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It
seemed like just yesterday when Dynasty Warriors 4
was released. If it doesn't seem like that to you
then pick up a copy of Dynasty Warriors 5 and see
how much it reminds you of the last game in the series.
With
only a few significant upgrades, none of them major,
a new Dynasty Warriors game has been released. I can
only deduce two things from this version; the developers
were stuck for new ideas or the series has run its
course. While I admit this is undoubtedly the best
version so far, it's far from original. It's built
on the foundation of past games and smells suspiciously
of a "best of."
Hack
and slash fans will be treated to a very long game.
It's mindless for the most part but does require some
planning at the beginning of the various stages. There
is some strategy and exploration but fighting will
consume most of your time. I consider myself a fan
of action games but enough is enough. Halfway through
the game I just couldn't take it anymore. Even though
you acquire new weapons and abilities the gameplay
is relentlessly repetitive. You begin by fighting
tens of soldiers which soon becomes hundreds and then
thousands. If this style of gameplay appeals to you
then consider yourself in heaven. For the rest of
us, it's like being in the other place.
The
improvements include better graphics, more playable
characters, a steady framerate, longer viewing distance
as the fog of war is pushed back and only one bodyguard
instead of a group. This one bodyguard system eliminates
some of the confusion during heavy melee conflicts
and allows you more flexibility to pull off combos.
This one bodyguard is much smarter and more dynamic
this time around. Not only will he protect you much
more effectively but you can use him much like a second
player in a co-op mode. A special attack called the
Musou Attack can be triggered when both your meters
are full. Lightning will strike and you'll devastate
all the enemies within range. You can also substitute
animals such as tigers for bodyguards.
Not
only are you required to take on hundreds of enemies
before you meet the boss but you'll have to find more
powerful weapons and upgrade your skills. Some weapons
will be left behind by fallen enemies but most of
them you'll find scattered throughout the map. The
map is huge and that makes for a lot of exploring.
The weapons come in two classes: light and heavy.
The light weapons are faster but while the heavy weapons
are capable of more damage they can leave you vulnerable
for longer periods of time.
Introduced
in the last game, strongholds are fortresses that
give the occupying force a few advantages. It can
act as a supply base, a spawn area and a shield. By
overtaking a stronghold you can reduce your enemy's
advantage and boost your army's moral.
This
ancient China saga seems to be running out of steam.
There are more than 50 characters each with their
own story. These stories just relate their backgrounds
and don't have much to do with the overall story of
the warring factions. The voiceovers are as bad as
ever and that slightly cheesy, metal riff rock obscures
the sound effects that could be best used to orchestrate
a more realistic sounding soundtrack - not that anything
else in this game is realistic.
If
you've played any Dynasty Warriors game you've basically
played them all. Only the fanatics and reviewers can
spot the subtle differences. If you haven't played
any of them then this is the one to get, otherwise,
never mind.
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