
| System: PS3 (PSN) | Review Rating Legend | |
| Dev: Q Entertainment | 1.0 - 1.9 = Avoid | 4.0 - 4.4 = Great |
| Pub: Q Entertainment | 2.0 - 2.4 = Poor | 4.5 - 4.9 = Must Buy |
| Release: Dec. 23, 2008 | 2.5 - 2.9 = Average | 5.0 = The Best |
| Players: 1-2 | 3.0 - 3.4 = Fair | |
| ESRB Rating: Everyone | 3.5 - 3.9 = Good | |
Puzzle Mode challenges you to create particular shapes with the falling blocks. Dig Down is not a mini-game in the traditional sense. What I mean is that's it's essentially a scaled-back standalone game, or at least a different twist on the Lumines formula. In Dig Down, you'll be given a game field that's already full and will have a set amount of time to rotate the existing blocks and clear the field into two columns. It's a really addictive feature and is a great change of pace from the traditional Lumines mechanic.

Supernova even offers a skin editor, which allows you to create and change your own skins and create music to go along with them. The skins and the tunes are intertwined - each stage lasts only as long as the background tune. The music creator is intuitive and allows for an infinite variety of tunes to be made and applied to skins. It's a fun system, but unfortunately there's no way to share your levels with other players.
This brings up one of Supernova's two biggest problems: the lack of any online component. Naturally, it's disappointing not to have some sort of level sharer, but the lack of online competitive play is a bigger problem. There is a single local multiplayer mode with Lumines Supernova, but online would have been really great. This isn't an issue that ruins the game, but the dearth of more significant multiplayer options, particularly online, is very conspicuous.
The other problem with Supernova, and the one that's a bigger problem than lack of multiplayer, is that much of this review applies to every Lumines game that's been released. The series has only been around for a few years and already it's getting lots of releases. How does this affect Supernova? Well, it doesn't offer a whole lot of new content. Of course, the skins, music, and some modes (such as Dig Down) are unique to Supernova, but the core gameplay mechanic and even some particular puzzles out of Puzzle Mode have been featured in past games. For most people, this won't be that big of a problem. But if you've played several past Lumines games, you might want to think about it before immediately downloading this one.
That said, at only fifteen bucks, Lumines is a great deal even for people who have already played past games in the series. It's one of the best downloadable values on the PlayStation Network - this game is packed with content and you can easily spend dozens of hours exploring all that it has to offer. The HD graphics look beautiful, the gameplay mechanic is addictive, and playing against a friend, even though it has to be in a local match, is a ton of fun. If you're into puzzle games, you have to check out Lumines Supernova.
By
Joseph Catalanotto
CCC Freelance Writer
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