SYSTEM
PSX

PRICE
$79.99

DEVELOPER
Sloof Lirpa

PUBLISHER
Sloof Lirpa

RELEASE DATE
04/01/01

PlayStation To PlayStation 2 Converter Review

By: John Doe


It's been rumored to have been in development since the official announcement from Sony regarding the inevitable changing of the guard from the PSX to the PS2, and Sloof Lirpa has come a long way in developing the system that they said could never be done. This largish black box (that compliments the look of the PS2 without infringing on any design or architectural copyrights), does exactly what it says: It allows you to play PlayStation 2 games on the good old PlayStation. There is a slight catch though. Not all of the games work (yet) and the peripheral is only compatible (at least at this writing) with the 1001, 5001 and 7001 model PlayStation's. Future plans are of course, to make it piggyback seamlessly with the later 9001 and the recently released PSone models. As well, the DVD functions are not implemented fully yet, so the converter can play DVD games but not DVD movies. Sloof Lirpa expects this to be ready for version 2.0 which is set for a June 31, 2001 release. All those who purchased an earlier version of the converter will be able to upgrade with a minimal fee.


Highs:
Lows:

In what sounded like an April Fools joke of the highest magnitude, became reality when the PSX to PS2 converter was shipped to the various video game magazines and websites for extensive coverage. Of course, since Sloof Lirpa has worked very closely with Cheat Code Central in the past (they developed last year's fighting hit, Cheat Code Central vs. Capcom available only in Japan) we received the machine first. And I have to say that they did an incredible job. The converter weighs approximately 2.9 lbs. and is about a foot in length, it sports a High Tec, handsome black and blue gun metal finish (though it looks black in the pictures) and feels like a real quality piece of machinery. The two forward prongs on the front of the converter are what hook up into the PlayStation, and from there the converter runs the SL/040101/-LMAO Operating System which does more than a reasonable facsimile of the PS2's "Emotion Engine." It does so via software rather than dual interlocking chipsets and therefore gets around the legal issue of using any form of patented coding. This is basically what Bleem did when developing their PSX converter for the PC.

After exchanging a few pleasantries with the goof that delivers for UPS (and who brought this wunderkind to my hot little hands) the first thing I did was slam in Onimusha Warlords and went to town (as you can see in screenshot #1). The game played without a hitch, although the one thing that you will notice is that the load times are much longer than the PS2 because of the PSX double speed CD-Rom drive. Other than that, there were no problems with this game at all. So then I grabbed my PS2 collection and went through them to see what worked and what didn't. ATV Offroad Fury, Star Wars Starfighter, Oni, Silent Scope, Tekken Tag, Ridge Racer and my advance 98% complete copy of Metal Gear Solid 2: Sons of Liberty worked like a million bucks! Aside from a bit of slowdown and the aforementioned load times, most of the games worked very well. On the whole only about 7.52 % of the games didn't work. I had the most problem with The Bouncer. For some reason the game began spinning so fast in the PSX that it shot out and carved a hole in my wall like a skill saw. Luckily I backed off when I saw what was going on, otherwise I could have been seriously injured. When I spoke to Yuri Teeseinme, head of R & D at Sloof Lirpa he commented that this does happen occasionally and that there will be a disclaimer in the manual that you will have to sign that acknowledges that Sloof Lirpa is not responsible in any cases of accidental death, loss of limbs or structural damage to your property if the PS2 converter does this. Hey, to play PS2 games on the PSX for a quarter of the price, I'll sign anything! Who wouldn't?

While switching back and forth between PSX and PS2 games, I came upon a weird glitch that seems to originate from the piggybacking of the PSX and the converter's RAM. If you play a regular PSX game, for example, I was playing Metal Gear Solid, and then switch to a PS2 game without resetting the machine, the characters from PSX games can sometimes get stuck in a sort of RAM purgatory and be loaded into your PS2 games. While playing Onimusha, all of a sudden someone stuck a pack of C-4 explosives to the hero's back and he was blown to bits. Later while playing a level I had already beaten, Psycho Mantis from MGS appeared and the warrior from Onimusha had to fight him. It was kind of cool and bizarre, but Sloof Lirpa has already confirmed that this glitch has been removed in version 1.5 of the converter. Thank goodness. I don't know about you, but when I play a game, I prefer to fight against characters just meant for that game. I was really thrown for a loop after my daughter had been playing Tigger's Honey Hunt on the PSX. The game's characters and levels became stuck in the RAM and during a session of ATV Offroad Fury, I ran over Piglet and Christopher Robin with my quad when I accidentally detoured into the Hundred-Acre Wood. Oh d-d-d-dear is right.

For a little more than the price of a game, the PSX to PS2 converter is a must have that should be in everyone's house, even if you don't have a house. Think of it, a PS2 and DVD player for hundreds less than what it would cost you to pick up one of those "elusive" PS2's. But not everything is kisses and sandwiches. Sloof Lirpa planned to ship exactly 1 million of these on the first of the fourth month, but a recent development involving a decal shortage in Taiwan, (the decals that go on the machine that tell you it's a PS2 converter for the PSX) has made exactly 500,000 (slightly less than half of the original shipment) available to consumers. Hope you reserved yours last year when it was announced. Expect long line ups and in some cases people lining up days in advance to get theirs. As this initial shipment is pretty top secret, retailers have been warned not to speak of it until the day it arrives in the stores. If you call a store and they pretend not to know what you are talking about, just say the secret code phrase, "Cheat Code Central sent me" and they'll spill the beans and take your order over the phone. In some cases we have heard that you may have to phone a few times in rapid succession before they finally break down and tell you.

OVERALL
8.5

DESIGN
9.0

VALUE
9.5

INNOVATION
10.0

RELIABILTY
7.0

Back To PlayStation Index