|System: PS Vita, PS3|
|Dev: Queasy Games|
|Release: August 7, 2012|
|Screen Resolution: 544p|
Sound Shapes is available on both PS3 and PS Vita, and buying one version gets you the other free of charge. This is especially cool because you can send data back and forth via cloud saves, a feature that is incredibly easy to use. Did you finish the entire campaign on PS3, and now want to create some tunes on your Vita with the goodies you've unlocked without having to replay the entire game? The cloud feature makes that possible. And easy.
The only real difference between the two versions is the controls, and from my personal experience, the Vita has a slight advantage in the creation/sequencing department. Using the touchscreen and rear touchpad (which is actually really well-implemented here; imagine that) makes song/level creation far less tedious.
However, points go to the PS3 version during the straight-up platforming segments, at least in my opinion. After playing a couple hours on my Vita, I noticed a cramp in my hands that I didn't have after playing the game with the DualShock, even though I spent considerably more time with the PS3 version than the Vita version.[an error occurred while processing this directive]
If you love music and you love video games—and especially if you love rhythm games—Sound Shapes is simply a must-buy title. For the low price of fifteen dollars, you could be creating that musical masterpiece you've always dreamed of but simply lacked the tools needed to compose it.
Editor / News Director
Date: August 8, 2012