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The
times, they are a changin'. Square Enix has
created their first true sequel to a Final Fantasy
game. Oh sure, the games number up XI these
days, but FFX-2 is truly the series only real
sequel. With the phenomonal success of FFX,
the PS2's first FF game, and strong characters
that gamers fell head over heals for, Square
Enix knew a good thing when they saw it. Why
take a chance on introducing a new storyline
and new characters when FFX was still riding
the crest of popularity two years later? Hence
FFX-2, a love letter to all of the fans of FFX.
What
fans may not be ready to handle is the tongue
and cheek, campy style of the story and the
all female lead characters: Yuna, Rikku and
newcomer FF Diva, Paine. At first it doesn't
make sense to make an all-girl fashion squad
the focus of a male dominated genre
.or
does it? Well boys, just take a pill. Once you
overlook the overall girlishness of FFX-2, I'd
say you guys are in for a treat. Just after
the halfway mark the game kicks off the sillies
and decides to get down to business and that's
when you'll discover that there is far more
here than meets the eye.
From
the moment the game kicks in, you'll really
feel that two years actually has
passed. Yuna and Rikku have come along way since
the Sin days. They've grown, just like you and
you'll want to get started out and find out
what you've missed out on. You won't even miss
whatstheirnames from FFX
. Once you see
Yuna jump you'll know this is a new step in
the right direction. The first time she jumped
and platformed her way up a mountain I was in
awe. If you know anything about anything, you'd
know that traditional RPG heroes and heroines,
DON'T jump; it's just not done. But she does
and it's very cool.
The
battle system and the overall structure of the
game has been altered to move everything along
- sorry no Aeons here. It looks like FFX but
it speeds along like supertrain, almost always
moving at a frenetic pace which is a really
welcome addition. My biggest complaint with
RPG's is the monotonous backtracking, but FFX-2
foregoes that genre tradition for the most part
just to keep things in the groove. The party
of three makes powering up a thing of beauty
and streamlines the action because there is
just so much to go around. Not having to level
up characters you don't care about while instead
making Rikku, Yuna and Paine as functional as
possible is the only way to fly. There are an
abundance of job classes that the girls can
learn and powering up these tough women means
combat is a like a rock and roll ballet. Things
are moving and shaking all over the place and
it never gets dull. The game's missions are
open ended for the most part. Do some, ignore
others or just zoom on down the highway to the
end of the game. Most FF purists will want to
see everything this game has to offer, but there
are still others who just want to finish it
as quickly as possible. Either way, you can
play this one however you see fit.
The
one big "stop the presses" this game
isn't fun anymore, has to be the Sphere Break
minigame. Take Blitzball from FFX, which was
hard to learn and hard to master, but still
was kind of endearing in a "this is a cool
freaky sport" kind of way, Sphere Break
is like a trigonometry test with a broken calculator.
Yeah, real fun. I'm betting the guy who invented
this for the game owns at least 3 pocketprotectors.
We all know the Japanese are smarter than we
are, couldn't they have just left Sphere Break
in their version and gave us something we could
relate too
like purse shopping or something?
Of
course I know most of you guys won't be playing
FFX-2 for the battles or the story, but rather
being able to play dress up with Yuna and Rikku.
Sickos. The character models in this game and
everything else, is top notch. The job class
battle system which features transforming party
members will blow you away. Dress up has never
been this violent before. Wink Wink. Having
not played FFX for a year or more now, I think
I can safely say that Square Enix has bested
almost everything there was to see in that game.
The bosses are incredible and need to be seen
to be believed while the clarity of the graphics
will make you proud of your war torn PS2. There's
still some kick ass power left in the old girl.
While
some people think that the game won't appeal
to everyone who loved FFX, I think that's poppycock.
RPG's have become one of the most popular genres
around and FFX-2 drives the point home as to
why. It's a quality production from start to
finish, always letting fans in on the joke and
treats the FF universe with great respect and
more importantly, a sense of fun that is always
present on both sides of the screen simultaneously.
Your Diva's await
.
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