Wipeout 3

Strategy Guide

  • Phantom class

    Enter "JAZZNAZ" as a default name.

  • All circuits

    Enter "WIZZPIG" as a default name.

  • All teams

    Enter "AVINIT" as a default name.

  • All challenges

    Enter "THEHAIR" as a default name.

  • Infinite hyperthrust

    Enter "MOONFACE" as a default name.

  • Infinite shields and thrust

    Enter "GEORDIE" as a default name.

  • Infinite random weapons

    Enter "DEPUTY" as a default name.

  • Four prototype tracks

    Enter "CANER W" as a default name. Alternately, successfully complete all tracks with all teams in single race mode. Then, select the new "Prototypes" option on the main menu.

  • Unlock tournaments

    Enter "BUNTY" as a default name.

  • Change blue turbo triangles to white

    Enter "BEBEDEE" as a default name.

  • Hitting side of track slows down vehicle

    Enter "NOWHEELS" as a default name.

  • Link-up mode for four players

    Load the game on two linked PlayStations. Select "Options", then "Game Setup", then "Default Names", and "Default Name Player One". Change the default name on both PlayStations to "LINK". If you entered the code correctly, the screen will flash. Then, choose the new "Establish Link" selection on the options screen on both PlayStations. Note: The first PlayStation to enable this option will be set as the master, and the other PlayStation will be designated the slave. Select the number of players (up to two per PlayStation), then choose a single race or eliminator mode (on the master PlayStation). If a single race was selected, choose a class and track. Select a vehicle to start the race.

  • Easy link mode

    At the main menu, hold Start and enter the options screen. The "Establish Link" option will appear.

  • Game music

    Play track two and higher of the game disc in an audio CD player to hear music from the game.

  • Hints
      Overide auto-pilot

      At a junction, press Left or Right to override the auto-pilot if it is active.

      Avoid wall damage

      Switch to the auto-pilot any time before hitting a wall. If done in time, there will be no effect from the collision.

    Game Shark Codes

    Reverse Joker Command P1D018CEA0 ????
    Reverse Joker Command P2D018D230 ????
    Unlock Phantom Class3018688B 0001
    Unlock All Tracks & Teams30186845 0001
    80186846 0101
    30186848 0001
    30186855 0001
    80186856 0101
    30186858 0001
    8018685E 0101
    80186860 0101
    8018686E 0101
    80186870 0101
    30186877 0001
    80186878 0101
    3018687A 0001
    30186887 0001
    80186888 0101
    3018688A 0101
    80186890 0101
    80186892 0101
    801868A0 0101
    801868A2 0101
    Player 1 Codes
    Always Place First3018CEE5 0001
    Max Tournament Points80186B80 0FFF
    Weapon Modifier801F611E ??01
    301F6120 00??
    Lap Time is 0:00:00801F60D0 0000
    801F60D2 0000
    Overall Time is 0:00:00801F60B4 0000
    801F60B6 0000
    Infinite Checkpoint Time8018D1C8 1347
    8018D1CA 0000
    Infinite Shield Energy801E4D70 0000
    801E4DAC 0000
    801E4E54 0000
    Player 2 Codes
    Always Place First3018D275 0001
    Max Tournament Points80186B84 0FFF
    Weapon Modifier801F628A ??01
    301F628C 00??
    Lap Time is 0:00:00801F623C 0000
    801F623E 0000
    Overall Time is 0:00:00801F6220 0000
    801F6222 0000
    Infinite Checkpoint Time8018D558 1356
    8018D55A 0000
    Infinite Shield Energy801E4D74 0000
    801E4DB0 0000
    801E4E58 0000
    Quantity Digits to Accompany Weapon Modifier Codes
    01 - Autopilot
    02 - Invisibility
    03 - Energy Withdraw
    04 - Force Wall
    05 - Gravity Shield
    06 - Mines
    07 - Multiple Rockets
    08 - Plasma Beam
    0A - Disruptor
    0B - Reflector
    0C - Rocket

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