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If
original gonzo journalist Hunter S. Thompson were
still alive I could imagine him developing a game
such as FIFA Street. Considering that Thompson's drug
abuse was legendary, not to mention his penchant for
really pissing people off, this is not meant as a
compliment.
Trying
to capture the fun and excitement of NBA Street, FIFA
Street has one major flaw - it's based on soccer.
I know that soccer is the most popular game in the
world but it's not very big in my neck of the woods
which is Canada. In fact it's not even that popular
with my neighbors to the South, the good old U.S.
of A. EA knows that and tries to Americanize the gameplay
of FIFA Street to create a faster and wilder version
of soccer, which most of us in North America tend
to find boring. It all sounds good but the proof is
not in the pudding - I know, I already ate it and
nothing...
FIFA
Street is a game that looks as though it got the bum's
rush out the front door before it could gather its
coat and hat. It's got flaws but more than that it's
just not very good. Had this game come along five
years ago things might be different but as it is this
is just a convoluted arcade-style ball game using
soccer as a backdrop.
This
style of street soccer involves scoring points and
performing tricks. The gameplay relies so heavily
on tricks it's got more in common with the Harlem
Globetrotters than David Beckham. I know that street
soccer isn't to be taken too seriously but there should
at least be a good solid soccer game at the core.
Sure you can kick the ball off the wall and even dribble
it but you have to remember that there has to be some
kind of structure to a game to make it a game. The
gameplay here is more of a novelty. FIFA Street could
have easily been a mode in NBA Jam.
You
can pass but there's not point in playing a passing
game if you want to win. The more stunts you perform
the more you will load up the Gamebreaker meter. Using
this meter is supposed to unleash an incredible force
to turn the tide of the game into your favor but all
it does is give you a little advantage. The shot becomes
somewhat more powerful and accurate. It will also
take away some of your opponent's points but it won't
award them to you. It's not terribly effects, it's
just a little bit better than nothing. It's too bad
there's not enough depth of control over your players
so that you could have a decent soccer game, either
arcade or sim.
In
the Rules of the Street mode you will take on more
powerful teams and earn rep points which will ensure
that you can take part in cups and earn money to buy
better players for your team. Skill Bills are awarded
for pulling off tricks and can be used to increase
your players' stats. Clothing and accessories are
also available to outfit your team with but it just
doesn't seem that cool with street soccer.
The
physics of the ball is good. It's somewhat unnatural
but it's to the players' advantage as it's pretty
forgiving. The animation transitions of the players
are incredibly unnatural looking. Some of the animation
is motioned captioned and actually looks really good
but when it changes to stock animiation it's Swan
Lake meets Dawn of the Dead. It's not a pretty sight.
The consistency is just not there. It doesn't inspire
any confidence in the quality of the rest of the production
values. If I were a potential customer and I saw this
animation displayed at a videogame retail outlet,
I would go out of my way to get the name of this game
so that I didn't accidentally buy it.
The
players' faces look good and so do the arenas which
are mostly outdoor locations from around the world.
The music is supposed to encompass the world beat
but it's just a bunch Americanized rap crap that won't
see any airplay other than this game. Chances are
if you like this game you'll probably like the music
because you've got no taste.
FIFA
Street gives me another reason not to like soccer.
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