT THE CHECK-IN 7.6.4.5 LOOSE ENDS 7.6.5 Cubans: Umberto 7.6.5.1 STUNT BOAT CHALLENGE 7.6.5.2 CANNON FODDER 7.6.5.3 NAVAL ENGAGEMENT 7.6.5.4 TROJAN VOODOO 7.6.6 Haitians: Auntie Poulet 7.6.6.1 JUJU SCRAMBLE 7.6.6.2 BOMBS AWAY! 7.6.6.3 DIRTY LICKIN"S 7.7 Asset Missions 7.7.1 Porn Empire: Steve Scott 7.7.1.1 RECRUITMENT DRIVE 7.7.1.2 DILDO DODO 7.7.1.3 MARTHA"S MUG SHOT 7.7.1.4 G-SPOTLIGHT 7.7.2 Boatyard: Checkpoint Race 7.7.2.1 CHECKPOINT CHARLIE 7.7.3 Kaufman Cab 7.7.3.1 V.I.P. 7.7.3.2 FRIENDLY RIVALRY 7.7.3.3 CABMAGEDDON 7.7.4 The Malibu: Bank Heist 7.7.4.1 NO ESCAPE? 7.7.4.2 THE SHOOTIST 7.7.4.3 THE DRIVER 7.7.4.4 THE JOB 7.7.5 Phil Cassidy: Gun Warehouse 7.7.5.1 GUN RUNNER 7.7.5.2 BOOMSHINE SAIGON 7.7.6 Print Works: Counterfeiting 7.7.6.1 SPILLING THE BEANS 7.7.6.2 HIT THE COURIER 7.8 Game Script 8.0 Odd Jobs 8.1 "R3 Missions" 8.2 The Arena 8.3 Cone Crazy 8.4 RC Missions 8.5 Shooting Range 8.6 Street Races and Stolen Cars 8.7 PCJ Playground 8.8 Chopper Missions 8.9 Test Track/Trial By Dirt 8.10 Beach Ball Game 9.0 Vehicles 9.1 Cars/Trucks 9.2 Motorcycles 9.3 Planes 9.4 Boats 9.5 Vehicle Statistics 9.6 Rare Cars 10.0 Weapons and Items 10.1 Slot 1 10.2 Slot 2 10.3 Slot 3 10.4 Slot 4 10.5 Slot 5 10.6 Slot 6 10.7 Slot 7 10.8 Slot 8 10.9 Slot 9 10.10 Slot 10 10.11 Items 10.12 Weapon Statistics 11.0 Hidden Packages 11.1 Locations 11.2 Directions 12.0 Unique Jumps 13.0 Rampages 14.0 Locations 15.0 Radio Stations 16.0 Miscellaneous 16.1 Made Up Missions 16.2 Fun Things To Do 16.3 Glitches 16.4 Statistics Page 16.4.1 Statistics Page Example 16.4.2 Statistics Information 17.0 Cheat Codes 17.1 Push-Button Cheats 17.2 GameShark Codes 17.3 Miscellaneous Codes 18.0 Frequently Asked Questions (FAQ) 19.0 Credits In this FAQ is a searching tool with numbers. Just press CTRL+F to get the search box in your browser and type in the number of the place you need to go to so you can find the information you need. =============================================================================== 1.0 Version History =============================================================================== Final - November 22, 2003 - Okay everyone, this is the last update. From now on I will not take any e-mails with stuff or with questions. I reformatted it and added some things and I'm finally done. 4.7 - September 21, 2003 - I added many more contributions, I can't believe the number of contributions still coming in! 4.6 - July 16, 2003 - Of course, more contributions were added. 4.5 - July 10, 2003 - I added some more contributions and the much-requested locations. 4.4 - July 3, 2003 - I added many, many more contributions, and the Radio Espantoso script. 4.3 - June 28, 2003 - I corrected some format issues, hopefully this looks better and it is easier to navigate this large FAQ! I basically added a search engine, which is explained. I also took out the unnecessary ASCII art at the top. 4.2 - June 24, 2003 - I added a couple new things, hopefully I can add more soon, the main thing was another script! Thanks to BoredGamer for this script! 4.1 - June 18, 2003 - I knew I would be back. Again, I just added some more contributions to buffer the steady amount of contributions that people keep on sending into me. 4.0 - May 12, 2003 - More than likely this will be the last time I update, but for the sake of never being finished, because inevitably someone will give me more, I won't give it a Final status. Thanks to everyone who contributed!!! 3.9 - March 27, 2003 - I added many new contributions. 3.8 - March 13, 2003 - I added the K-Chat script, and a couple more contributions. 3.7 - March 4, 2003 - I added the game script. 3.6 - March 2, 2003 - I added the script for Flash FM and contributions. 3.5 - March 1, 2003 - I added a script for Emotion 98.3, and I am looking to get all of them soon. I also added many contributions, thanks guys keep them coming. 3.4 - February 14, 2003 - Happy Valentine's Day! I updated the rampages section because so many people e-mailed me on how to get there, so I did that. Oh yeah, could I forget contributions? 3.3 - February 10, 2003 - Added some more contributions. 3.2 - February 6, 2003 - Added a whole new section on the statistics of weapons, pretty cool, all thanks to Psy. 3.1 - February 4, 2003 - Updated some more stuff in the Rampages section, and added some stuff in Unique Jumps. Also added a couple more contributions. 3.0 - February 2, 2003 - I realized that there will not be a final version to this FAQ for a LOOONNNG time. Added some new stuff thanks to THAguyINgta3. I created a new section on my own, I need LOTS of contributions for this one, please, contribute fun things to do or challenges. 2.9 - February 1, 2003 - More contributions, they are still coming. 2.8 - January 24, 2003 - I added the last thing my FAQ needed, information on the rare cars, a new FAQ section, and some last minute contributions. 2.7 - January 22, 2003 - This should be the last version, and after you see this, I will not accept any more e-mails. I added the rest of the vehicle locations. 2.6 - January 20, 2003 - I added some new information in vehicles and locations. I also got directions for the packages. I will update a couple more times for contributions and I also need to get the rest of the locations, maybe some rare cars too. 2.5 - January 17, 2003 - I added information for the Arena, and a new mini-game is added. Hidden Packages on the to-do list. 2.4 - January 14, 2003 - Added a couple more contributions, I will work on the Hidden Packages next, specifically the directions to each one. I also added as many GameShark codes as I could find, due to some demand. 2.35 - January 2, 2003 - Added some more contributions. 2.3 - January 1, 2003 - Happy New Year! I finished the Hidden Packages, and now all that I have to do is give you the directions. I am thinking of putting in car locations soon. 2.2 - December 21, 2002 - Did the Hidden Packages section numbers 1-50. I won't be updating cause it is the holidays, so don't except any fast updates past this one. 2.1 - December 19, 2002 - Finished the Locations section, added the Health, Armor, and Police Bribes in it. Pretty much done with the FAQ, just need the hidden packages. 2.0 - December 18, 2002 - Finished the neglected characters section that I forgot about for so long, and I added a glitches section, and finished that, except that I'm taking contributions for it. I'm having second thoughts about the map, it would be too complicated and it would just confuse people. I will try my best to describe its location anyway. 1.9 - December 16, 2002 - Finished the unique jumps, added some more contributions, thanks guys. I also did some more stuff in the Locations section. More stuff coming soon, including those maps I promised. 1.8 - December 13, 2002 - Did the vehicle stats for the rest of the vehicles. Also I added a really cool ASCII art at the top, check it out. Also changed the TBC, made it more elaborate. I started a new section called Locations, kind of general. 1.7 - December 10, 2002 - Did the vehicle stats for the cars/trucks. Whew! Still got to do the other vehicles, coming soon. Again, more contributions, thanks guys keep them coming. 1.6 - November 30, 2002 - Finished the extra missions and almost all the odd jobs, I still need to add some stuff about the Arena. I forgot to mention I added the rampages the last update. My next big task is to sort out the vehicle stats. Oh, I almost forgot, I got many contributions again. 1.5 - November 24, 2002 - Finished some more side missions. Changed the TPC a little. Added a lot of the vehicle locations, thanks to Jamie Ivany. Now I'll focus on the extra stuff. 1.4 - November 11, 2002 - Added some ASCII art, did some more extra missions and many contributions, thank you very much for those. 1.3 - November 9, 2002 - Contributions again, got a HUGE contribution from Gaius in the vehicles section. Check it out its pretty cool. It will be put into better understandable information once I understand it. :) Got through all of the Biker missions. 1.2 - November 6, 2002 - More corrections and contributions, finished the main missions, and some of the side missions. 1.1 - November 4, 2002 - Added some corrections, added a section in the basics, and finished the items. New ASCII art. A big update coming soon. 1.0 - November 2, 2002 - First version of the FAQ, created mostly all parts, started the vehicles, weapons, cheat codes, characters, gangs, story, controls and introduction, part of the walkthrough, and the cheats. I will update the walkthrough as I go through the game. Did the ASCII art also. =============================================================================== 2.0 Copyright Information =============================================================================== This document is protected by US Copyright Law, and the Berne Copyright Convention of 1976. It is for private and personal use only--it cannot be reprinted in part or in whole, or reproduced in any way or in any form (written or otherwise). It is a free document that cannot be used in any sort of commercial transaction, including selling it or giving it away as a gift. This FAQ cannot be referenced, altered, or used by anybody (including webmasters, publishers, and magazine staff) without my expressed written permission. This FAQ was created and is owned by me, Armin Jewell . All copyrights and trademarks are acknowledged and respected that are not specifically mentioned herein. This document is copyrighted 2002-2003 by Armin Jewell. =============================================================================== 3.0 Introduction =============================================================================== This is an awesome game. Now I think this game had WAY too much hype about it, it only has one city! There aren't as many missions and things to do. It is sort of a mini-version of GTA3, but it is expanded. You can now fly helicopters; there are more cars, weapons, characters, and better graphics. While it doesn't have the amount of gameplay that GTA3 does and it isn't as groundbreaking, it is still a Grand Theft Auto game and that means it is awesome. Okay, a little information about e-mail. I'm sorry if I can't answer all of your questions because I have a busy schedule and I still will try my best to update this FAQ as much as possible. I probably won't know much more then my FAQ says, but you are welcome to ask. If I don't know, I will respond, but I will simply say that I don't know. NO HATE MAILS! PLEASE READ THE GUIDE BEFORE ASKING QUESTIONS! I will simply delete any e-mail that is answered in the FAQ. Just don't do it and we will be all peachy. Also, DON'T SEND ME SPAM. Please, just don't do it. Also before you send me any e-mails, the most recent version of this FAQ will always be at this site, so look there for all your information before asking me any questions about the FAQ from other sites: www.CheatCC.com NOTE: *This FAQ contains spoilers, so read at your own risk!!* =============================================================================== 4.0 Basic Controls and Strategies =============================================================================== This is pretty much all said in the manual, but I will say it here for the sake of my guide. They are just some common sense tips about the game. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 4.1 Controls ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----------------- Controls on Foot ----------------- D-Pad or Left Analog Stick - Move around Right Control Stick - Look in first person mode Start - Pause Select - Toggle camera view X button - Hold to sprint Square button- Jump Circle button- Fire/Use current weapon Triangle button - Enter/steal vehicle L1 - Center camera L2 - Change weapon L3 - Crouch R1 - Target lock-on R2 - Change weapon R3 - Look back ---------------- Controls in Car ---------------- D-Pad/Left and Right Control Stick - Turn vehicle Start - Pause Select - Toggle camera view X button - Accelerate Square button - Reverse/Stop if moving Circle button - Drive-by Triangle button - Exit vehicle/Bail L1 - Change radio station L2 - Look left/Stick gun out the window L3 - Horn R1 - Handbrake R2 - Look right/Stick gun out the window R3 - Side missions (if applicable) -------------------------------- Controls in Helicopter or Plane -------------------------------- Control Stick/D-Pad Up - Move forward Control Stick/D-Pad Down - Move backward X button - Accelerate/Gain height Square button - Decrease altitude Circle button - Fire attached gun (if applicable) Triangle button - Suicide bail L2 - Turn right, hold to spin R2 - Turn left, hold to spin ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 4.2 Police ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Many people consider them as regular police. Well, I am here to prove you wrong. They are their own gang against you in this game. If you don't piss them off they don't do anything. But if you do piss them off, their whole army, literally, will come after you. -One Star * - This means you have pissed them off slightly. This occurs if you run into them, kill a person walking on the street; steal a car right in front of them, nothing big. Get rid of it by hiding, or just driving around. -Two Stars ** - This means you either got in trouble and pushed your luck with the cops, or you ran one over. Running over a cop, and killing it mind you, will automatically give you 2 stars! Not good, don't do it unless you want cops on your tail. To get rid of it, get to the Pay n' Spray or find a police bribe to get it down to one star, and see above for information on that. -Three Stars *** - Uh oh. You better start running. Helicopters will come after you; countless cop cars will fly at you, even roadblocks will be set up. This is a compilation of things and it only happens unless you either want it to or for some reason like to run over a lot of people including cops. GET to a PAY N' SPRAY! -Four Stars **** - I got just one simple word. Run. In a car though. Now you will have the SWAT team on your butt and helicopters all around and cars and enforcers...it is not pretty. Usually you get this if you shoot a helicopter down. Pay N' Spray anybody? -Five Stars ***** - Now you are asking for it. Getting this far is tough anyway, now try to survive. Good luck! Everything except a tank will after you for whatever horrendous things you have done. You must get to a Pay N' Spray or you are going to die my friend! -Six Stars ****** - This is suicide. Now tanks will come after you, shooting you and trying to run over you. If you know from GTA 3, if the tank touches you, you will explode! Obviously the missiles will make you explode also. I highly doubt you will survive. Pay N' Spray right away. (That rhymed!) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 4.3 Asset Properties ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You can purchase Asset Properties after Tommy's "Shakedown" mission. These are places in Vice City you can purchase and gain revenue. There are many other benefits of this, as well as the fact of getting 100% in the game. Here are the properties. I have had SOOOOOOOOOOOOOOOOOOOOOOO many e-mails about this so I will address it here since that's where people look I guess. To get the final missions, you need to buy 5 out of these 8 assets. Then you need to complete all of their missions. I hope this is clear. -Boatyard Cost: $10,000 Location: Viceport Revenue: Revenue is gained after you complete the mission "Checkpoint Charlie." Generates a maximum of $2,000 a day. Benefits: Free boats -Cherry Popper Ice Cream Factory Cost: $20,000 Location: Little Haiti Revenue: Complete "Distribution" to get maximum revenue of $3,000. Benefits: Ice Cream Delivery Missions -Kaufman Cabs Cost: $40,000 Location: Little Haiti Revenue: $5,000 max per day Benefits: 3 extra Kaufman taxi missions -Car Showroom Cost: $50,000 Location: Little Havana Revenue: $9,000 max per day Benefits: Pay N' Spray (not free thanks to JRCbase), Save House, 4 garages, and VC racer missions. More Information: To get more maximum income, you can keep on getting cars on the list and you also get a new car everytime you complete a list. (Thanks to Kevin) -Print Works Cost: $70,000 Location: Little Haiti Revenue: $8,000 after missions completed Benefits: Missions (VERY IMPORTANT! Completing these will allow your revenue of this place and to complete the main story missions) -Film Studio Cost: $60,000 Location: Prawn Island Revenue: $7,000 max after missions are completed Benefits: You gain access to the seaplane only when you have had the studios for more than a week. (Thanks to ACJPaton) -The Malibu Cost: $120,000 Location: Vice Point Revenue: $10,000 max per day Benefits: Extra Missions. Thanks to Tony Antora for verification. -Pole Position Cost: $30,000 ($600 dollars more to gain max revenue) Location: Ocean Beach Revenue: After you spend an additional $600 (You have to stay in the room with the stripper for about 6 minutes because it takes 5 dollars every 3 seconds remember you have to spend 600, thanks to Brenden Edwards) $4,000 max per day. If you consistently go in and out of the first room, the dancers will cycle through multiple dancers, including the white hat chick, and some girl in red lace (Contributed by Cory Brown) You don't have to spend the 600 bucks all at once, I was in the back room for a while and I thought I was in there for the right amount of time, so I left and it didn't say anything, then I went back in, and hit x accidentally, then it said I get my revenue. (Thanks to TimDaQB14) Benefits: ...I think you know what the benefits are of a strip club. More Information: If you spend another 1000 bucks there, you will yet again increase your income there. (Thanks to Kevin) Some additional tips from nick ------------------------------ Here's a tip you might want to put in your guide, is you own property like the Vercetti estate or the strip club or anything else that will make you money, save several times then check the places that will make you money, it'll have like 10,000 dollars there or more depending how many times you saved. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 4.4 Non-Asset Properties/Save Houses ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ These are also properties you can buy, but they aren't profitable. They are used as save points. I think it is pretty cool to have multiple save points. I will list their price, location, number of garages/helipads and name. -Elswanko Casa Location: Vice Point, south of the North Point mall and east of the Leaf Links North Island. Features: 1 garage Price: $8,000 -Links View Apartments Location: East of Leaf Links Island and west of the police station Features: 1 garage Price: $6,000 -Ocean Heights Location: Farthest south in Ocean Beach Features: 1 garage Price: $7,000 -Hyman Condo Location: One block east of Hyman Memorial Stadium. Features: 3 garages and one helipad Price: $14,000 -1102 Washington Street Location: Across Ken Rosenberg's office in Washington Beach Features: None Price: $3,000 -3321 Vice Point Location: Shoreline north of North Point mall. Features: None Price: $2,500 -Skumole Shack Location: On the rooftop of a building down the street and around the corner from the Biker Bar. Features: None Price: $1,000 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 4.5 Robbing Shops ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This I think is awesome. You can rob stores for a little extra cash, but more importantly, to get closer to that goal of 100% completion. Watch out though, robbing a store sounds the alarm, and the police. To rob the store, simply target, don't shoot, the cashier and he will fork over the dough. The longer you do it, the more cash you get. Shoot him afterwards to prevent him from sounding the alarm, but the police will be on the way anyway. There are 15 stores you can knock off, and I will list their locations. -Corner Store - Vice Point -Dispensary Plus - Vice Point -Jewelry Store #1 - Vice Point -Gash - North Point Mall -Music Store - North Point Mall -Jewelry Store #2 - North Point Mall -Hardware Store - North Point Mall -Bunch of Tools - Washington Beach -Ryton Aide Pharmacy - Little Haiti -Pharmacy - Downtown -Jewelry Store #3 - Downtown -Cafe Robina - Little Havana (Thanks to Caseboy1@aol.com) -Doughnut Shop - Little Havana -Laundromat - Little Havana -Screw This - Little Havana ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 4.6 Clothes/Outfits ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There are 10 outfits in the game, and they are needed to beat parts of the game. You usually get them from completing a mission, but there are other ways. I will give you the outfit, where you can get it, and how to get it. -Street Outfit Location: Every save house How To Get It: Complete "An Old Friend" mission (thanks to a correction by RyGuyPlus) -Soiree Outfit Location: Rafael's How To Get It: Complete "The Party" mission -Coveralls Location: Tooled Up How To Get It: Complete "Riot" mission -Country Club Outfit Location: Golf Course How To Get It: Complete "Four Iron" mission -Havana Outfit Location: Little Havana Streetwear How To Get It: Complete "Two Bit Hit" mission -Cop Outfit Location: Police Station (Washington Beach) How To Get It: Complete "Cop Land" mission -Banker Outfit Location: Malibu Club How To Get It: Complete "The Job" mission -Casual Outfit Location: The Gash How To Get It: Complete "Treacherous Swine" mission -Mr. Vercetti Outfit Location: Collar and Cuffs How To Get It: Buy "Pole Position" property -Tracksuit Outfit (Blue and Black) Location: Jocksport How To Get It: Complete "Supply and Demand" mission -Tracksuit Outfit (Crimson) Location: Laundromat in Little Havana (location of package #72, thanks to Scott W) How To Get It: Available from the get-go (thanks to JeremyCPA, thanks for verification by Ted Milker, Killigrew, Brian.J) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 4.7 Locations of Places in Vice City ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Due to popular demand, (or repeated e-mails, whatever you want to call it) I have found the need to create a section showing everybody where to go to get to these certain places. I have put a starting point to get to all of these places, and that is the mansion. I will put up as many as I can think of, if anybody else thinks of another one e-mail me. I will put them in alphabetical order by LAST NAME for your ease of finding them. Here we go! First I will give you directions from the Ocean View Hotel, where you start out, to the mansion, to attempt to cure any confusion. MANSION: From the Ocean View Hotel head north. Turn on the first left, pass two right turns, and then turn on the third one. Pass two small left turns and turn left onto the bridge. Follow that road to the island and you will find the mansion on your left. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 4.7.1 Main Mission Locations ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "CAP THE COLLECTOR": At the Print Works, see that for details. RICARDO DIAZ: Right by the mansion, you really cannot miss it if you start from the mansion. JUAN GARCIA "COLONEL CORTEZ": From the mansion, take the main road east and over the bridge into Vice Point. Take the first right and follow that until you enter Ocean Beach. Pass the first left and turn left on the second one and continue until you reach a right turn. You should be in the docks area and continue until you see a pink circle located in front of a fence. KENT PAUL: From the mansion, take the main road east and over the bridge into Vice Point. Take the first left turn and follow that road until you get to a Y intersection. Follow the same road right and cross the bridge. Make the first sharp right you can on the main road and continue to go until you see the Malibu on the right hand side, with a pink circle. KEN ROSENBURG: From the mansion, take the main road east and over the bridge into Vice Point. Take the first right and follow that until you enter Ocean Beach, and look on your left hand side. There should be a pink circle there. "RUB OUT": Right outside the mansion. TOMMY VERCETTI: Inside/Outside the doors of the mansion. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 4.7.2 Side Mission Locations ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ASSASSINATION PHONE #1: From the mansion, take the main road east and over the bridge into Vice Point. Take the first right and follow that until you enter Ocean Beach. Take the left turn right before the bridge, and take the next left turn after that. You will see the pink marker in front of the pay phones before the next intersection. ASSASSINATION PHONE #2: From the mansion, take the main road east and over the bridge into Vice Point. Take the first left turn and follow that road until you get to a Y intersection. Follow the same road right and cross the bridge. Take the third left onto the main beach road. Turn at the first left and the pay phones should be on your right. ASSASSINATION PHONE #3: From the mansion, take the main road east and over the bridge into Vice Point. Take the first right and follow that until you enter Ocean Beach. Take the left turn right before the bridge, and take the next left turn after that. You will see the pink marker in front of the pay phones before the next intersection. ASSASSINATION PHONE #4: From the mansion, take the main road west and over the bridge into Little Havana. Turn left onto the highway and follow it south. After you pass the next bridge entrance on your left, a little ways further is a right turn that you should take. Follow that road all the way into the airport. Go inside the airport to find the pay phones. ASSASSINATION PHONE #5: From the mansion, take the main road west and over the bridge into Little Havana. Turn right on the highway, and quickly make a left turn. At the T-intersection make a left and there is a single pay phone on the back of a building, where you will start your mission. MITCH BAKER: From the mansion, take the main road west and over the bridge into Little Havana. Turn right on the highway, and follow it north all the way into downtown. When you get into downtown, follow the right side of the road as the highway splits. The biker bar should be there with a pink marker as soon as the highway splits on the left side of the road. AVERY CARRINGTON: From the mansion, take the main road east and over the bridge into Vice Point. Turn at the first left and follow the road until you see the construction site on your left. There should be a pink circle on the sidewalk. LOVE FIST: From the mansion, take the main road west and over the bridge into Little Havana. Turn right on the highway, and follow it north all the way into downtown. When you get into downtown, follow the right side of the road as the highway splits, and take the first left that you see. Pass the intersection and follow this road around the bend and up to the intersection. You should see the V-Rock building and a red circle in front of it. AUNTIE POULET: From the mansion, take the main road west and over the bridge into Little Havana. Turn right on the highway, and follow it north all the way into the outskirts of Little Haiti. Make the last left turn you can before hitting downtown and follow that road to a weird three-way intersection. Her house should be straight or right, with a circle in front. UMBERTO: From the mansion, take the main road west and over the bridge into Little Havana. Turn right on the highway, and quickly make a left turn. At the T-intersection make a left, and then take the first right. Pass the next intersection and on the left you will see Robina's Café, where there will be a circle. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 4.7.3 Asset/Odd Job Locations ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BOATYARD: From the mansion, take the main road west and over the bridge into Little Havana. Turn left onto the highway and follow it south. Keep following it south until it splits left and right, you want to go LEFT. On your left hand side when the road starts to turn you will see a garage. Go next to it to find the circle for the Boatyard. PHIL CASSIDY: From the mansion, take the main road west and over the bridge into Little Havana. Turn right on the highway, and follow it north all the way into the outskirts of Little Haiti. Make the last left turn you can before hitting downtown and follow that road to the first bend in it. Right on that corner you will find Phil Cassidy's Gun Warehouse. CHERRY POPPER ICE CREAM: From the mansion, take the main road west and over the bridge into Little Havana. Go across the highway and turn left, and you will see the Ice Cream Factory on your right side, RIGHT AWAY, a left turn isn't even required here. CHOPPER MISSION #1 (OCEAN BEACH): From the Ocean View Hotel, travel south and turn right at the first intersection. Turn right at the T intersection. Turn left at the first intersection. Turn left at the T intersection. Turn right at the first intersection. Just before the next intersection, there is an alley on your right and a white building on your left with a staircase. Use the alley to gain speed to use the staircase to jump to the pink rooftop. (This is also unique jump #10.) The helicopter is located on this roof. (Thanks to GTA3 Addict) CHOPPER MISSION #2 (LITTLE HAITI): In order to get to this helicopter, you will need a PCJ 600 or a Sanchez. From the bridge connecting Leaf Links to the west island, travel west and as the road curves to the right, turn left at the third intersection. Turn left at the T intersection. Turn left at the first alley. Using the ramp at the end of the alley, jump across the alley to the building. (This is also unique jump #22.) The helicopter is located on this roof. (Thanks to GTA3 Addict) CHOPPER MISSION #3 (VICE POINT): From the Ocean View Hotel, travel north until the road curves sharply to the left. Turn right at the intersection. After the road curves right and then immediately left, the Malibu Club is on your left. Turn left at the third intersection. At the next intersection, go straight into the yard area and find the first yard on the left side. The helicopter is located in the yard. (Thanks to GTA3 Addict) CHOPPER MISSION #4 (DOWNTOWN): From the bridge connecting Prawn Island to the west island, travel west and turn left at the first intersection. Turn left at the first intersection. Turn left at the T intersection. Shortly after making the turn you will see a set of stairs to your left on the side of the building. The helicopter is located on the west end of the roof. (Thanks to GTA3 Addict) CONE CRAZY: From the mansion, take the main road east and over the bridge into Vice Point. Cross the smaller bridge ahead and quickly take a right after the bridge. Follow that road into Ocean Beach, where you should take the third left into a small road connecting two roads. Look to your right to see a building, where at the top you will find cone crazy. FILM STUDIO: From the mansion, take the main road west and over the bridge into Little Havana. Turn right on the highway, and follow it north all the way into downtown. Follow it even as it splits; follow it right, until you can make another right turn onto a bridge. This should take you to Prawn Island. When you enter, you should see the Film Studio on your right hand side. HYMAN MEMORIAL STADIUM (ARENA MISSIONS): From the mansion, take the main road west and over the bridge into Little Havana. Turn right on the highway, and follow it north all the way into downtown. Follow the road right when the highway splits, and stay on it until you reach a T-intersection. Turn left and straight ahead you should see the stadium. KAUFMAN CABS: From the mansion, take the main road west and over the bridge into Little Havana. Turn right on the highway, and follow it north all the way into the outskirts of Little Haiti. Make the last left turn you can before hitting downtown and follow that road to a weird three-way intersection. You should see Kaufman Cabs on yoru right just before the intersection. MALIBU, THE: From the mansion, take the main road east and over the bridge into Vice Point. Take the first left turn and follow that road until you get to a Y intersection. Follow the same road right and cross the bridge. Make the first sharp right you can on the main road and continue to go until you see the Malibu on the right hand side, with a pink circle. PCJ PLAYGROUND: From the Ocean View Hotel, go north all the way up the stretch of road until you are at the intersection after making the curve. Now, turn right and keep going until you see a building with a wooden ramp on it and just ahead will be the Vice City Police Department. On the right somewhere, there will be a hotel. There will be a hill and on it is sitting a PCJ-600. Now, just hop on to start the mission. (Thanks to THAguyINgta3 for this) PIZZA DELIVERY: From the mansion, take the main road east and over the bridge into Vice Point. Take the first left turn and follow that road until you get to a Y intersection. Follow the same road right and cross the bridge. Make the first sharp right you can on the main road and continue to go until you see the Malibu on the right hand side, with a pink circle. You can find the Pizza moped over near the Malibu Club in the middle of the island. (Thanks to Myke for the last part) PRINT WORKS: From the mansion, take the main road west and over the bridge into Little Havana. Turn right on the highway, and take a left at the second left. Stay on the same road at the first intersection, but at the second intersection, go on the road heading west. You should see the Print Works on your right hand side. RC BANDIT: From the mansion, take the main road east over the bridge and into Vice Point. Follow the same road across the smaller bridge, and then turn left, which should lead into the main beach road. Count six left turns and after that, between the sixth and seventh left turn, go onto the beach and out a ways to find the lone van. RC BARON: From the mansion, take the main road east over the bridge and into Vice Point. Follow the same road across the smaller bridge, and then turn left, which should lead into the main beach road. Follow that road past the beach and it starts to head west. Go past the mall and into the car park. You should see the van on the top level. RC RAIDER: From the mansion, take the main road west and over the bridge into Little Havana. Turn left on the highway and turn on the second left. Again, turn on the second left and follow the southwestern road to the dead-end. On the right you will see the lone Top Fun van. SHOOTING RANGE: From the mansion, take the main road west and over the bridge into Little Havana. Turn right on the highway and follow it all the way into downtown. The range is located at the AmmuNation in downtown. STREET RACE #1 (TERMINAL VELOCITY): From Sunshine Autos turn left onto the main street and turn at the next right. Follow the same road until you are in the airport and you will see the cars lined up and waiting for you to get there. STREET RACE #2 (OCEAN DRIVE): From the mansion, take the main road east and cross the bridge into Vice Point. Keep going across the smaller bridge and take the left. You should come to a 5-way intersection, and look sort of across and to the right from where you are, to see the cars waiting. STREET RACE #3 (BORDER RUN): From Sunshine Autos turn right on the main road until you get to and intersection. Turn left and go around the bend to find the cars waiting for you there. STREET RACE #4 (CAPITAL CRUISE): From the mansion, take the main road east and cross the bridge into Vice Point. Make a quick left to find the cars waiting. STREET RACE #5 (TOUR!): From the mansion, take the main road east and cross the bridge into Vice Point. Make a quick left and travel a little ways past the start of the last race to find the cars waiting. STREET RACE #6 (V.C. ENDURANCE): From Sunshine Autos, head out onto the street to see it starts right there. SUNSHINE AUTOS: From the mansion, take the main road west and over the bridge into Little Havana. Turn left on the highway and right on the next right turn. Turn right again and follow it until you see Sunshine Autos on you right hand side. TEST TRACK: From the mansion, take the main road west and over the bridge into Little Havana. Turn right on the highway, and follow it north all the way into downtown. Follow the road right when the highway splits, and follow it all the way to a T-intersection. Take a right and go straight off the road and you will be on the test track. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 4.8 Requirements For Getting 100% ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Complete - All Story Missions - All Extra Missions - All Odd Jobs - All 100 Hidden Packages - All Rampages - All Unique Jumps - All Properties Purchased - All Stores Robbed Rewards for getting 100% (Contributed by MadMaxL004@aol.com): I just completed 100%, useful bit of info - in other guides it doesn't say this...when u complete 100% u get 3 limos parked outside your mansion, plus 200 health and armor and 3 body guards, they await in the room to your left when u come down the stairs from your save point. (Contributed by Bilbo70000) Vehicles get double health as well. Once you get 100%, another outfit appears at your mansion, named "Frankie." It is a white shirt and jeans, and the shirt says "I completed Vice City and all I got was this lousy T-Shirt." It is located in the upper room. (Thanks to Jesse Procknow) I have some quick info on the Frankie outfit you get after getting 100%, in the mid 1980's their was a band named "Frankie goes to Hollywood", they started printing t-shirts as a part of their marketing campaign so they wont become a one hit wonder w/ their song "relax". And on one of their t-shirts its says on the front "Frankie says" and on the back it says "relax". it looks exactly like the 100% outfit, but with different words, this might be why they call it "Frankie". (Thanks to Anthony Taormina) When you complete 100% of the game, every weapon gets unlimited ammo. The strange thing is, if you use a grenade with detonator and try blowing it(after having completed 100% of the game) the grenade will explode, but you can't change your weapon to another but the detonator, and you stay with it and when you press O again nothing happens. (Thanks to stecious) hey, I recently got 100% and I saw in your guide it says in the 100% completion reward section, how it says u get 3 limos parked outside your mansion, this is a lie, or else it hasn't happened in my game, and I have been visiting my mansion often after I had done 100%. I would also like to point out, that when u get 100%, a hunter is occasionally parked at the helipad just south of the strip club in vice city east. (Thanks to elvendale) This is incorrect. Regardless if you have 100% or not and regardless if you have all 100 packages or not, if you beat the game, the Hunter will become available at the helipad at the southern most tip of the eastern island (south of the hotel). I have found that your odds of seeing the Hunter there are greatest if you drive a police vehicle there. (This includes police cars, tanks, and everything in between). Just thought you should know *thumbs up* (Thanks to Deymus) I Just wanted to point out on your FAQ, when you get 100% Completion, the bodyguards aren't exactly for free. I think of them more as mercenaries because they cost $2000 before you can press him into active duty. In case you didn't know, they are armed Uz-I (like other fellow allied gang members) and have body armor cause they stood up to 2 and sometimes even 3 shots from a Colt Python! That's strong! Hope you take this into account on your FAQ. (Thanks to Victor Li) =============================================================================== 5.0 Story =============================================================================== Having just made it back onto the streets of Liberty City after a long stretch in maximum security, Tommy Vercetti is sent to Vice City by his old boss, Sonny Forelli. They were understandably nervous about his re-appearance in Liberty City, so a trip down south seemed like a good idea. But all does not go smoothly upon his arrival in the glamorous, hedonistic metropolis of Vice City. He's set up and is left with no money and no merchandise. Sonny wants his money back, but the biker gangs, Cuban gangsters, and corrupt politicians stand in his way. Most of Vice City seems to want Tommy dead. His only answer is to fight back and take over the city himself. As a major gateway to South America and the Caribbean and attracting migrants, Vice City is brimming with driverse characters, so there's a friend for everyone. It is a sociable place and the new guy in town is sure to meet all manner of friendly people in the sunshine capital of America. Athletes, pop stars, real estate developers, politicians, trailer trash, everyone is moving to Vice City to find out what makes it the number one growth city in America. But, as Tommy quickly finds out, trust is still the rarest of commodities. GTA: Vice City is not a sequel to GTA3. It's not a prequel either. Vice City is it's own game and story. It takes place in Miami, Florida (nicknamed Vice City) in the 1980s. You play as Tommy Vercetti, a former low-level mobster for the Forelli brothers, who has recently been released from an extended sentence in prison. He was busted during a drug operation and got a 15-year sentence. For not ratting out the Forellis, Sonny Forelli has rewarded Tommy by sending him to Vice City to expand the Forelli criminal empire. Tommy's first big deal goes terribly wrong, and he quickly discovers that he has lost the cash that the Forellis had entrusted to him for their Vice City crime operations. Sonny Forelli is not at all happy by this news, and demands that Tommy get the money back. Through his relationship with Ken Rosenberg, a shady lawyer with huge connections in the Vice City underworld, Tommy finds himself a bit of luck. Rosenberg aids Tommy by outfitting him with a sweet pastel suit and giving him an invitation to a boat party - one that many big bosses of the Vice City criminal community will be attending. What happens next has not yet been revealed. It's safe to say that you will face betrayals and double-crosses as you earn back the money. =============================================================================== 6. Characters =============================================================================== There are whole new sets of characters in this game. Forget the GTA3 ones, they will not help. I will go over who you are, and your costumes, and then your bosses and then the gangs. Well, here we go. If you know any more information about any of the characters, especially the gangs, please e-mail me!! --------------- 6.1 Characters --------------- Alex Shrub -Gender: Male -Build: Average -Facts: - Extreme Right Wing congressman. - Happily married. - Known philanderer. - Will do anything for votes. - Power obsessed. Usual politician. - Expected to go very far. - Cross dresser (Thanks to TrazmaSanders) Auntie Poulet -Voice: Miss Cleo, actual name: Youree Cleomill Harris (Thanks to Tim E Erbele) Avery Carrington -Voice: Burt Reynolds (thanks to Rick Chandler) -Gender: Male -Build: Average -Facts: - Texan property magnate and real estate developer. - Likes to talk about his father. The good ol' days. - Extreme Capitalist. - Suspected of doing anything to manipulate property prices and land value, including, but not limited to, arson, rioting, bribery, intimidation, murder. - Always wears a cowboy hat. - Believed to be involved in several developments and slum- clearance programs. - Known guest of Cortez. - Uses Ken Rosenberg for legal advice - possibly weak link? - Hair suspected to be fake. Buddy BJ Jone's Loan Shark -Voice: Lawrence Taylor -Gender: Male -Build: Big/Muscular -Facts: - Former star Tight End for the Vice City Mambas. - Very successful career in pro football, but haunted problems off the field. - Famous for hunting opponents. Now runs a celebrity endorsed used car lot, which is believed to be a front. - Thought to sell stolen vehicles. - Believed to be heavily in debt with loan sharks and is now doing anything for money. Cam Jones -Facts: -Claims to be an expert safe cracker -Confirmed kleptomaniac -Believed to be working with Cassidy Candy Suxx (Candice Shrand) -Voice: Jenna Jameson (Thanks to Tim E Erbele) -Facts: -Woman of extremely ill repute. -Possible involvement in blackmailing politicians -Never seems to get cold. Capo Colonel Cortez -Build: Average -Gender: Male -Facts: - Cultural Attache. - Has diplomatic immunity - bear this in mind when bugging his house. - Has somehow survived up to 30 coups in his native country. - Likes to eat endangered species. Considers this to be fine living. - Lives with his daughter. Widower. - Long term dislike for French secret service. - Believed to facilitate trade with all areas of criminal activity, including, but not limited to, narcotics, firearms, weapons, and military secrets. - In own county, has been sentenced to death 9 times, but always survives and gets promoted. Eugene -Facts: -Possible way to Leo Teal. - Leo Teal's other lover. - Interior designer and restaurant owner. - Likes knives. - Likes Thailand. - Likes the beach. Georgio Forelli -Facts: -Italian-American criminal. -Current case is going to trial, thought to be certain. -Related to Liberty City organized crime family. -Cross dresser. Gonzales -Build: Heavy/Stocky -Gender: Male -Facts: - Works for Colonel Juan Garcia Cortez in various capacities. - Diplomatic immunity - part if cultural affairs division of San Dominican consulate, where Cortez in Cultural Attache. Believed Gonzales' visa what issued as Health and Fitness Commission. - Greedy - known to take bribes; could try bribing to find out more about Cortez' operation. - Has been seen leaving property of Diaz without Cortez. Possible weakness in organization. - More information needed on Cortez. Gonzales has problems with his weight. - Formerly very active in Vice City under world. Now spends a lot of time in his penthouse, away from Cortez. Hilary King -Gender: Male -Build: Heavy -Facts: - Expert driver believed to have worked with Cam Jones and Phil Cassidy. - Neurotic. - Compulsive eater. - Psychological profiling reveals obsession with abandonment issues. - Ginger. - Hilary King comes from a stable family background. Ice Cream Lady -Facts: - Psychiotic distributor of soft ice cream. - Business known to be a front. - We are as yet unable to determine what it is fronting. - Maude Hanson runs company. - Believed to be a sociopath who once ran a children's home. - The ice-cream lady sells Ice-cream sprinkled in drugs or something (I'm not too sure how, but I know she sells drugs) (Thanks to Insanation for the last information) Jack Howitzer Ken Roseburg -Voice: David Paymer -Gender: Male -Build: Small/Weak -Facts: - Partner at Rosenberg & Associates legal firm. - Suspected problem with narcotics and egomania. - Believed to be developing contacts with Liberty City mob. - Suspected of cheating in Law school exams. - Believed to have employed heavies on numerous occasions to intimidate and corrupt juries. - Very poor success rate in trials. - "Blue Chip" clients include Georgio Forreli. Cousin of Liberty City crime boss, Sonny. - Always desperate for money. Lance Vance -Voice: Phillip Michael Tomas (Thanks to Tim E Erbele) -Gender: Male -Build: Muscular -Facts: - Works with you in Vice City. - Recently arrived in town with his brother. - Asks a lot of questions. - Trained helicopter pilot. - Believed to be in narcotics trade. - Heard mouthing off in a lot of nightclubs. - Believed to get aggressive or needy when he drinks. - Possibly emotionally insecure. Love Fist Paul from Kent -Gender: Male -Build: Small -Facts: - "Kent Paul" is believed to be an assumed name. Real name unknown. - Also known as "KP", "Paulo" and "Kent". - English Youth. - Claims to work in music business. No known employment. - Claims to be a criminal mastermind. - No criminal record found yet. - Known to have made contact with biker gangs, but believed to have fallen out with Biker's gang. - Pathological liar. - Nasty clothes. - Suspected narcotics addiction. - Seems to have contacts in certain SWAT divisions. Pastor Richards -Gender: Male -Build: Average -Facts: - Possible Polygamist. - Hates people who help others. - Fervent anti-communist. - Obsessed with nuclear winter. - Hateful human being, but menace to society uncertain at present. - Maniac firebrand preacher, obsessed with money. - Has written several awful books. All completely fabricated. Most given away. - Obsessed with degenerates. - Has been campaigning to build a large statue in his own image. - Has been attempting to bribe officials at NASA for rocky technology. - Believed to be embezzling money from the fund for a private mansion in Hawaii. Leo Teal -Facts: - Possible connection with Mr. Black. - Very complicated personal life. - Works in restaurant business. - Communications expert. - Haven't been able to get a working tap on his phones. - Believed to be working as a hitman in Vice City. - Possible involvement in narcotics trade. Mercedes Cortez -Voice: Fairuza Balk (Thanks to Tim E Erbele) -Facts: - Daughter of Colonel Cortez. - Likes to party. "Big" Mitch Baker -Voice: Lee Majors (Thanks to Tim E Erbele) -Gender: Male -Build: Tall -Facts: - Vietnam veteran, turned motorbike enthusiast. Won Purple Heart for killing a village full of Vietcong and being injured. Extreme bitterness at trement of veterans has led to violent clashes with authority. - Jailed on 13 occasions. - Lawless degenerate sociopath. - Loves bar sports, fighting, pinball, pool, eating live animals, hard rock music, wrestling, racing motorbikes, urinating in public places, scaring police. - Believed to have implicated in several civil disturbances. - Runs local gang of bikers. Believed to be implicated in Narcotics distribution. - Extreme loyalty within gang. - Initiation rituals preclude getting man on inside. - Known loathing for soft rock, communists, and wigs. Moweesha -Facts: - Involved in dubious practice with Teal and several other men. - Thought to be paid company. - Involved in bizarre practices with Leo Teal and a manatee. Mr. Black -Facts: - Nothing is known about this man. - Eager to find out more. - Believed to be involved in running hitman business. - No further info. Pedro Garcia -Facts: - Involved in violent gun-running. - Buying weapons from out of state and selling them on the streets. - Believed to be a rival of Phil Cassidy. Phil Cassidy -Voice: Gary Busey -Gender: Male -Build: Average -Facts: - Linked to "Cam" Jones. Jones and Cassidy believed to have worked together numerous times although Cassidy has avoided conviction. - Degenerate. - Patriot. - Cassidy claims to have served in various divisions although Army records show he was repeatedly rejected for service because of drunkenness and an unsuitable temperament for combat. - Redneck arms dealer. - Believed to be involved in weapons trade. - Gun enthusiast. Member in various second amendment organizations and various Vice City gun clubs. - Sources suggest he also distills boomshine in own stills. - Fighting war with Mexican gun-running gangs. - Phil Cassidy shot his arm off some how. You also said that he went to his personal physician. He actually went to an old army surgeon and he was going to blow something up because he was drunk on boomshine, but the batteries were dead and he had some on what he was going to blow up. When he replaced the batteries he accidentally pulled the trigger and blew his arm off. The mission was "Boomshine Saigon" (Thanks to Mike) Ricardo Diaz -Voice: Luis Guzman -Gender: Male -Build: Heavy/Stocky -Facts: - Extremely dangerous. - Bribed INS for Green Card in 1978. Entered the country from Columbia. - Contacts in Columbia believe he is a major player in narcotics industry and anti-government activity. - Extremely popular philanthropist. Gives various Ricardo Diaz foundations across Vice City and Central and South America. All are believe to be a front. - Extremely short and is believed to suffer from Napoleon complex. - Medical records show he has over-active glands and sweats more than is socially acceptable. - Gun collector. Always armed. - Has private army/militia and is heavily guarded at all times. - Has been involved in long running battle for control of narcotics business in Vice City. - Known to have bribed police and officials within the town. - Feared due to reputation for unpredictable behavior. - Thought to be responsible for 18 murders. Sonny Forelli -Voice: Tom Sizemore (Thanks to Tim E Erbele) -Gender: Male -Build: Average -Facts: - Head of the Forreli crime family. - Major crime family in Liberty City. - Believed to have major influence in racketeering, gambling, union trouble, corruption and prostitution. - Came to power young. - Thought to have ordered several mob killings, including Harewood incident. - Only minor charges have ever struck. Thought to be interested in entering narcotics trade, traditionally a no go area for Liberty City mob. -Phone records reveal calls to home address of Ken Rosenberg. - Notoriously poor taste in clothes. Steve Scott -Voice: Dennis Hopper (Thanks to Tim E Erbele) -Gender: Male -Build: Average -Facts: A film director with an unnatural obsession with sharks and mountains of mashed potatoes, Steve Scott has been spotted at various parties with organized crime. Rumors say he's seeking any money he can get to finance his next big film. (Thanks to Brady Games) Tommy Vercetti -Voice: Ray Liotta -Gender: Male -Build: Average -Facts: -Tommy is the main character who you play as. - Works for Sonny Forreli. - Worked in Liberty City after long stretch in maximum security. - Understandably nervous about a reappearance in Liberty City so a trip down south seemed like a good idea. - Tommy is left in Vice City with no money or merchandise. - Tommy wants his money back but Cuban gangsters, biker gangs, and corrupt politicians stand in his way. - Most of Vice City seems to want Tommy dead. - His only solution is to fight back and take over the city himself. Umberto Robina -Voice: Danny Trejo -Gender: Male -Build: Heavy -Facts: - Cuban warlord. - Long term feud with Haitian criminals. Wants control turf. - Extreme macho man. - Wants to wage full scale war with Haitians. - Never implicated in a crime personally. - Bravery has been questioned with Cuban circles. ---------- 6.2 Gangs ---------- -Bikers Nationality: American Leader: "Big" Mitch Baker Turf: By the biker bar, which is also known as the Greasy Chopper Vehicle: Angel (Thanks to TrazmaSanders) Clothes: Leather jackets, jeans, always on motorcycles, never walking around. Weapons: Colt 45 (Thanks to psychotic_34@hotmail.com for some of this information) -Colombians Nationality: Colombian Leader: Ricardo Diaz Turf: Diaz's mansion Vehicle: none Clothes: White pants, Hawaiian T-shirt Weapons: Uzi, pistol (Thanks to Dan M219) -Cubans Nationality: Cuban Leader: Umberto Robina Turf: Little Havana Vehicle: Cuban Hermes Clothes: White-T-shirts with blue caps Weapons: Pistols, Fists. -Haitians Nationality: Haitian Leader: Auntie Poulet Turf: Little Haiti Vehicle: Voodoo Clothes: Blue T-Shirt, or Lilac T-Shirt Weapons: Pistols, Fists. -Handlers Nationality: Mexican Leader: ? Turf: Escobar International Airport, North Point Mall Vehicle: Baggage Handlers Clothes: Blue DSB Security Uniform Weapons: Colt 45, Fists. (Thanks to RyGuyPlus for this information) -Golfers Nationality: ? Leader: ? Turf: Leaf Links Vehicle: Caddies Clothes: Golf Outfit Weapons: Golf Clubs (Thanks to nonneman for the idea) -Port Autorities Nationality: African-American Leader: ? Turf: Viceport Vehicle: Packer, Mule Clothes: Blue Jumpsuits, Small Afros, Blue Bandanas Weapons: Fists (Thanks to RyGuyPlus for this information) -Sharks Nationality: American Leader: ? Turf: North Point Mall, Prawn Island Vehicle: Gang Burrito Clothes: Leather Jacket with picture of Shark on the back Weapons: Colt 45, Fists. -Street Wannabees Nationality: ? Leader: ? Turf: ? Vehicle: ? Clothes: Dressed like characters from River City Ransom. (Thanks to nonneman) Weapons: ? -Vercettities Nationality: American Leader: Tommy Vercetti Turf: Vice City Vehicle: ALL Clothes: Blue or Red Button Shirt with White Pants Weapons: Uzi 9mm, M4, Fists (Thanks to RyGuyPlus for this information) =============================================================================== 7.0 Missions Walkthrough =============================================================================== This is what the majority of the FAQ will be about. I will TRY to update ASAP, but I can't guarantee anything, but I will take questions about the game. I will know more about the missions and such then it appears on the FAQ. They are all pretty straight forward, if you have an alternate way, e-mail it to me and I will post it ASAP. ------------------------------------------------------------------------------- 7.1 Ken Robinson ------------------------------------------------------------------------------- 7.1.1 - Mission 1: "AN OLD FRIEND" Reward: $0 Just take this time to explore if you want and when you're ready, go to your hotel safe house and talk to Sonny. Then a (L) blip will come on your radar, follow your way to that to Ken Rosenberg's office and the first mission, that you do for money anyway. 7.1.2 - Mission 2: "THE PARTY" Reward: $100 All you have to do here is talk to Rosenberg and go get on your new clothes at Rafael's. Then make your way to the Colonel's yacht. After a lengthy cut scene you will need to take Cortez's daughter, Mercedes to "Pole Position", the strip club. After dropping her off you complete the mission. Oh, and the Soiree Suit is now available as a clothes change. 7.1.3 - Mission 3: "BACK ALLEY BRAWL" Reward: $200 First go see Kent Paul at the Malibu Club, he will inform you about a chef. Go meet that chef in an alleyway and slaughter him up. Doing this is rather easy. Then take his downed Cell-Phone. After that, you will confront Lance, after a scene, some chef's are chasing you around, don't bother killing them, just run towards Lance's car and hop in, wait for Lance to hop in and take off towards AmmuNation. Then return to your Hotel safe house to complete the mission. 7.1.4 - Mission 4: "JURY FURY" Reward: $400 After you get out of his office, a car will speed past you and hit a guy, and he drops a hammer. Take the hammer and the car and head towards one of the yellow blips on you radar. For the first one, go to the triangle blip and you will see a Sentinel, but no juror. Use the hammer to smash up the car, and the juror will come out, see the car and flee. One down. For the next one, follow the blip to the Ocean Beach Restaurant. Hit him to make him go into his vehicle, and he will crash into a truck. Open his door, take him out, and beat him into submission. You can also just beat up his car and that will do the trick. There is 400 dollars in your pocket. Head back to Rosenberg for his last mission. 7.1.5 - Mission 5: "RIOT" Reward: $1000, Coveralls available at Tooled Up, and Avery Carrington's missions are available This is a difficult mission. First head over to Rafael's to change into overalls. Not much of a strategy can be said, just skill. The easiest way I found out to do was, drive a car into the gates running over most the workers, then drive into the back of the lot and hop in one of the vans on the LEFT and rapidly ram it back and forth into the other van. One will start flaming and park them next to each other. That will take 2 of the vans out and now head for the third van and drive it out of the compound area and ram it into walls till it flames. Let it blow and there, you have it. Here is an additional strategy from Zany ---------------------------------------- Of course get the overalls and then go to where they are rioting. See those big box trucks. Well steal one of those that are out on the street and then drive it into where the riot is. They open the gates and just let you in. Drive over a lot but not all of the workers. Once the gates are open the workers will rush the guards. Now get all of the trucks to the right side. There is a barrel over there u can shoot. Then run what workers are left won't like u and what guards are left wont like u but they will be to busy hitting each other to hit you. Alternate Strategy from Ben Bird -------------------------------- An easier way to do the 'Riot' mission is as follows: (this is using the weapon cheat so if you don't want to use it, that's understandable. First, use one of the three weapons cheats (r1, r2, l1, r2, left, down, right, up, left, down, down, left is the best in this case). Next go to the fight scene, kill a few people with a weapon, then blow up the trucks with the rocket launcher and hey presto, there you have it. Alternate Strategy from Robert Brown ------------------------------------ I was just reading your guide. It's pretty good. I have an alternate strategy to the Riot Mission. Very simple. No cheating. All you need is a pistol and a bat or nightstick. Get your coverall out fit. Go to the scene. You have to take out 3 of the workers to start the riot. Just pick a guy in the back and kill him with the bat. Move on to the next guy etc until the riot starts. AS long as you are in the back you won't be attacked as the riot rushes forward. You can walk into the gate untouched once the fighting begins. Target the armed guard when prompted to do so and take him out. Drive the truck that is on the left into the empty spot beside the other two. Walk back across the lot and turn and you can auto target the red barrel. Shoot it. It explodes. All three trucks explode. At this time most of the workers and guards have killed one another and you get some easy money a gun pick-ups before leaving. This is not a difficult mission. ------------------------------------------------------------------------------- 7.2 Colonel Cortez ------------------------------------------------------------------------------- 7.2.1 - Mission 1: "TREACHEROUS SWINE" Reward: $250, Casual Outfit delivered to Gash This is a fairly easy mission. Cortez has found the person who set you up. Go to Gonzalez's abode and confront him. Kill his 2 guards first, and then chase Gonzalez on foot. Once you kill him you will have 2 wanted level stars. Hurry up and get in the Cheetah from the hotel's parking lot and drive to the Pay 'n' Spray North of you in Vice Point. After painting the car you complete the mission. 7.2.2 - Mission 2: "MALL SHOOTOUT" Reward: $500 Head to AmmuNation and pick up some body armor and a gun. Then head to the Washington Mall. When you confront the courier, the SWAT bursts in. Simply follow the courier out of the mall, avoiding the cops and SWAT. You will get a Level 2 Wanted Level, so they will be after you. He will get a vehicle, most likely a motorcycle, and take off. Hop in a car and ram into him until he wipes out. Then kill the bastard if not dead and take the chips from him. Before you head back to Cortez, get to a Pay N' Spray to rid yourself of your wanted level. Get the chips back to Colonel and get $500. Alternate Strategy from Brian McElwain -------------------------------------- In the mission where you have to smash all the windows in the north point mall the best way to speed things up is to steal the Infernus in display and go for a joy ride and smashing all ground floor windows in the process...then shoot out the upper level windows since you cannot drive up the escalators. 7.2.3 - Mission 3: "GUARDIAN ANGELS" Reward: $1000 This is a difficult mission. First go get the Ruger at the car pack and meet Lance. You two will go meet Ricardo Diaz and make sure a drug deal doesn't go bad. When it does, the Haiti will take out Diaz's 2 guards and start attacking him. Simply pick them off one by one. If you look behind you, cars and vans will drop more gang members off; try to pick them off when they are being dropped off. Lance will also yell for help, just disregard this; the gang never gets him, rarely. If you are lucky enough, Diaz will survive. After those thugs are dead, 2 Cuban gang members on Sanchez's will swipe the money. Lance kills one of them and knocks him off his bike. Run over and grab the bike and follow the other Cuban through the alleys. Be careful and use you drive by skills to shoot at him in front of you. Once you knock him off the bike and kill him, grab the money and take it back to Diaz. Now you have him as an ally and get your $1000 reward. Alternate Strategy from Daniel Filipe ------------------------------------- I've got an additional strategy for the mission " Guardian Angels ". The problem was too many people in my area (Vice City is really big here) had loads of problems with this mission, so I got a really simple way of getting to it, without much concern. First, to the parking lot, get the machinegun and meet Diaz with Lance. Then, take your position, go up to the edge of the platform and crouch down, draw your machinegun and go into 1st person mode. Then the deal will go off and the Haitians will appear. When the first car appears, target the driver and then fire in a straight line to the other side and you usually get a head shot into the other gangster. Then another car will pop up from behind the first. Kill the passenger first (the other one usually gets silenced by Diaz) and now aim for the street. A van will appear, and the driver will come out. Instead of killing him, aim for the back of the van and when the 3 guys come out, take them all with some fast shootin'. Now go down the stairs, and wait for the other car that pops out from the left street to stop there. Kill the men that come out (the driver first) and then SOMETIMES (in the PC version at least) another car still appears in the right street again. Kill both men that exit, and then that will trigger the cut scene with the motorbikes and the stolen money. Now here is the trick. Get the motorbike, BUT DONT FOLLOW THE OTHER ONE TROUGHT THE ALLEYS! Instead, go a little back into the road, turn left and the right and follow the open road there. You should catch up with the other one really soon. Now, get a car...there's usually one parked halfway through out the road. Get into it, and speed up. The motorbike will soon enter the open road and now just come out from behind, sneak on it, speed up, and take out the driver. Grab the money and bring it back to Diaz...quite simples, and you don't have to do that boring and hard chase through out the alleys. Hope it helps! ------------------------------------------------------------------------------- 7.3 Ricardo Diaz ------------------------------------------------------------------------------- 7.3.1 - Mission 1: "THE CHASE" Reward: $1000 This is another fairly easy mission if you play it safe. Make your way to the thug's house and look through his window, he will see you. Chase him to the rooftop and be quick about it. He will fire at you in a cut scene and that's all. Do not shoot at him. Make your way across the rooftops and don't fall off the narrow planks. Once he hops in his getaway vehicle, grab the nearby Faggio. Trail the BF Injection to the thug's house safely and don't worry about the thug firing at you though. Just don't get too close. Once you see the thug's hideout the mission is over and you get $1000. 7.3.2 - Mission 2: "PHNOM PEHN '86" Reward: $2000 In this mission, you need to go back to the hideout that you saw at the end of the last mission. You get a ride from a helicopter with the pilot being "Quintin", really an alias for Lance. You will have an M60 (Hell yeah!) and he will stop in mid air by the hideout so you can kill people. Shoot all the guys in one area, and the driver will move to the next. Move quickly, the helicopter doesn't have unlimited health and if the helicopter's health is empty, then you fail the mission. A very easy way is to ALWAYS shoot the explosive barrels if there are any because it will help. After you killed all of the guys around the building, you will be able to enter the building as the helicopter sets you down by the door. Enter in and shoot right away at those guys. They can kill you pretty easily and you don't want to mess around with them. After you killed the guys on both levels, head up the stairs, kill the guard at the door, and proceed to the rooftop. There you will find the cash in a briefcase. When you get it, the helicopter will pick you up again and you will be taken back to the mansion, for a nice price of $2000 dollars. You can proceed with his missions, but let's finish Cortez's missions first. ------------------------------------------------------------------------------- 7.2 Colonel Cortez (Continued) ------------------------------------------------------------------------------- 7.2.4 - Mission 1: "SIR, YES SIR!" Reward: $2000 Ooh, this is actually really easy. You have to retrieve a tank and bring it back. So follow the red blip. Once you catch up to it, you need to block the convoy that is blocking it and snipe out everyone that you can. Make sure you snipe the turret! After you do that, do to the driver's side of the Tank, smash it open with a melee weapon, and man the Tank. The military will then activate the self-destruct mechanism. That is your queue to get the hell out of there and fast. Quickly take the tank back to the storage facility to complete the mission. Time for the last mission for Cortez. Kobus de Villiers had an alternate way -------------------------------------- "There is a much easier way to do this. Once you catch up with the convoy, just jog along on the left side. The convoy will halt at the doughnut shop for refreshments. The driver goes out, so the tank is open. Just get in and drive away, it's very close to the garage, so no problem getting there in time and completing it without a problem." Here is another method by Justin Miller --------------------------------------- "Simply drive a vehicle in front of the tank from the left side. The procession will stop. You get out of your vehicle, jack the tank like any other vehicle, and drive the tank to the drop spot. There is really no need to shoot anyone or wait for the army to get doughnuts. I realize that this is just another way of attaining the same result but jacking the tank just like any other vehicle in GTAVC seems to me like the way to go. In keeping with the spirit of GTAVC, I do not believe that you should ever advise players to wait for someone to abandon a vehicle in order to steal it ;o) It's yours. Just take it. Thanks for your time." 7.2.5 - Mission 2: "ALL HANDS ON DECK" Reward: $5000 Lots of money for this one. It is an escort mission, and those are never easy. But it is by boat, and you will be ambushed on all sides of the boat. They are the French military trying to get their chips back. You won't let them will you? You need to kill everyone who tries to attack the boat. After you kill the boats to the side of you, there will be a bunch of ships blocking you from the front. Unload on them also. When the helicopters arrive, you MUST destroy them. If you don't guys will board the boat FOREVER, until you destroy the helicopters. Finally, an Apache shows up. Uh oh. This helicopter will start unloading bullets at the ship. Just keep firing at the ship and eventually it will come down. There are health and bullets icons on the upper deck, just in case. If you haven't destroyed all of the ships blocking the yacht, do that now. Then the colonel will sail away. $5000 dollars! Yay! That was your last mission for Cortez, I would suggest doing some side missions and getting some property. But, I will continue on with the missions. Alternate Strategy from Andreas Blankert ---------------------------------------- When you arrive at the Marina where the mission is, drive to the second gate, which should be open now. Park your car in the middle of it and then run to the other gate in the pink glow to start the mission. Now the French men that arrive and go after you will fall in the water and you can enjoy the view for a while. The rest of the mission is just blow away, but it makes the start a low easier without having to run around the boat trying to hit those moving targets. ------------------------------------------------------------------------------- 7.3 Ricardo Diaz (Continued) ------------------------------------------------------------------------------- 7.3.3 - Mission 1: "THE FASTEST BOAT" Reward: $4000 In this mission, he wants you to raid a dock to get a new boat that is supposedly the fastest of all the boats. I wonder why we wants it so bad...you will see in the next mission. Follow the red blip to the docks in the far south part of Viceport. The boat is in the air because of a small crane holding it up. You need to get to the controls and lower it. Shoot your way in and kill all the guys, and trigger the switch to lower the boat. There will be more guys on the way to the boat, and as soon as you enter it, you are greeted with a three star wanted level. Drive, with your boat, back to Diaz's mansion, and try to avoid fire from the helicopters and avoid the police boats. It isn't too difficult. Head into the pink circle to finish the mission. One more mission for the rich bastard. I have gotten several e-mails about the door to the boathouse with the switches for the crane being locked. I don't remember the doors being locked, so I can't help you guys out. I looked through other people's walkthroughs and they have the same thing. I don't know what is wrong, but I will try to find out. If anyone has any idea what I'm talking about and has the solution PLEASE E- MAIL ME so I can answer these people's questions. Contributed by Thomas Finney ---------------------------- FYI I got past it thanks for the reply from looking around it appears to be a glitch in the scripting.... (maybe it is caused by cheats) I restarted the game no problem... just you just have to start over. Here is a good solution from Mrmtallica@aol.com ----------------------------------------------- This is about the "fastest boat mission", my game also had the problem of the boatyard doors being locked, but I found a resourceful solution. I don't know why they are locked in the first place, but they were. Get a helicopter from the place with the garages you buy in downtown (I don't remember the name) and take the helicopter to the location of the boat. Land the helicopter on top of the boat and exit the helicopter. Then you enter the boat and it falls, without the switch being hit. Problem solved. Hopefully this helps. Another good solution from Mike07104@aol.com -------------------------------------------- This is for the "fastest boat mission." I have a better way to get into the boat. I don't know why but in my game the garage is also locked. What I did was get behind the cage where the boat is. I got as close as possible. Then I pressed triangle (to get in car, helicopter, boat, etc. When I did this it automatically put me in the boat and lowered it. All I did then was leave. Another problem solved thanks to johan -------------------------------------- In Ricardo Diaz's mission "The Fastest Boat", after you release the boat from the crane sometimes you can't get the boat to move. It happens to me in my game, but not in my brother's game. But I found a way to remedy this, just crouch down (L3 button) in front of the steering wheel and then press Triangle button as if you're entering a car, then you should be able to drive the boat. 7.3.4 - Mission 2: "SUPPLY & DEMAND" Reward: $10,000! Wow! 10,000 bucks! That is awesome. But it is not an easy mission. You have to go to a coke dealer and the first boat there gets the deals. That's why you have the fastest boat! This mission is pretty tricky so be prepared. Get into the new boat and Lance will join you again. You will race the others to the point to get the coke. Take the LEFT path, not the right; the right side has too many narrow passageways. Carefully navigate through the channels, but go fast enough so you don't lose your lead. You are faster, so you will have the lead most of the time. When you reach the coke dealer, you get to use the nice machine gun. Yes! Immediately shoot at the other boats behind you, or hopefully not in front of you. After you kill them, or before, Lance will tell you to shoot the guys on the jetty. Kill them first; they can do some pretty serious damage to your boat. After that, a helicopter will come. Shoot that down right away as well, because there is an armed thug on the 'copter. There is one more boat ahead of to victory! I don't recommend blowing this one up because it could damage your boat too. Just kill the guys on the boat. Lance will then drive you back to the mansion for your $10,000 reward. That's the last of Diaz, now off to someone new, Tommy Vercetti. Wait you are gonna work for yourself? Yes, you are. ------------------------------------------------------------------------------- 7.4. Tommy Vercetti ------------------------------------------------------------------------------- (A note on this section, it will be started by Tommy, then you will be working under Tommy in Diaz's mansion after the first and second mission, so you will go to the V in the mansion. They are missions created by you to take control of Vice City) 7.4.1 - Mission 1: "DEATH ROW" Reward: $0 (Only money you get is actually a lot of money from bad guys that you kill, in fact Steve Bond reported that he picked up $11,000!!)-Thanks to Steve Bond What??? No money!! BTW, this is Kent Paul for the first mission, and Kent Paul was an alias so you will see a K on the map for Tommy's missions. We need to rescue Lance now, Diaz kidnapped him, that bastard. Be prepared to kick some ass when you get to the alley where the green blip tells you to go. Kill all the guys to avoid them when coming back through the alley. Make sure you do that!!! Make sure you killed the guy on the crane also. Once you leave with Lance, take the Sentinel because if you don't that same Sentinel will be after you when you are going to the hospital. There will still be pursuers however in the form of three Comets filled with enemies, so take the shortest route the hospital possible to avoid excessive damage from the very dangerous pursuers. The mission will be complete when you drop Lance off. This allows you to do the next mission. Alternate Strategy from Michiel van Heuvelen -------------------------------------------- After getting my car blown up time after time by Diaz' men from ramming me, I decided to take the dump truck that is also on the junkyard. Now you can slowly drive to the hospital en let them ram you. This makes the end much more easy. The only thing is that you have to drive slowly, or the truck will be tipped over in the corners. Alternate Strategy from Andrew Jennings --------------------------------------- First I got a tank by using the cheat code. Then, when you get to the junkyard where Lance is being held, just run over everybody. After Lance is rescued and in the tank, just roll on to the hospital. You don't have to worry about the pursures, cause' when their cars ram the tank, they will explode. Another Alternate Strategy from Andrew Jennings ----------------------------------------------- First to do this mission, you will need a helicopter, sniper rifle, rocket/bazooka launcher, a colt or another one hit kill weapon, and full health and body armor. Park the helicopter over in the grass or road by the Malibu, and when the cut scene ends run get in your helicopter and go to the junkyard. Right before you get to the junkyard, go to a close rooftop and launch a rocket at the row of cars at the entrance. Then get back in your helicopter, and fly over the junkyard just low enough that you can see everyone, but high enough that you can't be shot at. You need to find a place over by the building where Lance is being held to put your helicopter. Find a high vantage point in the junkyard, like the top of the crane, and start shooting everyone with your colt, since it has auto aiming. After everyone is out, go to the cut scene with Lance and get in the helicopter and just fly to the hospital. Now you don't have to worry about the pursuers putting you out. Alternate Strategy from Andreas Blankert ---------------------------------------- When I did the "Guardian Angel" mission, right when it ended and you see Diaz drive off, run towards the road, his car should be in the middle of it, empty and doors unlocked. Just grab it and drive it to one of your garages. This car is bullet, fire, damage and explosion proof, so there is nothing, except for flipping over maybe, and that can damage this car. I took this car and saved Lance by just running over Diaz' men and did drive-by shootings with my Uzi. Corrections from Daniel Fomin ----------------------------- In your Death Row thing, it says Steve Bond got $11,000. This is untrue. Truly, if you pick up all the money, you'll have $37, 712!!! I did this mission 3 more times to see if this is the same always, it is, so kill all the guys, pick up all the money, fail the mission, kill all the guys, pick up all the money, etc. etc. This process got me more than $500,000! BUT it took me an hour... and I was bored as hell. 7.4.2 - Mission 2: "RUB OUT" Reward: 50,000 bucks!!!! Well, if you do this mission, the reward pretty much pays for the last 2 missions. Your mission is basically to "rub out" Diaz as payback for kidnapping Lance. It starts outside Diaz's mansion on a pink marker. Lance will drive up and show you his weapons in his trunk. Cool. Make sure you have full armor and health because you will need it. Use your M-16 in first person to target and shoot the guards at the entrance. But it is locked! No fear, head around the west side and enter there. Head through the maze in the bushes, killing everyone in your way and entering the mansion. Climb up the stairs to get to the second floor and to reach Diaz's lair. You will have to fight Diaz along with several other guards. Be careful and watch your health, and eventually you will prevail. Diaz isn't that tough. After you kill him you will have control of this huge mansion! Sweeeeeeeetttt! Oh, did I mention you also get $50,000 dollars? 7.4.3 - Mission 3: "SHAKEDOWN" Reward: $2,000, and all assets are now purchasable Now that you have Diaz's mansion, it is time to start taking over Vice City. These next few for Tommy will be self-started, and going to the roof will start them. For this mission, you are going to go to a mall and send a message to some shops by busting all of their windows. Sounds easy? Well, you will have to deal with the cops as well, so it isn't as easy as it sounds. After you enter the mall, the purple blips will indicate the stores you need to destroy. Only when the purple blips go away, you know that you have completed it. A good strategy is if the cops are on your trail, go into the store that needs to be destroyed, and the cops will start shooting the glass, doing the work for you. Once you destroy all of the glass windows, you will have completed the mission, but you will have a wanted level of 5. Good luck getting out, but if you get caught or die, you the mission will still be complete. Alternate Strategy from Jonathan Plaster ---------------------------------------- I have a different strategy for "the shakedown" mission. It takes a little more preparation but I think that it's much easier during the mission. Before the mission go and get a motorcycle, (I used the PCJ 600 but anyone would probably do) and put it in your garage at your mansion. Also stock up on a gun that you can use while on the motorcycle and get plenty of ammo for it. Now start your mission and get your motorcycle out of your garage drive to the mall and drive through the front doors. Once inside you can drive around to the blips and while on the motorcycle use the L2 or R2 button along with the O button to shoot out the windows while riding. This way you can get from area to area quicker and you don't sustain a lot of damage to your health this way, and it also makes it easier for you to escape after the mission. 7.4.4 - Mission 4: "BAR BRAWL" Reward: $4000 Once you go to the marker, take the men that you get for this mission to the yellow blip on the map and you will see some guys out in front. Take care of them easily by running the over or doing drive-bys. BTW, the point of the mission is to get into the Front Page bar and find out who is supplying their guards. After you kill the guards outside, go inside to the pink marker and the owner will tell you where they come from. Then a timer starts, don't you just love timers? It will give you 5 minutes to kill all of the targets, and it is not an easy task. You have to go to the security headquarters in Washington Beach to kill the rest. I would suggest the alley next to it. It has some stairs so you can snipe them all, or throw some bombs at them. Once you kill all of the guys in the parking lot, the last two guys will flee on their motorcycles. Follow them and use the nearby police bribe if needed. Hit them off of their bikes and run them over in the time limit to complete the mission. Pretty hard eh? Only one more mission for...you. Alternate strategy from Jake Tomlin ----------------------------------- In return I've got another strategy for the Bar Brawl mission. Before you go to kill the guys outside the bar go and get your car rigged with a bomb by 8 Ball (his shop is down near the port, it's marked on the map.) Then go and kill the guards by the bar, speak to the manger, and drive your car to the security firm. You've got two choices, either aim the car for the entrance and bail out, or just drive it in, get out and run away. When you're a safe distance then blow the bomb. All those baddies with the assault rifles are smudges on the ground. Admittedly, so are your two thugs, but, hey, they knew the risks, right? Alternate Strategy from Andreas Blankert ---------------------------------------- An even easier way to finish this mission without preparation is just go talk to the manager and then drive north up the same road and turn left where the blip is. Stop across the street and check out their entrance with all the men standing with pink arrows above them. Simply fire one rocket in there and done... If one survives, just go in there and shoot him. Alternative option is throw a hand grenade or a Molotov cocktail in there. If you completed the fire truck mission and you're fireproof it's even easier. Then just grab a car and follow the bikers and ram them and run over them to finish the job. 7.4.5 - Mission 5: "COPLAND" Reward: $10,000, then $5,000 forever, see the bottom of this mission for details. Haha, this is a tough mission. At least there is no timer right? But it is definitely hard anyway. One of your men has screwed up a bombing and you need to cover it up. So you think up an intricate plan and that involves changing into a cop's uniform. To do that, do anything to get a wanted level. The easiest would be to run into their car or run over a lot of people. Then, head towards your garage, marked by a yellow blip on your radar, and have the cops follow you into the garage. You need at least 2 cops for you and Lance to change into. Once you get 2 cops in the garage with you, the door will close, and then open with you and Lance in police uniforms. Cool. Now head over to the mall in the police car parked outside which is behind the short wall, and follow the pink marker to find it in the Tarbrush cafe. That is where you will plant the bomb. As soon as you enter the pink marker, dash out as fast as you can. The bomb detonates after 5 seconds, and appropriately your wanted level reaches a small level 5. Level 5?!?! Holy crap! Get out of there as fast as possible and get in your car and drive like you never drove before. The small, speedy, and deadly Vice cop cars will be after you, and try to get to your mansion as fast as possible. If your car catches on fire, bail out but don't go towards the cops and don't run in the middle of a street where a high speed FBI car can kill you. Just a little advice to help you out. Once you reach the mansion, the mission will be complete. The cool part about this is that you will find a $5,000 icon on the front porch of your mansion. It regenerates once every day. That's pretty cool huh. (thanks to Mixedbag101@aol.com for a correction) CactusJack225@aol.com had a way of escaping easier and it really works well. "When you are leaving the mall, there is a lower area just outside the doors of the coffee place. Down there is a cop bribe that u can get fairly easily. Thus, you avoid the FBI and have a relatively easy time escaping just 4 stars then you would 5." Another method by Lucas ----------------------- Okay, now. After getting the cop uniforms, there are two things that can be done. If you already have all packages, simply go to the Baxter airbase and either steal the tank or the Hunter, fly back to the mall, park it near the police bribe and (this is important) Leave the Door open to the chopper / tank (I have found that any chopper will do) then enter the mall, set the bomb and then run for the bribe, grab it and jump into the chopper. make sure you don't leave Vance behind because the police choppers show up and the cops start rappelling down from the choppers (pretty cool). Then simply fly to the front steps of the mansion and that's it. Easy as pie. Or in the tank, pretty much the same thing, just drive to the hideout by driving over anything in your path, I have found the road spikes that cops throw across the road do not affect the tank's performance....I may have just been lucky though. Additional Strategy from Doug ----------------------------- Here is a near sure-fire way to beat copland easily. As soon as you start the mission at your mansion, go up to the roof and get the helicopter. Fly it down in front of the mansion. If Lance didn't follow you up to the roof, or he's not in front of the mansion when you land, then go inside the mansion to get him. Once Lance is outside, get inside the helicopter and make sure Lance gets in as well. Then, fly over to the mall. There is an entrance on the side of the mall (it's the one that's closest to the store you need to plant the bomb in). To the side of this entrance there is an area where you can land the helicopter (it's the area where you can get the police star). Once you've successfully landed your helicopter down there, go about the mission as usual: get a car, get 2 stars, get in the garage, get the cops uniforms, get the police car that's next to the garage and drive over to the mall. Before you go in the mall, park your car on that side entrance (the one which is closest to where you need to plant the bomb) make sure your car is in facing down the ramp so that you can easily drive down the ramp to get to the helicopter once the bomb has blown. Once you've gone in the mall and planted the bomb, run outside, get in your car, drive down to the helicopter, get inside and get back to your mansion (you can land in front of the mansion, or if there's cops at the mansion when you arrive, land on the roof and then make your way downstairs and to the front). I suppose, in theory, your Helicopter could be shot up to the point of exploding by cops (as you're leaving the mall), or that you could be shot down by the police helicopter; but I did the mission twice using this method and was successful both times. Another method by Jungo Fett ---------------------------- I did it easy, I got the maverick off the roof and started the stage picked up lance then I parked the maverick in between the shopping center doors on the grass I want stole a car and got the police car drive to the shops and I went and planted the bomb BOOM i ran out and jumped in the maverick and up and a way done. Some tips from Sensa -------------------- When you have planted the bomb go further down the road and look for a little alleyway. There should be a sparrow in the grassy bit to your left so get in that and fly back to your mansion Alternate Strategy from Cypher ------------------------------ I used a little bit another strategy for this mission: Drive to the lock up, get two cops following you into it and take their clothes, as it is supposed to do. Then drive to the entrance of the mall (the one closest to the bomb planting point) and enter the building. Do not plant the bomb yet. Take a look at the escalator that is in the middle of the mall. If you go upstairs and to the left you will see a door that is being guarded by two (?) cops. If take this door you will get out of the mall and right to the parking. Did you get the idea? Well, go back to the bomb planting point and start your mission. After the bomb is planted, run as fast as you can to the parking garage, in which you were before. Forget about Lance! There will be a message about your leaving Lance behind. Do not take it into consideration. Take the fastest car you see after getting out. If you noticed, there is a ramp on the left upper side of the roof (looking in the direction as if you just went out of the mall). Jump off the ramp and take a look at the map. You must drive to the Pay 'N' Spray (it is to the North I guess). Well you have almost beaten the mission after you repaint the car. Now drive back to the mall and take Lance. (Do not worry about the cops. They will not do anything to you although you are not in a police car.) Get back in the car together with Lance and drive to the mansion. That's it :) Alternate Strategy from alkatr0z -------------------------------- In Copland a really easy way I found to do it was just to get the Police Maverick in Vice City after you get the uniforms. Land it right next to the door (there's that little patch of grass there with easily enough room to land a chopper). Run in. Plant the bomb; run out and straight to the chopper and away you go to the mansion. Thought be warned that wherever you land will be crawling with coppers. Even the roof where I landed. You also have to battle your way down through the mansion. And leave and reenter the mansion through the front. Probably you could land at the top of the stairs right next to the front door and save yourself too much hassle. ------------------------------------------------------------------------------- 7.5 Final Missions ------------------------------------------------------------------------------- The reason these are classified as final missions are because they relate to the story, but they aren't in your mansion anymore. Also, there are some requirements for even getting these missions to show up. Thanks to Craig Kostelecky, I know now that the requirements are having the Print Works and completing all of its missions, and having 5 other assets and completing their missions. 7.5.1 - Mission 1: "CAP THE COLLECTOR" Reward: $30,000 Ooh! We are getting close to the end and they will keep on getting harder. If you think this is hard, wait till the next mission. That one took me a LONG time. Anyway, the point of this mission is to kill 6 collectors, and they travel in pairs. The Forelli's are behind these collections after they hear about what you have been doing to take over Vice City. The pink blips mark your properties, and the more properties you have, the easier this mission will be, you will see why in a second. You have to follow the red dot, which marks the first pair of collectors and they head first for the boathouse. You won't be able to stop them from doing that, but you should be able to see them on the way to the next property, Sunshine Autos. You need to knock them off of their bikes and kill them. Once you kill them they get replaced. You need to kill three pairs to complete the mission. You fail the mission if they tax all of your properties, so if you have a lot of properties, then you have more time to kill them all. I would not suggest killing them at the assets because they have big guns and can kill you fast that way. So after you kill them all, you get $30,000 and the final mission of the main story is available! Yay!!! Alternate Strategy from Sara Crisostomo --------------------------------------- After going to the print works you have to go into a fast car and drive as fast as you can to The Malibu because all of the 6 mafiosis have to go there anyways. After a few seconds, there will come the first two, the best way to kill them is to blow up their motorcycle with a rocket launcher, then you'll have to wait a little for the next two and do the same thing. After that there are just 2 mafiosis left they are supposed to be the most difficult but with your rocket launcher they aren't more difficult then the other 4. After killing them all you'll get 30.000!! And you'll only have to do one mission to complete the story missions. Alternate Strategy from Kenny Smell ----------------------------------- This was labeled as one of the hardest missions of the game. I found an extremely easy way to beat this mission... one that makes the mission easy enough for anyone to beat it. Instead of chasing the mafia around, Just go to one of the businesses that they haven't taxed yet. Personally I chose the Cherry Popper Ice Cream factory cause it was close to the beginning point of the mission. Try to get a large Vehicle BEFORE the mission starts and that way you'll have it ready. Any car, jeep, fan, whatever will do. When you get to the Ice Cream factory or whatever business you choose, park your vehicle on the icon that you have to touch to collect your money. If you can, find another vehicle to park beside it just for extra security. Get a descent weapon ready, such as a shotgun or a colt python, and simply wait for the Mafia to come to you. When they get there shoot he hell out of them. If you're like me and you want to cheat a little and make the mission easier... use the wanted level cheat when your wanted level goes up. That way you don't have to worry about cops too. On a side note... the Mafia usually parks in the same spot to collect the money. I know at the Cherry Popper Ice Cream factory they park on the sidewalk. Alternate Strategy from Daniel Aspinall --------------------------------------- I developed my own way of doing "Cap the Collector". First of all, straight after you get Diaz's mansion get the chopper on top and go around getting every hidden package. This unlocks the hunter at the air base. Next once you've finished "Cop Land" make sure you keep the cop uniform on. Now, when you walk/fly/whatever into the air base the army won't attack you. Thus you can get an attack helicopter, which makes any assassination mission a piece of cake. When I did "Cap the Collector" the first guys were at the boatyard, then the Malibu and finally at Inter Global films. 7.5.2 - Final Mission: "KEEP YOUR FRIENDS CLOSE..." Reward: $30,000, and the completion of the main story missions Are you ready? Cause this is most likely the hardest mission of them all, fittingly the "last mission." I put that in quotations because the game isn't really over yet, there are all the other things to do. Anyway, let us get started. It starts with a pink marker outside of your Starfish Island mansion. Uh oh, the mob is coming because you killed their people. Get ready to fight. You are sending Ken the lawyer to make a deal with counterfeit money, and you send Lance to get the men. But wait, Lance is a traitor! He informs the mob about the bad money and the mob comes and assaults your mansion. First things first. Guard your safe from the guys that come in. After killing a LOT of them, like 15-20 of them, Lance will show up outside the office in the upstairs hallway. Shoot him to get him running and follow him. Every time you shoot him he will go higher, until you get to the roof. Go into the corner to find an Adrenaline pill and that makes this MUCH easier. You will see Lance and the thugs, and a bunch of explosives. Hmm, what to do? Lure Lance over to the barrels and waste him. Ahh, the smell of sweet revenge. Not much time to celebrate, head back to your safe where the mob is after it again. This time it is Sonny Forelli, the big bastard with a Ruger, and many people with him. This is the hardest part of the game, and the last part of the mission. Getting behind your desk to take cover is the only advice I can give you because you are going to need some serious skill to get past this part. Pick off all of his guys first since they take less damage to kill, and deal with Sonny alone. It is much easier that way, but it is still difficult. Once you kill everyone in that final surge of guys, you have completed the mission. Congratulations! You now own Vice City and have completed the main story missions! Of course there is still lots to do, but you have completed A LOT of the game! Additional Strategy from Scott Halvorson ---------------------------------------- This seems to work very well. You need MP-5, Spas-12, a sniper rifle, and an m- 60 all with plenty of ammo. Start the mission and stand by the desk so that you can see the office door. Use the spas 12 and kill each thug as they approach. Soon you get the message to go kill lance. Switch to the mp-5 for its longer range and so you can run. Head out into the hall and you get a cut scene. After the scene sprint up the stairs but not towards lance, go the other way. When you reach the top level of the entryway target each thug and shoot them about 6 times. Lance will be at the end of the hall out of range so sprint towards him. When you enter the hall target Lance and shoot him. Now is a good time to switch to the shotgun. As you move up the stairs target each flight and if you pick anything up fire. Just before you get to the roof select your MP-5 (you need to sprint). As soon as you get to the roof sprint to the adrenaline but if you miss it keep going to the back (by the health). If there is a helicopter on the pad kill it so it doesn't get blown up while you are near it. Now select your sniper rifle and walk up towards the front of the landing pad. The guys never go up on the heli-pad! Ease forward just enough to see the tops of the explosive barrels and snipe them. Ease forward more until you can target each individual thugs head. Pick them off one by one. Lance takes 3 shots. There is usually one guy you can't get this way, he stands up against the wall near an explosive barrel. You can use a weapon with auto target to see him from up top. Select your mp-5 on go to the lower level, go around the corner, and then duck back behind it. He charges you but auto target and shoot him. Return to the stairs. If your health and armor is low go downstairs (as long as you have above 20 health you can just jump down the middle of the stairway, you will survive!). Grab the armor and health if you need it and head towards the office. This triggers the final cut scene. After this DO NOT go in the office, it's a death trap! Instead sprint back to the stairs and fight your way to the basement! You should only have to fight about 4 guys and you have 2 opportunities to refresh your armor. Head through the tunnel and go past the underground pool and then head out to where the armor and chainsaw you earned from package hunting. Use auto target to check for enemies around corners and you should be able to get them before they get you. When you get near the front of the estate you will notice 3 limousines with a steady flow of reinforcements exiting them. Select your m-60 and blow up the limos. BINGO!!!! No more reinforcements!! Now all you have to do is kill 3 guys on the stairs outside (I prefer mp-5 for its long range and the speed it allows you to move). After that select the m-60 (Tommy says "didn't think I'd use this did ya'") Go up the stairs far enough that your shots clear them but not all the way, you need cover. 3 guys left! Shoot the guy that you recognize as Sunny. The first round hits him in the back, and he never gets a chance to retaliate. It takes about 6 rounds (enough to blow up a car!) but he dies. It's a nice sneak attack. YOU WIN EASY! Additional Strategy from Raul Acosta ------------------------------------ In the first part of the mission, when you're defending the safe, be sure to have full armor and the minigun (with a lot of ammo). Stand near the entrance to the office and simply start pumping the stairwell with a barrage of firepower. If you're lucky you'll be able to cap most of the goons trying to burst in and your armor will absorb most of the damage you'll receive. When you begin the second part of the mission and run after Vance, run like a mother and try to avoid the shots coming at you. I tried shooting him but I'm not sure if shooting him actually makes him begin his run to the roof. Anyway, head to the stairway but instead of going straight to the roof run down and reach the little room where there's armor, health and the sniper rifle and Ruger. Recharge; rest a bit if you need to (or if you can), arm yourself with the MP5 and then begin a mad dash to the roof access, taking out whatever goombah's in the way. Now, when you reach the roof, run straight to the ramp that leads to the helipad. You may take some damage or you may not; if you don't all the better. You get a breather here since the bad guys DON'T follow you into the helipad. Now, you can take the satisfaction of shooting Vance over the helipad's railing (using the MP5 submachine gun, the best weapon to aim and shoot with in this game other than the PSG-1) like I did the first time around, but you can actually wipe him and his stooges out without taking a hit by lobbing some grenades from a distance. You know you have inflicted some damage when Tommy says the "Last Dance for Lance Vance" thing. Keep lobbing grenades and you'll know Vance is dead when Tommy says "You picked the wrong side, Vance". Now the _HARD_ part begins. Work your way down the stairs to the little room once more, recharge, and then go up to your office's level. For some reason you are not attacked during this time. When the little cut-scene with Sonny ends, don't go down the main stairwell. Run to the right and try to take out some of his goombahs with the MP5. Don't try sticking out for long because Sonny's Ruger is nasty and will mow you down in seconds. Head to the roof's/basement's stairs and recharge in the little room once more, then go up to the access way to the lobby. Arm yourself with the MP5 once more and try to take out some of the random goons. You're likely to suffer some damage here, so duck into the bar on the other end of the lobby and recharge with armor and life before trying to take out Sonny. Be sure to try to take him out with a fresh clip coz he'll be pumping into you as you fire on him (unless you're weaving and running I guess :-P ). If you're lucky you'll take him out before you're taken out, so start running WHEREVER to avoid the remaining goombahs' gunshots and wait out the end of the mission. Another strategy from Paul Schultz ---------------------------------- At the beginning protect your safe, go up and kill Lance in any way described in the other strategies. After Lance and the rest of the goons on the roof have been killed walk all the way to the ledge of the roof so you can see down. From here you should see the three limos that all the reinforcements come from. Use some sort of high powered weapon and blow up all three of them. Go back down the stairs (and pick up health/armor if needed) and you'll get the cut scene where Sonny shows up. Go back into your office and duck behind the desk. After taking out all of the goons there should just be Sonny left. Stand right outside your office where you can't see him and he can't see you. From the top throw grenades down the stairs to where he's standing. After a few grenades Sonny will be dead and you won't take any damage in the process. Alternate Strategy from James Wyatt ----------------------------------- I want to suggest to you an easy way to beat the game, in the final mission Keep Your Friends Close. After starting in Tommy's office, I knelt slightly off to the right side of the desk, facing the open door, with my Python selected. One guy came in, and I killed him in one shot. After about 30 seconds, I got the message to go get Lance! I died, but I tried that again and this time, NO-ONE came in! It was easy! I rushed to the helipad and lobbed grenades over and made short work of Lance. Re-entering the mansion, I ran back to the office to make Sunny enter. I then ran out of the office and up the little flight of stairs to the left. In that back corner, I could easily pick off everyone. I slowly approached the rail on the right side (when facing the office, the rail on the right side) and picked off Sunny with my laser sniper rifle. It was much easier than just rushing him! Alternate Strategy from Mike Lauraine ------------------------------------- Before you start the mission make sure to go and pick up a rocket launcher, you will need it at the end. You go through the usual with killing a few guys from the office and then run to the top after Lance and kill him. On your way back to the office to engage with Sonny go and get some armor or life fill up if needed. Once the talk is over with Sonny take out you rocket launcher and fire it a 3-4 times (I lost count and just kept killing) at the bottom of the stairs where Sonny and his men are. Well that's it! It is over before you know it and you barely get hit and don't even have to run anywhere, just stand at the top of the stairs by the office. Hope this helps someone. Alternate Strategy from D_Rock ------------------------------ I know that you have MANY strategies for the last mission already, but I wanted to write one that would be shorter and more to the point than the other ones that you have. There are 4 parts to this mission, but before you start make sure you save at the Vercetti mansion. The key to this mission is to remember that the health and armor at the bottom of the stairwell regenerates very quickly. Part 1 - Protect the safe. Stand near the safe and waste all who come in with an uzi or shotgun. Part 2 - Kill Vance. Chase Vance up the stairwell. If you need to, go to the bottom of the stairwell and get new health and armor. When you get to the roof, run to the helipad. Snipe them with the sniper rifle from as far away as you can. If you need to, go to the bottom of the stairwell and get new health and armor. Part 3 - Blow up the 3 limos in the front of the mansion. If you need to, go to the bottom of the stairwell and get new health and armor. Part 4 - Kill Sonny. From the main entrance of the mansion, go up the stairs that lead to the safe. Wait for the scene with Sonny to play out. Now run up the stairs and cut left (do not go into the office). Go to the bottom of the stairwell and get new health and armor. Go back up the stairwell and head down the first hallway that leads to the front entrance of the mansion. You will be on the same level as Sonny. When you get to the large entrance of the mansion, there will be some pillars that you can use for cover. Use the uzi to kill Sonny and his bodyguards. Watch your health. When your armor is gone run back down the stairwell and get more. Repeat this until you win! An Easy Way to Kill Lance ------------------------- An extremely easy way to kill Lance is to get a helicopter and park it right beside him target him through it and it will explode leaving him with little health then bust out a Uzi and cap his behind. (Thanks to Tyler Bodkins) An Easy Way to Kill Sonny ------------------------- This is a very easy way to beat the final guy on "Keep your friends close". After a lot of tries I found a way that is fool proof and I haven't died yet using it. Once you finally kill Lance, go al the way downstairs and pick up armor and health. Get out your automatic weapon and walk out on the bottom floor. Be careful not to move too fast as you go through the hallway. Sometimes enemies can pop up. After killing the nobodies, move up to the first pillar. Then, move to the right just enough so you can shoot the final guy without him being able to shoot you. Crouch down and fire away. If you do it right his bullets will never even touch you. I haven't lost once using this technique. (Thanks to ROrtiz) ------------------------------------------------------------------------------- 7.6 Extra Missions ------------------------------------------------------------------------------- These are missions not required to progress in the game, but are required to get 100% completion in the game. There are a lot of extra missions, more than story missions so it might take a while. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 7.6.1 Avery Carrington ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You can find him in his limo at the construction site in Vice Point. You can find him pretty early in the game, after you complete the "Riot" mission for Rosenberg. Here we go. 7.6.1.1 - Mission 1: "FOUR IRON" Reward: $500 Pretty good cash for the beginning missions. Not. What you have to do is take care of a guy at the local golf course. First, follow the T-shirt to get some golfing clothes...boy he looks like a nerd...and then head to Leaf Link gold course. When you enter, all of your guns will be taken away, and they will leave you with your melee weapon. If you don't have one, there is a golf club right after you go through security. Go to yellow blip on the dot and hit one of his guards. This cues a cut scene showing your target getting away in a Caddie. Follow him with a Caddie of your own. The guards will also chase you, do your best to shrug them off. Either take him out in the caddy, the easiest way, or follow him on the streets. If you take too long, you will fail so make haste. Tip over whatever he is driving, and then run him over to complete the mission. The only problem is if he is using a caddy, and as you all know they don't flip over. So drive-by him and set him on fire that way to finish him off. Alternate Strategy from Sid Davis --------------------------------- Basically show up at the driving range and then drive the other golf carts that are there into the water. (Bailing out as you get close to edge) I did this figuring that if bad guy didn't have a cart I could just run him over as he ran away. Well Surprise, surprise... he jumps in a Caddy anyway... and it's one of the ones in the water. Apparently he can't swim too well. Mission Over. ;) Alternate Strategy from Ian Glick --------------------------------- This is concerning Avery Carrington's mission Four Iron. I found a really easy way of getting rid of the bodyguard