|
MLB
for the PSP is a scaled-down version of MLB 2006 for
the PS2. Some might even call it inferior and they
would be right since it's missing a few modes, options
and details. Some of the graphics suffer and even
though you can play online only the Exhibition mode
is accessible. At least the gameplay has been saved
which makes this the best portable baseball game ever
devised.
If
you're a total baseball nut then I suggest you get
the PS2 version which will deliver everything that
you could possibly want from such a sports game. If
you're constantly comparing this PSP version to the
PS2 game you're going to be awfully disappointed.
This is not a substitute for the PS2 version, it's
not as good and never will be. You'll have to be content
in knowing that the only benefit to having the PSP
version is that it's portable, so don't come crying
to me if you can't live with the limitations.
Quickplay,
Season and Online Exhibition are the only modes offered.
There is no Franchise mode but you can still buy,
trade, sign free agents and keep track of players'
stats. You can't download updated rosters online so
you're stuck with what you've got which isn't too
bad. You've got a good selection of veteran and rookie
players that you can put to work for you or use as
currency to acquire better players.
Beginning
with a camera angle from behind the plate, pitches
are served up which require you to press the button
when they enter into your hitting zone. The speed
and direction of the pitch will help determine where
the ball will go. You'll have to assess that information
quickly as you don't have as much influence over the
ball's direction when you hit it. That is to say you
don't have many options other than connecting with
it.
Each
pitcher has four different pitches all mapped to the
face buttons. Using the analog stick you move the
cursor in the direction that you want the ball to
go. It's a bit on the sensitive side and tends to
move all over the place. Once you get the cursor under
control you will consult the meter which determines
your speed and accuracy. Hit the X button when the
indicator in the meter is where you want it to be
and a pitch will be thrown. The better your reflexes
the more accurate and powerful the pitch.
For
realism, pitchers do become fatigued and they will
begin to lose power and accuracy if they're kept on
the mound too long. It's easy enough to change pitchers
but the more experienced they are, the better they
will perform. It may not be a good idea to put a rookie
pitcher on the mound at the last inning when the bases
are loaded.
Confidence
is another factor that can influence both pitchers
and batters. The better they perform the more confidence
they'll gain which will affect their performance.
Sometimes it's not very noticeable but if you're winning
who the hell cares?
Fielding
can be controlled manually or by the CPU which does
do a pretty good job, though you'll always be angry
and a little bit suspicious when they don't make the
catch. Taking matters into your own hands is the only
solution. All you have to do is move your fielder
into position, directly under the path of where the
ball should fall. You can jump if you think you're
going to be short. Throws can be pre-loaded so that
you're ready to get the ball to a specific base, all
of which are mapped on the face buttons.
With
a good assortment of flies, fouls, homeruns and missed
throws the game is well balanced and realistic. There
are three difficulty settings and you can further
tweak some of the elements with the 12 adjustable
sliders to customize the game to your liking.
Online
play seems like it's still under construction. There
is some lag and even worse than that you may find
yourself spit out of a game for no apparent reason
other than faulty programming. I've talked to a few
online players and found that they've all experienced
this more than a few times. 989 Sports has determined
the fault is not our connection and this problem should
be remedied by the time you read this.
Commentary
is supplied by Matt Vasgersian and Dave Campbell,
both of whom have a wide repertoire of verbal observations
and comments which really took me by surprise. I've
reviewed numerous PS2 sports game that didn't have
half as much different commentary as presented here.
Add to this all the ambient sounds of a ballpark such
as the crack of the bat, the cheer of the crowd, the
calls from the ump, and all the inspirational battle
tunes and you've got a solid baseball soundtrack.
Players
animate well and many have recognizable faces. There
is enough stock animation of catches, hits, misses
and throws to mix things up without looking repetitive.
There are no home run celebrations and no instant
replays but the scoreboards reflect the actual score,
players display grass stains and all 30 arenas are
represented.
MLB
is an impressive little portable package. If you're
just looking for a good baseball game with only a
smatter of bells and whistles then look no further.
|