Battle Arena Toshinden

Strategy Guide

  • Play as Gaia

    At the title screen, as the words slide from the sides onto the screen, press Down, Down/Left, Left, Square (weak slash). If you entered the code correctly, the word "fight" will be spoken. Then at the character selection screen, hold Up on Eiji and press any attack button. Now Gaia may be played.

  • Fight Gaia

    When the game is finished on a difficulty below Normal, Gaia must be defeated. If Gaia is beaten, a "desperation" move will be received. If the game is finished on a difficulty of normal or harder, and Sho is reached by not using any continues and beaten, a secret move will be received. Continues may be used while fighting against Sho.

  • Play as Sho

    Enable the "Play as Gaia" code, and allow the game to go into demonstration mode. Then, press Start on controller two to return to the title screen. As the words slide from the sides onto the screen, press Left, Right, Left, Right, Left + Square (weak slash) on controller two. If you entered the code correctly, the word "fight" will be spoken and the screen text will turn blue. Then at the character selection screen, press Down + Square on Kayin.

  • Execute desperation moves

    Choose a controller configuration (such as A4) that sets L1, L2, R1, and R2 as special attack buttons. Then, whenever your character's energy gauge is flashing, hitting all four top buttons together to execute the character's desperation move.

  • Alternate costumes

    At the character selection screen, highlight a fighter and press Select.

  • Camera options

      Select a control type (such as A2) that does not use any of the shoulder buttons. Now a camera option labeled "Your Self" will be available. Return to the control type selection and choose A5-G5. Then, L1, L2, R1, and R2 will now control the camera angles during the game.

      Pause the game and press X + Triangle + Circle + Square + Select. The options menu will disappear, but the camera angles may still be controlled. Then, press X + Triangle + Circle + Square + Select again. The power bars and scores will disappear. Press L1, L2, R1, or R2 to scroll and zoom.

      Set both controller types to "Camera" and remove the power bars using the previous code. While the game remains paused, hold L2 on controller two until the floor disappears. Then, use controller one to resume the game.

      Press Select on controller two to advance frame by frame. Set the controller two type to "Camera" to allow it to change camera angles, while using controller one to zoom.

      Controller two can be used to set the camera angle to view the fight from below ground level. The floor will be invisible. This particular camera angle can only be set while the game is paused. Press Start to continue playing using this unique view.

      Press X + Triangle + Circle + Square + Select to re-display the options menu; or press Start to play without the energy gauges and scores.


    Game Shark Codes

    Infinite Time801CA6E8 0B3A
    P1 Infinite Health801BC188 0000
    P1 75% HealthD01BC188 0000
    801BC188 00F6
    P1 50% HealthD01BC188 0000
    801BC188 01C0
    P1 25% HealthD01BC188 0000
    801BC188 0288
    P1 No Health801BC18A 0001
    P1 Has No Arms801BC11C 000A
    P1 Has No Arms or Legs801BC11C 0005
    P1 is Only A Head801BC11C 0001
    P1 is Invisible801BC11C 0000
    P1 Has No Arms, Legs, or Torso801BC11C 0003
    P1 Has No right Arm801BC11C 000E
    P1's Right Hand has No Weapon801BC11C 0017
    P1's Left Hand has No Weapon801BC11C 001C
    P1 is Completely Weaponless801BC11C 001A
    P1 is Automatically Controlled and Defending801BC118 0150
    P1 is Controlled and Usally Wins801BC116 002F
    P1 Falls and Dies Before the Match Begins801BC188 0E20
    P1 Automatically Wins801BC1E8 0000
    P1 Can Fight Before the Match Starts801BC1D4 0000
    P1 Cannot Be Knocked Down801BC18C 0000
    P1 Tiny Jump801BC1C0 0550
    P1 Does Everything P2 does, Mirror Match801BC118 0000
    P1 is Always in Their Alternate Costume801BC154 0003
    P1 is Always in Their Normal Costume801BC154 0002
    P1 Cannot Hurt P2 in Some Ways801BC196 0000
    P1 Can Do Some Special Moves in Mid-Air801BC15C 0000
    P1 is in Slow-Motion801BC172 0000
    P1 Cannot Move801BC170 0000
    P1 Can Do Desperation Moves at Any Time801BC18A 000A
    801B82D0 00FE
    P1 or Computer is Spastic801BC15A 0001
    P1 has Multi-Jumps801BC15E 0000
    P1 Character Modifier801BC11A ????
    P2 Infinite Health801BC25C 0000
    P2 75% HealthD01BC25C 0000
    801BC25C 01C0
    P2 50% HealthD01BC25C 0000
    801BC25C 0288
    P2 25% HealthD01BC25C 0000
    801BC25C 0288
    P2 No Health801BC25E 0001
    P2 Has No Arms801BC1F0 000A
    P2 Has No Arms or Legs801BC1F0 0005
    P2 is Only A Head801BC1F0 0001
    P2 is Invisible801BC1F0 0000
    P2 Has No Right Arm801BC1F0 000E
    P2's Right Hand Has No Weapon801BC1F0 0017
    P2's Left Hand Has No Weapon801BC1F0 001C
    P2 is Completly Weaponless801BC1F0 001A
    P2 is Automatic and Defending801BC1EC 0150
    P2 is Automatic and Usally Wins801BC1EA 002F
    P2 Falls and Dies Before the Match Begins801BC25C 0E20
    P2 Automaticlly Wins801BC2BC 0000
    P2 Can Fight Before the Match Starts801BC2A8 0000
    P2 Cannot be Knocked Down801BC232 0000
    P2 Tiny Jump801BC294 0550
    P2 is Always in Their Alternate Costume801BC228 0003
    P2 is Always in Their Normal Costume801BC228 0002
    P2 Cannot Hurt P1 in Some Ways801BC198 0000
    P2 Can Do Some Moves in Mid-Air801BC230 0000
    P2 is in Slow-Motion801BC246 0000
    P2 Cannot Move801BC244 0000
    P2 Can Do Desperation Moves at Any time801BC25E 000A
    801B82D2 00FE
    P2 or Computer is Spastic801BC22E 0001
    Multi-Jumps P2801BC232 0000
    P2 Character Modifier801BC11A ????
    Quantity Digits to Accompany Character Modifier Codes
    0000 - Eiji
    0001 - Kayin
    0002 - Sofia
    0003 - Rungo
    0004 - Fo
    0005 - Mondo
    0006 - Duke
    0007 - Ellis
    0008 - Gaia
    0009 - Sho


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