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I
don't know what it is about anime that is so
popular? I used to watch Astro Boy as a kid
and I couldn't stand the art. I only watched
it because it was the only thing on. These were
in the days when we had three channels and one
of them was French. But at least they had dirty
movies on Saturday evening, if you could watch
them without getting caught. If you kids want
to see animation check out an old Popeye cartoon
from the 40s. Now that's a cartoon.
Dragon
Ball Z: Budokai is the closest to the series
yet. This game looks so close to the TV show
that I was waiting for the commercials. Considering
the cartoonish graphics and the jerky animation
of the series I can't imagine how a developer
could get it wrong. You would think they would
be in danger of surpassing it. Although the
game looks like the series, it's not really
all that great when compared to other PS2 games
out there. Marvel vs. Capcom 2 kicks its ass
in the visual department. And if that's not
bad enough, just about any recent PS2 fighter
kicks its ass in the fighting department as
well. If you're a fan of Dragonball Z you might
enjoy this game but if you are approaching this
from the perspective of a fighting game fan
you will be disappointed.
Budokai
goes a few steps further to please fans of the
series. It includes 23 characters from the series
including Frieza, Vegeta, Goku, Kid Gohan, Teen
Gohan, Great Saiyaman, Piccolo, Tien, Krillin,
Android 18, Android 17, Cell, Raditz, Nappa,
Trunks, Yamcha,
Dodoria, Android 16, Android 19, Hercule, Recoome,
Ginyu, and Zarbon as well as all the original
English-dubbed voiceactors. Various episodes
from the series have been recreated for you
to relive and there are no shortage of modes
and features. The Training mode is a great way
to start. You will learn the basic controls
while the AI throws a variety of situations
at you. The World Tournament mode will have
to be completed to unlock the final feature
in the game but the most popular modes will
be the Story and the VS modes. The Story mode
is comprised of numerous missions which oddly
enough revolve around fighting. The Skill Edit
mode allows you to customize your character
in regards to health, Kri and other powers with
money and capsules earned for successful bouts.
You can also swap upgrades with other players
by using the memory card.
Now
we get to the reality under the veneer. As far
as fighting games go this one is really basic.
The moves are limited and the combos don't spew
forth as expected. There is no aerial combat
either. The only time you leave the ground is
when you're thrown in the air. What is substitutes
for aerial combat is nothing but fighting above
the ground on an invisible platform. The moves
are limited to punching, kicking, blocking and
the occasional combo and special move. When
you do unleash a multi-hit combo the damage
is less than you would expect. Attempting to
mash the buttons at the right time to execute
these special attacks is a lesson in frustration
as they don't occur very often. Your
options for moving around are limited to left
and right as you can't duck or jump. It's really
quite one-dimensional. Did they pull this fighting
engine out of a Game Boy Color?
On
the surface, Dragon Ball Z Budokai looks and
sounds like it might be the real deal but underneath
lurks a soul-less program that will reveal itself
once the novelty of controlling your favorite
characters wear off. This Christmas remember,
be careful what you wish for because you just
might get it.
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