|System: PS4*, Xbox One|
|Dev: EA Canada|
|Pub: EA Sports|
|Release: June 17, 2014|
|Players: 1 (2+ Online)|
|Screen Resolution: 480p-1080p|
The mode suite in EA Sports MMA is decent. The career mode features the Ultimate Fighter TV show, which just goes to show that reality TV is even invading our video games, but what can I say? It’s fun. Online mode is solid. Lag is minimal and the ability to work your way through belt promotions is a nice touch. There’s not a lot you can do on your own once you’ve spent enough time in career mode, but the game really does shine as a multiplayer only title.
However, this is also the biggest problem with the game, and it’s the problem that I have run into in basically every MMA and Boxing game I have played. In a simulationist environment, multiplayer can start to feel cheap. You can get knocked out in the first few seconds of a match. You can have someone ground and pound you into submission. You can screw up a button input and find yourself throwing a slow and clumsy kick that will eventually be your downfall. Maybe I’m just too much of a newbie to the genre but, it feels like a novelty more than a fun versus experience. There’s no frame data to study, no timing to get down, no combos and mix-ups and gimmicks that a traditional fighting game would boast. There’s just fists flying at each other, and in my opinion this is more fun to watch than to play.
If you like EA’s first venture into the MMA world, you will probably like EA UFC. If you are a UFC fan, you will definitely like EA UFC. Heck, the roster is over 100 fighters huge, and that’s saying something. However, if you are a fighting game fan, this isn’t the game for you. If you are looking for a sports like simulation experience, this isn’t the game for you. If you aren’t looking to play with other players, this isn’t the game for you. In the end, you just can’t take EA Sports UFC all that seriously, and if you can manage that, it’s a pretty fun distraction to play with friends and fans of the sport. However, if you are looking for a lot of replay value or a deep strategic fighting experience, then you are probably climbing into the wrong ring.
Angelo M. D'Argenio
Date: June 17, 2014