Gex 3: Deep Cover Gecko Review

By: John Doe


System: PlayStation
Price: $74.99 (Canadian)
Developer: Crystal Dynamics
Publisher: Eidos Interactive
Release: 03/99

It's been 12 months since we last saw Gex in 3D. So what's new with the green wise acre? Not much this time out. Even with the new additions, Gex 3 plays more like an expansion of Gex 2, which may just delight fans who want more of the same, but turn off those who have "been there, done that."

Highs:
Lows:

I must say that although I never officially reviewed Gex 2, I did enjoy it immensely. I was happy with the control, the camera, level design and even the voice (for a short while). It was one of the first enjoyable 3D platform games on the PlayStation, that rivaled Nintendo 64's efforts. That being said, Gex 3 is a very good solid continuation of the series, but it really fails to bring anything new of real merit to the table.

As Gex you must traverse various levels to save your partner Agent Xtra, who lives up to her name in spades, for the fact that she really is just an extra. She doesn't do anything to add to the gameplay at all. She's just a device. Of course Bay Watch fanatics will recognize her instantly, but don't be fooled. It's only David Hasselhoff with implants and a blond wig. Between levels, Agent Xtra contacts Gex on his watch/tv and basically flirts with him for a few seconds. Whoppee. Can you say 'gratuitous'?

Lovers of 3D platform games like Spyro, Gex 2, Jersey Devil, Akuji etc. will be very comfortable with the gameplay. Collect various items scattered throughout each level, complete the 3 mission objectives (4 including finding 100 items per level) which nets you a remote each time, and find the usual assortment of secret levels, hidden areas and what not.

Gex moves well in 3D. The camera is fairly cooperative, but just as in the 2nd game, it may leave you with a less then desirable angle for making that death-defying jump. Gex kept all of his moves from the last game, along with a few others like swimming, riding vehicles and animals and gliding (dependent on the costume Gex is wearing).

Dana Gould once again provides the voice of Gex. Just as in the last game some of the lines are really funny, but wear thin due to repetition. Some lines are even repeated from the last game. Big mistake. As well, it's about time to lose the Austin Power's impression. "Yeah, Baby," has gotta go.

The only drawback in this game is the sheer unoriginality of it all. But as I said, some people will like it that way. McDonalds didn't take over the fast food world by changing the Big Mac every year. However, if you don't think having to collect 100 items in each level just to give the game longevity is getting really old, then you just haven't played as many games as I have. It's freakin' maddening. In conclusion your honor, Gex 3 offers up some new gameplay challenges, the graphics are great, the levels are huge, the control is very good, so why is it so darn hard for me to be excited about this game? Been there, done that, I guess.

Final Analysis:

Rating Legend 1-10 (10 being the highest mark)
Overall: 7.0
Graphics: 8.5
Control: 8.5
Camera: 8.0
Fun: 7.0
Music/Fx: 8.0
Frustration: 7.0 (Collecting!!!)
Originality: 3.0

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