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"Huge
shiny robots with red rocket launchers; money to buy
me a laser with radar; Mech body parts on my video
screen - these are a few of my favorite things." I
never thought that song could work for Mech construction,
but what do you know? Well Armored Core is back and
it's all shiny and new on the brand new PS2. That's
good news for fans of the series, or Mech fans in
general.

When
you get right down to it, what could be more fun than
destroying robots? How about destroying robots with
your very own mechanized mercenary? That's what From
Software was thinking when it designed the new and
improved Armored Core 2. If you are one of the many
fans of the first games, prepare to do battle in a
whole new light. The PS2 enables From Software to
produce more realistic graphics with smoother animation
not to mention a offer a multitude of tasks that makes
the first version seem like a game of Punch Buggy.
Even with all of the improvements in the graphics,
the gameplay largely remains the same as previous
AC's. In fact, exactly the same.
The
premise is fairly straightforward. Based on the PSX
series Armored Core, you create a humanoid robot called
a Mech which performs tasks, usually fights, for money.
As you climb the ladder of conquest, you will receive
financial compensation which you may then use to further
customize your Mech soldier of fortune with a variety
of weapons, appendages and other accessories. There
appears to be no limit to the amount of available
features you can add to your Mech. Pulsating energy
bombs, lasers, radar, rocket launchers, boosters,
legs, arms and custom paint jobs. The more missions
you accomplish, the more features you unlock.
Two of the most frustrating aspects of the game are
getting your Mech's hands on enough money to upgrade,
and the rather awkward controls. Is it just me or
should there be analog control in this game!! I know
where I want to go but I'll be darned if I can't get
there in time. Of course if you can't get all five
of your digits synchronized on the D-pad, you will
never beat your Mech foe and you won't get any money
for those badly-needed upgrades. To make matters even
more stressful, you can actually go into debt having
to repair the damage inflicted on your Mech after
an unsuccessful battle. Just when it appears there
is no way out, there isn't. You'll have to commit
e-suicide and start all over again.
If
robots are not your thing then this game isn't for
you. It's a robot nightmare ingratiated with mechanized
machinations that will have you so paranoid you may
consider wearing a diaper during your next visit to
an automatic car wash.
Creating
a Mech couldn't be easier, especially if you don't
have any money to buy parts. When you're starting
off you choose from a variety of shells and then the
computer will walk you through the options. You do
get some freebies. When you've completed your Mech
you can take it out and test it to get the feel of
it before you commit to a real confrontation. I suggest
that you practice turning quickly, jumping and dodging,
these are the skills you will need to master when
faced with an opponent.
Once
the controls are mastered, and that's no easy task
I'll tell you, you can start putting together the
behemoth of your dreams. Some level require that you
have very specific equipment and powers and these
features will be made available as you progress along
a series of related missions. The bounty of missions
is vast and varied me Bucko so's ya can 'xpect a long
and adventurous journey with this game.
Some
missions will require that you are airborne and others
will require the strategic use and deployment of the
rocket launcher. Too bad if you don't pick them up
before you enter the battlefield because you will
surely lose the match and end up sustaining some damage
which will cost you.
It's
a tough life being a Mech but it beats being a Transformer;
with kids chewing on you all the time, parents stepping
on you while you're trying to take a nap at the top
of the stairs and the concentration camp called a
toy box where you eventually end up with other dismembered
and disfigured figures. With such impressive graphics,
sound and gameplay it will be a long time before AC2
is relegated to the toy box, just be sure that you
know that it's basically the same game(s) you've played
before on the PSX.
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