
| System: PS3, Xbox 360 | ![]() |
| Dev: Criterion Games | |
| Pub: EA | |
| Release: September 20, 2011 | |
| Players: 1 | |
| Screen Resolution: 480p-1080p | Cartoon Violence |
However, that doesn't mean the game is perfect by any means. If you are playing on the Xbox 360, you might be tempted to check out the Kinect mode. Do yourself a favor and just leave it alone. I can kind of see where the developers were going with the Kinect support, but this control scheme just doesn't have enough precision to allow you to effectively stop traffic or hit targets. Oh, and jumping to explode gets old fast. Especially if you live in a condo and have downstairs neighbors. (Sorry, guys!)

The sound is also a problem at times. In the main mode, there are periodic radio announcements that play every time you go through a level, and they're always exactly the same. Normally this wouldn't be too much of an issue, but when the game is centered around re-playing levels over and over to get higher scores and earn more stars, the repetitive radio sounds gets incredibly agitating—especially when the radio voiceover has the worst fake hillbilly accent I've ever heard. Seriously, it will make you want to remove your own ears. On the plus side, though, the game does feature some cute nods to oldies music—"Dr. Beat" by Miami Sound Machine plays whenever an ambulance is near, for example—and the background music is inoffensive.
Burnout CRASH! is not the game I needed—or even wanted—from the Burnout series. Still, it has enough charm to stand on its own, and it's a fun little diversion. The actual driving element is minimal, but if you like puzzle or arcade-style games, Burnout CRASH! is right up your alley. It's certainly charming and addictive, and for $10, it doesn't get a whole lot wrong. I'm just hoping that the next game that comes along with the Burnout name sticks a little closer to the roots of the series.
By
Amanda L. Kondolojy
CCC Senior Contributing Writer
Game Features:
































