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Tenchu
fans are going to have to live up to the hard
reality that their series is dated and flawed.
Tenchu: Fatal Shadows just can't compare to
the quality of games being produced today. It's
a shame because there is so much promise here.
The developers dropped the ball in a big way.
This
really could have been a smart game with a great
story and the freedom to use any ninja skills
to accomplish each objective. Instead we are
forced to use stealth and we're treated to a
storyline that makes little sense. Something
was definitely lost in translation.
Playing
as a stealthy female ninja, you are investigating
the slaughter of your village. Rim is female
survivor that will accompany you on your quest.
She's out for revenge. Unfortunately we never
really get to express our anger vicariously
since the gameplay favors stealth kills. Not
to mention that the bloated, pretentious storyline
ends up confusing us more than getting us all
fired up. The cutscenes are tremendously underwhelming
with static woodcut images attempting to illustrate
some wandering narrative that speaks of war,
blood, vengeance and honor. We're introduced
to characters that appear to have no relevance
to the irrelevant story.
To
add to the perplexing storyline is the badly
written dialog and atrocious voiceacting of
the female ninjas. This ruins the experience
for me right here. I can't imagine anyone of
any age that wouldn't think this was awful.
It sounds as though Ashley Simpson wrote and
recorded the dialog. It's so corny, immature
and downright pathetic that I just had to turn
the sound off.
Breaking
the game down into levels or stages is the only
way I can play this game. As long as all I have
to do is concentrate on getting from one point
of the map to the other I can continue on without
having to subject myself to the voiceacting
and the senseless ramblings that pass for a
story. If I missed anything it was worth it.
There
are three ways to get through each stage. You
can run, you can fight out in the open, or you
can sneak your way through using stealth. As
I mentioned, the game favors stealth. Although
you can run like a bastard to the end of the
stage you won't get any points for stealth kills.
Not to mention that it's a cheap and fast way
to get through the game. These points can be
used to purchase new moves and skill as well
as unlockables. Stealth kills are easy enough
to perform. When you get in proximity of the
enemy you will be given a choice to eliminate
him. Although you can press the button twice
for a more flamboyant kill, the animations are
repetitive and not a joy within themselves to
witness.
Hand-to-hand
combat is possible but it's not convenient.
The controls are sloppy and there aren't enough
moves to make it interesting. The camera can't
keep up with the action. It seems as though
this combat was an afterthought which is inexcusable
for a ninja game.
Regardless
of how you engage the enemy, they are seldom
much of a challenge. If they aren't getting
stuck somewhere they will only give chase if
they can see you. As soon as you duck around
a corner it won't be long until they forget
what they were doing and go about their business
of guarding the compound to keep intruders at
bay.
Tenchu:
Fatal Shadows looks dated. The graphics are
low res and lack detail. The architecture is
repeated far too often. It seems like you're
always in the same compound or village. At least
the stealth animations have been streamlined
to hasten the action - or at least what passes
for action.
There's
nothing about Tenchu: Fatal Shadows that hasn't
been explored in previous versions. Definitely
rent this one before you consider purchasing
it.
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