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Dragon Ball Z: Budokai 2 2 isn't a bad game in and of
itself but as a sequel it absolutely sucks.
This game isn't worth the full price of admission.
Rent it if you must, especially if you have
the first one. If you don't have either, I still
have to recommend the first one, not only for
the single-player story mode but for the multi-player
mode as well.
Budokai
2 may look better and even play better than
the original in some respects but these little
tweaks don't measure up to what I would consider
a full-fledged sequel. I know there is a blind
loyalty to the series and you can't tell these
kids anything. If you're going to get this game
anyway, don't even bother reading the rest of
this review because you're not going to like
it. I know you're going to call me all kinds
of names but if you take a moment to read what
I have to say you'll see that I'm actually on
your side.
I
want nothing better than to enjoy the games
I review so it really does piss me off when
I have to play a real stinker. I really enjoyed
the first Budokai game for the PS2. It's a fun
little fighter with a decent story, interesting
characters and a non-complicated control system.
A training mode is included in this version
and it will really give you a workout of all
the finer points of fighting. Some new features
have been added such as the ability to combine
fighters for a short duration to significantly
increase your abilities. A Burst mode is another
addition whereby the fighting action goes berserk
between the characters causing you to button
mash for all your worth.It only occurs when
both characters'
moves synch up. In my opinion, these additions
don't overshadow the gameplay of the original.
Standard
moves include punching, kicking and energy attacks.
There's a good deal of finesse to the controls
which keeps it from being a total button masher.
When the action picks up things really do feel
intense.
While
the game looks every bit as good as the cartoon
that it's based on, and even better with the
cell shading and realistic shadows, there is
no story mode. Dragon World is a mode that replicates
a board game where you chase after characters
around the map, beat them up and look for Dragon
Balls. While I realize this is essentially a
stripped down version of the actual gameplay
the absence of a storyline makes the game appear
generic. I can almost see the developers point
of just getting on with the action and foregoing
the story but they have to keep in mind that
regardless of how weak and predictable the stories
are in the cartoon series, it's what keeps kids
tuning in and spending gazillions on merchandising.
Budokai 2 glosses over the characters. If you
didn't know much about them prior to playing
this game, you won't know much about them when
you complete it. Knowing the characters is absolutely
essential to understanding the gameplay and
maybe Atari just took it for granted that the
kids that play this game would have that knowledge.
There's
no getting around the Dragon World mode as you
have to play it to unlock new levels and characters.
Bummer.
If
you're familiar with the first game you'll notice
that this sequel borrows heavily from it. Sound
bites, sound effects, music, characters and
even animations are reused, though they are
mixed in with some new features so that the
blind devotees would be none the wiser. Don't
get me wrong, this isn't a bad game at all,
it's just that a better version of it existed
before this one was even conceived. Save your
money kids.
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