Darkstalkers Instruction Manual Set up your PlayStation game Console according to the instructions in its Intruction Manual. Make sure the power is off before inserting or removing a compact disc. Inser the DARKSTALKERS disc and close the Disc cover. Insert game Controllers and turn on the PlayStation game Console. Follow the on-screen instructions to start a game. It is advised that you do not insert or remove peripherals or Memory cards after the power is turned on. BUTTON FUNCTION START BUTTON STARTS GAME PAUSES GAME JOINS IN GAME IN PROGRESS SELECT BUTTON SELECTS GAME MODE (See Title Screen) DIRECTIONAL BUTTON SELECTS GAME MODE (See Title Screen) CHANGES SETTINGS (See Option Mode) MOVES CHARACTER O BUTTON SELECTS OPTION MENU SCREENS IMPORTANT NOTE: The Directional button positions for a player facing the right. The controls are reversed when facing the left. BUTTON FUNCTION BUTTON FUNCTION S BUTTON LIGHT PUNCH (JAB) O BUTTON MEDIUM KICK T BUTTON MEDIUM PUNCH R1 BUTTON HARD KICK (ROUNDHOUSE) L1 BUTTON HARD PUNCH (FIRECE) L2 BUTTON NOT USED X BUTTON LIGHT KICK (SHORT) R2 BUTTON NOT USED DASH: Press Directional button twice in the same direction (left or right only). You can even dash backward with any character, but Victor can only dash backward. GRAB/THROW: Press Directional button toward opponent, then press any Punch or Kick button. When the sun sets and humanity retreats to the imagined safety of their beds, a mysterious entity appears in the sky to assemble the wicked and the evil. The unimaginable secreat power of the dark is unleashed! Ten supernatural beings of destruction have materialised to wage their eternal war for the domination of the night. The Vampire, the Mummy, Frankenstein, Bigfoot. . . their very names conjure fear. But who or what has summoned them? These creatures of myth and legend, the Darkstalkers, have gathered for what is destined to be the greatest battle ever. And the fate of all humanity rests on who wins the epic struggle. The Darkstalkers are coming. . .tonight! To adjust the options in your game, from the Darkstalkers title screen, use the Directional button to highlight OPTION MODE. The press the START button. Select an item by pressing Down or Up on the Directional button, then change the item by pressing Left or Right on the Directional button. Press the START button to return to the title screen. GAME DIFFICULTY There are 8 levels of difficulty available for Darkstalkers. Adjust the number of stars for the difficulty from Low to High. TIME LIMIT You can play with or without a time limit. If you set the timer of off, and infinity symbol will be displayed. BUTTON CONFIGURATION You can choose any button for your punch/kick functions. SOUND MODE Adjust the sound on your game for stereo or mono sound, depending on the capabilities of your sound system. There are 2 modes of play for Darkstalkers. Each match is a best-of-three round battle. After a battle, the win/loss screen appears. Unless you turn off the PlayStation, win/loss records for each player will be held. At the continue screen, press athe START button before the timer reaches zero in order to continue. To bypass the continue screen and end the game, press any button other than the START button. Refer to the descriptions below to determine ehich mode of play you want. ARCADE MODE This mode is the popular arcade mode, where you select a Darkstalker character and fight your way through the other computer-controlled characters. It is a one-player games, but a second player can join in at any time. Press the START button on the opposite controller to join in. The character select screen will appear. Use the Directional button to highlight this mode, then press the START button to select this mode. You will then see the character select screen. Use the Directional buttons to select one of the three game speed settings, then highlight a character and press the START button to begin play. V.S. MODE V.S. MODE is the classic 2-player contest. Use the Directional button to highlight this mode from the title screen and press START button to select it. You will then be presented with the character select screen. Use the Directional button to highlight a character then press START button the select the character. Once you have selected your character, the player handicap screen will appear. On the handicap screen, you can set the level of inherent skill for both players, as well as select the background stage for the fight. The higher the skill level is set, the increased attack power and defensive power your character will have. Once you exit the handicap screen, you can change your button configuration before you begin the fight. Hold down SELECT button on either Conroller when exiting from the handicap screen. When you have finished adjusting the buttons, press the START button to begin play. The following is a description of each character and a short list of moves beyond the basic punches and kicks. The moves are described in this manner: SPECIAL ATTACKS As you perform punches, kicks and moves, your character's SPECIAL meter will charge gradually. When the SPECIAL meter is fully charged and flashing, you can execute even more powerful special moves and hidden special moves. The meter begins to decrease after it starts to flash, but you can execute the SCPECIAL move as long as it flashes. The meter returns to zero if you execute the move. Birth Place: Romania Vampire Birth Date: 1483 Demitri Maximoff Height: 197 - Prince of Darkness Weight: 101 kg - Demitri has called together the darkstalkers to prove he is still the lord of the night. Even after 500 years, his fighting skills have not dulled, and he is up to any new challange. The Vampire is a good, standard character. His normal moves are powerful and useful. Utilise the Jumping Hard Punch and the Standing Heavy Punch. Be careful, though, as these attacks are ineffective against J.Talbain and Morrigan. MOVES: Hellfire Spinning Uppercut Fallen Angel D,DR,R + any Punch R,D,DR + any Punch D,DL,L + any Kick button button button Air Hellfire Dashing Uppercut Jump, then perform Dash, then perform Hellfire Spinning Upercut Birth Place: England Werewolf Birth Date: 1940 Jon Talbain Height: 6 ft. 1 in. - Whirlwind Wolfman - Weight: 154 lbs. Jon inherited the family curse of lycanthropy early in his life. At first he sought an escape from his curse but now has come to accept what he is. The Werewolf does not have many special moves but he is very agile. His range for throw attacks is half the other characters, yet his special throws have the same range as the other characters' normal throws. It will take much practise to master the Werewolf. MOVES: Luna's Hammer Blaze Kick Roll Throw (when near D,DR,R + any Punch D,U + any Kick button opponent) button R,DR,D,DL,L + Medium or Diagonal Luna's Hammer Hard Kick button R,D,DR + any Punch button Jumping Luna's Hammer Jump the R,DR,D + any Punch button Birth Place: Germany Frankenstein Birth Date: 1830 Victor von Berdenheim Height: 8 ft. 1 in. - Crusher Corpse - Weight: 507 lbs. Victor is the creation of the mad doctor von Gerdenheim. Although his creator is long gome, Victor still struggles to find his place in the world. He is slow, yet very powerful. His special throws have long range, and are the most powerful. Some of his moves can be made more powerful or have additional range by pressing the buttons longer. His Special moves can neutralise projectiles. MOVES: Whirlwind Punch Dashing Knee Grab Shock (when near D,DL,L,R + any Punch D,DR,R + any Kick opponent) button button U,D + Medium or Hard Kick Von Stomp Rush Kick button DL,DR + any Kick Hold R for 2 seconds, Power Belt Throw button then L + any Kick (when near opponent) button Press Directional button in Rush Punch a 360 degree motion, then Hold R for 2 seconds, press all 3 punch buttons then L + any Punch simultaneously button Mega Shock (when near opponent) D,DR,R + Medium or Hard Punch button Birth Place: Australia Zombie Birth Date: 1889 Lord Raptor Height: 5 ft. 10 in. - Rocker of Death - Weight: 86 lbs. Lord Raptor is an aristocrat who belives he should bear the title of "Lord of the Night". Although born during the Victorian age, he finds modern speed metal music more to his liking. He has a long reach with his self-contained weapons, such as his chainsaw legs. He is effective against opponents that jump at him, but you must be quick to pull off the attack. Raptor is the only character that can pursue and attack a fallen opponent. MOVES: Helicopter Air Helicopter Hell's Gate D,DL,L + any Kick Jump, then D,DL,L + any L,DL,D,DR,R + any Kick button Kick button button Death Dance (when Coffin Maker (when near opponent is down) opponent) U,D + any Kick button D,DR,R,UR + Medium or Hard Punch button Birth Place: Scotland Succubus Birth Date: 1678 Morrigan Aenslaed Height: 5 ft. 7 in. - Queen of the Night Weight: 128 lbs. - Morrigan takes her last name from an ancient queen of Scotland. She is known as a temptress, and a mistress of the night. She wishes to become "Queen of the Night" The Succubus has the ability to perform combination attacks very quickly. Her standing Medium Punch and standing Hard Kick are most potent. She can also get behind and opponent and attack before they can block using her diagonal dash ability. Morrigan is a solid fighter for novice players. MOVES: Fire Bat Shadow Blade Demon Blade D,DR,R + any Punch R,D,DR + any Punch Jump, then D,DL,L + any button button Kick button Diagonal Fire Bat Hell Ride (when near Jump, then U,UR,R + any opponent) Punch button R,DR,D,DL,L + Medium or Hard Punch button Birth Place: Egypt Mummy Birth Date: 2664 BC Anakaris Height: 8 ft. 9 in. - Pharoah from the Weight: 18 oz. - 1212 lbs. (variable) Crypt - Anakaris was once the greatest warrior Pharoah, and now nearly 5,000 years later he intends to prove that he is still the greatest warrior in existence. The mummy is very slow, but has some dazzling attacks. His crouching hard punch is effective against air attacks, and is useful when getting up or countering trap moves. One of his Special moves can curse an opponent and neutralise hime or her for a certain amount of time. MOVES: The Void (catches Pharoah's Curse Sarcophagus Slam projectiles) Jump, then R,DL,D,DR + (opponent far) R,DR,D,DL,L + any any Punch button All 3 Kick buttons Punch button Sarcophagus Slam simultaneously Retribution (after (opponent near) Long Snake successful Void) All 3 Punch buttons R,L,R + any Punch button D,DR,R + any Kick simultaneously Ground Warp (when near button opponent) D,DR,R + any Punch button (press Punch button while simultaneously pressing R rapidly) Birth Place: Las Vegas Cat Woman Birth Date: 1967 Felicia Height: 5 ft. 6 in. - Teen Feline Dreamer Weight: 128 lbs. - Felicia is an exotic battle dancer. The youngest of the Darkstalkers, she intends to prove her strength to all. Shw uses her cat claws very well, and it is her best and strongest weapon. The cat woman is a balanced fighter, yet tends to be wide open to attack after she executes her Special moves. Be careful! MOVES: Rolling Smash Litterbox Kick Scratching Post (when R,DR,D,DL + any Punch D,DR,R + any Kick near opponent) button, then press any button R,DR,D,DL,L + Medium or Punch button repeatedly Lunge Kick Hard Kick button Rolling Slash L,D,DL + any Kick L,DL,D,DR + any Punch button button twice Birth Place: Japan Samurai Birth Date: 1673 Bishamon Height: 6 ft. 2 in. - Accursed Warrior - Weight: 132 lbs. Bishamon was charged with protecting his land and his people. To do so he doned a forbidden suit of armour and a cursed sword. Bacause of the forbidden items, he has never rested from his duty. He still has a noble heart, however, and defends his honour. The Samurai has limited defence for air attacks but makes up for it in his incredible chain combination attacks. These are difficult to master, as are his throw attacks and special throws. Bishamon's main advantage is with his long reach, so utilise this to be successful. MOVES: Long Strike The Impaler Spirit Hold Hold L for 2 seconds, L,DL,D,DR,R + any Punch Jump vertically, then then R + any Punch button U,UR,R + any Punch button button The Divider (when Low Strike Impaler connects) The Skinner (when near Hold L for 2 seconds, D,DR,R + any Punch opponent) then R + any Kick button R,DR,D,DL,DR + any Punch button The Retriever (when button Impaler connects) D,DL,L + any Punch button Upper Slash (Reversal when on ground) R,D,DR + any Punch button Birth Place: Brazil Merman Birth Date: 1953 Rikuo Height: 6 ft. - Hero of the Sea - Weight: 137 lbs. Belived to be the last of his aquatic race, Rikuo searches the world for news of others of his kind. Rikuo is very agile and has a long attack reach. He is very effective in ground attacks with his kicks. Try using his "Sonic" to get the opponent to jump over, then return with a dose of "Swamp Gas". MOVES: Sonic Jumping Drill Tounge Throw (when near D,DR,R + any Punch Dash backward, then opponent) button press any Kick button R,DR,D,DL,L + Medium or Swamp Gas Dorsal SawL,R + any Hard Punch button L,DL,D,DR,R + any Kick Punch button Frenzy (when near button opponent) R,DR,D,DL,L + Medium or Hard Kick button Birth Place: British Columbia, CANADA Bigfoot Birth Date: 1903 Sasquatch Height: 5 ft. 5 in. - Snow Hulk - Weight: 397 lbs. Leader of an ancient race of snow people, Sasquatch has decided to make the outside world aware of his people. His light punch can stop an opponents' dask attack. His Vortex Kick is effective against air attacks, and his dash attack in ruthless. Command the power of ice with the fortress and the blast. The blast, particularly, works well as it freezes an opponent and renders them immobile for a short period of time. MOVES: Frost Blast Ice Fortress Icicle Hammer (when L,DL,D,DR,R + any D,D + all 3 Punch buttons near opponent) Punch button simultaneously R,DR,D + Medium or Hard Vortex Kick Punch button R,DR,D + any Kick Refreezer (when near button opponent) D,DL,L + Medium or Hard Kick button Big Swing (when near opponent) Press Directional button in a 360 degree motion, then press Medium or Hard Kick button Birth Place: Mexico Robot Birth Date: 520 AD Huitzil Height: 7 ft. 3 in. - Phobos - Weight: 2.27 tons Constructed to be the ultimate guardain, Huitzil has been programmed by the ancient Mayan people to protect Central America from great evil, and from any other outside threat. Watch out for his "Plasma Beam", which comes from 2 different heights; avoid it, not block it. His missiles explode for awhile, so watch out! Birth Place: Planet Hellstorm Alien Birth Date: 1991 Pyron Pyron is the supreme overlord of his world. He is being composed of almost pure energy that can take solid form. Being a totally unnatural creature, he feels that he should be the lord of the Darkstalkers.