The Sims: Unleashed

Strategy Guide/Walkthrough/FAQ

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Full need meters

If your Sim is very depressed or has another low attribute, enable the "move_objects_on" code and pause the game. Click on the Sim in buy/sell mode and click the bottom of the screen to delete him/her. Once deleted go to the live mode and double clock the person's head icon to go to where that Sim is located. Everything should be close to full. Note: Save the game immediately before performing this cheat, or you will lose any career changes or points you have earned.

Quick money

While playing the game, press [Ctrl] + [Shift] + C and enter the "rosebud" code. Then, display the cheat prompt again and type "!;!;!;!;!;!;!;!;!;!" (up to sixty total commands may be entered).

While playing the game, press [Ctrl] + [Shift] + C and enter "rosebud;:" as a code. Then, hold [Enter] so that "No such cheat" begins to flash. Keep the key held to gain up to 99 million simolians.

Cheat Codes

While playing the game, press [Ctrl] + [Shift] + C to display a prompt box in the upper left corner of the screen. Then, enter one of the following codes to activate the corresponding cheat function. Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time.

Result Cheat Code
1000 Simoleonsrosebud
Add new family history stat to the current familyhist_add
Appends the route destination list to AllRoutes.txt
every time a route is found
write_destlist
Architecture tools automatically set the level as neededauto_level
Automatically import and load indicated FAM fileimport [FAM file]
Automatically load indicated house, no questions askedhouse [house number]
Check and fix required lot objectsprepare_lot
Completely flush app to VM file when running
Windows NT
flush
Crash gamecrash
Create moat or streamswater_tool
Create shrunk_text_#.bmp filesshrink_text [font_size] [text]
Create-a-character modeedit_char
Display personality and interestsinterests
Draw all animation frames disableddraw_all_frames off
Draw all animation frames enableddraw_all_frames on
Draw colored dots at each person's origindraw_origins
Dump entire memory to core_dump_[date:time].txtcore_dump
Dump selected person's most recent list of scored
interactions to a file
dump_happy
Dump selected person's motive contribution curve to a
file
dump_mc
Enable debug flag to show outcome choice dialogs for
social interactions
debug_social
End sim loggingsim_log end
Execute "file.cht" file as a list of cheatscht [filename]
Floorable grid disableddraw_floorable off
Floorable grid enableddraw_floorable on
Force an assert for testingassert
Log animations in the event log windowlog_animations
Map editor disabledmap_edit off
Map editor enabledmap_edit on
Move any objectmove_objects on
No tutorial object generation when tutorial house is
loaded
tutorial off
Prevent web browser crashesbrowser_failsafe
Preview animations disabledpreview_anims off
Preview animations enabledpreview_anims on
Programmer statstile_info
Quit gamequit
Read in behavior tuning constants from Tuning.txt#import
Rebuilds entire control panel/UCP from scratchrebuild_cp
Refresh the BMP_ resources for all people whose IFF
files are writable
refresh_faces
Rematch dependent textures and regenerate bitmaps
for all user characters
refresh_textures
Restore tutorialrestore_tut
Rotate camerarotation [0-3]
Routing debug balloons disabledroute_balloons off
Routing debug balloons enabledroute_balloons on
Run series of random operations on unhoused familiesfam_test [opcount]
Save currently loaded housesave
Save family history filehistory
Say "plugh"plugh
Say "porntipsguzzardo"porntipsguzzardo
Say "xyzzy"xyzzy
Selected person's path displayeddraw_routes on
Selected person's path hiddendraw_routes off
Set event logging masklog_mask
Set free thinking levelautonomy [1-100]
Set game speedsim_speed [-1000-1000]
Set grass change valueedit_grass [number]
Set grass growthgrow_grass [0-150]
Set lot sizelot_size [number]
Set maximum milliseconds to allow simulatorsim_limit [milliseconds]
Set sim speedsim_speed [-1000 - 1000]
Set time of day (unpatched game version)set_hour [1-24]
Set z offset for thought bubblesbubble_tweak [z offset value]
Sets the neighborhood directory to the path[directory path]
Sets up the borders of the lot with non-editable flaglot_border [<tl> <tr> <bl> <br>]
Sets whether menu items appear for in use objectsallow_inuse
Show memory view window in debug builds of the
game
memview
Start sim loggingsim_log begin
Swap the two house files and updates familiesswap_houses [house number] [house number]
Ticks disabledsweep off
Ticks enabledsweep on
Tile information displayedtile_info on
Tile information hiddentile_info off
Toggle allowing visitors to be controlled using the
keyboard
visitor_control
Toggle assets reportreport_assets
Toggle automatic object reset feature auto_reset
Toggle calls to PeekMessage within sim loopsim_peek
Toggle camera modecam_mode
Toggle display of unavailable interactions in person
control menus
all_menus
Toggle musicmusic
Toggle object compression in save file obj_comp
Toggle quaternion transformationsquats
Toggle sound log windowsound_log
Toggle soundssound
Toggle web page creationhtml
Total reload of people skeletons, animations, suits
and skins
reload_people
Trigger sound eventsoundevent
Write out an RTE file every time a route is foundwrite_routes
Write out behavior tuning constants to Tuning.txt#export

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