|Dev: Naughty Dog|
|Release: June 14, 2013|
|Screen Resolution: 480p-1080p||Blood and Gore, Intense Violence, Sexual Themes, Strong Language|
The combat also doesn’t just let you run through and blast your way past the enemies either. There were times that I had that option, but only because I had previously stored a boatload of ammo. Even then, things didn’t go as planned. Mostly because the enemies were smart – like really smart. We had seen this in the demo at E3 last year, but nothing captures this gameplay fear tactic than it actually happening in-game, and it happens a lot. They also acted more like a human player would, hiding when enemy fire was going on, sneaking around to get a better advantage point. In fact, the biggest problem I noticed occasionally was collision. Most of this came from Ellie being seen and the enemy not always reacting to her. Visibility on Joel, on the other hand, meant a firefight or brutal fisticuffs.
All of these elements transfer over to the multiplayer as well. This makes the multiplayer that much better in the grand scheme of things. There’s also a story going on in the multiplayer. While, admittedly, not as large in scope as the single player, it adds a much-desired layer to this side of the game. The biggest thing about the multiplayer is that you really need to experience it yourself. One person saying it’s great or garbage doesn’t do it justice. Mainly due to how you feel while playing. Sure, you are taking out other rival players, but it’s just not the same. You are taking care of your teammates and the people at your camp, trying to feed them, making sure there’s no sickness, recruiting new people–all while holding on to hope. Trust me, it is loads of fun and compellingly engaging as well.
The Last of Us is one of the best games I have had the pleasure to play in my life. The graphics are gorgeous and believable; the soundtrack is pure audible gold for the ears; the story and actors deliver in a way that it should become industry standard. However, there is one thing The Last of Us does better than many games out there--it treats you like an adult. It doesn’t hold punches; it doesn’t try to hide away from hard issues; it is just what it is. You are not a stupid gamer, and Naughty Dog realizes this and therefore doesn’t treat you like one.
In an industry where big, epic, and huge are the normal, it is refreshing to see the importance of the little things. In fact, I believe this is The Last of Us’ strongest suit. You will play this game and feel the overwhelming storyline, like the characters, and, after you have let it all soak in, some of your favorite moments will be the small things; the things you didn’t have your hand held through. I could rave about this game all day long, but the simple fact is that Naughty Dog has solidified themselves as one of the best storytellers of this generation with the Uncharted series; The Last of Us is just the best damn icing on the cake.
Date: June 5, 2013