Tony Hawk's Pro Skater 2 Instruction Manual written exclusively for *Cheat Code Central* at http://www.cheatcc.com/ by Andrew.Killer@btinternet.com http://quakephoenix.tripod.com TABLE OF CONTENTS Game Controls Page 1 Main Menu Page 2 Spot Check - The Game Levels Page 3 The Skaters Page 4 Create Skater Page 5 Edit Tricks Page 6 3d Real-Time Skate park Editor Page 7 Options Menu Page 8 -------------------------------------------------------------------------------- GAME CONTROLS-page 1 -------------------------------------------------------------------------------- The default controller configuration is shown here all references to button selection in this manual refer to the default controller configuration. Tony Hawk's Pro Skater(tm) 2 supports the Analog Controller (DUALSHOCK) Analog controller. When ANALOG mode switch is on (LED: RED), the stick works the same as the directional buttons. Start Button - Start/Pause Screen Select Button - Camera Up - Lean Forward/Exit Pool Right - Move Right/Balance (while grinding) Down - Brake/Lean Back Left - Move Left/Balance (while grinding) Triangle - Grind/Slide Circle - Grab Trick X - Jump/Ollie Square - Flip Trick L1 - Fast Turn Left L2 - Nollie/Normal R1 - Fast Turn Right R2 - Switch/Regular To select menu options, use the Directional Buttons up/down. To navigate the menu options, highlight the desired option and press the X to accept. Screens without menus will list buttons to press at the bottom of the screen. Basic Controls -OLLIE: Hold down X to crouch, release it to jump. The longer you crouch, the higher you will Ollie. -NOLIE: Tap the Nollie button (L2) to move into Nollie position then hit X to Nollie. -WALLRIDE: Press X to jump then hold down /\ when in the air near a wall, sign, building etc. -MANUALS: Tap up down or down up (nose manual) when skating of landing. Up and down must be used to balance. -BONELESS: Tap up up then press X -NO COMPLY: Tap up then press X -When falling from a Big Drop, press and hold X at impact to keep from bailing, -Hit the controller buttons repeatedly to get up faster. Trick Controls -When in the air tap () or [] plus a directional on the Directional Buttons to do tricks. (Example: [] + --> does a Heel flip) Note: Each skater has a different trick set-up. You can configure your tricks anyway you like using the Edit Tricks Screen. Grind Controls To grind hold /\ when in the air near a rail, edge of lip. -50-50: When parallel to rail hold /\ -NOSEGRIND: Up + /\ -5-0: Down + /\ -BOARDSLIDE/LIPSLIDE: Rotate board perpendicular to rail and hold /\ -NOSESLIDE/TAILSLIDE: Hold left or right + /\. Rotate the part of the board you want to slide on into the rail. -SMITH/FEEBLE: Diagonally down + /\ -CROOKED/OVERCROOK: Diagonally up + /\ -NOSEBLUNTSLDE: Tap up up + /\ -BLUNTSIDE: Tap down down + /\ Lip Tricks -To perform a lip trick, state straight up a ramp or quarter pipe holding /\ and either up, down, left or right Note: Lip tricks vary by the skater. You can configure your lip tricks in the Edit Tricks Screen. -------------------------------------------------------------------------------- MAIN MENU - page 2 -------------------------------------------------------------------------------- Choose from the following options to begin play. Using the left/right on the directional buttons, choose the type of game you want to play, Press X to start that game. Two controllers must be plugged into the Play station to play in two-player mode. *Single-Player Modes* Career Mode You're a pro skater now, and pros compete for cash money. You've got to prove your worth at local spots and start building career earning. Use this cash to buy new equipment, unlock levels, buy tricks, increase stats and get into the elite competitions. Single Session Choose a single level and skate it out in a two-minute session in an effort to set high scores, Only one level is opened at first, The Hanger in Mullet Falls, Montana. Build your earnings in the Career Mode to unlock the other levels. Free Skate For some it's practice. For others it's life. Choose a level and skate as long as you like. Hit the obstacles over and over again until your tricks are ready for competition. Unlock other levels in the Career Mode then Free Skate them to learn the terrain. *Two-Player And Multi-Player Modes* Graffiti Set your own time limit and then push the limits in a split-screen race to see who can nail the most tricks. Obstacles are "Tagged" with your colour by tricking off them. Try to steel your friend's tags by pulling better tricks off the same object. He of she who tags the most objects wins. Trick Attack A total free-for-all to see who can skate the best lines and rack up the most points. You can run into opponents and rub their little faces into the terrain, and this time you can Trick Attack longer with the game's new variable time limits. Horse How do you spell defeat "H.O.R.S.E" (or the word of your choice - keep it respectable) in this one-on-one best trick contest. Nail a trick then watch as your opponent tries to beat it. Your opponent must match or beat your score, if not, he or she gets a letter. First one to get all the letters tastes defeat Tag Your don't want to be "it" in this game where you tag other players. When your are, you have to bust tricks to gradually cripple your opponent's stats until he of she is a sitting duck. When "it," you're on the timer. If the timer hits zero, you lose. SKATE TIP: Uneven fight? Use the Handicap Screen to balance your skills. Pump your stats up or down depending on which way you need to go to keep it fair. Scoring Tips Every time you repeat a trick during a run, that trick's point value will decrease. To get a top score going to have to think about your "line" and mix up your tricks. -Try to trick into and out of every grind. -Use special tricks for huge scores. -Big spins (540, 720) will net bigger scores. Use R1/L1 (default configuration) to spin faster. -Every trick in a combo adds to your multiplier -Use manuals to keep your combo going across flat ground sections. -Nollie tricks score more points. -Trick across gaps (The blue text) to maximise combos. Skate Tip: The special Meter: Score points to fill up your Special Meter. When its glowing yellow, your adrenaline's pumping and you'll be able to perform your special tricks. -------------------------------------------------------------------------------- SPOT CHECK - THE GAME LEVELS -page 3 -------------------------------------------------------------------------------- The Hanger: Mullet Falls, Montana Welcome to the land of big sky, sick air and bad hair. Perfect your basic skating skills and some new tricks in this abandoned Montana hanger filled with huge rails, large half pipes, kickers, fun-boxes and a rusted-out WWII plane and helicopter. School 2: Southern California Why do so many pros relocate to California? For the schools, or course...or at least for their fine rails, stairs and lines. This level features the best the So-Call education system has to offer, all in one campus if you've watched a skate video you'll recognise most of these prime facilities Contest 1: Marseille, France Invade France in this level featuring a triple-bowl area, a middle section of flowing banks and canals and a flatland section on the backside that can be used as an additional street of course. Bring your best tricks, combos and airs to this contest-and never surrender. The Big Apple: New York City, New York The big city equals big terrain, air, gaps and trouble. The hottest street skating sports in NYC are here there are long curbs obnoxious taxi drivers and even a subway. Ride through central park, hang out at Brooklyn banks and bring your own brand of mayhem to Manhattan. The Graffiti Pits: Venice Beach, California Resting in peace, The Pits was one of the most popular skate sites of its time. In this level, the original lines are graffiti have been recreated; ledges, rails, quarter-pipes and the occasional friendly bum make The Pits the place to perfect your more advanced tricks (Say that fast.) Contest 2: Skate street: Ventura, California Ask and ye shall receive-receive the original skate Street Park, heavily requested by fans, Skate Street features sweet maisonette curves and varied surfaces. Carve up the rails, half-pipes and slopes as you try to build your career earnings. Philly side: Philadelphia, Pennsylvania The city of brotherly love brings you, arguably, the two most famous East coast skate spots, love and F.D.R parks. Bring your best game to the streets of this huge levels you Ollie benches and kick-flip huge stairs. But Philly Side isn't just street. A large vert waits to test your all-around skills. Contest 3: The Building, Mexico In a semi-abandoned bullring, in a secret spot in Mexico, the world's best skaters perform moves illegal in most countries. Judges watch as your shred quarter pipes, rails, kickers and a beautiful half-pipe with a distinctive full-loop on its end. Did we mention the raging bull? -------------------------------------------------------------------------------- The Skaters -Page 4 -------------------------------------------------------------------------------- THPS2 reads like who's who of professional skateboarding. For riders skill ratings, check in the game or online at www.activision.com Tony Hawk If you meet Hawk, look at his shins you'll see how much flash he's left behind becoming the most influential skateboarder in history. He lost some perfecting the first 900. More went while creating 50+ signature moves and winning 12 world champions. The farther of two boys and modern skateboarding, Tony makes his home in his native So Cal Bob Burnquist Out of Brazil and onto the winner's podium, Bob is one of today's most exciting and original skaters. Blowing minds with his unique style and switch stance tendencies, Bob won the first pro contest he entered. He then went onto be the first skater to pull off an Eggplant Revert, a move now simply known as the "Burntwist." Steve Caballero How long has Steve been part of the skateboarding scene? Over three decades. Along the way he helped found the Bones Brigade, invented the Cabbalerial and owned his share of world records including the highest half pipe air and a 44-stair rail. Cab's still riding hard, inspiring skateboarders next generation. Kareem Campbell East coast, west coast, or any coast Kareem Campbell and his smooth metropolitan style and recognised on the real streets. Born in New York and raised in Los Angeles. Kareem defies any East vs. West barriers. When he's not skating your can find him chilling with his son, Lil Reem. Kareem's advice for skaters: "Do it for your self and keep it honest." Rune Glifberg When rune was 11 years old a friend brought a skateboard to his home in Copenhagen, Denmark. Later, a skateboard brought him to his new home in Huntington Beach, California. Here you'll find the all-terrain terrorist sessioning pools and streets. But he saves his best for his true love: wide-open vert skateboarding. Eric Koston Who do you want to be today? Think Koston, because he rides like anybody and nobody else. He'll bust any pro's signature trick with uncanny similarity then transition into the eponymous K-Grind. Be sides this move bearing his name. Eric's famous for clowning around while making challenging and Nollie rides look like a joke. Bucky Lasek Hardened on the East-Coast and currently refining his skills in Carlsbad, Charles Michael Lasek, better known as Bucky, soars to sickening height above half-pipes-and other skaters. He's equal parts power, originality and style. When Becky's not droppings jaw at the local Mission Valley Skate Park, you'll find him loving life with his wife and daughter. Rodney Mullen Get up, shower brush and head out and invent new tricks. Just another day for Rodney, the godfather of street skating. A pro for over 20 years, Mullen owns 35 freestyle world championships and a dizzying list of signature tricks. Like the kick flip, under flip, impossible, caster and dark slide to name a few Chad Muska Out of his native Las Vegas and into skateboarding's top magazines and videos-welcome Muska. After lighting it up on the Strip, Chat moved to California at 15 and quickly became one of the most respected skaters of all time. The self-styled professional always takes his brand of state-and-relate creativity to another level. This includes experimenting with jungle and hip-hop beats on his "Muskabeat" album. Andrew Reynolds Andrew's only been a pro since 1996, but what he may lack in years he makes up for in air and guts. If you're in Los Angeles, California and you see somebody hung over massive gaps sessioning sick sets of stairs and doing it all with effortless style, odds are you're in the presence or Turtle Boy himself, Say "hi" as he flies by. Geoff Rowley Called the one-man English invasion, Geoff Rowley went from the streets of Liverpool, England to the top of the skating world. In fact, Geoff's often called the skater's skater. He currently resides in Huntington Beach, California, where his diet consists of miles of handrails, huge staircases and lots of vegetables. Picture a 260-flip down 13 stairs-yep, that's Rowley Elissa Steamer Making the cut skating against the boys. Dominating every all-girl event she enters, getting her name on a pro model street board, you guessed it-it's Ft. Myers, Florida native Elissa Steamer, Elissa specialises in sessioning streets and stereotypes. Now living in Los Angeles, California. Elissa skates like you wish you could. Jamie Thomas Originally from Alabama, Jamie has conquered some of the biggest gaps and longest rails ever seen. His video parts in "Welcome To Hell" and "Misled Youth" prove it, Jamie is the only person to walk away from the Leap Of Faith with both legs intact. -------------------------------------------------------------------------------- CREATE SKATER-page 5 -------------------------------------------------------------------------------- It's time to create your own legend (or legends). Go to Create Skater menu and built a custom character from scratch. To build a line-up, go into the Roster Screen where you can create up to four custom skaters. All skaters in the roster are available in all game modes, and you can edit an existing skater in your slots or import a skater from a different save file into a slot in your game. Personal Menu And Appearance This is your pro, and it's up to you to give him or her a name, hometown, stance, speciality (vert, street or all-round) and weight. >From here, set up your look-skin tone, head style, cap colour (if your wear one), torso, logos, tattoo, shirt colour, sleeve colour legs, pant colours, shin and shoes-in the Appearance Menu. Stats Stats increase your skater's performance. There are 10 stats for each skater, both pro and created. -Air: Affects the boost you get when you air on a quarter pipe. -Hang Time: Affects the length of time you stay in the air. -Ollie: Affects your ground jump height. -Speed: Affects your flat ground speed. -Spin: Affects the speed at which your character rotates. Max it out if you want to spin 720s or 900s -Landing: Affects how easy it is for you to nail big drops. -Switch: Determines how well you skate when you are skating switch, when maxed out to 10 the skater should be equally skilled regular and switch. -Rail Balance: Affects your ability to balance on rails. -Lip Balance: Balance for lip tricks. The higher the stat, the longer you can tweak lip tricks and the more points you can score. -Manuals: The higher the value, the easier you will be able to balance manuals. Skate Tip: In Career Mode additional stat points can be purchased, until your character is up to all tens in every category and easy to rule the pro circuit. In other words, money gets you skills, brother. -------------------------------------------------------------------------------- EDIT TRICKS-page 6 -------------------------------------------------------------------------------- Open up the Trick Selection Screen and start shopping. Different tricks cost different amounts. Prices are based on difficulty, point value, length of trick etc. You get the idea: The tougher the trick, the more you'll pay. Each skater starts with his or her basic trick set. Tricks are divided in groups: Flip Tricks, Grab Tricks, Lip Tricks and specials. Once a category is selected, you'll see a list of button combos, Select the button combo you wish to configure and a list of available tricks will pop up. You can modify almost every aspect of your Trick Set until it suits your riding style. Shop The Skate shop Once you start making cash in the Career mode, new decks can be brought at any time, provided you have enough green. Use these new decks to increase your skater's stats. Pros can shoes from eight of today's top decks, and created skaters have a pool of 20 generic boards. Skate Tip: Once you've unlocked pro deck graphics, they're available for your created skaters too. Created skaters can use pro decks by pushing the up/down to view them from the Skate shop Screen. -------------------------------------------------------------------------------- 3d REAL-TIME SKATEPARK EDITOR-page 7 -------------------------------------------------------------------------------- Become the sick skate park architect you always knew you could be with out new 3d Real-Time Skate park Editor. It's one of the most advanced level editors ever created, letting you use ramps, rails, pools, fun boxes, obstacles and quarter pipes to create dream parks in real-time. Go big, rotating and stacking pieces any way your twisted mind desires. You'll never run out of levels to ride. Basic Controls To move selected pieces around your park use the D-pad Buttons. The O rotates the pieces and X places them down. The /\ will erase any pieces intersecting with the current piece. Changing Pieces L1 and L2 allow you to scroll through the different categories of pieces to choose from. The current category is shown in the upper left-hand corner of the screen. Once you've selected a category, R1 and R2 scroll you through the pieces available in that category. Categories And Pieces What you want, we got, including: -Gap Tool -Risers: Raise the floor not the roof. -Quarter Pipes: Two sets to choose from. -Rails: Centre and edge rails for extra grind. -Walls: Ride them if you can. -Stairs: Ankle busta Mecca, many with rails. -Pools: Construct your own or select pre-made versions. -Kickers: Launch yourself off rams galore. -Benches: Go to school on benches and tables. -MISC: High walls, roll-in, signs, foliage, floors. Other Controls -[] Will rotate the entire park in 90-degree increments. Select will change the current camera view. Start will bring up the Park Editor Menu. -Select will change the current camera view. Hold select and use the D-Pad to rotate the camera. -Start will bring up the Park Editor Menu. THE MENU New Parks Allows you to start over and change the size of your park. The default park size is 24 X 24, but five different dimensions can be selected. Set Theme There are four themes to choose from and the theme can be changed at any time. It will not erase or affect the layout of your park. Pre-Made Parks Allows you to load a pre-built park included with THPS2. you can learn about park layout by looking at the included parks, and can erase and rebuild parts. Save Save your park to a memory card. The name you save under will become the name of your park. Load Load a saved park from a memory card. Test Play Places you in your created park with the last character you played as. PARK TIP: To select a different character or to play in a different mode, first save your park, and then quit to the main menu, select a game mode (except career), and when you get to the Level Select, your park should be accessible. A FEW SPECIAL PARTS Risers Place these building blocks down then place other pieces on top. Use risers to raise the floor or to create hard-to-reach portions of your skate park. Restarts The green object marked "1" is the one player restart. This piece will mark the starting point for player one. Only one can be places in a level. If you try to place a second P1 restart, the first one will be moved to the new location. The player 2 restart works the same way; it marks where the second player will start in a multiplayer game. HORSE restarts mark the starting positions I a HORSE game. The player 1 restart also doubles as a HORSE restart. Only 6 Horse restarts can be places in a level. Mind The Gap A gap is a difficult jump of manoeuvre, which deserves extra points, over s stop. Tricking across gaps is the key to getting big scores. A gap can encompass nearly anything - a jump from one ramp to another, transition across two quarter pipes far away, grinding a long, kinked rail, or even manualing across a particularly tough table. Only 10 gaps can be places in a level. Creating Gaps Gaps always link two objects together. In the editor, use the Gap Tool to select the first piece involved in the gap (it will flash blue). Then select the second piece to complete the gap. Both objects will be shaded blue to show they they are linked. This will automatically bring up the gap menu. The Gap Menu In the gap menu you can edit nearly any aspect of the gap you've created. You can make it and set its score. The gap's name is shown in the text at the bottom of the screen when a player completes the gap in the game. You can always get back to the gap menu by placing the gap tool over a piece shaded blue and pressing X You can erase a gap tool over a piece involved in the gap (and shaded blue) and pressing /\. This will remove both sides of the gap. Gap Type There are multiple Gap types to choose from: -Air Gap: Select an area that a skater must jump over. -Rail Gap: Select a rail that a skater must grind over. -Manual Gap: Select an area that a skater must manual through. -Wall ride Gap: Select a special area that a skater must wall ride over. Adjust Gap Advanced users can fine tune gaps by rotating or scaling both sides of the "gap grid." The gap grid is shown in wire frame -to get in the game, the player must jump through both gap grids set them up any way you like. -------------------------------------------------------------------------------- OPTIONS MENU-page 8 -------------------------------------------------------------------------------- Player 1&2 Controls Use the left/right and up/down directional buttons to customise your controller set-up. Vibration Toggles the Analog Controller (DUALSHOCK) vibration on or off. Vibration is only available in ANALOG mode (LED: RED) Auto Kick Selections ON for automatic acceleration of you skater. Select off for manual acceleration. If turned off, use [] to kick. Sound Level Sound FX Volume: Use the left/right D-pad buttons to adjust the sound effect volume. Music Level Use the left/right D-pad buttons to adjust volume. Note: If music is set to 0, the game's soundtrack will be substituted ambient sound effects. Movies Unlock videos as you go. Get three medals and you've got your self a movie. Footage includes highlights from each pro and some special bail sessions. Cheats ???? What, you think we're going to give them away? You'll have to figure these out on your own, or truly cheat and get a magazine that lists them for you. (Side note: http://www.cheatcc.com/psx/codes/thps2.html =]) High Scores If you don't understand high scores, you need to get a better skate helmet! Gap Checklist A handy listing of all the Gap Bonuses in the game. Are you good enough to find them all? If so, a special bonus awaits. Display Options Trick Tips: Select On to view helpful pop-up-hints during game play. Off turns them off (surprising, isn't it?) Mat Hoffman Demo Check out the hottest BMX game out there, Mat Hoffman's Pro BMX! Ahh, so that's the end, you have any clue how long it took my to write this, as I was writing while I got RSI in my hand (arrrrrg) ;) Any questions, comments, corrections, or anything else concerning this instruction manual should be sent to Andrew.Killer@btinternet.com -=Cheat Code Central=- is the largest and most comprehensive video and computer game help site in the world for PlayStation, PlayStation 2, Nintendo 64, Dreamcast, Game Boy, and PC. Cheat codes, Game Shark codes, strategy guides, instruction manuals, reviews, and much more. http://www.cheatcc.com/ (c) 2000 Cheat Code Central. All Rights Reserved. This text file may be freely distributed, provided that all text in this file remains unedited.