Crash Bandicoot 2: Cortex Strikes Back Instruction Manual written exclusively for *Cheat Code Central* at http://www.cheatcc.com/ by I3assTeI2d@aol.com _______________________________________________________________________ Table Of Contents Getting Started 2 Controls 3 Game Over 4 Saving the Game/Memory Card 4 Stage Clear 4 A Whole NEW Adventure! 5 Welcome to the Warp Room! 6 Special Items and Boxes 7 Bonus Paths 8 Cast Of Characters 9 Some Helpful Hints 13 Credits 14 ________________________________________________________________Page 1 Getting Started Set up your PlayStation game console according to the instructions in its Instruction Manual. Make sure the power is OFF before inserting or removing a compact disc. Insert the Crash Bandicoot 2: Cortex Strikes Back disc and close the CD door. Insert a game controller, turn ON the PlayStation game console and AWAY we go! ________________________________________________________________Page 2 Controls UP - Move Crash forwards DOWN - Move Crash backwards RIGHT - Move Crash right LEFT - Move Crash left X Button - Jump, Hold down the X Button to jump higher O Button or R1 - Crouch/Duck while standing Run + R1 or Run + O - Slide Square Button - Spin Triangle Button - Review inventory X + R1 or X + O - Body Slam R1 + X or O + X - High Jump, combine with direction (Up, down, right, or left) for Long Jump R1 or O + Up, down, right, or left - Crawl in specified direction Start Button - Pauses the action at any time. Once paused, the game will let you choose between resuming from where you are and returning to the Warp Room. __________________________________________________________________Page 3 Game Over - If you see this screen, you've used up all your lives and gone to the great Bandicoot beyond. But not to worry - select YES to continue at the last Warp Room door you entered with five brand new lives. Saving the Game/Memory Card - The in-game save system lets you record data to a memory card any time you go to a SAVE WALL. Each Warp Room has one Save Wall. Pause to get to the Warp Room, then just stand in front of a Save Wall to activate the save system. Stage Clear - Once you collect ech crystal, go to the end of the path and transport back to the Warp Room where Dr. Cortex may give you hints to help you in your travels. __________________________________________________________________Page 4 A Whole NEW Adventure! - Thanks to Crash, the evil Dr. Neo Cortex find himself hurtling earthward at terminal velocity, his maniacal bid for world-domination - thwarted...or so the story goes. But, as it turns out, the world's problems are really only the beginning. Cortex awakens to find himself in a dark cavern filled with glowing crystals. Convinced that they hold tremendous power, he retrieves one and crawls back to his laboratory to examine it. The crystal leads him to a terrible discovery: soon the planets will align to create a catastrophic solar flux - and only the crystals provide a means to contain this incredible force. Determined to redeem himself for his past evil deeds, Cortex sets out to develop a new, crystal-powered Cortex Vortex that will capture the stellar energy and harmlessly dissipate it. He enlists the aid of his old colleague and infamous physicist, Dr. N. Gin, to help him design such a device. 25 crystals are needed to provide the necessary power matrix. Cortex knows there's only one hero with any chance of success - Crash Bandicoot! Crash saved the planet from Cortex before...but can he save it again, this time for Cortex? __________________________________________________________________Page 5 Welcome to the Warp Room! Totally oblivious to Cortex's discoveries, Crash is laying out soaking up the sun. His little hacker sister Coco is typing furiously on her laptop, trying to finish her program before the battery runs down. She yelps - her screen has gone black - and she pleads with Crash to get her a new battery. On his way home to get her power pack, Crash is suddenly blinded by a flash of light. Next thing he knows, a holographic projection of Cortex is talking to him in an ancient Warp Room! Cortex tells him about the impending disaster, and urges Crash to help him find the 25 crystals needed to power the only means of survival the Earth has left - the new Cortex Vortex. He explains that an ancient civilization built the Warp Rooms centuries ago, and that their doors provide instant access to points all over the world - places hiding the coveted crystals! Of course, Cortex doesn't know that the Earth also contains valuable gems - 42 clear and 5 colored - which may hold the key to his downfall! __________________________________________________________________Page 6 Special Items and Boxes (From Pages 7 to 8) Wumpa Fruit - Collect 100 pieces of Wumpa Fruit and earn a free life (1-up). Aku Aku (Witch Doctor's Mask) - When possessing a Mask, Crash is shielded from one enemy's attack or contact. Collect three Masks to earn a temporary invulnerability from all minor dangers. Arrow Crates - Boxes with arrows (pointing "up") let you know that there is something good waiting for you when you Jump on top of this box. You can only open an Arrow box by using the Spin Attack. Bounce Boxes - Like Arrow Boxes, Bounce Boxes can be jumped upon several times to earn multiple prizes. They look almost like regular boxes except... ? Boxes - Who can say what's in these boxes? You'll just have to find out for yourself. ! Boxes - These boxes may cause something in the background to change. __________________________________________________________________Page 7 Special Items and Boxes (continued) Green ! Boxes - Spin or jump on these boxes to detonate ALL of the Nitro Boxes on that level. This is important for Box Completion. TNT Boxes - Jump on these to start the 3 second fuse. Don't hang around for the explosion or Crash will need more than glue to be reassembled. Nitro Boxes - NEVER EVER touch a NITRO box. (Just a suggestion). Crash Boxes - If you see a box with a heroic-type mug on it, it usually contains a 1-UP for Crash. Collect this to earn a free life. C Boxes - Check Point. Allows you to return to the stage where you opened the first C Box. If you opened more than one C Box in a stage, you'll return to the location of the last opened C Box. Bonus Paths Bonus paths (marked by a ?) lead Crash to secret regions of that path. In these areas, you can earn lots of goodies if you carefully navigate to the end of the path, but only if you're successful. If you don't then you won't get to keep any of your hard-earned bonuses. __________________________________________________________________Page 8 Cast Of Characters (Pages 9 to 12) Crash Bandicoot - He's a marsupial on a mission! He's cool, he's brave and he's ready for action! He's a hero who believes, but he's no fool! Dr. Neo Cortex - Cortex claims to have learned his lesson. He says he's out to save the world. But a word of advice no matter what you do, don't turn your back on this guy unless you're running full tilt in the opposite direction. __________________________________________________________________Page 9 Cast Of Characters (Continued) Dr. N. Gin - Once a world-renowned physicist within the Defense industry, Dr. N. Gin was taken in by Cortex shortly after one of his missile projects went terribly wrong and hit him in the head. The missile was reconstructed as a cyber life support system but is still live so don't get him upset or he'll literally blow his top! Coco Bandicoot - Coco is the spirited younger sister of Crash and is highly intelligent. When her face isn't glued to a computer screen, she's trying to get Crash's relaxed life more organized. Count on Coco to hack into Cortex's plans to warn Crash with some important information. Ripper Roo - Ripper Roo is back, madder than ever. He's had time to perfect his attack so make sure you don't try to stand toe to toe with this one. _________________________________________________________________Page 10 Cast Of Characters (continued) Komodo Joe & Komodo Moe - Cold-hearted and cold-blooded, the brothers form a dangerous combination of brains and brawn, speed and strength, loyalty and leadership. Komodo Joe is the brains of the operation. While not physically powerful, he relies on speed and cunning in a fight and is a master of the deadly art of Samurai swordplay. Komodo Moe is not necessarily the most intelligent. But, what he lacks in brain power, Komodo Moe makes up for with size, unbelievable strength, and the force of a runaway freight train. _________________________________________________________________Page 11 Tiny - A fearsome opponent if ever there was one. Tiny has a few tricks up his enormous sleeves. Try to stay one step ahead or you might be crushed. N. Brio - Doublecrossed by Cortex, this one-time partner in crime will now do anything to stop Cortex and his fiendish plans, regardless of the consequences. _________________________________________________________________Page 12 Some Helpful Hints Each enemy warrants careful consideration when trying to beat them. Here are some helpful hints to guide you through this adventure: Armadillo and Seal: You can use any of your attacks for enemies like these. Razor-Back Turtle: Watch out for enemies with deadly topsides. Only spin or slide attacks will conquer these guys. Turtles, Rats, and Vultures: Jumping on enemies with side spikes or those that attack from the front may be your only chance. King Lizard and Mechanical Horse: Keep an eye out for enemies with sharp necklines. Sliding into these enemies is highly recommended. _________________________________________________________________Page 13 Credits Created and Developed by Naughty Dog, Inc. Andy Gavin, David Baggett, Bob Rafei, Justin Monast, Charlotte Francis, Stephen White, Greg Omi, Eric Iwasaki, Eric Pangilinan, Rob Titus, Joe Labbe II, Dan Arey, Morgan, Jason Rubin. Soundtrack by: Mutato Muzika, Mark Mothersbaugh, Josh Mancell Character Design and Art Direction by: American Exitus, Inc., Charles Zembillas Sound Effects by: Universal Sound Studios, Mike Gollom, Ron Horwitz, Kevin Spears Voice of Dr. Neo Cortex: Clancy Brown Voice of N. Gin and N. Brio: Brendan O'Brien Voice of Coco Bandicoot: Vicki Winters Animation Reference: Jeff Etter Special Thanks: John Cutry, Dan Kollmorgen, Taylor Kurosaki, Joe Pearson In Association with Universal Interactive Studios Producer: Mark Cerny Special Thanks: Paul Rioux, Diane Fornasier, Jackie Evanochick, David Siller, Susan McCready Published by Sony Computer Entertainment America Executive Producer: Connie Booth Associate Producer: David Gracia VP Marketing: Andrew House Sr. Director of Marketing: Peter Dille Sr. Director of PR and Promotions: Jeff Fox Sr. Marketing Manager: Ami Matsumara-Blaire Sr. Public Relations Manager: Molly Smith Creative Services Manager: Howard Liebeskind Marketing Coordinator: Nemer Velasquez QA Manager: Mark Pentek Lead Analyst: Donovan Soto Assistant Lead Analysts: Pete Mayberry, Anthony Gomez Game Analysts: Ian McGuinness, Andrew Woodworth, Andrew Bryne, Jack Amato, Chris Johnson, Conner Morlang, Ivan Kougaenko, Ken Chan, Steve Dreo, Sean Burke, Tim Duzmal, Weldon Chen, Ryan Joseph, Annette Dancel, Bruce Cochrane, Christian Davis, Samuel Thompson, Leighton Chin, "Uncle" Dave Kinel, Ramon Concepcion _________________________________________________________________Page 14 Special Thanks: TBWA Chiat Day, Donna Armentor, Shelley Ashitomi, Brian Balistreri, Maggie Baquero, Kim Bardakian, Gary Barth, Allan Becker, Christa Carter, Aimee Duell, Christy Favrhow, Kelly Flock, Peggy Gallagher, Phil Harrison, Kaz Hirai, Kerry Hopkins, Kim Hornecker, Jeff Hutchinson, Lisa Lunger, Colin MacLean, Nikki McGrath, Dennis O'Malley, Frank O'Malley, David Patton, Quin Pham, Terri Rago, Yvonne Smith, Jack Tretton, Michelle Vercelli, Marilyn Weyant and Michelle Whitmer Sony Computer Entertainment Inc. (Japan) Producers: Shuhei Yoshida, Tsurumi - 0600 Marketing Manager: Megumi Hosoya Lead Analyst: Masayuki Mizuno Special Thanks: Junichi B. Kobayashi Sone Computer Entertainment Europe Sr. Producer: John Roberts Associate Producer: David Bowry Marketing Manager: Caroline Stokes, Kenny Mathers PR Manager: Liz Ashford Package Design: Axiom Design Manual Design: Katherine Lee, Beeline Group _________________________________________________________________Page 15 Any questions, comments, corrections, or anything else concerning this instruction manual should be sent to I3assTeI2d@aol.com -=Cheat Code Central=- is one of the largest and most comprehensive video and computer game help sites in the world. We usually are the *first* or one of the first places on the web to post new codes for a game. 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