PS2 REVIEW: MX WORLD TOUR: FEATURING JAMIE LITTLE

Sure the babe on the cover is good looking, but for my money I'll buy a Penthouse if that's all I'm looking for. It's less expensive and I have a damn good idea of what I'm getting.

MX World Tour: Featuring Jamie Little is a budget-priced game, so don't get your hopes up. It doesn't offer anything new to the genre. As a racer it's just decent. The features are bare bones but at least they work. Nothing in this game is broken but at the same time it reminds me of a game that you should get for free when you purchase a couple of popsicles and a box of candy popcorn.

Learning the proper technique is one thing but being able to master virtually all of the races once you get it down shortens the game's life span dramatically. Although the races do get progressively more difficult in the Career mode, you will still use the same tricks to win. For instance, to get a head of the pack at the beginning of the race you simply press in the clutch and rev your engine. When you release the clutch you will launch like a rocket into first place. Maintaining your lead requires some different skills but they too can be learned.

During turns you can either apply the brake and powerslide or engage the clutch while keeping the accelerator pinned so that you can burst down a straightway at top speed when you release the clutch. The physics is a little floaty so you can catch some air and do some tricks before you touchdown. You can launch yourself into the air by pre-loading your jump with the analog stick. Pull it back and then shove it forward at the zenith of the peak for maximum air. As long as you've aimed yourself in the right direction you shouldn't have any trouble with landing properly.

Crashing is never fun but it's inevitable. The animation is so cheap that when your rider falls off the bike he or she is still in a sitting position. It reminds me of the coyote from the roadrunner cartoons. It looks so stupid that it actually dissipates some of the rage that you will experience. Bumping into another rider causes you to rebound off of them like a pinball. You don't crash and it doesn't even slow you down. I hope you're not looking for realism.

Upgrades to your bike and the rider are available in Career mode. A lot of the customizing features are purely cosmetic such as the color of a riders' outfit. The characters are so poorly rendered that it's not much of an incentive to see them in another blocky looking costume. Jamie Little is actually an announcer in real life but in this game she's a playable character. The character model doesn't look anything like her but at least you can tell it's a girl - if you know what I mean.

For a game that actually includes the announcer's name in the title, the voiceover work is incredibly limited. Aside from a few intros and remarks, Little repeats herself in almost record time. If she spent more than 15 minutes in the studio it was doing her makeup for the box shot. At least the metal music is ferocious. If it doesn't get your adrenaline pumping then you're either dead or you're a Steely Dan fan. Sorry Von and Cole.

There's no reason to get this game. There are plenty of other, older, MX games out there that are much better that you could pick up in a pawnshop for ten bucks.

 

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System: PS2
Dev: Impulse Games
Pub: Crave
Released: April 2005
Players: 1 - 4
Review by Fenix
RATING (OUT OF 5)
OVERALL
2.5
GRAPHICS
2.5
CONTROL
3.0
MUSIC/FX
3.0
VALUE
2.0