Weggy's Ragnarok Online FAQ 6.7 =============================================================================== Table Of Contents =============================================================================== [I] Version History [II] Introduction [III] About Ragnarok Online [IV] The 10 Commandments of RO (Game Conduct) [V] Getting Started [VI] Interface [VII] Stat Information [VIII] Controls [IX] Commands [X] Novice [XI] Swordsman/Knight/Crusader [XII] Thief/Assasin/Rogue [XIII] Archer/Hunter/Bard/Dancer [XIV] Magician/Wizard/Sage [XV] Acolyte/Priest/Monk [XVI] Merchant/Blacksmith [XVII] World Map Overview [XVIII] Dungeons [XIX] Understanding the RO Economy [XX] Item List - Usable Items [XXI] How to Forge [XXII] Upgrades [XXIII] Item Creation [XXIV] Forging Indredients [XXV] Item List - Weapons [XXVI] Item List - Armor [XXVII] Item List - ETC [XXVIII] Cards Price List [XXIX] Weapons Penalties [XXX] Monster List [XXXI] Status Ailments [XXXII] Flee Chart [XXXIII] Elemental Chart [XXXIV] From the Blue Box [XXXV] War Of Emperium [XXXVI] Useful Links [XXXVII] FAQs [XXXVIII] Protecting yourself against Hackers [XXXIX] Improving RO's Performance [XXXX] Contact/About Me [XXXXI] Thanks [XXXXII] Un-legal =============================================================================== [I] Version History =============================================================================== Version 6.0 - 5/17/04~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ WHAT?!!?!?! An update? YES! As for the final version... well, I lied. After taking about a year long break from RO, I'm missing it. Thus, I'm going to play it again this summer. Now, before you spring down about... 70 pages and start looking what items a Poison Spore drops, this FAQ is under heavy heavy construction. The heaviest. This update pretty much finishes the Novice and Swordsmen section, including Knights and the brand new Crusaders. It's mostly to let you know im alive, and will hopefully be making updates somewhat regurarly. I've also removed the equipment guide sections, because there's just so many different combinations possible now, unlike beta 1 where everyone pretty much had the same of everything. It's great to be back! Version 6.1 - 5/18/04~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Thief section updated. Due to ISP problems I wasn't able to play RO today, so I figured i'd work on the ol FAQ. I just realized that Gravity also added more in-depth quests to the 2-1 classes, so i'll hopefully be able to update those soon. Version 6.2 - 5/25/04~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ISP still on the blink. I'm getting a new one in a day or so. In the mean time, I updated the Archer section. I also updated the various Swordsman job changing quests thanks to PSORaven. I added an alternative Spear Knight build. Finally, I revised the Rogue section a bit. Oh yeah! I also did something I've been meaning to do a long time... a navigation system! You'll notice the table of contents has changed a little bit. Hit CTRL+F on your browser and input the []s and the Roman Numeral you're looking for. Hit Find Next and away you go to the section, instantly. This is only working for the sections I've updated so far however. Version 6.3 - 5/31/04~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Mage section updated and finished. I <3 Porings. Version 6.4 - 6/7/04~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Acolyte this time. On a side note, its extremely annoying when Archers snipe hard enemies and do about 50 damage, wasting everyone's time. Lets get to level 33 and use a Gakkung, shall we? Version 6.5 - 6/11/04~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Last, but certainly not least, for the classes - Merchant. Next update is the world map overview, which could take a bit longer. Also, a Rogue using Stalk with a pet following him is extremely confusing at first, and then very funny once you realize what the hell is going on ^_^ Version 6.6 - 6/15/04~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I made a mistake on Cart Revolution - it is in fact, also effected by elemental weapons. Added more specific Job Bonus stats. Updated some 2-1 quests. Meh, I'll get to the world map section later. Version 6.7 - 7/9/04~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ World Map section has been updated and simplified. Now simply the enemies are listed, because A) Thats all anyone cares about, B) It's too hard to recommend a level on many of the maps, C) I'm too lazy to visit every single one and make a report on it. =============================================================================== [II] Introduction =============================================================================== Hi, welcome to Weggy's Ragnarok Online FAQ. I've been with this beautiful game since it's Alpha stages, and have enjoyed almost every minute of it. If your a complete newbie, please, please, PLEASE read the 10 commandments of RO. You would not believe how many jerks there are. Anyway, I hope you find all the information you need contained herein somewhere. =============================================================================== [III] About Ragnarok Online =============================================================================== Ragnarok Online is a MMORPG (Massively Multiplayer RPG) made by Korean company Gravity based on the Ragnarok Manga by Lee-Myon Jin. It is a rather lengthy download for dial-up users, but should not be too long for Broadband users. Ragnarok Online (referred from here on as RO) uses 2d anime-style sprites with vivid 3d backgrounds to make a very unique game. It heavily emphasis player interaction, though going solo is always an option if you prefer that style. I've played many MMORPGs, and I can safely say this is the best. Dark Age of Camelot, Everquest, nothing can hold a candle to this game. Honestly, I don't know why... it's a hack and slash like all the others. Maybe its the charm of the characters, or how the game plays, but it is a very enjoyable game that has consumed quite a bit of my life - not to mention my computer's life. I highly recommend you give it a try, unless you want to have a social life. Then stay away, because once you come in, you'll never be able to leave. =============================================================================== [IV] The 10 Commandments of RO =============================================================================== ******************************************************************************* * * * WARNING * * * * YOU WILL READ THIS SECTION IN IT'S ENTIRETY, AND ABIDE BY WHAT IS SAID * * HERE. I WOULD ALSO SUGGEST YOU READ GRAVITY'S TOS AND PAY ATTENTION * * TO WHAT YOU ARE TOLD IN THE NOVICE TRAINING GROUND. THERE ARE MANY * * JERKS IN RO, I DO NOT WANT TO SEE ANY MORE * * * * * ******************************************************************************* It shames me that I need to make a section like this. In fact, I'm sure most of you could skip right over it and be fine. I still hope everyone will read this section though, if anything else. ------------------------------------------------------------------------------- 1) Thou Shalt Not Be a Jerk ------------------------------------------------------------------------------- Remember that behind that graphic, there is a living and breathing person. Like you, he/she has feelings, and deserves proper respect. ------------------------------------------------------------------------------- 2) Thou Shalt Not Taketh Away Ones Honor... and EXP ------------------------------------------------------------------------------- Do NOT kill steal. Kill stealing is attacking a monster another has already begun to attack. Please find your own monster, as the attacker only gets a portion of the normal experience. This is also referred to as helping or jamming. Due to Gravity's servers being hosted on a tin can and string, sometimes you'll see players follow an enemy, but always be a few seconds behind them. You'll see yourself doing it if you're lagging badly. LEAVE THEIR ENEMY ALONE! This is just as bad as kill stealing, IMO. Cooralary to Commandment 2: It is okay to Kill Steal if someone asks for help, usually indicated by using that emote. Cooralart 2 to Commandment 2: MVP monsters are free for all, so feel free to join in and whack 'em around a bit. ------------------------------------------------------------------------------- 3) Thou Shalt Not Taketh Ones Crap ------------------------------------------------------------------------------- Do NOT loot. Looting is taking the items from a monster that you did not kill. If, after a guy kills something, and walks off without picking up the stuff, by all means take it. You'll find very often people leave Jellopies and other less valuable things lying around, so if your a newbie, go ahead and take them. Always give them back if they ask for them though. ------------------------------------------------------------------------------- 4) Thou Shalt Not Lag Down Servers with their "Jackass-ness" ------------------------------------------------------------------------------- Do NOT bot. There is a program(s), somewhere out there on the net, that will level your character automatically for you. All it does is loot and kill steal from honest players, and take up bandwidth for real users. You are also violating Gravity's TOS by using one. ------------------------------------------------------------------------------- 5) Thou Shalt Not be a l33t h4x0rz ------------------------------------------------------------------------------- Do NOT hack. This includes doing crazy stuff like duplicating items or zeny, or exploiting bugs in the program. All you are doing is hurting the economy, so in the end you are hurting yourself. Not to mention Gravity likes to Rollback the servers when people do dumb stuff like that. ------------------------------------------------------------------------------- 6) Thou Shalt Respect the Services of Merchants ------------------------------------------------------------------------------- Before speaking with a discount merchant, please check to make sure you have enough zeny for the item you intend to purchase. Most offer 20 or 15 percent off, so the math is not difficult. Also, if you don't have the money, don't ask the merchant to sell you the item at a considerably lower price. Discount merchants dont make that much of a profit, and none of them are willing to pay for some of your item out of their own pocket. Also, after you have agreed to purchase the item, you are bound by a verbal contract to buy it. Don't try to worm your way out. About overcharge Merchants as well - Don't bother to give them anything that sells for 6z or less, because you won't get any extra zeny that way. So just sell it yourself. ------------------------------------------------------------------------------- 7) Thou Shalt Not screw other Merchants over ------------------------------------------------------------------------------- Don't undercut other Merchants. Undercutting is basically vending the same item another is for a cheaper price, in an effort to get more business for themselves. Then the other Merchant will reduce his/her price, then you'll reduce yours, etc, and you'll wind up in a price war where you both wind up losing. Vend things for the same price everyone around you is, unless the other is selling things for a very, very high price. ------------------------------------------------------------------------------- 8) Thou Shalt Not Beg Mercenaries of God for his forgiveness ------------------------------------------------------------------------------- Acolytes are not your personal, walking red potion. Most will give you a heal if you ask nicely though. Asking nicely would be "If it's not too much trouble, could I have a heal?" or "Can you please heal me?". "HEAL PLZ" and "HEAL NOW" will not do. As I always tell people, if your too lazy to even write out "please", you don't deserve a heal. If the Acolyte does heal you, be sure and say thanks. Also, feel free to tip them. About 20z for every 100 HP is good. They also really like Blue gems for thier warps. And please tip them if one helps you or the Blacksmith you hired to forge. ------------------------------------------------------------------------------- 9) Thou Shalt Not be a Lazy Bum ------------------------------------------------------------------------------- Please don't beg for money. We all know novices are poor, and you will be until around level 30. We all had to go through exactly what you did. So just be patient. ------------------------------------------------------------------------------- 10) Thou Shalt Not Attempt to Steal from their Fellow Players ------------------------------------------------------------------------------- Don't scam, and don't fall for scams. The less people that fall for them, the less scammers will do them! Popular scams are offering to "upgrade" your weapon for you, which you can just go yourself. Or, selling items for 1 digit more than usual. So a 100z item would become a 1100z or 1000z item, hoping nobody would notice. Unfortunantly, people are dumb enough too. Just remember, caveat emptor, and if something sounds way too good to be true, it probably is. And Weggy sayeth, "Let there be order in RO!" Then the crowds respondeth, "**** off you little ****** ******!" Then Weggy wept... =============================================================================== [V] Getting Started =============================================================================== The first thing you'll need for Ragnarok Online, is well, a computer. The minimum systems specs according to Gravity are as follows: -Pentium II 400 MHz or higher -Direct Sound Compatible/Support 3D sound Effects -Must have 3d graphic capabilites onboard, with 8MB of Video Ram or more. Supported kinds are: NVidia RIVA TNT series, GeForce 1, 2 series Matrox G200, G400 series 3dfx Voodoo 3 2000 or above S3 Savage 3D, Savage 4, Savage 2000 competable series ATI Radeon or above -Microsoft DirectX 8.0, Windows 95/98/ME/2000 I recommend though... -Pentium III 600 MHz or higher -128+ MB RAM -Creative Sound Blaster Live! -Geforce 2/3/4, Voodoo 4/5, or ATI Radeon with 16MB of VRAM or more -Microsoft DirectX 8.0, Windows 2000/XP -A good set of speakers, with a good subwoofer -Logitech iTouch Cordless Keyboard, Logitech Cordless Optical Mouse -19 inch monitor or larger -A nice, comfy recliner -Assloads of the snack food of your choice (make it something healthy though!) To get in the game, you'll have to go to www.ragnarokonline.com. Click on the appropriate version (Probably USA Int'l for most of you), and go register! =============================================================================== [VI] Interface =============================================================================== __________________________________________________________________ | ___________________ _________ | || A C | | | | | || B D | R S | | | | || | T U | | I | | || E | V W | | | | || F | X Y | |_________| | || | | | ||_G____H___|________| | | | | | | | | J | | | | K | | L | | | | | | | | ________________________________________ | || M | | ||________________________________________| | ||_N_|_O______________________________|P_Q| | |__________________________________________________________________| A - This is your characters name B - This is your characters class C - This is your current HP. If it drops below 0, you die D - This is your characters SP. Many skills use up this SP. If it reaches 0, you will not be able to use active skills until it refills E - This is your base EXP. When it reaches 100%, you will recieve status points. Asign these into your stats to make you stronger in that area F - This is your job EXP. When it reaches 100%, you will recieve one skill point, which you may put into the skill of your choice G - This is your weight. When it is above 50%, this number will turn red and you will not automatically recover HP and SP any more. When it is above 90%, you will no longer be able to attack or use skills. I - This is the map of the current area you are in. Click on the + and - to zoom in and out. J - This is your character. Dashing/Pretty, isn't he/she? K - This green bar is your HP L - This blue bar is your SP M - Past messages are here. You can use the scroll bar on the right to move up and down through the list N - When you type a characters name here, anything you type in O will be sent to him/her as a private message. O - This is where you input text to broadcast to whoever you want. P - Clicking this button will set the mode to either send everything you type to just your party, guild, or everyone on the screen. Q - This adjusts the size of the chat window. R - This opens your status window. If your a newbie, these numbers mean nothing to you. Check out the stat information section for details. The second tab, alignment, is not enabled yet. S - This opens your options window. You can adjust the BGM and sound volume here. You can also select skins if you have them installed. You can also set your mouse cursor to "lock on" when attacking, using skills, or picking up items. T - This opens your items window. The 3 tabs seperate your usable items, like herbs to heal HP, equipable items, like a knife, and ETC items, which you usually sell. If you click on hold onto an item, you can move it, most likely into a deal window. Do not drag it outside the window and let go though, as you will drop it. Anyone could easily come up and steal it then. U - This opens your equipment window. Simply drag and drop equipment from your item window into here to equip it. If you have a pushcart, you can de-equip it and check out its contents from here. V - The opens your skills window. You can view all your skills from here, as well as assign points to them. Highlight any one and click "use" to activate it, if possible. You can right click on each one for more information as well. W - Clicking this button will toggle your map from opaque, to transparent, to off. X - This will let you create a chat window. Enter in the chat room name, as well as the maximum number of people. If you make it a private chat room, enter the password in the lower right corner. Y - This opens up your friends window, which will let you see which one of your friends is online. Click on the party button to see the members of your current party. =============================================================================== [VII] Stat Information =============================================================================== You can view your stat window my clicking on the button, or pressing ALT+A. The number next to the stat is your current amount, and the number to the right of the arrow is how many status points needed to raise it by 1. Note: Even though I mentioned his name in the credits, I'd like to thank Node_ here up front for the status bonuses. The stats are the following... STR (Strength)_________________________________________________________________ Recommended for: Thief, Swordsman, Acolyte, Merchant This stat determines how hard you hit. Each point will give you 1 extra ATK. The bonuses are as follows: STR Min/Max Damage ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ 10 +1 20 +4 30 +5 40 +8 50 +10 60 +12 70 +13 80 +15 90 +17 100 +19 AGI (Agility)__________________________________________________________________ Recommended for: Thief, Swordsman, Mage, Archer, Merchant This stat increases how often you will dodge an enemy attack, by increasing Flee by 1. It will also increase your attack speed. There are no bonuses for this stat. VIT (Vitality)_________________________________________________________________ Recommended for: Swordsman, Acolyte, Merchant Each point in this increases your HP regeneration rate, increases the amount healing items heal, and reduces damage by 1. There is a small damage reduction bonus every 20. INT (Intelligence)_____________________________________________________________ Recommended for: Mage, Acolyte This stat increases your Magic Attack, which is how powerful your spells are. Each point in this stat also increases your Magic Defence by 1. It also increases your sP recovery time, and maximum SP. Also, every 5 points in INT, you recieve a maximum damage boost, and for every 7 points, you recieve a minimum damage boost. So you would recieve a max boost at values like 5, 10, and 15, and a min boost at values like 7, 14, and 21. DEX (Dexterity)________________________________________________________________ Recommended for: Archer, Swordsman, Thief, Acolyte, Merchant Each point in this stat will increase your hit by 1, which is how often you do not miss an enemy. For Archers, this stat determines their damage, like STR for a melee fighter. For Mages, it determines your casting rate. It will also increase miniumum damage. DEX also helps with forging/potion making, and increases the attack of Hunters with the Falcon. The bonuses are as follows: DEX Min/Max Damage ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ 20 +3 30 +4 40 +5 50 +6 60 +8 70 +10 80 +12 90 +13 100 +14 LUK (Luck)_____________________________________________________________________ Recommended for: Archer, Merchant, Thief LUK has become a bit more useful now. In Beta 1, 100 LUK would give you a 10% chance to critical, however, now you get 3 criticals per 10 LUK - hence, a 30% chance to critical. It's really only good for an Assassin or somebody with a lot of Soldier Skeleton/Caramal Cards to really get high percentages. LUK also helps with forging rates for Blacksmiths (though only half as much as DEX), and the Falcon attack for Hunters. All the following stats are those you cannot increase directly. ATK (Attack)___________________________________________________________________ This is your physical attack with a weapon. The first number is the attack of your weapon, plus your STR. The second number is how much ATK your upgraded weapon adds, which ignores DEF. MATK (Magic Attack)____________________________________________________________ This is the attack of your magic. This will only be useful to Acolytes and Mages. The 2 numbers are the range of your Magic Damage. This is effected by INT and Wands, as they increase the attack by 15%. This stat is counteracted by MDEF. Hit____________________________________________________________________________ This number is a represenation of how often you hit an enemy. It increases 1 point every level, and each point in DEX increases it by 1 point as well. This is counteracted by Flee. Critical_______________________________________________________________________ This number increases by 1 for every 3 LUK you have. Think of this number as the percentage of a chance of a critical hit. DEF (Defense)__________________________________________________________________ This is your physical defense against enemies. The damage you take is the enemies ATK minus your total defense. There are a few things to consider though - armor works on percentages, so 10 armor will reduce all attacks in the game by 10%. VIT works on points, so 10 VIT will reduce all damage done to you by 10. Upgraded Defense works a bit different. Each of those +s next to your gear is actually only 2/3rds DEF. So, say you have a +4 Cotton Shirt. That would be 1 + 4(.6666) DEF, for a total of 3.666 DEF. MDEF (Magic Defense)___________________________________________________________ This is your defense against magical attacks. Useful against Mages in PvP, and a small number of enemies. The first number is the total magical defense of all your armor, while the second is your INT. Flee___________________________________________________________________________ This number is a representaion of how often you dodge an enemy. It increases 1 point every level, and each point in AGI increases it by 1 point as well. Your flee drops greatly between enemies as they attack you, as it is split amongst them. This is counteracted by Hit. The 2nd number in Flee is your perfect dodge, which is that little lucky bubble you get above your head sometime. Every 10 LUK = 1 Perfect Dodge. ASPD (Attack Speed)____________________________________________________________ This is your attack speed. 200 is the fastest attack speed, 100 the slowest. Status Point___________________________________________________________________ This number is simply the number of status points you currently have spare. Guild__________________________________________________________________________ Your guild name goes here. =============================================================================== [VIII] Controls =============================================================================== Left Mouse Click - You'll be using this one for 90% of the game. Clicking on the ground will move you to that spot, if possible. Clicking on an item will pick it up off the ground. Clicking on a monster will attack it once. And of course, clicking will allow you to use the interface. Left Mouse Click (Hold) - Holding the button down is an alternative to clicking every 5 seconds to control where you want to walk. Learn to use this, and give your finger a rest. Shift+Left Mouse Click - This will allow you to attack players. PK (Player Killing) is not enabled yet though. CTRL+Left Mouse Click - A very useful combination. Using CTRL+Click on a monster will cause you to auto-attack it until it dies. (or you die) Right Mouse Click + Move - This will adjust the camera around you character. Useful when something is blocking your view. Shift+Right Mouse Click+Move - This will adjust the pitch of the camera. CTRL+Right Mouse Click+Move - This will adjust the zoom of the camera. Right Mouse Double-click - This will return the camera to its default position around your character. Shift+Right Mouse Double-Click - This will return the camera's pitch to it's default position. CTRL+Right Mouse Double-Click - This will return the camera's zoom to it's default position. Mouse Wheel - This will also adjust the zoom of the camera. Mouse Wheel (Secondary) - While a skill cursor is up, you can adjust the level of the skill easily by using the mouse wheel. Thanks to Aethereal for pointing this out to me. TAB - This will toggle between the field to input text, and the field to specifiy a name for a private message. Alt+End - This will remove the 2 bars below your character showing your HP and SP. Alt+Home - This turns the ground cursor on and off. Insert - This will cause you to sit down, doubling your HP and SP recovery speed. ESC - This will bring up the end game menu. When this is up, you can press ENTER for a quick getaway from a mob of monsters. F12 - This will open the hotkey menu, and is the ONLY way to open the hotkey menu. The boxes represent the F1 through F9 keys. You can drag items, equipment, and even skills from the skill menu here for easy access. Always have emergency potions on one of the buttons. Also have your most used skill(s) in these areas. On some, you can specify levels by using the arrow underneath the skill. For example, you can have a level 4 firebolt bound to F1, and a level 2 firebolt to F2. Equipment put here will automatically equip when you press the button. This can be useful to switch from a wand to a knife, for example. ALT+1 - Will use the exclamation point emotion (for surprise) ALT+2 - Will use the question mark emotion (for confusion) ALT+3 - Will use the singing emotion (for boredom, or well, just singing) ALT+4 - Will use the heart emotion (to show love... awww) ALT+5 - Will use the teardrop emotion (for an awkward situation) ALT+6 - Will use the lightbulb emotion (for a good idea) ALT+7 - Will use the pulsating vein emotion (for anger) ALT+8 - Will use the storm cloud emotion (for extreme anger) ALT+9 - Will use the dollar sign emotion (for getting money/good item) ALT+0 - Will use the elipse emotion (for not having anything to say) CTRL+- - Will use the peace sign emotion (for scissors in Paper/Rock/Scissors, or anything else you'd use the peace sign for) CTRL+= - Will use the fist sign emotion (for rock in Paper/Rock/Scissors, or to be threatening) CTRL+\ - Will use the open hand emotion (for paper in Paper/Rock/Scissors, or waving) ALT+Q - Hotkey for the equipment menu. CTRL+Q - Hotkey to minimize the equipment menu. ALT+W - Hotkey for the pushcart menu. CTRL+W - Hotkey to minimize the pushcart menu. ALT+E - Hotkey for the item menu. CTRL+E - Hotkey to minimize the item menu. ALT+I - Opens the friend setup menu. ALT+O - Hotkey for the option menu. CTRL+O - Hotkey to minimize the option menu. ALT+A - Hotkey for the status menu. CTRL+A - Hotkey to minimize the status menu. ALT+S - Hotkey for the skills menu. ALT+D - Hotkey for the detail menu. ALT+H - Hotkey for the friends menu. ALT+Z - Hotkey for the party menu. ALT+X - Hotkey for the end game menu. ALT+C - Hotkey for the chat room menu. ALT+V - Hotkey to minimize and maximize the basic info menu. ALT+G - Opens the Guild control panel. ALT+M - Opens the hotkey control panel. ALT+L - Opens the emotion control panel. =============================================================================== [IX] Commands =============================================================================== /h or /help - Displays a list of commands and controls in the chat window. /w or /who - Displays number of players online. /tip - Displays the tip of the day. /bgm - Toggles background music on and off. /sound - Toggles sound effects on and off. /effect - Toggles effects on and off (like exit gates, and mage spells). /where - Displays your current location (map name and XY coordinates). /skip - Toggles frame skip on and off. If this is off, RO will try to render every frame, even if it will slowdown the game in the process. If this is on, RO will drop frames to keep up a smooth game. /v (0-127) - Adjusts the sound effect volume. /bv (0-127) - Adjusts the BGM volume. /ex - Displays a list of all the characters you have ignored. /ex (Character name) - Ignores the specified character. /exall - Ignores all characters. /in (Character name) - Un-ignores the specified character. /inall - Un-ignores all characters. /organize "Your name here" - This will allow you to create a party. You can invite people into it by right clicking on them, and selecting the "invite to party" option. /guild "Your name here" - Creates a Guild, if you have an Emperium. /leave - Leaves your current party. /expel (Character name) - Will remove a character from the party, if you are the party leader. /emblem - Toggles your guild emblem on and off /sit - Same as insert, makes your character sit. /stand - Same as insert, makes your character stand up. /chat - Opens the create chatroom dialogue box. /q - Leaves a chat room. /memo - Memorizes a warp point. /snap - Snaps the battle cursor on or off. /skillsnap - Snaps the skill cursor on or off. /itemsnap - Snaps your cursor to pick up items on or off. /savechat - Saves your entire message log into a text file. It is located in the folder "Chat", in your RO directory. /camera - Toggles camera zooming on and off. /miss - Toggles miss notification on and off. /!, /?, /delight, /heart, /sweat, /aha, /fret, /anger, /money, /..., /gawi, /bawi, /bo, etc - All of these are simply the emotion icons, which are much more easily performed by ALT or CTRL plus the number or character. =============================================================================== [X] Novice =============================================================================== Ahhh, the Novice Class. When you do create your character in one of the slots, you should consider what final class you should be. That way, you can adjust your starting stats accordingly. Read up on each of the final class sections to determine what one suits you best. Though I highly recommend you do not pick an Archer or Merchant as your first class. After you've picked a name, skill points, hair color (might I recommend blue?), and hair style, it's time to dive in. You'll start in the Novice training ground. Cross the bridge to your right and you will come upon a castle. Inside is the actual training ground. You can ask for access directly to the game, which I don't recommend doing if you're new. It also whisks you away to a random town, which could be troublesome. Nothing in here is very complicated, so I won't bother with a walkthru. Some of the NPCs will ask you some trivia questions though, it'd be a good idea to answer all of those - Not just for the knowledge you gain about RO, but to also pick up some extra items you can sell. After completing the training grounds, you should have 100 zeny, or 200 zeny if the final few NPCs guessed your class correctly. If they did, simply go to the town they recommend. If they guessed incorrectly, choose from one of the following towns, based on what class you would like to become: Alberta - Merchant Geffen - Mage Izlude - Swordsman Morroc - Thief Payon - Archer Prontera - Acolyte Then by some freaky magic, you'll be whisked away to the town you chose. You can wander around town if you'd like, but I'm sure you want to start fighting. So for now, exit town. Fighting enemies is very simple, you just left-click on them until they die. An easier way though, is CTRL+Click. This will auto-attack the enemy until he dies. Then, pick up what he drops. Start with the pink blobs, Porings. If your in the desert, fight the tan blobs, Drops. After fighting a few of those, you level up. Click on the arrow that appears in the corner and assign stats depending on what your job will be. You will also soon get a job level, designated by an arrow in the other corner. Novices only have 1 skill, so guess where your points go? ^_^ Anyway, you want to keep fighting monsters and picking up what they drop. After Porings, move on to Fabres or Pickys. After them, ChonChons or Lunatics. Finally, Willows if they are in your area. When you have collected quite a bit of loot, go back into town and sell it at a shop. Most players will point Novices in the direction of the shop, but please ask nicely. Your first piece of equipment should be a Guard, unless your going to become an Archer. After a Guard, it would be wise to buy a Cutter, unless your going to become an Archer. After those two, buy a Leather Jacket. Finally, some cheap headgear. If you still have money before changing class, buy Sandals. Archers should avoid all this extra armor, and save all of their money to buy a better bow after they change jobs. After a seemingly endless period of hack and slash, you will have reached job level 10, and have 9 points in your basic skill. Its time to head for the appropriate town to change class. Read up on each class individually for more information. Congratulations - you are no longer a newbie. ------------------------------------------------------------------------------- Skill Point Distribution ------------------------------------------------------------------------------- Basic Skill____________________________________________________________________ Level 1 : Can now initiate a trade with another character Level 2 : Can now use emotions Level 3 : Can now sit to double HP and SP regen rate Level 4 : Can now create a chat room Level 5 : Can now join a party Level 6 : Can now use Kapra/Kafra Storage Level 7 : Can now form a party Level 8 : Can now enable PK (Player Killing) Level 9 : Can now change class Level 10: --- The following skills are acquired via a quest, and cannot be leveled up: First Aid_____________________________________________________________________ Pre-requisites: Job Level 5 Active or Passive?: Active SP Use: 3 Level 1 : Recovers 5 HP Instructions: First acquire 3 Clovers and 3 Red Herbs. Go to the inn west of the fountain in Prontera. Talk to the NPC there to learn about the skill. She mentions you'll need a Clean Guaze. Go to Prontera castle, and then upstairs on the east side. Find the nurse and get the Gauze. Return to the NPC at the inn and get the skill. Comments: Something everyone should get. Its extremely cheap, and helps a lot as a Novice. You can even use it after you become a Novice. It helps a lot for Merchants especially, as they have nothing to spend their SP on besides Mammomite, which is prohibitly expensive for most. Play Dead_____________________________________________________________________ Pre-requisites: Job Level 7 Active or Passive?: Active SP Use: Level 1 : Play Dead. Monsters no longer attack you. Instructions: Talk to the NPC in the Knight's Guild about the skill. Go back to the nurse NPC in Prontera castle and you'll get a Novice Card. Return to the NPC in the Knight Guild. Comments: Completely free, but not really worth your time. As an educated RO player reading this, you'll have a good idea of what to fight and what not to. Still, its a fun skill if you're really bored. You cannot use this after changing classes. =============================================================================== [XI] Swordsman/Knight/Crusader =============================================================================== The Swordsman is the bread-and-butter, hit-anything-that-moves with a big ass sword kinda class. You'll be spending all your time in melee combat, taking little damage but dishing quite a bit out. ------------------------------------------------------------------------------- Becoming a Swordsman ------------------------------------------------------------------------------- When you're job level 10, take a trip to Izlude. Izlude is South and then East of Prontera. Go to the building in towards the north west with the large swords on it. Talk to the NPC inside. This task is pretty simple. You need to walk along the ledges without falling off. If you do fall off, there are some aggressive Fabres and Chonchons down there. Not a big deal, but you'll need to start that section over. Once you complete all that, you can become a Swordsman... or Swordswoman. ------------------------------------------------------------------------------- Becoming a Knight ------------------------------------------------------------------------------- Becoming a Knight is just about as easy as becoming a Swordsman. You'll first need to be Job Level 40. This is the case with every second class. Go to Prontera, then head to the Culvert Registration building in the Northwest part of town. Talk to the Knight there, and he will let you become a Knight for 2500 zeny. You can also rent PecoPecos here for a small fee - talk to the man outside for those. ------------------------------------------------------------------------------- Becoming a Crusader ------------------------------------------------------------------------------- To become a Crusader, you need to be Job 40. Then go to Prontera Castle. Go up 3 screens to the Throne Room, and make a left. Go up the stairs, and talk to the NPC there to get on your way. First, if you have a Hand of God and Chivalry Emblem, you can skip the quest and just go straight to being a Crusader. For most though, you'll need to do a quest. That requires you gathering up some items. There are 3 sets for this quest. You will be randomly assigned one. Set 1 : 10 Horrendous Mouths, 10 Rotten Bandages, 10 Lanterns, 10 Jakk o Pumpkins Set 2 : 10 Skel Bones, 10 Manacles, 10 Orc Nails, 10 Short Deanggies Set 3 : 10 Decayed Nails, 10 Rotten Scales, 10 Worn-out Prison Uniform, 10 Daenggies After that, go back to the front of the castle and make a right. Talk to the NPC there. You must have a Rosary with you, which you can buy at the Prontera church. He will teleport you into a corridor of monsters. Just endure and run through them. Attacking them will cause you to fail. For the next part, go to the Prontera Church and talk to the NPC next to the altar. He'll give you a quiz, but none of the questions are too hard. Return to the castle and make your way to the first NPC. 1 room away from him, you will find the 4th NPC. You will be teleported to a room with some monsters. None are overly difficult, but it would be nice to have some pots just in case. Finally, go back to the first NPC and become a Crusader. Whew. ------------------------------------------------------------------------------- Stat Point Builds ------------------------------------------------------------------------------- VIT/STR Swordie________________________________________________________________ This Swordsman is designed mostly to fight in aggressive areas. They have very high HP, and can regenerate it quick. However, they are very boring, as you'll hack, slash, rest, rinse, repeat, for the rest of your RO career. The preffered build if you like dungeons. Start with 9 STR, 9 AGI, 5 VIT, 1 INT, 5 DEX, and 1 LUK. Then build stats as follows: 10 STR 15 VIT 10 DEX 30 VIT 20 STR 20 DEX 40 VIT 40 STR 50 VIT 30 DEX 50 STR 60 VIT 60 STR 70 VIT 80 STR 80 VIT 99 STR Rest in VIT Crusaders might want to throw in a little INT AGI/STR Swordie________________________________________________________________ This Swordsman prefers to stay out of mobs. He attacks quickly, and uses less potions at first, but later when your forced to level in aggressive areas you will have a harder time. Start with 9 STR, 9 AGI, 1 VIT, 1 INT, 9 DEX, and 1 LUK. Then build stats as follows: 10 STR 10 DEX 20 AGI 20 STR 30 AGI 20 DEX 40 AGI 30 STR 50 AGI 40 STR 30 DEX 50 AGI 50 STR 60 AGI 60 STR 70 AGI 70 STR 80 AGI 99 STR Rest in AGI Crusaders might want to throw in a little INT Hybrid Swordie_________________________________________________________________ Those that use this type claim they are the best, and I agree with them. These types of Swordies are useful both in and out of aggressive areas. Also, since the stats are split along 2 defensive types, you are going to be the ultimate tank. If anything does hit you, it won't hurt all that much either. My recommended build. Still try to stay clear of mobs. Start with 9 STR, 9 AGI, 5 VIT, 1 INT, 5 DEX, 1 LUK. Then build stats as follows: 10 STR 10 DEX 30 VIT 30 AGI 20 STR 40 VIT 30 DEX 40 AGI 30 STR 50 VIT 50 AGI 50 STR 70 VIT 60 AGI 60 STR 70 AGI 80 STR 80 AGI 90 STR Rest in AGI Crusaders might want to throw in a little INT GC Crusader____________________________________________________________________ This type of Swordsman/Crusader uses Grand Cross as his main attack. It's hard to level as a Swordsman, but it can pay off as a Crusader. Start with 9 STR, 5 VIT, 1 INT, 9 DEX, and 1 LUK. 10 STR 10 DEX 30 VIT 20 DEX 30 VIT 30 STR 40 VIT 40 STR 30 DEX 40 INT 50 VIT 80 INT 60 VIT 90 INT 80 VIT 99 INT 40 DEX Rest in VIT ------------------------------------------------------------------------------- Fixed (Job Bonus) Stats ------------------------------------------------------------------------------- Swordsman______________________________________________________________________ At Job Level 50: STR +7, AGI +2, VIT +4, INT +0, DEX +3, LUK +3 Job Level 2 : +1 STR Job Level 6 : +1 VIT Job Level 10: +1 DEX Job Level 14: +1 STR Job Level 18: +1 VIT Job Level 22: +1 DEX Job Level 26: +1 LUK Job Level 30: +1 AGI Job Level 33: +1 STR Job Level 36: +1 DEX Job Level 40: +1 STR Job Level 42: +1 VIT Job Level 44: +1 LUK Job Level 46: +1 AGI Job Level 47: +1 STR Job Level 49: +1 STR Job Level 50: +1 STR Knight_________________________________________________________________________ At Job Level 50: STR +8, AGI +2, VIT +10, INT +0, DEX +6, LUK +4 Job Level 1 : +1 VIT Job Level 3 : +1 VIT Job Level 4 : +1 STR Job Level 5 : +1 LUK Job Level 8 : +1 VIT Job Level 10: +1 STR Job Level 11: +1 DEX Job Level 12: +1 VIT Job Level 13: +1 AGI Job Level 15: +1 STR Job Level 17: +1 VIT Job Level 18: +1 VIT Job Level 19: +1 DEX Job Level 20: +1 LUK Job Level 21: +1 STR Job Level 23: +1 VIT Job Level 27: +1 STR Job Level 28: +1 LUK Job Level 29: +1 VIT Job Level 31: +1 DEX Job Level 33: +1 STR Job Level 36: +1 VIT Job Level 37: +1 LUK Job Level 38: +1 AGI Job Level 40: +1 DEX Job Level 43: +1 VIT Job Level 46: +1 STR Job Level 47: +1 STR Job Level 48: +1 DEX Job Level 49: +1 DEX Crusader_______________________________________________________________________ At Job 50: STR +7, AGI +2, VIT +7, INT +5, DEX +3, LUK +5 Job Level 1 : +1 LUK Job Level 2 : +1 LUK Job Level 3 : +1 LUK Job Level 4 : +1 LUK Job Level 5 : +1 LUK Job Level 7 : +1 STR Job Level 9 : +1 INT Job Level 11: +1 STR Job Level 12: +1 VIT Job Level 14: +1 DEX Job Level 15: +1 VIT Job Level 17: +1 STR Job Level 20: +1 INT Job Level 21: +1 INT Job Level 22: +1 VIT Job Level 23: +1 STR Job Level 25: +1 STR Job Level 28: +1 DEX Job Level 30: +1 AGI Job Level 32: +1 STR Job Level 34: +1 DEX Job Level 36: +1 AGI Job Level 38: +1 INT Job Level 38: +1 AGI Job Level 40: +1 VIT Job Level 41: +1 VIT Job Level 44: +1 INT Job Level 46: +1 VIT Job Level 48: +1 STR Job Level 50: +1 VIT ------------------------------------------------------------------------------- Swordsman Skills ------------------------------------------------------------------------------- One-Handed Sword Mastery_______________________________________________________ Pre-requisites: None Active or Passive?: Passive SP Use: None Level 1 : ATK +4 Level 2 : ATK +8 Level 3 : ATK +12 Level 4 : ATK +16 Level 5 : ATK +20 Level 6 : ATK +24 Level 7 : ATK +28 Level 8 : ATK +32 Level 9 : ATK +36 Level 10: ATK +40 Comments: Essential for any 1-handed Swordsman. That's about it. Two-Handed Sword Mastery_______________________________________________________ Pre-requisites: Level 1 One-Handed Sword Mastery Active or Passive?: Passive SP Use: None Level 1 : ATK +4 Level 2 : ATK +8 Level 3 : ATK +12 Level 4 : ATK +16 Level 5 : ATK +20 Level 6 : ATK +24 Level 7 : ATK +28 Level 8 : ATK +32 Level 9 : ATK +36 Level 10: ATK +40 Comments: If your going to use a Two-Handed Sword, you'll want to invest in this. Fast HP Recovery_______________________________________________________________ Pre-requisites: None Active or Passive?: Passive SP Use: None Level 1 : 5 + (Max HP*0.2%) HP every 10 seconds, extra 10% from healing items Level 2 : 10 + (Max HP*0.4%) HP every 10 seconds, extra 20% from healing items Level 3 : 15 + (Max HP*0.6%) HP every 10 seconds, extra 30% from healing items Level 4 : 20 + (Max HP*0.8%) HP every 10 seconds, extra 40% from healing items Level 5 : 25 + (Max HP*0.10%) HP every 10 seconds, extra 50% from healing items Level 6 : 30 + (Max HP*0.12%) HP every 10 seconds, extra 60% from healing items Level 7 : 35 + (Max HP*0.14%) HP every 10 seconds, extra 70% from healing items Level 8 : 40 + (Max HP*0.16%) HP every 10 seconds, extra 80% from healing items Level 9 : 45 + (Max HP*0.18%) HP every 10 seconds, extra 90% from healing items Level 10: 50 + (Max HP*0.20%) HP every 10 seconds, extra 100% from healing items Comments: This is a fantastic skill, since it really reduces your reliance on potions. Also note, you get the HP bonus only while standing still or sitting. Bash___________________________________________________________________________ Pre-requisites: None Active or Passive?: Active SP Use: 8 SP up until level 5, 15 SP from 6 up Level 1 : 130% Damage, +5 HIT Level 2 : 160% Damage, +10 HIT Level 3 : 190% Damage, +15 HIT Level 4 : 220% Damage, +20 HIT Level 5 : 250% Damage, +25 HIT Level 6 : 280% Damage, +30 HIT Level 7 : 310% Damage, +35 HIT Level 8 : 340% Damage, +40 HIT Level 9 : 370% Damage, +45 HIT Level 10: 400% Damage, +50 HIT Comments: A very very good skill, you should lead off every attack with this skill if you have the SP. Leave it at level 5 though, until you get a higher max SP. Magnum Break___________________________________________________________________ Pre-requisites: Level 5 Bash Active or Passive?: Active SP Use: 15 SP Level 1 : 20 Hp used, 115% Damage Level 2 : 20 Hp used, 130% Damage Level 3 : 19 Hp used, 145% Damage Level 4 : 19 Hp used, 160% Damage Level 5 : 18 Hp used, 175% Damage Level 6 : 18 Hp used, 190% Damage Level 7 : 17 Hp used, 205% Damage Level 8 : 17 Hp used, 220% Damage Level 9 : 16 Hp used, 235% Damage Level 10: 16 Hp used, 250% Damage Note: Thanks to JBKMDX and his Swordsman FAQ for the damage boost on Magnum Break Comments: Magnum Break has the fire attribute, so against some enemies it will hurt more, while others less. It also has the ability to push enemies back, so is handy when you are getting mobbed. Provoke________________________________________________________________________ Pre-requisites: None Active or Passive?: Active SP Use: Varying SP Use Level 1 : ATK +2%, DEF -6%, 4 SP used, 53% chance of success Level 2 : ATK +4%, DEF -12%, 5 SP used, 56% chance of success Level 3 : ATK +6%, DEF -18%, 6 SP used, 59% chance of success Level 4 : ATK +8%, DEF -24%, 7 SP used, 62% chance of success Level 5 : ATK +10%, DEF -30%, 8 SP used, 65% chance of success Level 6 : ATK +12%, DEF -36%, 9 SP used, 68% chance of success Level 7 : ATK +14%, DEF -42%, 10 SP used, 71% chance of success Level 8 : ATK +16%, DEF -48%, 11 SP used, 74% chance of success Level 9 : ATK +18%, DEF -54%, 12 SP used, 77% chance of success Level 10: ATK +20%, DEF -60%, 13 SP used, 80% chance of success Comments: Not very useful. Though it does reduce the defense of an enemy a good amount at higher levels, and works on percentages, it also increases attack. This SP is better used in Bash or Magnum Break. Endure_________________________________________________________________________ Pre-requisites: Level 5 Provoke Active or Passive?: Active SP Use: 15 SP Level 1 : 10 Seconds Level 2 : 13 Seconds Level 3 : 16 Seconds Level 4 : 19 Seconds Level 5 : 22 Seconds Level 6 : 25 Seconds Level 7 : 28 Seconds Level 8 : 31 Seconds Level 9 : 34 Seconds Level 10: 37 Seconds Comments: A somewhat useful skill, it prevents you from flinching when hit. It can be nice for fast hitting enemies, but it's high pre-requisite and much better make it skills make it worth waiting for. Auto Berserk___________________________________________________________________ Pre-requisites: Job Level 30 Active or Passive?: Passive SP Use: None Level 1 : Uses Level 10 Provoke on self when HP is 25% or less Instructions: Acquire 35 Powder of Butterfly, 10 Honey, 10 Horrendous Mouths, and 10 Decayed Nails Comments: Lowers your defense, which is something that can be very fatal when your HP is so low. It does raise your ATK a teeny bit, but overall, I don't like it. I say skip it, as its more of a burden than a blessing. Fatal Blow_____________________________________________________________________ Pre-requisites: Job Level 30 Active or Passive?: Passive SP Use: None Level 1 : Adds Stun Effect to Bash. Level 6 has a 6% to stun, Level 7 12%, Level 8 18%, Level 9 24%, and Level 10 30% Instructions: First get 10 Fire Arrows, 10 Silver Arrows, 10 Banana Juice, 30 Tentacles, and 5 Royal Jelly. Then go into one of the side rooms at the Prontera Upgrade NPC and talk to the NPC there. Comments: A nice skill to have, as pretty much any Swordie or higher class uses Bash, and Bash 10. A 30% chance to stun is pretty nice. Royal Jellies can be hard to get though. Walking HP Recovery____________________________________________________________ Pre-requisites: Job Level 35 Active or Passive?: Passive SP Use: None Level 1 : Recover HP while moving, though only at 25% of your standing rate Instructions: This one is a pain. You need a whopping 500 Empty Bottles, 1 Padded Armor, and a Rocker Doll. Go to Izlude, and enter a building in the northeast. Talk to the NPC there to get it. Comments: It is a pretty nifty skill, as it will reduce your reliance on potions and whatnot by a small amount. Its a real pain in the ass to get though, so you may wanna get it much later. ------------------------------------------------------------------------------- Knight Skills ------------------------------------------------------------------------------- Spear Mastery__________________________________________________________________ Pre-requisites: None Active of Passive?: Passive SP Use: None Level 1 : ATK +4 (+5 When Riding PecoPeco) Level 2 : ATK +8 (+10 When Riding PecoPeco) Level 3 : ATK +12 (+15 When Riding PecoPeco) Level 4 : ATK +16 (+20 When Riding PecoPeco) Level 5 : ATK +20 (+25 When Riding PecoPeco) Level 6 : ATK +24 (+30 When Riding PecoPeco) Level 7 : ATK +28 (+35 When Riding PecoPeco) Level 8 : ATK +32 (+40 When Riding PecoPeco) Level 9 : ATK +36 (+45 When Riding PecoPeco) Level 10: ATK +40 (+50 When Riding PecoPeco) Note: Only works with Spears Comments: Well... if you wanna use a Spear, this is a good skill to get. Otherwise, skip it. Pierce_________________________________________________________________________ Pre-requisites: Level 1 Spear Mastery Active of Passive?: Active SP Use: 7 Level 1 : 110% Damage, +5 HIT Level 2 : 120% Damage, +10 HIT Level 3 : 130% Damage, +15 HIT Level 4 : 140% Damage, +20 HIT Level 5 : 150% Damage, +25 HIT Level 6 : 160% Damage, +30 HIT Level 7 : 170% Damage, +35 HIT Level 8 : 180% Damage, +40 HIT Level 9 : 190% Damage, +45 HIT Level 10: 200% Damage, +50 HIT Note: This will hit Small monsters once, Medium twice, and Large 3 times Note 2: Only works with Spears Comments: Not all that useful. Bash is better for small monsters. This is slightly better for Mediums because of the lower SP cost. It is better for large monsters however. Still, since there aren't that many large monsters, you can skip this entirely or make it one of your last skills. Spear Stab_____________________________________________________________________ Pre-requisites: Level 5 Pierce Active of Passive?: Active SP Use: 9 Level 1 : 120% Damage Level 2 : 140% Damage Level 3 : 160% Damage Level 4 : 180% Damage Level 5 : 200% Damage Level 6 : 220% Damage Level 7 : 240% Damage Level 8 : 260% Damage Level 9 : 280% Damage Level 10: 300% Damage Note: Only works with Spears Comments: This skill will impale the enemy, and push him back (like Magnum Break) Its low damage doesn't make it that useful though, you're better off with Bash unless you want to make an escape. Brandish Spear_________________________________________________________________ Pre-requisites: Level 3 Spear Stab, Level 1 Riding Active of Passive?: Active SP Use: 12 Level 1 : 120% Damage, 1 Spread Range Level 2 : 140% Damage, 1 Spread Range Level 3 : 160% Damage, 1 Spread Range Level 4 : 180% Damage, 2 Spread Range Level 5 : 200% Damage, 2 Spread Range Level 6 : 220% Damage, 2 Spread Range Level 7 : 240% Damage, 3 Spread Range Level 8 : 260% Damage, 3 Spread Range Level 9 : 280% Damage, 3 Spread Range Level 10: 300% Damage, 4 Spread Range Note: Only works with Spears Comments: A very interesting skill, you swing your spear instead of stabbing. It has a very wide arc of attack at higher levels, not to mention a decent damage boost. It might not be bad in high spawn rate aggressive areas (like Geffen 1, for example), but virtually useless on passive monsters. You're better off with Bowling Bash if you have it, though if you don't, it's nice mob control. Spear Boomerang________________________________________________________________ Pre-requisites: Level 3 Pierce Active of Passive?: Active SP Use: 8 Level 1 : 150% Damage, 3 square range Level 2 : 200% Damage, 5 square range Level 3 : 250% Damage, 7 square range Level 4 : 300% Damage, 9 square range Level 5 : 350% Damage, 11 Square range Note: Only works with Spears Comments: Only having 5 levels is a big plus. Throw your spear and have it return to you, damaging all along the way. A great skill to have. Two-Hand Quicken_______________________________________________________________ Pre-requisites: Level 1 2-handed Sword Mastery Active of Passive?: Active SP Use: Varying SP Use Level 1 : 30 Second Duration, 14 SP used Level 2 : 60 Second Duration, 18 SP used Level 3 : 90 Second Duration, 26 SP used Level 4 : 120 Second Duration, 28 SP used Level 5 : 150 Second Duration, 30 SP used Level 6 : 180 Second Duration, 34 SP used Level 7 : 210 Second Duration, 38 SP used Level 8 : 240 Second Duration, 42 SP used Level 9 : 270 Second Duration, 46 SP used Level 10: 300 Second Duration, 50 SP used Note: Only works with 2-handed Swords Comments: Pretty much exactly like the Blacksmith's Adrenaline Rush, this skill doubles your attack speed for a fixed period of time. A must have for any 2-handed Sword Knight. Auto-Counter___________________________________________________________________ Pre-requisites: Level 5 2-handed Sword Mastery Active of Passive?: Active SP Use: 2 SP per counter Level 1 : 0.4 Second Duration Level 2 : 0.8 Second Duration Level 3 : 1.2 Second Duration Level 4 : 1.6 Second Duration Level 5 : 2.0 Second Duration Comments: Only having 5 levels is a big plus. When used, any enemy that hits you during its duration will immediatly be countered by a hit, and you will take no damage. With a low SP cost, this is a great skill, and should be maxed like 2-hand quicken. Bowling Bash___________________________________________________________________ Pre-requisites: Level 5 2-handed Sword Mastery, Level 10 2-hand Quicken, Level 5 Auto-counter, Level 10 Bash, Level 3 Magnum Break Active of Passive?: Active SP Use: 15 Level 1 : 150% Damage Level 2 : 200% Damage Level 3 : 250% Damage Level 4 : 300% Damage Level 5 : 350% Damage Level 6 : 400% Damage Level 7 : 450% Damage Level 8 : 500% Damage Level 9 : 550% Damage Level 10: 600% Damage Comments: The way this thing works is by first hitting an enemy with a Bash- like attack, which knocks away the enemy, followed up by a Magnum Break-like one to throw away all the other enemies. Very high damage, you'll want to get this one. Riding_________________________________________________________________________ Pre-requisites: Level 1 Endure Active of Passive?: Passive SP Use: None Level 1 : Allows you to ride a PecoPeco Comments: Having a PecoPeco is kind of nice for getting you somewhere fast, but unless you also increase Cavalier mastery it actually makes you weaker. Rent a PecoPeco from a NPC right outside of the Culvert Registration building, where you became a Knight. Note: Contrary to popular belief, this does NOT let you do 100% damage to mediums with 2 handed swords. That works ONLY for spears, yet another reason to leave the birds to the lancers. Cavalier Mastery_______________________________________________________________ Pre-requisites: Level 1 Riding Active of Passive?: Passive SP Use: None Level 1 : 60% Attack Speed Level 2 : 70% Attack Speed Level 3 : 80% Attack Speed Level 4 : 90% Attack Speed Level 5 : 100% Attack Speed Comments: Essential if you want a PecoPeco, otherwise your weaker than with one. ------------------------------------------------------------------------------- Crusader Skills ------------------------------------------------------------------------------- Faith__________________________________________________________________________ Pre-requisites: None Active or Passive?: Passive SP Use: None Level 1 : +200 HP, +5% Resistance to Holy Level 2 : +400 HP, +10% Resistance to Holy Level 3 : +600 HP, +15% Resistance to Holy Level 4 : +800 HP, +20% Resistance to Holy Level 5 : +1000 HP, +25% Resistance to Holy Level 6 : +1200 HP, +30% Resistance to Holy Level 7 : +1400 HP, +35% Resistance to Holy Level 8 : +1600 HP, +40% Resistance to Holy Level 9 : +1800 HP, +45% Resistance to Holy Level 10: +2000 HP, +50% Resistance to Holy Comments: A great skill. For one, you get a MASSIVE HP boost. You also resist Holy better, which is a great bonus for Grand Cross Saders. Cure___________________________________________________________________________ Pre-requisites: None Active or Passive?: Active SP Use: 15 Level 1 : Cures Silence, Chaos, Blind Comments: Useless useless. How are you going to use this if you're silenced? Chaos doesn't work yet, and Blind is hardly even an annoyance. Only get it because its a pre-requisite. Divine Protection______________________________________________________________ Pre-requisites: Level 1 Cure Active or Passive?: Passive SP Use: None Level 1 : -3 Damage from Undead/Demon Level 2 : -6 Damage from Undead/Demon Level 3 : -9 Damage from Undead/Demon Level 4 : -12 Damage from Undead/Demon Level 5 : -15 Damage from Undead/Demon Level 6 : -18 Damage from Undead/Demon Level 7 : -21 Damage from Undead/Demon Level 8 : -24 Damage from Undead/Demon Level 9 : -27 Damage from Undead/Demon Level 10: -30 Damage from Undead/Demon Comments: Pretty much useless. Helps a small amount, but not worth maxing. Only get it because it's a pre-requisite. Demons Bane____________________________________________________________________ Pre-requisites: Level 3 Divine Protection Active or Passive?: Passive SP Use: None Level 1 : +3 Damage to Undead/Demon Level 2 : +6 Damage to Undead/Demon Level 3 : +9 Damage to Undead/Demon Level 4 : +12 Damage to Undead/Demon Level 5 : +15 Damage to Undead/Demon Level 6 : +18 Damage to Undead/Demon Level 7 : +21 Damage to Undead/Demon Level 8 : +24 Damage to Undead/Demon Level 9 : +27 Damage to Undead/Demon Level 10: +30 Damage to Undead/Demon Comments: Also pretty much useless. Get it as a pre-req for Heal. Heal___________________________________________________________________________ Pre-requisites: Level 5 Demons Bane Active or Passive?: Active SP Use: Varying SP Use Level 1 : Uses 13 SP Level 2 : Uses 16 SP Level 3 : Uses 19 SP Level 4 : Uses 22 SP Level 5 : Uses 25 SP Level 6 : Uses 28 SP Level 7 : Uses 31 SP Level 8 : Uses 34 SP Level 9 : Uses 37 SP Level 10: Uses 40 SP Comments: Just like the Acolyte skill. Great for Grand Cross saders, but other types don't have the INT to use it effectively, and they need the skills elsewhere. Holy Cross_____________________________________________________________________ Pre-requisites: Level 7 Faith Active or Passive?: Active SP Use: Varying SP Use Level 1 : 135% Damage, 3% Chance to Blind, 11 SP used Level 2 : 170% Damage, 6% Chance to Blind, 12 SP used Level 3 : 205% Damage, 9% Chance to Blind, 13 SP used Level 4 : 240% Damage, 12% Chance to Blind, 14 SP used Level 5 : 275% Damage, 15% Chance to Blind, 15 SP used Level 6 : 310% Damage, 18% Chance to Blind, 16 SP used Level 7 : 345% Damage, 21% Chance to Blind, 17 SP used Level 8 : 380% Damage, 24% Chance to Blind, 18 SP used Level 9 : 415% Damage, 27% Chance to Blind, 19 SP used Level 10: 450% Damage, 30% Chance to Blind, 20 SP used Comments: Not bad, but not good either. Does Holy damage, which is nice since many strong enemies are weak to Holy. There are more essential skills to get, but its still a good choice. Grand Cross____________________________________________________________________ Pre-requisites: Level 10 Faith, Level 6 Holy Cross Active or Passive?: Active SP Use: Varying SP Use Level 1 : 140% Damage, 37 SP used Level 2 : 180% Damage, 44 SP used Level 3 : 220% Damage, 51 SP used Level 4 : 260% Damage, 58 SP used Level 5 : 300% Damage, 65 SP used Level 6 : 340% Damage, 72 SP used Level 7 : 380% Damage, 79 SP used Level 8 : 420% Damage, 86 SP used Level 9 : 460% Damage, 93 SP used Level 10: 500% Damage, 100 SP used Comments: Wow. What a skill. A lot to say about this. First of all, the damage is determined by both your physical ATK and MATK. It has a casting delay, but you cannot be interrupted during the casting. It makes a cross formation around you, and damages each enemy in it 3 times with a Holy attack. A special caveat to this skill though - it also damages you for half that amount. Heal is definently required if you want to use Grand Cross. Because of this, you need to go full GC or not at all. It's a great skill when used properly however. Thanks to PSORaven for some of this info. Guard__________________________________________________________________________ Pre-requisites: None Active or Passive?: Active SP Use: Varying SP Use Level 1 : 5% Chance to Guard, 12 SP Use, 300 second duration Level 2 : 10% Chance to Guard, 14 SP Use, 300 second duration Level 3 : 14% Chance to Guard, 16 SP Use, 300 second duration Level 4 : 18% Chance to Guard, 18 SP Use, 300 second duration Level 5 : 21% Chance to Guard, 20 SP Use, 300 second duration Level 6 : 24% Chance to Guard, 22 SP Use, 300 second duration Level 7 : 26% Chance to Guard, 24 SP Use, 300 second duration Level 8 : 28% Chance to Guard, 26 SP Use, 300 second duration Level 9 : 29% Chance to Guard, 28 SP Use, 300 second duration Level 10: 30% Chance to Guard, 30 SP Use, 300 second duration Note: This skill requires a shield. Comments: A fantastic skill, as it more or less reduces the damage you take by 30% when maxed. It has diminishing returns though, something rare in RO. So you can actually afford not to max this. I wouldn't recommend it though, its a great skill. Smite__________________________________________________________________________ Pre-requisites: Level 5 Guard Active or Passive?: Active SP Use: 10 SP Level 1 : 120% Damage, 20% chance to stun, 5 cell knockback Level 2 : 140% Damage, 25% chance to stun, 6 cell knockback Level 3 : 160% Damage, 30% chance to stun, 7 cell knockback Level 4 : 180% Damage, 35% chance to stun, 8 cell knockback Level 5 : 200% Damage, 40% chance to stun, 9 cell knockback Note: This skill requires a shield. Comments: A high chance to stun and knockback, but crappy damage. It is funny to see though. Still, I wouldn't max it. Shield Boomerang_______________________________________________________________ Pre-requisites: Level 3 Smite Active or Passive?: Active SP Use: 12 SP Level 1 : 130% Damage, 3 Cell Range Level 2 : 160% Damage, 5 Cell Range Level 3 : 190% Damage, 7 Cell Range Level 4 : 220% Damage, 9 Cell Range Level 5 : 250% Damage, 11 Cell Range Note: This skill requires a shield. Comments: A great skill. It works just like Spear Boomerang. Weight of the shield and how upgraded it is improves damage. Use it to attack enemies from range for a lot, then switch to a melee attack when they get in range. Shield Reflect_________________________________________________________________ Pre-requisites: Level 3 Shield Boomerang Active or Passive?: Active SP Use: Varying SP Use Level 1 : 13% Damage returned, 35 SP used, 300 second duration Level 2 : 16% Damage returned, 40 SP used, 300 second duration Level 3 : 19% Damage returned, 45 SP used, 300 second duration Level 4 : 22% Damage returned, 50 SP used, 300 second duration Level 5 : 25% Damage returned, 55 SP used, 300 second duration Level 6 : 28% Damage returned, 60 SP used, 300 second duration Level 7 : 31% Damage returned, 65 SP used, 300 second duration Level 8 : 34% Damage returned, 70 SP used, 300 second duration Level 9 : 37% Damage returned, 75 SP used, 300 second duration Level 10: 40% Damage returned, 80 SP used, 300 second duration Note: This skill requires a shield Comments: Another fantastic Crusader skill. This skill reflects the damage the enemy does back at him. This should be maxed if you can afford the skill points. Sacrifice______________________________________________________________________ Pre-requisites: Level 4 Grand Cross, Level 5 Shield Reflect Active or Passive?: Active SP Use: 25 SP Level 1 : Can be used on 1 person, 30 second duration, 7 cell range Level 2 : Can be used on 2 persons, 45 second duration, 8 cell range Level 3 : Can be used on 3 persons, 60 second duration, 9 cell range Level 4 : Can be used on 4 persons, 75 second duration, 10 cell range Level 5 : Can be used on 5 persons, 90 second duration, 11 cell range Comments: Takes the full damage the target receives. You can use Guard and Shield Reflect in combination with this skill. Its high pre-requisites makes it pretty much out of reach for most however. Defending Aura_________________________________________________________________ Pre-requisites: Level 1 Shield Boomerang Active or Passive?: Active SP Use: 30 SP Level 1 : +20% DEF against ranged attacks Level 2 : +35% DEF against ranged attacks Level 3 : +50% DEF against ranged attacks Level 4 : +65% DEF against ranged attacks Level 5 : +80% DEF against ranged attacks Note: This skill requires a shield Comments: A great "in addition" skill, as it really reduces the damage of ranged attacks. Your movement is slightly slowed when using this. Resistant Souls________________________________________________________________ Pre-requisites: Level 5 Divine Protection, Level 5 Heal Active or Passive?: Active SP Use: 30 SP Level 1 : +5% Resistance versus Dark, +5% Resistance versus Holy Level 2 : +10% Resistance versus Dark, +10% Resistance versus Holy Level 3 : +15% Resistance versus Dark, +15% Resistance versus Holy Level 4 : +20% Resistance versus Dark, +20% Resistance versus Holy Level 5 : +25% Resistance versus Dark, +25% Resistance versus Holy Comments: Another great "in addition" skill, as extra resistance is always nice. Spear Mastery__________________________________________________________________ Pre-requisites: None Active or Passive?: Passive SP Use: None Level 1 : ATK +4 (+5 When Riding PecoPeco) Level 2 : ATK +8 (+10 When Riding PecoPeco) Level 3 : ATK +12 (+15 When Riding PecoPeco) Level 4 : ATK +16 (+20 When Riding PecoPeco) Level 5 : ATK +20 (+25 When Riding PecoPeco) Level 6 : ATK +24 (+30 When Riding PecoPeco) Level 7 : ATK +28 (+35 When Riding PecoPeco) Level 8 : ATK +32 (+40 When Riding PecoPeco) Level 9 : ATK +36 (+45 When Riding PecoPeco) Level 10: ATK +40 (+50 When Riding PecoPeco) Comments: Exactly the same as the Knight skill. Get it if you're using a spear. Spear Quicken__________________________________________________________________ Pre-requisites: Level 10 Spear Mastery Active or Passive?: Active SP Use: Varying SP Use Level 1 : +21% Attack Speed, 30 Second Duration, 24 SP used Level 2 : +22% Attack Speed, 60 Second Duration, 28 SP used Level 3 : +23% Attack Speed, 90 Second Duration, 32 SP used Level 4 : +24% Attack Speed, 120 Second Duration, 36 SP used Level 5 : +25% Attack Speed, 150 Second Duration, 40 SP used Level 6 : +26% Attack Speed, 180 Second Duration, 44 SP used Level 7 : +27% Attack Speed, 210 Second Duration, 48 SP used Level 8 : +28% Attack Speed, 240 Second Duration, 52 SP used Level 9 : +29% Attack Speed, 270 Second Duration, 56 SP used Level 10: +30% Attack Speed, 300 Second Duration, 60 SP used Note: This only works with 2h Spears Comments: Great skill if you're going to use a spear. Otherwise skip it. Riding_________________________________________________________________________ Pre-requisites: Level 1 Endure Active or Passive?: Active SP Use: None Level 1 : Allows you to rent a Grand Peco Comments: Exactly like the Knight's skill. Spears do 100% to mediums with a Peco, and your attack speed is reduced to 50%. You get a Grand Peco as a Crusader though, which IMO is much uglier ^_^ Cavalier Mastery_______________________________________________________________ Pre-requisites: Level 1 Riding Active or Passive?: Passive SP Use: None Level 1 : 60% Attack Speed when Riding a Pecopeco Level 2 : 70% Attack Speed when Riding a Pecopeco Level 3 : 80% Attack Speed when Riding a Pecopeco Level 4 : 90% Attack Speed when Riding a Pecopeco Level 5 : 100% Attack Speed when Riding a Pecopeco Comments: Essential if you get a Pecopeco. Otherwise, it's worthless. ------------------------------------------------------------------------------- Skill Point Builds ------------------------------------------------------------------------------- 1-handed Sword Swordsman_______________________________________________________ A good build, especially for Crusaders. 5 Bash 10 HP Regen 10 1-handed Sword Mastery 10 Bash 10 Magnum Break 5 Provoke 4 Endure 10 Guard 10 Faith 3 Smite 5 Shield Boomerang 10 Shield Reflect 1 Riding 5 Cavalier Mastery 5 Defending Aura Alternatively, if you REALLY REALLY want Heal, you can try this. You'll likely have low INT though, so id rather use the SP for other things. 5 Bash 10 HP Regen 10 1-handed Sword Mastery 10 Bash 10 Magnum Break 5 Provoke 4 Endure 10 Faith 1 Cure 3 Divine Protection 5 Demons Bane 10 Heal 5 Resistant Souls 10 Guard 5 Smite 2-handed Sword Swordsman_______________________________________________________ For Knight types, pretty much the best one. 5 Bash 10 HP Regen 1 1-handed Sword Mastery 10 2-handed Sword Mastery 5 Magnum Break 10 Bash 10 Magnum Break 5 Provoke 3 Endure 10 2-handed Quicken 5 Auto-counter 10 Bowling Bash 1 Riding 5 Cavalier Mastery 10 Endure 10 Provoke Lancer Knight__________________________________________________________________ If you like Spears (like me) you'll want to use something like this: 5 Bash 10 HP Regen 1 1-handed Sword Mastery 5 2-handed Sword Mastery 10 Bash 10 Provoke 10 Endure 3 Magnum Break 1 Riding 5 Cavalier Mastery 10 Spear Mastery 5 2-handed Quicken 5 Auto-Counter 10 Bowling Bash 3 Pierce 5 Spear Boomerang 5 Spear Stab Alternatively, others have suggested this build, though I have to disagree =p 5 Bash 10 HP Regen 1 1-handed Sword Mastery 5 2-handed Sword Mastery 10 Bash 10 Provoke 10 Endure 3 Magnum Break 10 Spear Mastery 1 Riding 5 Cavalier Mastery 10 Pierce 10 Brandish Spear 5 Spear Boomerang 8 Spear Stab Lancer Crusader________________________________________________________________ If you like Spears and a Crusader, you can do something like this. 5 Bash 10 HP Regen 10 Bash 10 Provoke 10 Endure 4 Magnum Break 1 Riding 5 Cavalier Mastery 10 Spear Mastery 10 Spear Quicken 10 Faith 10 Holy Cross 6 Magnum Break 1h Lancer Crusader_____________________________________________________________ Sacrifice Spear Quicken for Shield Skills! Fun fun. 5 Bash 10 HP Regen 10 Bash 10 Provoke 10 Endure 4 Magnum Break 1 Riding 5 Cavalier Mastery 10 Spear Mastery 10 Guard 10 Faith 10 Holy Cross 7 Magnum Break Grand Cross Crusader___________________________________________________________ Crusader that uses Grand Cross as his main attack. You need lots of INT for this. 5 Bash 10 HP Regen 10 1-handed Sword Mastery 10 Bash 5 Provoke 10 Endure 9 Provoke 10 Faith 6 Holy Cross 5 Grand Cross 1 Cure 5 Divine Protection 5 Demons Bane 5 Heal 10 Grand Cross 10 Heal 2 Resistant Souls =============================================================================== [XII] Thief/Assasin/Rogue =============================================================================== The Thief is a class designed to hit fast, and not be hit. Though his max damage may not be that high, and low defense REALLY hurts when you get hit, his high agility is designed to make up for it. ------------------------------------------------------------------------------- Becoming a Thief ------------------------------------------------------------------------------- You'll need to go to Morroc. Go northwest of town to the pyramid. In the middle of the pyramid, head to the middle - watch out for the bats, as they are aggressive. Go down the stairs, and take the west exit. Talk to the NPC. He will tell you to go outside and find another NPC. Do so. He's near the center of the map. He will warp you to a special dungeon. Inside, attack the mushroom monsters. You need to get 25 points - Gooey Mushrooms are worth 1 point, Net Mushrooms 3. Watch out for the monsters here, as some are aggressive. When you've collected enough, go back to the NPC in the pyramids to change. ------------------------------------------------------------------------------- Becoming an Assasin ------------------------------------------------------------------------------- To become an Assasin, you'll need to go the guild after job level 40. It is located south, south, east, east of Morroc. Inside, pay the guildmaster 666 zeny. ------------------------------------------------------------------------------- Becoming a Rogue ------------------------------------------------------------------------------- This is actually one of the easier quests to change jobs. First of all, you'll need to go to the Lighthouse which is inbetween Morroc and Comodo. Once there, look for the NPC. He will teleport you to the Rogue Guild. Once there, answer the quiz questions from Maki. Then find Semaslato. You'll need 10,000 zeny on you. After that, you'll be instructed to find some NPC. Listen to the clues. After finding him/her, return to Maki. You'll be attacked by monsters on the way, just run away from them. Talk to Maki to become a Rogue. ------------------------------------------------------------------------------- Stat Point Builds ------------------------------------------------------------------------------- Agility/Dual Dagger Assassin___________________________________________________ The most common and best Thief Build. I highly recommend you use this one. Starting stats are 9 STR, 9 AGI, 1 VIT, 1 INT, 9 DEX, and 1 LUK. 10 STR 10 DEX 25 AGI 20 STR 35 AGI 20 DEX 45 AGI 30 STR 55 AGI 30 DEX 40 STR 10 VIT 70 AGI 60 STR 80 AGI 99 STR Rest in AGI LUK Thief/Katar Assassin_______________________________________________________ This build uses Katars as an Assassin in order to get a lot of criticals. I'm not a huge fan of this build, but it can be powerful if used correctly. It's a bit harder to level as a Thief and early Assassin as other types though. However, you don't need as much DEX since criticals can't miss. Start with 9 STR, 9 AGI, 1 VIT, 1 INT, 9 DEX, and 1 LUK. 10 STR 10 DEX 25 AGI 20 STR 35 AGI 20 DEX 45 AGI 30 STR 55 AGI 30 LUK 40 STR 10 VIT 70 AGI 60 STR 80 AGI 99 STR Rest in AGI/LUK Full Bow Thief/Rogue___________________________________________________________ Pretty much just to be different. A Thief and Rogue that uses bows. Leveling as a Thief will be a real pain in the ass, and a bow Rogue is basically a weak Archer. So I don't really recommend it. Start with 1 STR, 9 AGI, 1 VIT, 9 INT, 9 DEX, and 1 LUK. 20 DEX 20 AGI 30 DEX 30 AGI 40 DEX 40 AGI 50 DEX 50 AGI 60 DEX 60 AGI 70 DEX 70 AGI 80 DEX 80 AGI 90 DEX 90 AGI 99 DEX 99 AGI Rest in VIT Hybrid Bow Thief/Rogue_________________________________________________________ This class is pretty fun. Basically, he uses Bows at a distance to hit the enemy, then switches to a Dagger when they get close. A class that requires a bit more than mindless hack and slash. Start with 9 STR, 9 AGI, 1 VIT, 1 INT, 9 DEX, and 1 LUK. 10 STR 10 DEX 30 AGI 20 STR 40 AGI 20 DEX 50 AGI 30 STR 30 DEX 60 AGI 40 STR 40 DEX 70 AGI 50 STR 50 DEX 80 AGI 60 STR 60 DEX 85 AGI 70 STR 70 DEX 80 STR 80 DEX 10 VIT Rest in AGI ------------------------------------------------------------------------------- Fixed (Job Bonus) Stats ------------------------------------------------------------------------------- Thief__________________________________________________________________________ At Job Level 50: +4 STR, +4 AGI, +2 VIT, +1 INT, +4 DEX, +3 LUK Job Level 2 : +1 AGI Job Level 6 : +1 STR Job Level 10: +1 DEX Job Level 14: +1 VIT Job Level 18: +1 INT Job Level 22: +1 DEX Job Level 26: +1 LUK Job Level 30: +1 STR Job Level 33: +1 AGI Job Level 36: +1 AGI Job Level 38: +1 STR Job Level 40: +1 LUK Job Level 42: +1 DEX Job Level 44: +1 VIT Job Level 46: +1 LUK Job Level 47: +1 STR Job Level 49: +1 DEX Job Level 50: +1 AGI Assassin_______________________________________________________________________ At Job Level 50: +6 STR, +10 AGI, +2 VIT, +4 INT, +8 DEX, +0 LUK Job Level 1 : +1 AGI Job Level 2 : +1 AGI Job Level 3 : +1 AGI Job Level 4 : +1 INT Job Level 6 : +1 VIT Job Level 8 : +1 VIT Job Level 9 : +1 DEX Job Level 11: +1 STR Job Level 14: +1 INT Job Level 15: +1 AGI Job Level 16: +1 AGI Job Level 17: +1 AGI Job Level 18: +1 AGI Job Level 19: +1 AGI Job Level 20: +1 AGI Job Level 21: +1 AGI Job Level 24: +1 DEX Job Level 25: +1 STR Job Level 27: +1 STR Job Level 30: +1 DEX Job Level 31: +1 DEX Job Level 32: +1 STR Job Level 38: +1 INT Job Level 40: +1 DEX Job Level 41: +1 DEX Job Level 42: +1 INT Job Level 45: +1 STR Job Level 46: +1 DEX Job Level 48: +1 STR Job Level 50: +1 DEX Rogue__________________________________________________________________________ At Job Level 50: +6 STR, +7 AGI, +5 VIT, +4 INT, +7 DEX, +0 LUK Job Level 1 : +1 AGI Job Level 2 : +1 VIT Job Level 3 : +1 DEX Job Level 5 : +1 STR Job Level 6 : +1 VIT Job Level 7 : +1 AGI Job Level 9 : +1 VIT Job Level 11: +1 DEX Job Level 14: +1 VIT Job Level 15: +1 VIT Job Level 16: +1 AGI Job Level 18: +1 DEX Job Level 20: +1 DEX Job Level 23: +1 AGI Job Level 25: +1 STR Job Level 27: +1 STR Job Level 29: +1 AGI Job Level 30: +1 STR Job Level 33: +1 DEX Job Level 34: +1 DEX Job Level 36: +1 STR Job Level 38: +1 INT Job Level 39: +1 AGI Job Level 42: +1 STR Job Level 43: +1 INT Job Level 45: +1 AGI Job Level 47: +1 INT Job Level 48: +1 INT Job Level 50: +1 DEX ------------------------------------------------------------------------------- Thief Skills ------------------------------------------------------------------------------- Double Attack__________________________________________________________________ Pre-requisites: None Active or Passive?: Passive SP Use: None Level 1 : 5% to double attack Level 2 : 10% to double attack Level 3 : 15% to double attack Level 4 : 20% to double attack Level 5 : 25% to double attack Level 6 : 30% to double attack Level 7 : 35% to double attack Level 8 : 40% to double attack Level 9 : 45% to double attack Level 10: 50% to double attack Comments: This skill only works with a Knife weapon. It is a fantastic skill, as you do double damage as well as stunning the enemy longer - which means less time for them to attack you! Maxing this should be the first skill on your list. Increase Dodge________________________________________________________________ Pre-requisites: None Active or Passive?: Passive SP Use: None Level 1 : Flee increased by 3 Level 2 : Flee increased by 6 Level 3 : Flee increased by 9 Level 4 : Flee increased by 12 Level 5 : Flee increased by 15 Level 6 : Flee increased by 18 Level 7 : Flee increased by 21 Level 8 : Flee increased by 24 Level 9 : Flee increased by 27 Level 10: Flee increased by 30 Comments: A very useful skill, since your flee is how often you dodge. You must max this one. Envenom________________________________________________________________________ Pre-requisites: None Active or Passive?: Active SP Use: 12 SP Level 1 : +15 ATK, 14% Chance to Poison Level 2 : +30 ATK, 18% Chance to Poison Level 3 : +45 ATK, 22% Chance to Poison Level 4 : +60 ATK, 26% Chance to Poison Level 5 : +75 ATK, 30% Chance to Poison Level 6 : +90 ATK, 34% Chance to Poison Level 7 : +105 ATK, 38% Chance to Poison Level 8 : +120 ATK, 42% Chance to Poison Level 9 : +135 ATK, 46% Chance to Poison Level 10: +150 ATK, 50% Chance to Poison Comments: The Thief's bash, sort of. The poison effect is nice, as it really weakens the enemy. The extra ATK is handy too. There are better skills, but it's still not a bad choice. Steal__________________________________________________________________________ Pre-requisites: None Active or Passive?: Active SP Use: 10 SP Level 1 : 13% Success Level 2 : 16% Success Level 3 : 19% Success Level 4 : 22% Success Level 5 : 25% Success Level 6 : 28% Success Level 7 : 31% Success Level 8 : 34% Success Level 9 : 37% Success Level 10: 40% Success Note: Your DEX also effects your success chance Comments: A handy skill, as it will give your SP some use if you don't use Envenom. It's also a pre-requisite for other skills. You'll probably want to get this one. Hide___________________________________________________________________________ Pre-requisites: Level 5 Steal Active or Passive?: Active SP Use: 10 SP, then drains additional SP while being used Level 1 : 30 second duration, 1 SP per 5 seconds addition SP consumed Level 2 : 60 second duration, 1 SP per 6 seconds addition SP consumed Level 3 : 90 second duration, 1 SP per 7 seconds addition SP consumed Level 4 : 120 second duration, 1 SP per 8 seconds addition SP consumed Level 5 : 150 second duration, 1 SP per 9 seconds addition SP consumed Level 6 : 180 second duration, 1 SP per 10 seconds addition SP consumed Level 7 : 210 second duration, 1 SP per 11 seconds addition SP consumed Level 8 : 240 second duration, 1 SP per 12 seconds addition SP consumed Level 9 : 270 second duration, 1 SP per 13 seconds addition SP consumed Level 10: 300 second duration, 1 SP per 14 seconds addition SP consumed Comments: This can be used for 2 reasons: Escape from a mob of angry aggressives. This is great for a Thief since AGI does NOT do well against many enemies at once. It also has a nasty secondary use - if a under-leveled character is trying to kill steal from you, hide. All of a sudden, they're the tank for the enemy they have no business in hitting. Do it, come back, and laugh at them. Serves the jerks right... Detoxify_______________________________________________________________________ Pre-requisites: Level 3 Envenom Active or Passive?: Active SP Use: ??? Level 1 : Cures poison Comments: Hey, its only 1 point. Handy, but a handful of green herbs can easilly replace it. Back Slide_____________________________________________________________________ Pre-requisites: Job Level 35 Active or Passive?: Active SP Use: 7 Level 1 : Slide back 5 cells opposite of the direction you are facing Instructions: First get 20 Grasshopper Legs. Then go to the Thieves Guild in the Pyramids. Enter the room on the right and talk to the NPC. Comments: A great skill every Thief should get. Very handy for running away. Find Stone_____________________________________________________________________ Pre-requisites: Job Level 20 Active or Passive?: Active SP Use: 2 Level 1 : Picks up a rock on the ground Instructions: Acquire 1 Bear's Footskin, 1 Zargon, and 5 Spawn. Go to the same location as the previous NPC to get the skill. Comments: Useless without Stone Fling, so keep reading. You cannot use this skill if you are over 50% weight. Stone Fling____________________________________________________________________ Pre-requisites: Job Level 20 Active or Passive?: Active SP Use: 2 Level 1 : Throws a rock at an enemy. Causes 30 Damage, 5% chance to stun Instructions: 2 Garlet and 2 Scell are all that are needed. Go to the same place as the other NPCs to get the skill. Comments: Mildly useful. Mostly for getting an enemies attention from far away. Not worth your time unless you're bored though. Sand Attack____________________________________________________________________ Pre-requisites: Job Level 25 Active or Passive?: Active SP Use: 9 Level 1 : Throws sand at an enemy. Does 125% damage with earth element. 15% chance to blind target Instructions: Get 5 Fine Grits, 1 Cobweb, 1 Snail's Shell, 1 Cactus Needle, 1 Earthworm Peeling. Go to the same place as the other quests. Talk to the NPC. He will take your 5 Fine Grits and tell you to go to Payon. Go to the west side of town and find the NPC. Give him the other items, then go back to the NPC in the Pyramids to get the skill. Comments: Blind is pretty much worthless. You already more or less do 125% damage with Double Attack. Might be mildly useful against Wind Enemies, but its semi-high SP cost is too much for a Thief. Verdict: Crap. ------------------------------------------------------------------------------- Assassin Skills ------------------------------------------------------------------------------- Katar Mastery__________________________________________________________________ Pre-requisites: None Active or Passive?: Passive SP Use: None Level 1 : ATK +3 Level 2 : ATK +6 Level 3 : ATK +9 Level 4 : ATK +12 Level 5 : ATK +15 Level 6 : ATK +18 Level 7 : ATK +21 Level 8 : ATK +24 Level 9 : ATK +27 Level 10: ATK +30 Comments: Max it if you're going to use a Katar. Otherwise don't. I'm starting to sound like a broken record. Left Hand Mastery______________________________________________________________ Pre-requisites: Level 2 Right Hand Mastery Active or Passive?: Passive SP Use: None Level 1 : 40% Damage Level 2 : 50% Damage Level 3 : 60% Damage Level 4 : 70% Damage Level 5 : 80% Damage Comments: If your going with a Dual Dagger Assassin, you'll want to max this. Right Hand Mastery_____________________________________________________________ Pre-requisites: None Active or Passive?: Passive SP Use: None Level 1 : 60% Damage Level 2 : 70% Damage Level 3 : 80% Damage Level 4 : 90% Damage Level 5 : 100% Damage Comments: Max this before Left Hand, since it has a higher damage ratio. Cloaking_______________________________________________________________________ Pre-requisites: Level 2 Hiding Active or Passive?: Active SP Use: 15 SP Level 1 : 4 second duration, 1 SP per 5 seconds addition SP consumed Level 2 : 5 second duration, 1 SP per 6 seconds addition SP consumed Level 3 : 6 second duration, 1 SP per 7 seconds addition SP consumed Level 4 : 7 second duration, 1 SP per 8 seconds addition SP consumed Level 5 : 8 second duration, 1 SP per 9 seconds addition SP consumed Level 6 : 9 second duration, 1 SP per 10 seconds addition SP consumed Level 7 : 10 second duration, 1 SP per 11 seconds addition SP consumed Level 8 : 11 second duration, 1 SP per 12 seconds addition SP consumed Level 9 : 12 second duration, 1 SP per 13 seconds addition SP consumed Level 10: 13 second duration, 1 SP per 14 seconds addition SP consumed Comments: This will allow you to move around invisible, as long as you stay near the walls. You can use skills like Grim Tooth like invisible. Sonic Blow_____________________________________________________________________ Pre-requisites: Level 4 Katar Mastery Active or Passive?: Active SP Use: Varying SP Use Level 1 : 340% Damage, 12% Chance to Stun, 16 SP Used Level 2 : 380% Damage, 14% Chance to Stun, 18 SP Used Level 3 : 420% Damage, 16% Chance to Stun, 20 SP Used Level 4 : 480% Damage, 18% Chance to Stun, 22 SP Used Level 5 : 550% Damage, 20% Chance to Stun, 24 SP Used Level 6 : 600% Damage, 22% Chance to Stun, 26 SP Used Level 7 : 650% Damage, 24% Chance to Stun, 28 SP Used Level 8 : 700% Damage, 26% Chance to Stun, 30 SP Used Level 9 : 750% Damage, 28% Chance to Stun, 32 SP Used Level 10: 800% Damage, 30% Chance to Stun, 34 SP Used Note: This only works with Katars Comments: This skill allows you to attack 8 times, very quickly with a Katar. It's really the only good Assassin active skill, so it's a good idea to master it. Grim Tooth_____________________________________________________________________ Pre-requisites: Level 2 Cloaking, Level 5 Sonic Blow Active or Passive?: Active SP Use: 2 Level 1 : 3 Square Range Level 2 : 4 Square Range Level 3 : 5 Square Range Level 4 : 6 Square Range Level 5 : 7 Square Range Comments: This skill allows you to attack enemies while cloaked. Remember, you cannot move off the wall else you become visible again. Enchant Poison_________________________________________________________________ Pre-requisites: Level 1 Envenom Active or Passive?: Active SP Use: 20 Level 1 : 30 Second Duration, 3% Chance to Poison the enemy Level 2 : 45 Second Duration, 3% Chance to Poison the enemy Level 3 : 60 Second Duration, 4% Chance to Poison the enemy Level 4 : 75 Second Duration, 4% Chance to Poison the enemy Level 5 : 90 Second Duration, 5% Chance to Poison the enemy Level 6 : 105 Second Duration, 5% Chance to Poison the enemy Level 7 : 120 Second Duration, 6% Chance to Poison the enemy Level 8 : 135 Second Duration, 6% Chance to Poison the enemy Level 9 : 150 Second Duration, 7% Chance to Poison the enemy Level 10: 165 Second Duration, 7% Chance to Poison the enemy Comments: This will give the target weapon a Poison Attribute for a period of time. Hey, it can be fun... Poison React___________________________________________________________________ Pre-requisites: Level 3 Enchant Poison Active or Passive?: Active SP Use: Varying SP Use Level 1 : 30 SP per use, 30 second duration Level 2 : 30 SP per use, 30 second duration Level 3 : 27 SP per use, 30 second duration Level 4 : 27 SP per use, 30 second duration Level 5 : 24 SP per use, 30 second duration Level 6 : 24 SP per use, 30 second duration Level 7 : 21 SP per use, 30 second duration Level 8 : 21 SP per use, 30 second duration Level 9 : 18 SP per use, 30 second duration Level 10: 18 SP per use, 30 second duration Comments: Counters with a poison attack when you get hit, upon which the skill is cancelled. Not a bad skill, but not a great one either. Venom Dust_____________________________________________________________________ Pre-requisites: Level 5 Enchant Poison Active or Passive?: Active SP Use: 20, 1 Red Gemstone Level 1 : 5 Second Duration Level 2 : 10 Second Duration Level 3 : 15 Second Duration Level 4 : 20 Second Duration Level 5 : 25 Second Duration Level 6 : 30 Second Duration Level 7 : 35 Second Duration Level 8 : 40 Second Duration Level 9 : 45 Second Duration Level 10: 50 Second Duration Comments: Spreads poison dust in a 3x3 cross. Any enemy that touches this dust is poisoned. It would be a good skill on its own, but the Red Gem requirement makes this one way to difficult to use. Venom Splasher_________________________________________________________________ Pre-requisites: Level 5 Poison React, Level 5 Venom Dust Active or Passive?: Active SP Use: Varying SP Use Level 1 : 220% Damage, 33 SP Used Level 2 : 240% Damage, 36 SP Used Level 3 : 260% Damage, 39 SP Used Level 4 : 280% Damage, 42 SP Used Level 5 : 300% Damage, 45 SP Used Level 6 : 320% Damage, 48 SP Used Level 7 : 340% Damage, 51 SP Used Level 8 : 360% Damage, 54 SP Used Level 9 : 380% Damage, 57 SP Used Level 10: 400% Damage, 60 SP Used Comments: Cool! Basically, turns enemies into walking poison time bombs. Weaken an enemy first, and then when they are a little above 1/3rd HP, use this skill to damage them to under 1/3rd. If they are not under 1/3rd, this skill will put a timer above their heads. If they are hit during this time, the skill is cancelled. If the poison damages them to under 1/3rd HP, they explode. If not, the skill fails. When the enemies do explode, 25% of the damage its taken from you will spread around them in a 3x3 area, and poison other monsters in the area. Whew. It has a high SP cost, but its fun. ------------------------------------------------------------------------------- Rogue Skills ------------------------------------------------------------------------------- Note: Since the Graffiti skills are not working yet, I have left them out. 1-handed Sword Mastery_________________________________________________________ Pre-requisites: None Active or Passive?: Passive SP Use: None Level 1 : ATK +4 Level 2 : ATK +8 Level 3 : ATK +12 Level 4 : ATK +16 Level 5 : ATK +20 Level 6 : ATK +24 Level 7 : ATK +28 Level 8 : ATK +32 Level 9 : ATK +36 Level 10: ATK +40 Comments: Same as the Swordsman's skill, improves damage with Swords and Daggers. You'll want to max this. Vulture's Eye__________________________________________________________________ Pre-requisites: None Active or Passive?: Passive SP Use: None Level 1 : +1 Bow Range, +1 HIT Level 2 : +2 Bow Range, +2 HIT Level 3 : +3 Bow Range, +3 HIT Level 4 : +4 Bow Range, +4 HIT Level 5 : +5 Bow Range, +5 HIT Level 6 : +6 Bow Range, +6 HIT Level 7 : +7 Bow Range, +7 HIT Level 8 : +8 Bow Range, +8 HIT Level 9 : +9 Bow Range, +9 HIT Level 10: +10 Bow Range, +10 HIT Comments: Just like the Archer's skill. You'll definently want this if you're going to use a bow. Double Strafing________________________________________________________________ Pre-requisites: Level 10 Vulture's Eye Active or Passive?: Active SP Use: 15 Level 1 : 200% Damage Level 2 : 220% Damage Level 3 : 240% Damage Level 4 : 260% Damage Level 5 : 280% Damage Level 6 : 300% Damage Level 7 : 320% Damage Level 8 : 340% Damage Level 9 : 360% Damage Level 10: 380% Damage Comments: Just like the Archer's skill. Again, if you're going to use a bow, get it. Stalk__________________________________________________________________________ Pre-requisites: Level 1 Hiding Active or Passive?: Active SP Use: ??? Level 1 : Movement slowed greatly Level 2 : Movement slowed somewhat Level 3 : Movement slowed Level 4 : Movement slightly slowed Level 5 : Movement barely slowed Comments: Allows you to move while hiding. Not all that great IMO, but it's not like you have any other vital skills to get. Gank___________________________________________________________________________ Pre-requisites: Level 1 Steal Active or Passive?: Passive SP Use: None Level 1 : 7% Chance to use Steal Level 2 : 8% Chance to use Steal Level 3 : 10% Chance to use Steal Level 4 : 11% Chance to use Steal Level 5 : 13% Chance to use Steal Level 6 : 14% Chance to use Steal Level 7 : 16% Chance to use Steal Level 8 : 17% Chance to use Steal Level 9 : 19% Chance to use Steal Level 10: 20% Chance to use Steal Comments: This is the best skill a Rogue has, hands down. Maxed, you have a 20% chance to use Steal each time you hit. Since you're going to be hitting most enemies 5 times or more anyway, you have a very good chance to steal an item from them. You can only steal 1 per monster, however. Still, this will REALLY increase the amount of loot you get. A must have. Mug____________________________________________________________________________ Pre-requisites: Level 4 Gank Active or Passive?: Active SP Use: 15 SP Level 1 : 1% Chance to steal Level 2 : 2% Chance to steal Level 3 : 3% Chance to steal Level 4 : 4% Chance to steal Level 5 : 5% Chance to steal Level 6 : 6% Chance to steal Level 7 : 7% Chance to steal Level 8 : 8% Chance to steal Level 9 : 9% Chance to steal Level 10: 10% Chance to steal Note: Skill Level, DEX, LUK, Base, and Job level also play a part in success rates Comments: Steals zeny from monsters. You can only steal zeny from them once, however you can steal zeny and an item from the same monster. It has a pretty low success rate, but the zeny is kind of nice. On average, it's about 1k, though that will vary greatly depending on what kind of monster your fighting. Haggle_________________________________________________________________________ Pre-requisites: Level 1 Slyness Active or Passive?: Passive SP Use: None Level 1 : 9% Discount from NPCs Level 2 : 13% Discount from NPCs Level 3 : 17% Discount from NPCs Level 4 : 21% Discount from NPCs Level 5 : 25% Discount from NPCs Comments: It doesn't take a genius to figure out this gives 1% more DC than the Merchant skill. Since most people already have Merchants, its not too big of a deal. Generally at that high of a level, you don't buy from NPCs aside from pots. If you really really want to save a few zeny per pot, go ahead and get it. Intimidate_____________________________________________________________________ Pre-requisites: Level 5 Snatch Active or Passive?: Passive SP Use: None Level 1 : Level 1 of the skill can be used Level 2 : Level 2 of the skill can be used Level 3 : Level 3 of the skill can be used Level 4 : Level 4 of the skill can be used Level 5 : Level 5 of the skill can be used Level 6 : Level 6 of the skill can be used Level 7 : Level 7 of the skill can be used Level 8 : Level 8 of the skill can be used Level 9 : Level 9 of the skill can be used Level 10: Level 10 of the skill can be used Comments: Remembers the last skill the enemy used on you and allows you to use it on them. Not really all that useful except in PvP, and even then, the skills used wouldn't be too useful to a Rogue. Sightless Mind_________________________________________________________________ Pre-requisites: Level 2 Stalk, Level 2 Back Stab Active or Passive?: Active SP Use: 20 Level 1 : 140% Damage, 13% Chance to Blind, 13% Chance to Stun Level 2 : 180% Damage, 16% Chance to Blind, 16% Chance to Stun Level 3 : 220% Damage, 19% Chance to Blind, 19% Chance to Stun Level 4 : 260% Damage, 22% Chance to Blind, 22% Chance to Stun Level 5 : 300% Damage, 25% Chance to Blind, 25% Chance to Stun Note: Only usable when Hiding. Use of the skill cancels hide status Comments: It has a 3x3 area of effect. Not very useful except for mobs, in which case you should probably run. Still, the only anti-mob skill for Thieves. Snatch_________________________________________________________________________ Pre-requisites: Level 5 Sightless Mind, Level 4 Back Stab Active or Passive?: Active SP Use: Varying SP Use Level 1 : 130% Damage, 13 SP Used Level 2 : 160% Damage, 16 SP Used Level 3 : 190% Damage, 19 SP Used Level 4 : 220% Damage, 21 SP Used Level 5 : 250% Damage, 24 SP Used Note: Success rate depends on the level difference between the user and the enemy Comments: Warps you and the monster you are fighting to a random location and damages him. Not usable on MVP monsters. If you're going to get this, only get it to level 1 - SP usage increases with each level, and the damage boost isn't all that great - save that SP for Back Stab instead. This could be very useful on Mini-bosses. I just hope it isn't expoited to KS. Back Stab______________________________________________________________________ Pre-requisites: Level 4 Gank, Level 4 Mug Active or Passive?: Active SP Use: 16 Level 1 : 340% Damage Level 2 : 380% Damage Level 3 : 420% Damage Level 4 : 460% Damage Level 5 : 500% Damage Level 6 : 540% Damage Level 7 : 580% Damage Level 8 : 620% Damage Level 9 : 660% Damage Level 10: 700% Damage Comments: I have to say, aside from Gank, this is the essential Rogue skill. It does unbeleivable amounts of damage. You definently want this. Divest Helm____________________________________________________________________ Pre-requisites: Level 4 Gank, Level 4 Mug Active or Passive?: Active SP Use: Varying SP Use Level 1 : 7% Chance of Success, 17 SP Used Level 2 : 9% Chance of Success, 19 SP Used Level 3 : 11% Chance of Success, 21 SP Used Level 4 : 13% Chance of Success, 23 SP Used Level 5 : 15% Chance of Success, 25 SP Used Note: DEX and the level difference of the user and target effect the success rate as well. Comments: Against players, this removes their helmet. It cannot be equiped for a period of time. Against monsters, it reduces their DEF by 10%. Get it for PvP, or if you're REALLY into MVPing. Divest Shield__________________________________________________________________ Pre-requisites: Level 4 Gank, Level 4 Mug, Level 5 Divest Helm Active or Passive?: Active SP Use: Varying SP Use Level 1 : 7% Chance of Success, 17 SP Used Level 2 : 9% Chance of Success, 19 SP Used Level 3 : 11% Chance of Success, 21 SP Used Level 4 : 13% Chance of Success, 23 SP Used Level 5 : 15% Chance of Success, 25 SP Used Note: DEX and the level difference of the user and target effect the success rate as well. Comments: Against players, this removes their shield. It cannot be equiped for a period of time. Against monsters, it reduces their DEF by 10%. Get it for PvP, or if you're REALLY into MVPing. Divest Armor___________________________________________________________________ Pre-requisites: Level 4 Gank, Level 4 Mug, Level 5 Divest Helm, Level 5 Divest Shield Active or Passive?: Active SP Use: Varying SP Use Level 1 : 7% Chance of Success, 17 SP Used Level 2 : 9% Chance of Success, 19 SP Used Level 3 : 11% Chance of Success, 21 SP Used Level 4 : 13% Chance of Success, 23 SP Used Level 5 : 15% Chance of Success, 25 SP Used Note: DEX and the level difference of the user and target effect the success rate as well. Comments: Against players, this removes their armor. It cannot be equiped for a period of time. Against monsters, it reduces their DEF by 10%. Get it for PvP, or if you're REALLY into MVPing. Divest Weapon__________________________________________________________________ Pre-requisites: Level 4 Gank, Level 4 Mug, Level 5 Divest Helm, Level 5 Divest Shield Active or Passive?: Active SP Use: Varying SP Use Level 1 : 7% Chance of Success, 17 SP Used Level 2 : 9% Chance of Success, 19 SP Used Level 3 : 11% Chance of Success, 21 SP Used Level 4 : 13% Chance of Success, 23 SP Used Level 5 : 15% Chance of Success, 25 SP Used Note: DEX and the level difference of the user and target effect the success rate as well. Comments: Against players, this removes their weapon. It cannot be equiped for a period of time. Against monsters, it reduces their ATK by 10%. By far the best of the Divest skills, because aside from Mages and Acolytes, any class without their weapon is pretty much useless. Slyness________________________________________________________________________ Pre-requisites: Divest Shield Level 3 Active or Passive?: Passive SP Use: None Level 1 : When 2 Rogues sit next to each other, aggro monsters do not attack Note: Does not work on Insect, Demon, or MVP monsters Comments: Damn cool! Nice for people who like to go AFK. It has really high pre-reqs though. Remove Trap____________________________________________________________________ Pre-requisites: Level 5 Double Strafing Active or Passive?: Active SP Use: 5 Level 1 : Removes a trap Comments: Well, it could be a little useful in PvP, I guess. Or you can use it to be a jerk in PvM. ------------------------------------------------------------------------------- Skill Point Builds ------------------------------------------------------------------------------- Dual Dagger Assassin___________________________________________________________ The best build for Thieves/Assassins. Nuff said. 10 Double Attack 10 Increase Dodge 10 Steal 8 Hide 3 Envenom 1 Detoxify 10 Envenom 5 Right Hand Mastery 5 Left Hand Mastery 10 Cloaking 10 Enchant Poison 5 Poison React 10 Venom Splasher 4 Venom Dust If you think you may occasionally use Katars too: 5 Right Hand Mastery 5 Left Hand Mastery 10 Katar Mastery 10 Sonic Blow 10 Cloaking 5 Grimtooth 4 Enchant Poison Katar Assassin_________________________________________________________________ Not my favorite build, since you need expensive cards to be effective. But oh well. 10 Double Attack 10 Increase Dodge 10 Steal 8 Hide 3 Envenom 1 Detoxify 10 Envenom 10 Katar Mastery 10 Sonic Blow 10 Cloaking 5 Grimtooth 10 Enchant Poison 3 Poison React 1 Venom Splasher Dagger Rogue___________________________________________________________________ Pretty much the bread and butter kind of build. 10 Double Attack 10 Increase Dodge 10 Steal 8 Hide 3 Envenom 1 Detoxify 10 Envenom 10 Gank 4 Mug 10 Back Stab 10 1-handed Sword Mastery 5 Stalk 5 Sightless Mind 9 Mug Dagger Rogue #2________________________________________________________________ Don't like mobs? Well, you shouldn't. You're AGI based for christ sakes! Use a wing or Hide. So on this one, Sightless Mind is left out in favor of Haggle. 10 Double Attack 10 Increase Dodge 10 Steal 8 Hide 3 Envenom 1 Detoxify 10 Envenom 10 Gank 4 Mug 10 Back Stab 10 1-handed Sword Mastery 1 Stalk 5 Divest Helm 3 Divest Shield 1 Slyness 5 Haggle Full Bow Rogue_________________________________________________________________ Not recommended, but it can be fun - especially for PvP, as you can take advantage of your high DEX with strip skills. 10 Double Attack 10 Increase Dodge 10 Steal 10 Hide 3 Envenom 1 Detoxify 8 Envenom 10 Vulture's Eye 10 Double Strafing 3 Stalk 4 Gank 2 Mug 5 Divest Helm 5 Divest Shield 5 Divest Armor 5 Divest Weapon Hybrid Bow Rogue_______________________________________________________________ I love this one. You get all the best skills plus a bow. 10 Double Attack 10 Increase Dodge 10 Steal 8 Hide 3 Envenom 1 Detoxify 10 Envenom 10 Gank 10 Vulture's Eye 10 Double Strafing 4 Mug 10 Back Stab 5 1-handed Sword Mastery PvP Rogue______________________________________________________________________ Since Rogues have so many PvP skills, why not make a PvP build? This could change a bit once the graffiti skills are working, so you can stir up some trouble. 10 Double Attack 10 Increase Dodge 10 Steal 8 Hide 3 Envenom 1 Detoxify 10 Envenom 10 1-handed Sword Mastery 4 Mug 10 Back Stab 5 Stalk 5 Divest Helm 5 Divest Shield 5 Divest Armor 5 Divest Weapon =============================================================================== [XIII] Archer/Hunter/Bard/Dancer =============================================================================== The Archer is a class designed to deliver high damage at long range. The idea is to kill the enemy before they even get near you to attack. Because of this, your defense is very very low. With little AGI and no VIT to support you, you'll be in trouble if an enemy gets in melee range. The Archer however, is designed to kick ass with the correct gear. But using up arrows greatly hinders the money making process, so you definently want to make this a second character. ------------------------------------------------------------------------------- Becoming an Archer ------------------------------------------------------------------------------- Changing to an Archer works a bit like the Thief quest. You need to accumulate Trunks, which you can get from Willows. Willows don't spawn around Prontera or Morroc, so if you're by one of those cities, you might as well go to Payon. Willows drop 4 kinds of trunks. Trunks are worth 7 points. Fine-Grained are worth 5 points. Solid are worth 3. Finally, Barren are worth 1. You need 25 points in order to pass. If you get any additional points, they are given to you as extra arrows. You will get a bow and some arrows when you pass. And like all first jobs, you need to be Job level 10. The guild is located 1 map north of Payon, in the northeast. ------------------------------------------------------------------------------- Becoming a Hunter ------------------------------------------------------------------------------- Head to Payon. Go east, south, east. There's a NPC you need to find here. He's on the bluff, towards the north part of it in the middle. Talk to him to go to the hunter guild. Start off by talking to the NPC behind the desk. She will ask you some simple questions. If you get them wrong, you can just talk to her again. After completing this, go west. Talk to the NPC here, who will have you gather some simple items. Do so and return. You'll be told to find the senior hunter. He is in Payon, at the Archer guild, though i've heard he can be in the palace as well. Find him regardless, and go to the test room. Inside here, you will have to kill the monster called "Job Change Monster". If you kill any others, you will fail. You must kill 4 of these Job Change Monsters. Also, if you step in the water, you fail, so walk carefully. After killing the 4, all monsters will disappear. Go north and activate the exit switch. Then go to the exit towards the middle. Finally, return to the hunter guild and change. ------------------------------------------------------------------------------- Becoming a Bard ------------------------------------------------------------------------------- First of all, if you have 60 Trunks you will receive a free musical instrument upon changing. Regardless, you'll have to go to Comodo to start the job change process. Talk to the Wandering Bard next to the Kapra. He will ask you to go get an item for him. Get that item, then go to Lutie. To get there, first go to Al De Baren. Go to the northeast corner and talk to Santa. He will teleport you to Lutie field. Go north to the town. Find the talking Snow Man. Then go to the building in the north/northeast and talk to the NPC there. Exit the building, and do the same to the NPC in the north/northwest. Return to the talking Snow Man. Go BACK to the north/northeast, though a little south of where you went earlier. Talk to the NPC in there. Move to the center of town and enter the building to the west, and talk to the NPC. Remember this place, you'll return shortly. Exit and talk to the Snow Man, and then return to the building west of the center of town. Then leave and go back to the center, and talk to the Clown. Finally talk to the 2 little kids to the east, who should give you an item. FINALLY return to the NPC in Comodo. Type whatever is highlighted in blue. After long last, you'll become a Bard. ------------------------------------------------------------------------------- Becoming a Dancer ------------------------------------------------------------------------------- Becoming a Dancer is a lot less complex, but also a bit more difficult. Go to Comodo, in particular the Comodo theatre. Talk to the NPC there, who will tell you to collect a few items. They're not that difficult to get, so acquire them and return. After collecting the items, the NPC will tell you to talk to another NPC nearby. He will quiz you. Simply answer his questions to proceed. Now you get to take the dancing test. It's pretty self explanatory, just step on the arrows, and use your skills. You may fail it a few times, but keep trying. Return to the NPC when you're done to change to a Dancer. ------------------------------------------------------------------------------- Stat Point Builds ------------------------------------------------------------------------------- Archer/Hunter/Dancer/Bard______________________________________________________ Pretty much the bread and butter build. For a Hunter, this gives you some decent Falcon damage on top of your damage. If you want your Falcon to be weaker, simply don't get as much INT or LUK. If you want your Falcon to be stronger, simply get more INT or LUK. Simple, no? For Dancers/Bards, LUK effects the effectiveness of certain skills. Also, due to the fact you're going to be using skills a lot, the small amount of INT is helpful. Start with 1 STR, 9 AGI, 1 VIT, 9 INT, 9 DEX, and 1 LUK. 30 DEX 20 AGI 50 DEX 35 AGI 70 DEX 60 AGI 40 LUK 30 INT 80 DEX 70 AGI 99 DEX Rest in AGI ------------------------------------------------------------------------------- Fixed (Job Bonus) Stats ------------------------------------------------------------------------------- Archer_________________________________________________________________________ At Job Level 50: +3 STR, +3 AGI, +1 VIT, +2 INT, +7 DEX, +2 LUK Job Level 3 : +1 DEX Job Level 6 : +1 STR Job Level 10: +1 INT Job Level 14: +1 DEX Job Level 18: +1 DEX Job Level 22: +1 LUK Job Level 26: +1 AGI Job Level 30: +1 DEX Job Level 33: +1 AGI Job Level 36: +1 DEX Job Level 38: +1 STR Job Level 40: +1 STR Job Level 42: +1 DEX Job Level 44: +1 LUK Job Level 46: +1 VIT Job Level 47: +1 INT Job Level 49: +1 AGI Job Level 50: +1 DEX Hunter_________________________________________________________________________ At Job Level 50: +4 STR, +6 AGI, +2 VIT, +4 INT, +10 DEX, +4 LUK Job Level 1 : +1 DEX Job Level 3 : +1 INT Job Level 4 : +1 DEX Job Level 5 : +1 STR Job Level 7 : +1 LUK Job Level 8 : +1 DEX Job Level 10: +1 STR Job Level 11: +1 STR Job Level 12: +1 AGI Job Level 14: +1 DEX Job Level 15: +1 LUK Job Level 17: +1 VIT Job Level 19: +1 AGI Job Level 20: +1 AGI Job Level 21: +1 DEX Job Level 23: +1 VIT Job Level 27: +1 DEX Job Level 29: +1 LUK Job Level 31: +1 AGI Job Level 33: +1 DEX Job Level 34: +1 INT Job Level 38: +1 DEX Job Level 39: +1 AGI Job Level 41: +1 INT Job Level 42: +1 LUK Job Level 43: +1 DEX Job Level 44: +1 STR Job Level 46: +1 INT Job Level 47: +1 AGI Job Level 49: +1 DEX Bard___________________________________________________________________________ At Job Level 50: +2 STR, +7 AGI, +3 VIT, +5 INT, +8 DEX, +4 LUK Job Level 1 : +1 DEX Job Level 2 : +1 AGI Job Level 3 : +1 STR Job Level 5 : +1 INT Job Level 6 : +1 LUK Job Level 7 : +1 DEX Job Level 9 : +1 LUK Job Level 10: +1 AGI Job Level 11: +1 AGI Job Level 13: +1 INT Job Level 15: +1 DEX Job Level 17: +1 VIT Job Level 19: +1 DEX Job Level 20: +1 LUK Job Level 21: +1 INT Job Level 24: +1 AGI Job Level 28: +1 STR Job Level 30: +1 AGI Job Level 32: +1 DEX Job Level 33: +1 VIT Job Level 35: +1 AGI Job Level 38: +1 DEX Job Level 40: +1 INT Job Level 41: +1 LUK Job Level 43: +1 VIT Job Level 46: +1 DEX Job Level 47: +1 INT Job Level 48: +1 AGI Job Level 50: +1 DEX Dancer_________________________________________________________________________ At Job Level 50: +2 STR, +7 AGI, +3 VIT, +5 INT, +4 DEX, +8 LUK Job Level 1 : +1 LUK Job Level 2 : +1 AGI Job Level 3 : +1 STR Job Level 5 : +1 INT Job Level 6 : +1 DEX Job Level 7 : +1 LUK Job Level 9 : +1 DEX Job Level 10: +1 AGI Job Level 11: +1 AGI Job Level 13: +1 INT Job Level 15: +1 LUK Job Level 17: +1 VIT Job Level 19: +1 LUK Job Level 20: +1 DEX Job Level 21: +1 INT Job Level 24: +1 AGI Job Level 28: +1 STR Job Level 30: +1 AGI Job Level 32: +1 LUK Job Level 33: +1 VIT Job Level 35: +1 AGI Job Level 38: +1 LUK Job Level 40: +1 INT Job Level 41: +1 DEX Job Level 43: +1 VIT Job Level 46: +1 LUK Job Level 47: +1 INT Job Level 48: +1 AGI Job Level 50: +1 LUK ------------------------------------------------------------------------------- Archer Skills ------------------------------------------------------------------------------- Owl's Eye______________________________________________________________________ Pre-requisites: None Active or Passive?: Passive SP Use: None Level 1 : DEX +1 Level 2 : DEX +2 Level 3 : DEX +3 Level 4 : DEX +4 Level 5 : DEX +5 Level 6 : DEX +6 Level 7 : DEX +7 Level 8 : DEX +8 Level 9 : DEX +9 Level 10: DEX +10 Comments: The only skill in RO that actually improves a stat. It definently should be on your list to get, but it can wait until after much better skills. Vulture's Eye__________________________________________________________________ Pre-requisites: Level 3 Owl's Eye Active of Passive? Passive SP Use: None Level 1 : +1 Bow Range, +1 HIT Level 2 : +2 Bow Range, +2 HIT Level 3 : +3 Bow Range, +3 HIT Level 4 : +4 Bow Range, +4 HIT Level 5 : +5 Bow Range, +5 HIT Level 6 : +6 Bow Range, +6 HIT Level 7 : +7 Bow Range, +7 HIT Level 8 : +8 Bow Range, +8 HIT Level 9 : +9 Bow Range, +9 HIT Level 10: +10 Bow Range, +10 HIT Comments: This skill increases your range. More range = more time to fire arrows = the less damage to you! This is your first skill to invest majorly in. If you have to walk to attack an enemy, raise it more. Absolutely essential. Double Strafing________________________________________________________________ Pre-requisites: None Active or Passive?: Active, SP Use: 15 SP Level 1 : 200% Damage Level 2 : 220% Damage Level 3 : 240% Damage Level 4 : 260% Damage Level 5 : 280% Damage Level 6 : 300% Damage Level 7 : 320% Damage Level 8 : 340% Damage Level 9 : 360% Damage Level 10: 380% Damage Comments: This skill allows you to fire 2 arrows at once. It is now affected by Vulture's Eye, and at higher levels it begins to deal outstanding damage. You do not use up arrows with the skill. Arrow Shower___________________________________________________________________ Pre-requisites: Double Strafing Level 5 Active or Passive?: Active SP Use: 15 SP Level 1 : 80% Damage Level 2 : 85% Damage Level 3 : 90% Damage Level 4 : 95% Damage Level 5 : 100% Damage Level 6 : 105% Damage Level 7 : 110% Damage Level 8 : 115% Damage Level 9 : 120% Damage Level 10: 125% Damage Comments: For large mobs, this is probably the best skill you have. It's also very useful in WoE. For smaller mobs, Blitz Beat is probably better, of course that depends on how strong your Falcon is. If you're a Dancer, you definently should get this for some mob control capabilities. Effected area is 5x5 cells around the target, and it also has a little bit of knockback. Attention Concentrate__________________________________________________________ Pre-Requisites: Level 1 Vulture's Eye Active or Passive?: Active SP Use: Varying SP use Level 1 : DEX and AGI up 3%, lasts 60 sec. 25 SP per use. Level 2 : DEX and AGI up 4%, lasts 80 sec. 30 SP per use. Level 3 : DEX and AGI up 5%, lasts 100 sec. 35 SP per use. Level 4 : DEX and AGI up 6%, lasts 120 sec. 40 SP per use. Level 5 : DEX and AGI up 7%, lasts 140 sec. 45 SP per use. Level 6 : DEX and AGI up 8%, lasts 160 sec. 50 SP per use. Level 7 : DEX and AGI up 9%, lasts 180 sec. 55 SP per use. Level 8 : DEX and AGI up 10%, lasts 200 sec. 60 SP per use. Level 9 : DEX and AGI up 11%, lasts 220 sec. 65 SP per use. Level 10: DEX and AGI up 12%, lasts 240 sec. 70 SP per use. Comments: This Skill works on percentages, which is nice, since it never becomes outdated. I'd rather use the SP for Double Strafing, but it'll still a nice skill to have. Arrow Crafting_________________________________________________________________ Pre-Requisites: Job Level 30 Active or Passive?: Active SP Use: 10 Level 1 : Allows the creation of arrows Instructions: Obtain 1 Red Potion, 20 Resin, 13 Trunk, 41 Tough Scalelike Stem, and 7 Mushroom Spore. Go to the south square in Morroc, and walk a bit northwest. Talk to the NPC there to get the skill. Note: You can not use this skill if your weight is over 50% Comments: A great skill! You can make a whole bunch of different arrows out of well, anything! Look below for the massive list. Amulet = 40 Curse Arrows Ball 'n' Chain = 700 Iron Arrows and 50 Steel Arrows Barren Trunk = 20 Arrows Bee Sting = 1 Rusty Arrow Blade Lost in Darkness - 600 Sharp Arrows and 200 Arrows of Shadow Blue Gemstone = 10 Crystal Arrows and 1 Freezing Arrow Cactus Needle = 50 Arrows Claw of Rat = 50 Iron Arrows and 2 Stone Arrows Coal = 8 Arrow of Shadow Cracked Diamond = 50 Sharp Arrows Crystal Blue = 50 Crystal Arrows Cursed Ruby = 50 Cursed Arrows and 10 Sleep Arrows Dead Branch = 40 Mute Arrows Decayed Nail = 1 Rusty Arrow and 1 Arrow of Shadow Dragon Fang = 1 Oridecon Arrow and 50 Iron Arrows Elunium = 1000 Steel Arrows and 50 Stun Arrows Emperium = 600 Oridecon Arrow, 600 Immaterial Arrows and 600 Mute Arrow Empty Bottle = 2 Iron Arrows Emvertacon = 200 Iron Arrows and 40 Silver Arrows Evil Horn = 20 Arrows of Shadow, 10 Flash Arrows and 5 Stun Arrows Fang of Garm = 100 Crystal Arrows Fin = 2 Sharp Arrows and 40 Silver Arrows Fin Helm = 200 Crystal Arrows and 200 Steel Arrows Fine-grained Trunk = 20 Arrows Flame Heart = 600 Fire Arrows and 5 Mute Arrows Foolishness of the Blind = 200 Flash Arrows Garlet = 12 Iron Arrows Gold = 50 Flash Arrows and 50 Oridecon Arrows Great Nature = 150 Stone Arrows and 5 Flash Green Live = 50 Stone Arrows Heroic Emblem = 1 Oridecon Arrow and 5 Stun Arrows Horn = 35 Iron Arrows Horrendous Mouth = 5 Arrows of Shadow Iron = 100 Iron Arrows Iron Ore = 50 Iron Arrows Jellopy = 3 Arrows Key of Clock Tower = 100 Arrow of Shadow Key of Underground = 50 Arrow of Shadow Lantern = 80 Iron Arrows Little Evil Horn = 2 Curse Arrows and 50 Iron Arrows Manacles = 50 Steel Arrows Mantis Scythe = 1 Sharp Arrow Matchstick = 1000 Fire Arrows Matyr's Leash = 100 Steel Arrows, 50 Arrow of Wind and 10 Sharp Arrows Mr. Scream = 300 Steel Arrows and 200 Sharp Arrows Mystic Frozen = 150 Crystal Arrows and 5 Freezing Arrows Needle of Alarm = 100 Arrows and 5 Sleep Arrows Old Blue Box = 50 Sharp Arrows and 50 Sleep Arrows Old Portrait = 1000 Arrow of Shadow Opera Masque = 200 Steel Arrows and 40 Silence Arrows Orc Claw = 10 Steel Arrows Orcish Voucher = 1 Oridecon Arrow and 5 Stun Arrows Oridecon = 250 Oridecon Arrows Phracon = 50 Iron Arrows Pointed Scale = 50 Iron Arrows and 5 Crystal Arrows Porcupine Quill = 70 Arrows and 1 Stone Arrow Red Blood = 50 Fire Arrows Red Gemstone = 10 Rusty Arrows, 1 Poison Arrow and 1 Cursed Arrow Reins = 50 Steel Arrows and 100 Iron Arrows Rough Elunium = 200 Steel Arrows and 5 Stun Arrows Rough Oridecon = 50 Oridecon Arrows Rough Wind = 150 Arrow of Winds and 5 Sleep Arrows Scale of Snakes = 1 Poison Arrow Scell = 8 Steel Arrows Scorpion Tail = 3 Rusty Arrows Sharp Scale = 20 Rusty Arrows and 10 Crystal Arrows Silver Robe = 600 Silver Arrows Silver Robe(1 Slot) = 1000 Silver Arrows and 10 Immaterial Arrows Snow Horn = 1000 Silver Arrows Solid Trunk = 20 Arrows Star Crumb = 30 Flash Arrows Star Dust = 10 Flash Arrows Steel = 100 Steel Arrows Tooth of Bat = 1 Arrow of Shadow Tree Root = 7 Arrows Trunk