|Dev: Team Ninja|
|Release: February 7, 2017|
|Players: 1-2 Player|
|Screen Resolution: 480p-1080p||Blood and Gore, Violence|
The boss fights are too complex and will leave you mentally and physically drained. After the 15th or 16th time trying to defeat the final boss, you’ll either take another stab or chuck your controller at the wall in a rage. The most infuriating part comes from the fact that almost all bosses have one special move that will destroy you in a single blow. You can have the old bugger on the ropes, but get killed in an instant if you can’t dodge one of their powerful swipes. In essence, players literally must toe the rope of video game perfection for upwards of 20 minutes in order to defeat a boss and progress to the next stage. Sadly, when you do beat them, you’ll have more questions around why you’re still playing this wretched game, rather than be excited about progressing onto another chapter.
The final straw that broke the camel's back is, without a doubt, the lack of detail presented. The cutscenes look fantastic, but the actual gameplay and environments looks like something from the PlayStation 3 era. Adams appears to be plopped into his environment with a pair of sloppy wet feet, as the physics don’t quite match up. To make matters worse, the resolution bleeds and flexes at points it shouldn’t, which results in a lack of immersion and difficulty fighting complex enemies. In short, the presentation is lackluster at best and feels a like an unpolished indie title, rather than a highly-touted PlayStation 4 exclusive.
Nioh is defined more by its inability to truly connect with gamers looking for a creative challenge, rather than its desire to be placed within the ranks of titles like Bloodborne and Diablo. The game’s grindy premise has been exhausted for what seems like decade and will leave you feeling more defeated than anything else. The combat mechanics are certainly worth noticing, but the environment restricts them, making it a wash. Do yourself a favor and pass on this compilation of recycled concepts and frustrating gameplay.