Online: The Final Frontier

Although Nintendo tried desperately to downplay online gaming as an integral part of the videogame industry during this current generation, truth is that millions of gamers saw it very differently. But that doesn't mean that every company that saw the importance of online gaming got it right either. Sony's online model for the PS2 was hamfisted and broken almost from the start. By pandering to the lowest common denominator, which I will call "dial up" or narrowband and scoffing at Microsoft's draconian pay for play XBL service, Sony wound up with a less than desirable muddled online mess. Microsoft's XBL service was costly, but certainly cheaper for a year than most online games such as City of Heroes and EverQuest and the presentation and service was as close to perfection as anyone could have hoped.

"Sony wound up with a less than desirable online muddled mess."

Sony Online

Microsoft's Xbox Live is the service to beat this time around and Sony has their work cut out for them. We know little to nothing about Sony's online future plans, but I would expect they plan on providing an online service akin to XBL for either the same price or lower....or free. Who knows how low they're willing to go? Thankfully Sony will prepackage the Broadband adapter and it will be wireless (Wi Fi 2.0) out of the box this time. Smart move.

Microsoft Online

Microsoft is offering a two tiered XBL service, Silver and Gold. Silver will be available to all Xbox owners free of charge right out of the box who have a broadband connection. They will be able to voice chat with friends and observe games played online. But if they want to play online and download extra content, they will have to purchase the Gold plan which will function much like the current XBL service.

The Xbox 360 will support Bluetooth wireless (Wi Fi 2.0) ethernet, but you'll have to purchase the adapter. Sony gives it to you, Microsoft charges for it. But niggling over that might be nickel and diming when we find out exactly what both systems are packaged with at launch and their price points.

XBL Marketplace

Their idea is to charge you for everything. Everything. Remember those cheat codes you used to get? Remember that cool costume or weapon you would unlock after you beat the game? Yeah, no more of that. Microsoft wants to implement extra$ (the dollar sign is my emphasis) that you'll pay for. Crazy? Definitely. Especially if the PS3 version of the same game doesn't make you pay for that cool weapon, costume or level. We're thinking they'll only try this with their first party titles but who knows? If this is the case, expect to see "Double Barreled Shotgun for Ash in Evil Dead 5" on eBay and lots more where that came from.

"Remember those cheat codes you used to get?"

Pretending the online marketplace doesn't exist for a moment, which we see as a really cashgrabbing kind of idea, Microsoft worked out the kinks with their online service during this generation, expect them to have the smoother service right out of the starting gate when the Xbox 360 launches.

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by Vaughn