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ATV
Offroad Fury 3 may be improved, but it's not necessarily
new. This third version sees a new developer at the
helm. Climax shows that they are more than capable
of handing the series but they didn't take any chances.
What we get is a game that is undoubtedly the best
of the bunch although it's not very different than
the last one. I would rename this game, ATV Offroad
Fury Two-and-a-Half.
ATV
3 looks better, handles better and offers more variations
than the first and second game. It's not perfect yet
and I have to admit this is really starting to irk
me. I would be a lot happier if this series was finally
perfected, at least in the mechanics. After all, it
retains the same gameplay, modes and online play as
the second game with a few improvements but it still
suffers from slowdown, poor collision detection and
some rather questionable physics especially in the
online modes. If we aren't getting a totally new game
we could at least be getting the best of the genre
for this price.
Considering
that it's not an amazing game, at least it's good.
If you like ATV racing then you're bound to enjoy
this game as long as you can look past some of the
imperfections. A great training mode will start you
off, whether you're an old pro or just new to the
planet. After you complete the mode you'll acquire
an improved ATV, so it's worth the time and effort.
Skills
that you learn in the training mode will serve you
well throughout the game. You'll learn about pre-loading
jumps, powersliding and performing tricks. You simply
can't play through this entire game without knowing
how to do these moves. Pre-loading jumps requires
you to push down on the stick to build up tension
and power before reaching the zenith of a hill or
jump, at which time you press up to release the energy,
replicating the effect of shifting your weight by
lunging into the direction of the launch. This will
give you bigger and longer jumps which not only lets
you cover more ground more quickly to catch up or
stay ahead of the pack, but it allows you more time
to pull off tricks.
Aerial
moves are fun and rewarding. By pressing various combinations
of the circle, triangle, L1 and stick you can pull
off stunts and combos in mid-air. Points are awarded
for the most intricate tricks, especially those that
are linked together in which you can get your rider
to sit his ass down just a split second before landing.
Failure to do so will result in a nasty spill. Not
only will you not receive any points but you will
jeopardize your position in the race.
Points
earned for tricks will enable you to unlock better
machines and upgrade the one you have. You can acquire
better tires, exhaust, shocks and different gear ratios.
There's not a lot of customizing features that actually
affect the performance of the ATV but there's plenty
of superficial, esthetic features such as the gender
of the rider, the rider's outfit, decals, the ATV's
color and so on, that you can change.
Races
include Supercross, National, Short Track, Enduro
and Waypoint. Familiarity with each course is crucial
since it's virtually impossible to win a race the
first time through with the possible exception of
the first two tracks. Powersliding allows you to approach
turns at full throttle with the brake applied so that
it slows you down somewhat allowing you to glide into
the turn and return to full acceleration almost immediately.
Knowing the layout of the track will enable you to
put your powersliding and preloading techniques into
play.
As
in ATV 2, ATV 3 features online play. Instead of four
players you can play with six. There are lots of modes
to play but for my money I prefer the offroad, Enduro
modes where you ride in big open spaces as opposed
to arenas. For some reason I just can't get into arena
tracks online, they feel to claustrophobic. This is
fine when you're in single or even two-player mode
but when more than four players are involved it seems
more comfortable to play outside. The Enduro is so
large it's almost like a rally race.
Other
online modes include Treasure Hunt where you search
for bronze, silver and gold items. Then there's Tag
Ball, Soccer, Basketball and Hockey, which seem like
they were thrown together hastily.
The
riders and the ATV are the best looking components
of the game. Although each track is different they
are composed of the same textures which are rather
bland. The arenas are crisp but the outdoor environments
are not very well detailed. The camera keeps a modest
distance but never interferes. The rag doll physics
of the rider is realistic and results in some spectacular
crash scenes. Tunes range from country to punk. There's
something for everyone - but there's also something
guaranteed to piss everyone off. It's too eclectic
of a mix. Just let it rock and leave it at that. Just
because Alan Jackson and Gretchen Wilson drive an
ATV in their country music videos doesn't mean that
ATVs are the exclusive domain of the redneck.
ATV
3 may not be a great value if you're not a ATV or
racing fanatic, in which case I would recommend renting
it for a weekend and see if it pains or pleases you
to return it.
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