PS3 PREVIEW: POSSESSION

I'll be the first to admit that I don't like Real Time Strategy games, frankly because I'm stupid. I'll also be the first to admit that I suck at First Person Shooter games, frankly because I suck. If there is one thing I do like, it's zombies! And if there is one thing I'm good at, it's acting like a zombie! So naturally when this game came to my attention I became very excited, because now I finally have a Next-Gen title to look forward too.

Imagine having control of a giant horde of zombies, who will do your bidding at the touch of a button. Sound good? Then you'll definitely want to check out Possession, a zombie action real time strategy game coming to the PlayStation 3, wow that's a mouthful.

Possession starts off very similar to the movie 28 Days Later. You're one of four protestors whom break into a research facility and in your noble quest for freedom, you release a toxic gas. Within hours an infection scours through not only you but also your comrades, transforming you into the living dead! Lucky for you, you're the ridiculously strong and intelligent zombie who has been chosen as the leader called The Enslaver. The Enslaver's concept looks like it was derived from the alien on Tool's live album cover Salival, creepy! As the super smart Enslaver you decide to create a giant army of zombies and destroy the corporation that did this to you. Now here's where the fun begins…

As The Enslaver, you must create a vast army. To do so all you need to do is follow the zombie way, by eat innocent people! You will be able to command your horde to chomp away at the fresh living flesh that lurks around you, transforming the victims into minions for your undead army. This is the most effective, and thoroughly entertaining, method to expand your force. You will have plenty of food to go after, as the cities that Possession takes place in are fairly expansive, for the PS2. Reports state that cities in Possession are about as big as the city in Grand Theft Auto: Vice City. That's nice for one zombie, but my army needs some bigger romping grounds.

In the words of Yoda, size matters not. The phrase holds oh so true to Possession as the scale of the city isn't what is most important, it's the fact that the cities you are in are actual working cities. There will be media outlets, electrical and water systems, and even police communications around all for your zombie havocking tendencies. The levels have been designed in a way so that there is no single outcome. There will be many different ways to complete a level. This will help to inspire creativity in the player's strategy.

So we have our premise and we have our stage, but what about the people within? As the "Zombie King" you will have 5 different "archetypes" of zombie to do your bidding. First up there's The Shambler, who is your stereotypical zombie. The Shambler is slow and dumb, and while not very strong, they are dangerous in numbers. Then there's The Runner, who is the polar opposite of The Shambler. The Runner is not only fast, but vicious as well. The Bloater seems very interesting. As your Bloater walks around, its body decomposes and fills itself with gas. When The Bloater reaches its destination, it explodes, releasing a toxic gas that will turn anyone it comes in contact with into a zombie. This is where I get all worked up. There's The Shredder who can rearrange dead flesh, creating some twisted undead killing machines. The Shredders will be the efficient pack hunter who also have a 1st person view mode that will allow you to see who will be a threat or not. Last but not least is The Monster, a 10-foot tall mound of rotting flesh. The Monster is the tank of the archetypes, as its high defense is perfect for its sole purpose, mass destruction.

Possession is slated for a 2007 release, I know, I shouted a W.T.F. as well. This game sounds like an absolute BLAST, but we have to wait 2 years. Blitz Games is trying to make the wait worth it, by implementing an online mode. Hopefully by 2007, I won't rot away like my zombie friends.

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System: PS3
Dev: Blitz
Pub: TBA
Released: TBA 2007
Players: 1
Preview by Devin
RATING (OUT OF 5)
OVERALL
NA
GRAPHICS
NA
CONTROL
NA
MUSIC/FX
NA
VALUE
NA