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The
Con
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In-depth
betting system |
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Large
list of characters |
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Several
Fighting Systems to choose from |
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Graphics
could use some work |
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Upgrade
required |
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Hit
me with your best shot. Fire away! by
J.D.Keifer
December
14, 2005 - Remember
back in the day of schoolyard fights. When you go
out to extract revenge on the kid who stole your truck.
When you're encircled by tons of kids screaming, "FIGHT!"
over and over again until a teacher breaks you up.
Well, not a lot of things have changed since those
schoolyard days. Except for now you aren't fighting
for that truck, but for wads of cash.
The Con shows this childish manner of fighting in
the best way possible. In a game so in depth, you
can get lost in its entire fist throwing glory.

You
start out as a rookie fighter under the control of
a large underground illegal fighting ring, led by
a big guy who never takes his sunglasses off. The
big guy, Kuro, sets up a tournament to pit the best
fighters against each other. Reina, a quite large
lady who in every scene has a glass of alcohol, introduces
you to the fight ring. Soon, she is shot dead by your
new boss and you quickly go to work for him, earning
loads of cash and kicking some ass.
Of
course, this game has its story mode. And unlike most
fighting games out there, the story mode is huge.
Not that the actual plot is deep and no more then
the occasional prissy cocky fighter that thinks he
can take you, but the game takes quite some time to
play out. You start out as a low rank unrespected
"D" rank, and gradually work your way up
through the ranks until you get to the big and bad
"S" rank. Each rank has only a certain amount
of respect you can gain, but the amount of money you
earn doesn't have a set amount. The fighting is the
usual punch and kick attacks with some strategy used
to get your combos into play, but the real strategy
comes when making you money. To earn you money you
have to place bets down, and you have three choices.
1: Place the bet on yourself and kick the crap out
of the opponent. 2: Place the bet on yourself and
add a time for when the bet will come into play. From
there you start out losing, throwing and landing the
occasional punch to make it look like your actually
trying, this boost the bets on the other person. After
the bet comes into play, release your fury, beat the
opponent, and walk away with more cash then what you
started with. 3: The final one has you place the bet
on the opponent to win, with a time for the bet to
come into play. You start out winning, but don't KO
the opponent, and then when the bet comes into play
you start losing and take a dive. Or lose the match.
In
Story Mode you get to choose whom your going to fight
as, you have a choice of 20 different people to choose
from, or you can customize and create your own character
to fight with. You can customize your character from
what he wears on the battlefield to what fighting
style he uses. After that, you get to choose who your
teammates are, unfortunately you don't get to customize
and create your own character. After, you have created
your team, you get to line up your fights. You choose
from 6 different opposing teams who all have different
schedules. Each team has a certain number of weeks
out, in which they wont be fighting. In those weeks
out, your team has a chance to rest, heal wounds,
and train their stats.

Along
with Story Mode, The Con also has a Quick Play mode
were you can go in and fight just like a good old-fashioned
brawl. With modes from Arcade to Survival, you can
go through and just pummel your way to the top. However,
you can't use your custom character in the Quick Play
battles. But you can unlock characters to use to fight
with. Finally, The Con has multiplayer battles where
you can just have a good old-fashioned beat down with
your friend.
The
controls in the game are simple and easy to use. Your
punches and kicks flow fluidly and combos are easy
to throw out. However, the game doesn't allow you
to move around the 3-D fighting ring. Instead, the
D-pad or analog is used to dodge attacks, such as
leaning back, ducking, or sidestepping. Without it
allowing you to walk around, throws out all possibilities
for grapple attacks or throws from behind.
The
graphics are nice and flow smoothly with this type
of game. Its no Team Ninja production so don't expect
too much from it. However it does add small, almost
unnoticeable red noses, and bruised cheeks during
the fight. The cut scenes are pretty and flow nicely.

The
voice acting in The Con could use some work. As in,
they could have found someone to do the voices other
then the 5 year olds that they had. It seemed like
everyone in that game, with exception to a couple
of people, couldn't speak proper English. At least
the words being said match up to the lips of the people
talking. Hits that land on the opponent are barely
heard but sound on queue. The music is one two songs
that cycle and change every once in a while, after
a few minutes of these songs I eventually turned off
the music off.
Mixing
fast paced action, and fist fighting has always been
something that a fighting game required. The Con,
integrates all these into a great game with only a
few faults. The Con will be sure to give you hours
upon hours of play time while also allowing for something
that you can pick up and play when your bored.
Features:
The
Fight
- Different
styles of fighting Street boxing, Kickboxing,
Tae Kwon Do, Jeet Kune Do and Wrestling.
- QotOver-the-shoulder"
camera angle puts players directly behind the action.
- Players
can create and customize their own fighter with
build, facial and clothing options. quotImage import"
players can insert their face onto their in-game
character via the Memory Stick.
- Players
can gain experience and decide how fast their character's
fighting abilities enhance.
- Intuitive
controls allow for easy entry for gamers of all
ages. Reprogrammable combo strings for advanced
fighting combinations.
- Story,
arcade and Wireless modes satisfy the hunger a variety
of gameplay cravings.
- Manage
a stable of fighters to help you reach the "Big
Time" Game sharing ability allows non-owners
to participate in a head-to-head wireless match
(without a UMD disc).
The
Con
- Gambling/betting
elements turns each fight into more than just a
fight, but a gamble itself.
- Pull
off a con by timing the placing of your bets, taking
dives or exaggerated punches (mid-fight) to tilt
the odds and turn the tables of the fight for a
major payoff.
- Raise
the stakes when playing wirelessly, by placing your
unlocked items on the line in head-to-head fights.
- Use
your hard-earned cash to pay off your debt, buy
hundreds of items, recover faster after injury,
or train for new combo techniques.
The
Crew
- Develop
and grow your team to reach the ultimate level of
supreme fighting experience.
- Special
3-on-3 match format puts pressure that you have
three solid fighters, not just one.
- Work
towards paying your debt, establishing a crew and
earning enough money to "buy in" to the
ultimate underground fighting tournament.
By
J.D. Keifer
CCC
Freelance Writer
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