
| System: PS3, Xbox 360, Wii, DS | ![]() |
| Dev: Liquid Entertainment | |
| Pub: SEGA | |
| Release: May 3, 2011 | |
| Players: 1 | |
| Screen Resolution: 480p-1080p | Violence |
All of this could be made up for with some interesting stage design. Unfortunately, the stages in this game are boring as hell. They're all just straight paths, followed by locked room battles, followed by more of the same. There's barely any exploration, and there are very few secrets to be found. It's basically just ten straight hours of wailing on enemies with a hammer. Even worse, many of these battles last forever, and if you screw up, you'll need to start all over again. Your greatest enemy is your own fatigue; eventually, you'll just get too bored to go on.

As I said before, the Thor coat of paint on this game isn't very shiny. Thor is rendered in the likeness of Chris Hemsworth, but his face looks flat and unexpressive. In fact, it somehow manages to be even more flat and unexpressive than Chris Hemsworth's face actually is. His body moves stiffly and awkwardly, as opposed to his enemies that move smoothly but don't show a whole lot of variety in their animations. Even Thor's cape seems like an origami figure folded around his shoulders.
The developers went on and on about how this game has its own story and how it's not based on the movie. Don't be fooled. This game, even though it's a prequel of sorts, is based on the movie 100%. They even got Chris Hemsworth and Tom Hiddleston, the actors who portray Thor and Lokin in the movie, to do some voice acting, and even they didn't give that great a performance. Let's not even talk about the rest of the cast's voice jobs (which are even worse, by the way.) When Thor kills Surtur he screams in rage… except that scream sounds held back and kind of corny. Sutur similarly screams in agony as Thor strikes the finishing blow … except that scream sounds more like a grunt of minor annoyance.
Thor: God of Thunder could have been so much better, and I think that's what's most offensive about it. The designers hyped the game until we couldn't stand hearing about it anymore, and I kind of fell for it. I really thought this game was going to be different. It had so many good ideas, but they were all implemented so poorly. Linear gameplay, a shallow combat system, and a bad story just make this game a waste of time. If you are really into the movie, you might want to check it out. But trust me; you aren't missing anything if you skip it altogether.
By
Angelo M. D’Argenio
CCC Contributing Writer
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