
| System: PSP | Review Rating Legend | |
| Dev: Square Enix | 1.0 - 1.9 = Avoid | 4.0 - 4.4 = Great |
| Pub: Square Enix | 2.0 - 2.4 = Poor | 4.5 - 4.9 = Must Buy |
| Release: Oct. 9, 2007 | 2.5 - 2.9 = Average | 5.0 = The Best |
| Players: 1-2 | 3.0 - 3.4 = Fair | |
| ESRB Rating: Teen | 3.5 - 3.9 = Good | |
Just like the original, the game will be as difficult as you allow it to be. The player can choose to level up and pound opponents with ease, though I found it much more enjoyable to see just how low a level I could still manage to tactically defeat foes. Occasionally the game still finds a way to throw you a curveball though, and players would be wise to keep a second save file just a few battles back, as occasionally you may find yourself faced with a foe you simply cannot defeat with your present party and without a way to return and level up or purchase different equipment.

It can also be difficult to fight with the camera, as the 16 angles present just can't always give the view you need on certain maps. With endgame content that will keep even the best players hard at work, Final Fantasy Tactics packs in hundreds of hours of content to keep you busy.
The most welcome addition for me though is the multiplayer content; it's just a shame it feels to half-baked. Without the ability to play over the internet, instead being trapped in local games, I fear I'll never be able to test my mettle against the best of the best. Even more of a shame is that most of the game's best items are tied into playing through these modes: one being a battle against your friend and another where you will work together to defeat your foes. A nice feature is that any items you use or characters lost will not be gone to you forever. Less pleasant is that enemies are scaled to the highest characters level, meaning that if you and your friend are more than a few levels different, they'll find themselves overwhelmed quickly. It's still nice that the modes are there to extend the game's legs though.
Final Fantasy Tactics: The War of the Lions is a true PSP system seller if ever there was one. The sheer amount of content coupled with the in depth battle system and epic story provide a game that will keep you busy on-the-go for months. If only the game had spent a few extra months in development, it could have achieved the perfection the original never managed. The improvements warrant a purchase for fans and newcomers alike, but it could have been so much more.
By
Justin Conte
CCC Freelance Writer
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