
| System: PS3 | ![]() |
| Dev: Namco | |
| Pub: Namco Bandai | |
| Release: August 2, 2011 | |
| Players: 1 | |
| Screen Resolution: 480p-1080p | Mild Fantasy Violence |
One thing that Galaga Legions DX has that an old arcade cabinet can't compare to, though, is its visual appeal. The game features six different skins you can use, which include both highly-detailed pixel-based graphics and full 3D model visuals. Personally, I liked the pixel-based options, as blasting through enemies produced block-based fireworks that were beautiful to behold. However, the 3D model visuals also looked great, and cycling through the different skins certainly made this feel like a "new" Galaga experience (even though the gameplay didn't really back this up).

The only thing I can think of that could make this game worth ten dollars is a feature I haven't even been able to try yet: tournaments. On the menu, there is an option to partake in future tournaments with players online. There were none available to play, so I wasn't able to test drive it, but I couldn't help but wonder why there weren't any competitive online multiplayer modes outside of the tournament mode. Adding an additional multiplayer mode would have really boosted this title in the play value department.
If you're a huge Galaga fan, chances are you already have plans to pick this one up. But if you are a more casual player, I would give this one a bit of thought before downloading it. It's plenty of fun, and I can't diminish the intrinsic value of spending an afternoon blasting away at enemies, but once you've beaten the game's ten levels, there really isn't much else to do. If it was maybe a bit less expensive, I don't think it would be that much of an issue, but paying what amounts to a dollar a level for a game that you won't need two hours to completely demolish just doesn't seem like a great deal to me.
By
Amanda L. Kondolojy
CCC Senior Contributing Writer
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