|System: PS3||Review Rating Legend|
|Dev: Sucker Punch||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: TBA||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: Jan. 2008||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1||3.0 - 3.4 = Fair|
|ESRB Rating: Pending||3.5 - 3.9 = Good|
August 2, 2007 - This E3 we had quite a few games mentioned that could get the gears turning in gamers' heads about what game they should be looking out for the most. One of those games would have to be Infamous from Sucker Punch.
I know what some of you may be saying: Sucker Punch did those Sly Cooper games, albeit entertaining games, why would this game be an automatic explosion of anticipation? Simple, it blends the comic book mentality of characterization and allows you to choose what type of character you will become during the game. Again, this is nothing new to gamers considering the Fable title on the original Xbox and then, of course, Fable 2 coming for the Xbox 360. The only rebuttal I have for that is that this seems to be deeply rooted in the fascination of the comic book mythos, and that alone has me as giddy as New Comic Wednesday.
There is not much known about the game. That, however, has never really stopped us from getting giddy or excited about a game. What is known is that the main character is the reason for the destruction of the city that will be the landscape for the game. In addition, when the tragic events that devastated the city were unleashed, they also gave him his powers. A classic translation of the comic book characters gaining their powers. The difference in this game, compared to the comics people love and devour, is that you as the player will decide the path the character will take: that of a hero, saving the city and citizens, or that of the villain, completing the destruction you started when you obtained your powers. As the quote from the trailer indicates, anyone can live with diversity, but to judge one's character all you need to do is give them power. This will be something I hope is different from the Fable good and evil functionality, mainly because of the fact that it is never clean cut when you are a superhero. You have to make decisions that may not appear as heroism, but in the end, you should have the opportunity to decide your fate.
What I do know about the game comes from the miraculous trailer that Sony showed at their E3 conference. Moreover, judging by the graphics of the game it will definitely be different from anything we have seen from Sucker Punch before now. The city is highly detailed, and actually looks like it should after a devastating landscape accident. The character models may not look amazing, but with the fact that they move with great precision we can only assume that the characters themselves will get a polish to match that of the landscape. The character abilities of agility along the rooftops have given some the indication this could be Sony's answer to the Xbox 360 exclusive Crackdown. I would like to say that even though the similarities appear to be there, Infamous has one thing going for it that Crackdown did not, the ability to electrify your enemies with at least one of your abilities. The inner turmoil of the character also seems to be one of the appeals to the character as well. Given that there were several shots of the character brooding atop a roof, it reminds me of the fascination fans have had for such legendary characters as Batman, Spawn, and more prominent in recent months, Spider-Man. These little things about the game are sure to make the game enjoyable and one to watch for.
As I mentioned about the environments of the game, the graphics are holding up to be rather eye pleasing. The apocalyptic music from the trailer bodes well to keep the sounds of the game pleasant, including the dialogue from the female voice telling a brief snippet of the main characters past and potential future. It will be interesting to see if the rest of the dialogue is being handled with a Hollywood flare. In fact, Hollywood's mega blockbuster action sequences seem to be playing a part in some of the action from the trailer, yet another feature of the game that I am looking forward to.
There will be several games as we enter into the 2008 game year. Some that it seems we have been waiting for forever and those that were just announced that maybe should wait a little longer. That said, Infamous should be one of those titles to get your inner mind working to become the hero you have always wanted to be or the vile villain you have secretly desired to be. Being a hero comes with a price greater than that of being a villain. I hope that Sucker Punch has this figured out and are prepared to deliver that experience to us in 2008. Heroes rise and fall, villainy is always present, and both pave the path to becoming Infamous. Keep checking back to find out more about this first party title from Sony.
CCC Project Coordinator