PS3 PREVIEW: SONIC THE HEDGEHOG

Sonic wreaks havoc on the next gen consoles. by Vaughn Smith

May 5, 2006 - Officially unveiled at the Tokyo Game Show (TGS) in fall 2005, Sonic will race to the next consoles just in time for his 15th anniversary. Entitled Sonic The Hedgehog in homage of the 15th anniversary, creator Yuji Naka and Sonic Team are looking to reinvent the hog without losing sight of what him a fan favorite since the early 90's. Unlike direct competitior Mario, who made the transition to 3D look effortless, Sonic's foray into the third dimension has been a bumpy ride. Sonic The Hedgehog for the PS3 and Xbox 360 is (hopefully) going to change that.

Utilitizing the Havoc physics engine, Sonic Team is looking to make this the most realistic Sonic game ever created. With the Havoc engine at work, you'll see objects, enemies, surroundings and even Sonic himself react to the surroundings with far greater attention paid to gravity. Items which are heavier will require more effort to move, enemies can be knocked into each other, areas that Sonic lands on will react to his weight etc. And the speed....lest we forget the speed. We're told that this Sonic will be the fastest Sonic the gaming world has seen since the Genesis days.

And it doesn't end there. The original philosophy of the project was "What if Sonic had to interact with humans?" and thus this concept became the foundation to which the direction of the new game was based upon. Sonic and co. will therefore find themselves in areas inhabited by humans and gamers can expect to experience the size differences between a blue hedgehog compared to a person, car and skyscraper for example. While walking around the world Sonic will be able to interact with humans in RPG-lite fashion and talk with them, finding out important info along the way.

The new game will take place in the world of Soleanna where a Princess Elise holds a powerful secret. You'll never guess who wants to take advantage of that mysterious secret.... Eggman! Yeah, okay so that was a given. If you guessed "Eggman" before reading "Eggman" consider yourself the King of the Obvious. What you may not be expecting is a grey-colored hedgehog with supernatural powers that also plays into the overall picture... Okay, so maybe you were ALSO expecting that. I mean, how many doppleganger hedgehogs has this series seen in the last few years? Metal Sonic, Shadow... it wasn't that big of a stretch to see that maybe there just be another one. Why keep a good plot device down?

The level structure will attempt to capture the essence of the old 2D games which often yielded numerous pathways. Sonic Team has suggested the fastest path to the goal won't become obvious until you've played the level a few times through. In keeping with the sense of realism, levels will also feature a day and night cycle, and gamers can expect to find some surprises when playing through the same level at varying time periods.

Stay tuned for more as we're expecting a lot more delicious hedgehog sized morsels to be revealed at E3 06.

By Vaughn Smith
CCC Site Director

Rating out of 5
Sonic The Hedgehog (PS3)
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Graphics
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Overall Rating -
Not an average. See Rating legend above for a final score breakdown.
Preview by Staff

Sonic is zoom zooming to the next gen consoles - PS3 and X360 - under the direction of original Sonic creators Yuji Naka and Naoto Ohshima. They're promising an unparelled experience of speed (can anyone say Blast Processing next gen style? - only the real diehard oldtimers in the crowd will get that one?) and are planning to reinvent the attitude that made Sonic such a fan favorite in the first place more than 14 years ago. Okay, we'll bite. We dig the Sonic vibe around here.

"Sonic The Hedgehog represents the most recognizable example of classic SEGA properties that we will recreate for the PlayStation 3 and Xbox 360," said Naoya Tsurumi, CEO of SEGA of America, Inc. and SEGA Europe Ltd. "When Sonic The Hedgehog debuted on the SEGA Genesis in 1991, he reinvented the action-platform genre with speed and attitude. By harnessing the power of these new platforms, we are confident that Sonic will once again raise the bar for action gaming in 2006 and beyond."

"We are proud to re-create our famous friend, Sonic, for a new generation of gamers on PlayStation 3 and Xbox 360," said Yuji Naka, R&D Creative Officer, SEGA Corporation. "With Sonic The Hedgehog, we have gone back to our starting point, more than 15 years ago, to reinvent the attitude and speed that made our hero a legend. The 'rebirth of Sonic' will offer an unparalleled sense of speed that is only possible using the processing power afforded by the new systems."

Sega has turned Sonic from a popular company mascot into a full-fledged media star. Sonic cartoons, comic books, toys, puzzles, games, shirts and other marketing goodies have been keeping blue hedgehog fans in the loop for years now. Let's raise a toast to another 15 years of great Sonic titles! Boo-Yah!

Click For Media
System: PS3, X360
Dev: Sonic Team
Pub: Sega
Release: Fall 2006
Players: 1
Preview by Vaughn

Review Rating Legend
1.0 - 1.9 = Avoid
2.0 - 2.4 = Poor
2.5 - 2.9 = Average
3.0 - 3.4 = Fair
3.5 - 3.9 = Good
4.0 - 4.4 = Great
4.5 - 4.9 = Must Buy
5.0 = The Best