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Call Of Duty 3 Review / Preview for PlayStation 3

Call Of Duty 3 Review / Preview for PlayStation 3

Return of the Greatest Generation.

PS3 overview by Patrick Evans – Disarming bombs, arming bombs, and struggling against melee attacks is nice, but wouldn’t it have been nice to see a little more than that? Credit CoD 3 for doing more with this feature than most. We at CCC have been sorely disappointed with many of EA’s efforts and Call of Duty has done a little more to try and immerse us with the motion sensor controller.

When Wolfenstein 3-D came out, I was immediately in love. It was the first game that allowed players to walk around in a first-person view while shooting Nazi hordes. This was groundbreaking in its time but since its release, first-person games where you shoot Nazis have become a cliché in the gaming industry. The most recent form of this cliché has come in the form of the World War II shooter. Over the past few years, the video game market has been flooded with one World War II shooter after another with no end in sight. While the first couple may have been fairly epic and enjoyable, perhaps it is now time to stop kicking this dead horse’s decayed corpse.

Call Of Duty 3 screenshot

Call of Duty 3 continues milking WWII for every battle it has by having players trying to close the Falaise Gap. This is the battle that liberated Paris from German occupation. To complete this task, you will play on the side of the Allies as members of the American, British, Polish, and Canadian forces. Unfortunately, Call of Duty 3’s interweaving storyline isn’t very compelling and doesn’t really endear any of the game’s characters to you. This results in the game feeling like fourteen disconnected levels where you are just trying to kill the people who are trying to kill you. While this can still be satisfying, I just wish the game had a little more to offer in the story department.

Although the game’s story is somewhat of a letdown, the gameplay is what will really drive you through this title. Call of Duty 3 plays fairly well with only a few minor exceptions. The game has some instances of poor hit detection. There were several times that I had an enemy’s head in my sights when I pulled the trigger and they didn’t seem to take any damage at all. Also, while hiding behind cover, I also took damage from some bullets that could never have hit me unless they could teleport through solid matter (a boulder). Ally characters also tend to be more of a liability than an asset. Too often you find that you can’t move because an ally blocks your path. They also have a tendency to get in the way of your perfectly lined up shots at just the moment you want to shoot.

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Call Of Duty 3 screenshot

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