Far Cry Primal Review
Far Cry Primal Box Art
Initial Release: PS4, Xbox One
Other Release: PC (3/1/2016)
Dev: UbiSoft
Pub: UbiSoft
Release: February 23, 2016
Players: Single-player, Multiplayer
Screen Resolution: 480p-1080i Blood and Gore, Intense Violence, Nudity, Sexual Content

The visuals were also a sore point for me, personally. At times they looked great, especially when the sun perfectly reflected off the trees in the distance, but then other times they look downright terrible. The towering rocks surrounding the map look pretty cool when you first discover them, but then you catch a glance of the tamed sabertooth following behind you and he looks like something out of a PlayStation 2 game with his unrefined textures and fuzzy composition. The inconsistencies were difficult to navigate and eventually became more comical than anything.

Things can also become repetitive with the constant encounters with wild animals trying to rip your limbs off, not to mention the other tribes looking to send you straight into extinction. This should be expected, as it might very well be the way things were back then, but nonetheless it can become cumbersome. Allowing Takkar the ability to stealthily move through the vegetation would have been welcome, but instead we're forced to grind out small battles in order to properly navigate the terrain.

Similarly, I still couldn’t quite figure out my overall purpose, even after spending some quality bonding time with it. I came across what I think are main story missions, but I was never given a full explanation as to why I needed to complete them. I think the underlying purpose of the game is to free as many fellow Wenja tribe members as possible, but I could be wrong.

All in all, Far Cry Primal does a lot of things right - nailing the prehistoric setting to a T, providing players with a real sense of being a Stone Age warrior, the countless amount of weapon upgrades, and the awesome skills Takkar learns along the way. Yes it is somewhat foundationally good, certain aspects are a lot of fun to toy with, and it’s certainly highly addictive on a level I find it hard to explain.

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However, it also manages to let players down, and for some that'll be in a big way. The flimsy combat mechanics, inconsistencies in gameplay graphics, and the general misunderstanding or misrepresentation of the overall concept leaves Ubisoft’s latest offering with slightly more questions than answers. This one is worth your time if you’re simply looking for a unique take on the classic sandbox genre. Otherwise, it might not be a bad idea to lay low and wait for a price drop in the future.

By
Patrick Tretina
Contributing Writer
Date: February 22, 2016

RATING OUT OF 5
RATING DESCRIPTION
2.5
Graphics
At times the game looks great while other times it looks like something out of the '90s.
2.0
Control
Maneuvering the main character during battle is clunky, controls feel out of place at times, and climbing tiny hills is nearly impossible for unexplained reasons.
5.0
Music / Sound FX / Voice Acting
The sounds blend perfectly with what’s happening on the screen. The FX and voiceovers are really impressive.
4.0
Play Value
The game has a tremendous amount of replay value but gamers might be turned off by its overall lack of concrete direction. Still a 4 for its robust content, even if it’s disorganized.
3.0
Overall Rating - Fair
Not an average. See Rating legend below for a final score breakdown.
Review Rating Legend
0.1 - 1.9 = Avoid 2.5 - 2.9 = Average 3.5 - 3.9 = Good 4.5 - 4.9 = Must Buy
2.0 - 2.4 = Poor 3.0 - 3.4 = Fair 4.0 - 4.4 = Great 5.0 = The Best

Game Features:

  • This isn't the Stone Age you thought you knew. This is the Stone Age with irreverence and mayhem. This is the Stone Age by Far Cry. Stalk enemy outposts and plan your attack using weapons and tools crafted from the bones of beasts you've killed. Master fire to expand your tactical options, setting your weapon on fire or scaring predators at night. Land the killing blow on the prey you've chased across the plains. But beware, its scent may attract predators willing to fight you for the prize.
  • After the last Ice Age, the glaciers retreated to leave behind a land blooming with nature and resources where humans and animals alike can thrive - provided they have what it takes to prove their dominance. Discover the majestic and savage land of Oros with its breathtaking valley of redwood forests, harsh taiga, and humid swamps where you can see Earth as it was before man laid claim to it. Oros teems with life, ranging from large herds of deer and vicious packs of dire-wolves to warring enemy tribes. It is ruled by megafauna such as saber-toothed tigers and woolly mammoths, giant animals that dominated the Earth in the Stone Age and were feared by every other living being.
  • The rich setting of the Stone Age only multiplies the amount of deadly weapons, dangerous threats, and incredible stories that Far Cry is known for.

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