|System: PS3 (PSN)||Review Rating Legend|
|Dev: Q-Games||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: SCEA (SONY)||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: Jul. 31, 2008||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1-3||3.0 - 3.4 = Fair|
|ESRB Rating: Everyone||3.5 - 3.9 = Good|
Playing co-op with other people is really fun. Even if it requires more skill and patience from everyone, it's truly rewarding to accomplish the goals as a team. On the same screen, one could be pollinating a new plant, while the other grabs some extra time, and the third player continues the climb. You can also make combos all together, save each other from falling, and jump like trapeze artists.
One of the best attributes of this game is the amazing visuals. The game design is very simple but ultra-modern and artistic. You could grab a screenshot and use it as a painting to decorate a minimalistic living room. The overall design is bold and full of color, with plants and branches curling up, stems slowly popping out and creating new platforms, and pollen seeds floating all over in a peaceful and mesmerizing manner. The grimps are wimpy little characters full of charm. They're so small sometimes they're difficult to see!
I wouldn't say the soundtrack of the game is as innovative as the visuals, but it's definitely not very common in video games. It's more like what you hear when you go shopping at a modern clothing store. However, the new arcade genre is using disco-style music more and more, especially in titles like Geometry Wars. This alternative kind of music definitely sets the mood for a frantic battle against gravity and suits the style of PixelJunk Eden.
PixelJunk Eden is also a pioneering game in a few ways. First of all, the game supports the new trophy system the PS3 is starting to adopt. Much like Xbox Achievements, players will obtain trophies after completing specific tasks and finishing the game. There's also a video recording function. You can record your own performance during the game and then upload it directly to YouTube without exiting the game. We know the Spore Creature Creator has this option and is a tremendous success, so it's nice to see it implemented in new games. To top it off, PixelJunk Eden is one of the few games that support remote play. This means that, if you manage to set it up successfully (still trying), you'll be able to play PixelJunk Eden on your PSP while you're away, as long as there's an Internet connection available.
All these features and ultimately the exciting, addictive, and utterly entertaining gameplay make this game deserving of a high score. I truly enjoyed it, and I'm sure many of you out there won't be able to give up your SIXAXIS or DualShock 3 controllers once you start playing. For the small $10 price tag, you ought to give it a try!
CCC Site Director