|System: PSP, DS||Review Rating Legend|
|Dev: Rebellion||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: LucasArts||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: Nov. 3, 2009||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1-16||3.0 - 3.4 = Fair|
|ESRB Rating: Teen||3.5 - 3.9 = Good|
Employing the online infrastructure, up to 16 players can do battle in the multiplayer modes. The controls issues that plague the single-player campaign mode aren't as apparent, but that may be due to latency that delays commands. I would like to say that things run smoothly, but even in cyberspace there is no escape from the game's glitches.
Principal characters such as Luke, Vader, Boba, and Admiral Ackbar can be played in the Heroes and Villains mode. They turn up randomly during regular play and act as power-ups lending more devastation to your attacks while adding more resilience to enemy attacks. The randomness of this mode coupled with the multiplayer deathmatch battles are the only real surprises you'll experience in this otherwise predictable and repetitive game.
Graphically the game looks great, as long as it's paused. There are some really great animated sequences, but the choppy framerate issues mar the spectacle. The online modes suffer as well, but they still show moments of greatness. The screen size just isn't conducive to deathmatch modes, but that's a constant that can't be changed. Voiceovers are good if generic, but there's no denying the quality of the music and sound effects which are undeniably some of the best in the business. It's just too bad that the Star Wars franchise isn't as concerned about the quality of its games as it is with its soundtrack and sound effects.
I think the developers tried to cram too much into this game. I could do without playing as Vader and Maul, and I can even live without the online modes, if only the single-player mode was technically sound - and above all, fun. I expect better and you should as well.
CCC Senior Writer