|System: PS3*, Xbox 360|
|Dev: Insomniac Games|
|Pub: Electronic Arts|
|Release: May 28, 2013|
|Screen Resolution: 480p-1080p||Blood and Gore, Intense Violence, Strong Language|
The problem with this is that it turns Echelon Mode into an experience farm for the campaign. Anyone who spends a few hours leveling their character in Echelon will have no problem flying through the eight-hour campaign without many checkpoint restarts. Obviously, this isn't really necessary. The campaign is doable without farming skill points in Echelon. But it is far easier if you just bite the bullet and play a few waves.
For as much as I complain, though, I genuinely enjoyed my time with Fuse. However, it never transcended into the brilliant game that I was hoping for. Its storyline is a fairly bland romp and there are several moments throughout the game when you'll swear that Insomniac is blatantly ripping off titles like Mass Effect 3 and Borderlands 2. But even most of that would be forgivable if the title did something genuinely new.
At the end of the day, though, I think that Fuse suffers from one of the worst diseases in gaming: blandness. It's definitely worth the price of admission, and you'll probably get 20 or 30 hours of gameplay before you move on, but it's also not going to make your list of top ten favorite games, which is a shame, because it has so much potential.
I don't know about you, but I'm keeping my fingers crossed for a sequel. Insomniac has definitely proven that they can make a rock-solid, third-person shooter, but all of the testosterone that was injected into the weaponry may have neutered the overall experience.
Date: May 28, 2013