James Bond 007: Everything Or Nothing

Strategy Guide/Walkthrough/FAQ

Advertisement

  • Cheat mode

    The following codes have no effect until you have collected the indicated number of "Platinum" awards to unlock them. When this is done, the code will be revealed and can be used in any single player level in the game. However, codes cannot be enabled while trying to attain a "Platinum" award to unlock other codes.

      Golden Gun

      Unlocked by getting 1 "Platinum" award. Pause the game and press Circle, Triangle, X, Circle, Triangle.

      Improved traction

      Unlocked by getting 3 "Platinum" awards. Pause the game and press Circle, X(2), Square, Triangle.

      Improved battery

      Unlocked by getting 5 "Platinum" awards. Pause the game and press Circle, Square(2), X, Circle.

      Double ammunition

      Unlocked by getting 7 "Platinum" awards. Pause the game and press Circle(2), X, Circle, Triangle.

      Double damage

      Unlocked by getting 9 "Platinum" awards. Pause the game and press Circle, Triangle(2), Square, Circle.

      Full ammunition

      Unlocked by getting 11 "Platinum" awards. Pause the game and press Circle(2), Triangle, Square(2).

      Cloak

      Unlocked by getting 13 "Platinum" awards. Pause the game and press Circle, Triangle, X, Triangle, Square.

      Full battery

      Unlocked by getting 15 "Platinum" awards. Pause the game and press Circle, Triangle(2), X, Circle.

      All weapons

      Unlocked by getting 17 "Platinum" awards. Pause the game and press Circle, Triangle, X(2), Circle.

      Infinite battery

      Unlocked by getting 19 "Platinum" awards. Pause the game and press Circle, Square, Circle, Square, Triangle.

      Infinite ammunition

      Unlocked by getting 23 "Platinum" awards. Pause the game and press Circle, X, Square, X, Circle.

      Slow-motion driving

      Unlocked by getting 25 "Platinum" awards. Pause the game and press Circle, Square, Triangle, X, Triangle.

      Platinum gun

      Unlocked by getting 27 "Platinum" awards. Pause the game and press Circle, Square(2), Circle, X.

  • Completion bonuses

    Successfully complete all single player levels to unlock the MI6 Combat Simulator and MI6 Survival Test bonuses.

  • Bonuses

    Get the following number of "Gold" awards in single player mode to unlock the corresponding bonus:

      Production Stills 1: 1 "Gold" award
      Production Stills 2: 2 "Gold" awards
      Production Stills 3: 3 "Gold" awards
      Production Stills 4: 4 "Gold" awards
      Production Stills 5: 5 "Gold" awards
      Helicopter Weapon Upgrade: 6 "Gold" awards
      Production Stills 6: 7 "Gold" awards
      Serena: 8 "Gold" awards
      Production Stills 7: 9 "Gold" awards
      Tank Weapon Upgrade: 10 "Gold" awards
      Underworld: 11 "Gold" awards
      Cayenne Weapon Upgrade: 12 "Gold" awards
      Production Stills 8: 13 "Gold" awards
      Mya: 14 "Gold" awards
      Vanquish Weapon Upgrade: 15 "Gold" awards
      Production Stills 9: 16 "Gold" awards
      Miss Nagai: 17 "Gold" awards
      Production Stills 10: 18 "Gold" awards
      Production Stills 11: 19 "Gold" awards
      Katya: 20 "Gold" awards
      Triumph Weapon Upgrade: 21 "Gold" awards
      Production Stills 12: 22 "Gold" awards
      Production Stills 13: 23 "Gold" awards
      Nanotank Weapon Upgrade: 24 "Gold" awards
      Production Stills 14: 25 "Gold" awards
      Gallery: 27 "Gold" awards

  • Bond gadgets

    Successfully complete the indicated level to unlock the corresponding Bond gadget:

      EMP Grenade: The Pontchartrain Bridge
      Frag Grenade: Ground Zero
      Network Tap: Diavolo's Plan
      Q-Cloak: Sand Storm
      Q-Spider: Sand Storm
      Q-Spider Dart: Diavolo's Plan
      Q-Spider Explosive: A Show of Force
      Q-Spider Nano: Diavolo's Plan
      Rappel: Ground Zero
      RC Car: Sand Storm
      Sleeper Dart: Sand Storm
      Strobe Grenade: Sand Storm
      Thermovision: Ground Zero

  • Multi-player characters

    Get the following number of points to unlock the corresponding character in multi-player mode:

      003: 290 points.
      Baron Samedi: 50 points.
      Diavolo Moscow: 400 points.
      Egypt Commander: 90 points.
      Egypt Guard: 180 points.
      Hazmat Guard: 110 points.
      Katya Jumpsuit: 320 points.
      Le Rouge: 260 points.
      Miss Nagai: 450 points.
      Moscow Guard: 230 points.
      Mya: 130 points.
      Odd Job: 70 points.
      Serena: 350 points.
      Serena alternate: 430 points.
      South Commander: 210 points.

  • Multi-player arenas

    Get the following number of points to unlock the corresponding arena in multi-player mode:

      Burn Chamber: 370 points.
      Cistern: 30 points.
      Test Lab: 160 points.

  • Interview with the cast

    Watch the credits and wait for the end (which takes awhile). At the end it will seem like the Everything or Nothing introduction with the Mya song will start. Actually when the glass breaks, John Cleese's face will appear and that is the interview. If you do not want to watch all of the credits, just press X when it starts to skip through it.

  • Eliminating enemies quickly

    While you are facing a lot of enemies, press L1 to aim and shoot with R1. Continue to press L1 and you will go from enemy to enemy, weakening each without eliminating one by one. You can also do that and dodge shots if they get a chance to shoot you by pressing Circle.

  • Dart Gun

    When you get the Dart Gun from Q, he says it will knock out your enemies for a few hours. However, it will actually kill them in one hit, just like the Golden Gun. Note that it does not have a long range. Save the gun until you are low on health or are surrounded; it is very useful.

  • Another guard in A Long Way Down

    Just to the left on the rooftop is a tower with a sniper rifle on it. If you snipe guards from this tower, there will be a guard waiting for you the next time you climb that tower.

  • Pretend gun in Kiss Kiss Club

    After opening the door in the Kiss Kiss Club, kill all the guards. Before you go into the door, put away your weapon. When you see the intermission sequence, you will actually see Bond holding his hand up with an imaginary gun in it. He will still pull his finger back and you will see the gun move.

  • James Bond 007: NightFire reference in Mardi Gras Mayhem

    In the New Orleans town, there is a building whose large neon sign sports the symbol and name of "Phoenix Industries", the evil organization from James Bond 007: NightFire.

  • Sniper rifle in Red Under Ground

    When you start the level and go into the door, turn left to get a battery. Then, turn around and walk up to the platform. Get on, then activate it. Keep going forward to find a Dragnagov sniper rifle. When the people start shooting at you, turn on your Nano Suit to avoid being hit.

  • Drive a motorbike in Train Chase

    When you start the mission and are going to get the car, turn to your right instead of left into the door at the end of the catwalk Turn left there and you will find a black motorbike. Also when the level begins, instead of heading left on the catwalk to get the Cayenne, turn right. You will find a garage with a motorbike. This bike takes no damage from crashes, and the route is easier with less enemies along the way.

  • No damage from bullets or crashes in Train Chase

    When you start this level, go right instead of left. You will see a motorcycle. It is not the Datyona 500. This motorcycle has 40 missiles and nothing else. It will take no damage from enemy bullets, missiles, or crashes, but will if you flip over. When you get hit, you will see the health bar go down then back up. The route you take also has less enemies and is short. Note: If you use this motorcycle you may only get two of the three Bond Moments, but makes it a lot easier to get a "Platinum" award. Note: It is possible to get all three Bond Moments, but one of them is different. During the Bond Moment in the ruins where you have to find a different route, instead of going off the ramp take a right. You will have to use the slide with L1 to get the Bond Moment.

  • Alternate guard actions in Vertigo

    During the mission you will reach a Spiderbomb path on the second mine level, near the wall up to the third level. If you send the Spiderbomb up this path, it will open a door to a weapons cache and give you the chance to take out several guards quickly. If you kill them, the next time you attempt the mission, there will be three guards in position by the spider hole.


  • X
    "Like" CheatCC on Facebook