+tti: :##R +##R ,########X I# ## V######### I####VW############ ###########Y###WB####B###M(R) #V R#B Mi ##X# R# . I ## = #### ' Y ## I#B ## Y## ## # ### I B### ;# # # # ####: ###I W V Y . ### ,##V I X, ## ## ;: #M , i ': # MM # ## X## t#B # B#####X ####; , V### M## M.;=;,+####t+=+####;###Ri##t=###;### ## =######MBV########################################################### #########Y' B##I' R i d e s G o n e W i l d Splashdown: Rides Gone Wild For PlayStation2 FAQ / Walkthrough written by Bertimus Ra Contact at: bertimus_ra@hotmail.com 08/05/03: Version 0.0 - Splashdown: Rides Gone Wild is released (day I bought it) 08/09/03: Version 0.01 - I decide to write a FAQ 08/11/03: Version 0.5 - This FAQ is released 08/12/03: Version 0.6 - Added all of the warehouse unlockables 08/15/03: Version 0.62 - Added Dino Dominion Shortcut - Added general course tips """"" ( o o ) +------.oooO--(_)--Oooo.------+ | Table of Contents | +-----------------------------+ 1.0) Introduction 2.0) Controls 3.0) Characters 4.0) Course Listings 4.1) World Courses 4.2) Stadium Courses 4.3) Freestyle Courses 4.4) Time Trial Courses 4.5) Technical Time Trial 5.0) Trick Listings 5.1) Tier 1 Stunts 5.2) Tier 2 Stunts 5.3) Tier 3 Stunts 5.4) Vehicle Based Stunts 6.0) Courses 6.1) General Course Tips 6.2) Course Walkthroughs 7.0) Unlockables 8.0) Other 9.0) Credits & Thank You's 10.0) Contact 11.0) Copyright +-----------------------------+ 1.0 Introduction +-----------------------------+ Right now I'm a little more than half way done with this walkthrough (I think). I kind of did things as I felt like doing them, so there are only four world courses, and no trick listings yet, etc. This is just a start. I will update more as soon as I can. I use the term "manditory jumps" a lot in the walkthroughs. These are jumps you cannot go around. They are good markers for pointing things out. +-----------------------------+ 2.0 Controls +-----------------------------+ The list of controls and control options. (does not include stunt controls, see section 5.0 of this FAQ) Basic Unchangable Controls Left Analog Stick/D-Pad (Left/Right) -Steer/Lean Left Analog Stick/D-Pad (Down) -Hydroplane (Simulation control mode) Left Analog Stick/D-Pad (Up) -Submarine Select -Reset to Track Start -Pause Basic Changable Controls (Can be changed in Options menu) -Preset A (Default) X -Throttle Square -Look Back Triangle -Camera Presets L1 -Stunt 1 R1 -Stunt 2 L2 -Vehicle Stunts R2 -Stunt 3 -Preset B X -Throttle Square -Stunt 3 Triangle -Stunt 2 Circle -Stunt 1 R1 -Vehicle Stunts L2 -Look Back R2 -Camera Presets -Preset C X -Stunt 3 Square -Stunt 2 Triangle -Stunt 1 L1 -Look Back R1 -Camera Presets L2 -Vehicle Stunts R2 -Throttle -Preset D X -Throttle Square -Vehicle Stunts Triangle -Camera Presets Circle -Look Back L1 -Stunt 1 R1 -Stunt 2 R2 -Stunt 3 +-----------------------------+ 3.0 Characters +-----------------------------+ The list of the characters their stats, wetsuits and Sea-Doo's -Andy Pierce Acceleration: *** Speed: **** Handling: *** Stability: *** Wetsuits: Heat Wave (Unlocked) Boiling Point Official Sea-Doo Ninth Circle Riot Act Nemesis Watercraft: Heat Wave AQ (Unlocked) Boiling Point AQ Nemesis AQ -Haily Hollister Acceleration: *** Speed: *** Handling: **** Stability: *** Wetsuits: Sugar Snap (Unlocked) Cakewalk Official Sea-Doo Lickety-Split Blond Ambition Nemesis Watercraft: Sugar Snap AQ (Unlocked) Cakewalk AQ Nemesis AQ -Jonah Barrett Acceleration: ** Speed: ***** Handling: *** Stability: *** Wetsuits: Spirit in Black (Unlocked) Silent Scream Official Sea-Doo Black Magic Postmortem Nemesis Watercraft: Spirit in Black XRX (Unlocked) Silent Scream XRX Nemesis XRX -Kyoko Takahashi Acceleration: ***** Speed: *** Handling: *** Stability: ** Wetsuits: Power Surge (Unlocked) Iceblink Official Sea-Doo Eclipse Ultraviolet Nemesis Watercraft: Power Surge TRX (Unlocked) Iceblink TRX Nemesis TRX -Sha-Blamm!! Acceleration: ***** Speed: *** Handling: **** Stability: * Wetsuits: Good Show (Unlocked when Sha-Blamm!! is purchased) Big Star Official Sea-Doo Hero Complex Shout Out Nemesis Watercraft: Good Show TRX (Unlocked when Sha-Blamm!! is purchased) Big Star TRX Nemesis TRX -Coral Suarez Acceleration: **** Speed: *** Handling: **** Stability: ** Wetsuits: Sizzizzle (Unlocked when Coral is purchased) Sista Shimma Official Sea-Doo Honeyrider Eye Candy Nemesis Watercraft: Sizzizzle VT (Unlocked when Coral is purchased) Sista Shimma VT Nemesis VT -Amman Ra Acceleration: **** Speed: *** Handling: ***** Stability: * Wetsuits: Supremacy (Unlocked when Amman Ra is purchased) Indomitable Official Sea-Doo Radiance Splendid Yes Nemesis Watercraft: Supremacy VT (Unlocked when Amman Ra is purchased) Indomitable VT Nemesis VT -"Wrong Way" McNabb Acceleration: **** Speed: ***** Handling: *** Stability: * Wetsuits: Cry Havoc (Unlocked when Wrong Way is purchased) Crossfire Official Sea-Doo Hot Cross Buns Scot Free Nemesis Watercraft: Cry Havoc XRX (Unlocked when Wrong Way is purchased) Crossfire XRX Nemesis XRX -Sneaky Pete Acceleration: **** Speed: **** Handling: ***** Stability: *** Wetsuits: Dirty Overalls (Unlocked when Sneaky Pete is purchased) Watercraft: GXR (Unlocked when Sneaky Pete is purchased) -Zug Zug Acceleration: **** Speed: ***** Handling: **** Stability: *** Wetsuits: Dead Animal (Unlocked when Zug Zug is purchased) Watercraft: BC (Unlocked when Zug Zug is purchased) -Rotney Acceleration: ***** Speed: ***** Handling: **** Stability: ** Wetsuits: Bury Ugly (Unlocked when Rotney is purchased) Watercraft: DK (Unlocked when Rotney is purchased) -Michael Hawke Acceleration: ***** Speed: ***** Handling: ***** Stability: * Wetsuits: The Tuxedo (Unlocked when Agent Michael Hawke is purchased) Watercraft: MI7 (Unlocked when Agent Michael Hawke is purchased) +-----------------------------+ 4.0 Course Listings +-----------------------------+ +-------+ 4.1 +-------+ -World Courses Bermuda Blast (Unlocked) Dino Dominion (Unlocked) Polar Plunge Cannonball Cove Downtown Downpour Blackwater Castle Goldrush Rapids Venetian Extreme +-------+ 4.2 +-------+ -Stadium Courses Stormfront (Unlocked) Javelin (Unlocked) Riptide Blindside Shockwave Tsunami Enforcer Hydra Depth Charge Nightstrike Razorback Kraken +-------+ 4.3 +-------+ -Freestyle Courses Doublecrossed (Unlocked) Vertigo (Unlocked) Apex Juggernaut Medusa +-------+ 4.4 +-------+ -Time Trial Courses Same as stadium courses +-------+ 4.5 +-------+ -Technical Time Trial Courses Seaside Run (Unlocked) Arctic Run (Unlocked) Cliffside Run Harbor Run Arctic Loop Seaside Loop Cliffside Loop Harbor Loop Cliffside Dash Arctic Dash Harbor Dash Seaside Dash Harbor Circuit Arctic Circuit Seaside Circuit Cliffside Circuit Seaside Challenge Cliffside Challenge Harbor Challenge Arctic Challenge -Practice Courses Same as world and stadium courses +-----------------------------+ 5.0 Trick Listings +-----------------------------+ +-----------------------------+ 6.0 Courses +-----------------------------+ +-------+ 6.1 +-------+ -General Course Tips Learn how to use simulation mode effectively. You can get more speed on straight aways in simulation mode. Just pull back on the left analog stick to hydroplane. The arcade mode does not always have you hydroplane. Skip non-manditory jumps. Just drive around them and use hydroplane as you drive around them. A lot of speed is lost in the jumps. Do not worry about not having a fuller performance meter, use the manditory jumps to fill that up with an easy tier 3 stunt. Know where the shortcuts are and use them all on the last lap. Waiting until the last lap keep the AI from using them. Some shortcuts though AI will never use. Steer clear of AI whenever possible. They will usually bump you off course more than you will bump them. In the air they will disrupt your stunt if they bump you. Sometimes you can cut them off into a wall and get a good lead on them. Use the "lines" to your advantage. This is what racing is all about. Start a turn wide, cut it short in the middle and exit wide again. This cuts down on the speed that you use while making a turn. LEt me know if this does not make sense, because it is hard to explain. +-------+ 6.2 +-------+ -Course Walkthroughs World Courses -Bermuda Blast (Note and 2 Shortcuts) Note) There are two different parts to this course, the "Sunny Bermuda" part and the "Bermuda Triangle" part. The "Sunny Bermuda" part does not count towards completing the race. In other words, the "Sunny Bermuda" lap does not count as a lap (that sounded confusing, but it will make sense when you race the course). Shortcut #1) When you about to finish the "Sunny Bermuda" lap the course switches over to the "Bermuda Triangle" part. The world changes so that it is raining and dark. The first shortcut is soon after it switches from "Sunny Bermuda" to the "Bermuda Triangle." You will pass through the finish line gate, and then a left buoy and a right buoy. You will see two left directional markers pointing toward a jump, go to the right of the first of these markers and you will see a crashed plane. Where the plane dips down into the water is where the shortcut is. You don't have to bunny hop to get over it but it helps. You want to kind of head left as you get over the plane. There will be right directional markers showing you where to go from there. You will reappear on the main part of the course right before the manditory jump (meaning you cannot get around it). If you hit the jump lined up with the arrow on the jump you will be set to hit the next shortcut. This shortcut is good for all three laps. Shortcut#2) There will be a bunch of left directional markers in front of you. The shortcut is to the left of the first two (as you come up to them). It is a gated part of a plane that you go through, you can go through the gate with no problems. Try to hit the bump to go through the gate heading a little bit to the left to maximize the shortcuts effectiveness. This shortcut is good for all three laps. -Dino Dominion (3 Shortcuts) Shortcut #1) The first shortcut is very early in the race. It's in the first area after you enter through the Dino Dominion sign. The first thing you see is the right buoy, two left directional markers and then a waterfall. The course turns to the right (two right directional markers). Then right before you pass the next right directional marker and the crashed car with it, the shortcut is off to the right. You will see the water after a small patch of dirt. Just follow the water until another patch of dirt which lines you up with the manditory jump to the area with the Brontosaurus and such. (Thanks WizardKittjoon) Shortcut #2) The second shortcut is right before you enter the domed building. You go to the right just before the dropoff to enter the domed building. There is a bridge with a sewer grate, you drive right through the sewer grate and it falls into the water. There is a nice straightaway here instead of the slalom of directional buoys in the domed building. You make a turn to the left and the door opens and a jump appears. You need to hit the jump pretty straight and with good speed to make it clean. I feel to maximize the effectiveness of this shortcut, if you want to beat the AI, only use it on the third lap. If you do it on the earlier laps, then the AI use it after you initially go through the sewer grate. Use it all three laps if you are looking to improve you lap time. Shortcut #2) The other "shortcut" is result of a course change. On the third lap right at the end of the area with the Brontosaurus, Stegosaurus and Triceritops, there is a big explosion and the wall falls apart giving a new opening. You cannot take the jump that you used in the first two laps. This shortcut leads you "behind the scenes" of the Velociraptors. -Polar Plunge (1 Shortcut and Note) Shortcut #1) The best way to describe this shortcut is that you need to start paying attention when you see the large wooden dinosaur/dragon ship on your upper left. Then you will go up three manditory jumps. Next you will pass a left and a right buoy and see part of the wood ship right in front of you and you make a left going with the course. There is a long runway for the jump coming up, to get the shortcut you need to exit off the jump heading toward 2 o'clock. This will send you through the waterfall and then you are on the shortcut. Just follow this upper path. There will be two ice bumps and then you have a runway for another jump which leads you to an ice slide (different from the ice slide you go on if you do not take the shortcut). This shortcut is huge when it comes to cutting down your lap times. I got a half of a lap ahead of the AI taking the shortcut all three laps. Note) The other thing I want to mention is the jumps after the ice slide change every lap, and you can set yourself up for them if you just remember that the first lap's jump is in the middle, the second's is on the right and the third's is on the left. -Cannonball Cove (6 shortcuts, but only 5 can be used on a lap) Shortcut #1) After the first two jumps (the second is not manditory) there are a bunch of scenic waterfalls. After you make the left turn you have a choice between a jump or a bunch of left and right buoys. The jump is the first shortcut. Some people will not consider this a shortcut because it is marked and clearly visable, but it is an option for you to take. Shortcut #2) After that there is a fort ahead. Bunny hop through the gate for the second shortcut (Try to head a little right to set up the rest of this shortcut). AI will use this shortcut after you initally break down the gate. Shortcut #3) If you do not use shortcut #2 the course goes off to the right. There is a right buoy and a left turn. The shortcut is before the buoy. You just go left over the sand after the palm leaves and before the rocks. Shortcut #4) As soon as you enter the skull cave before the left turn there is a discolored section of the rock wall. Blast through it and you will be in the shortcut. This shortcut causes a course change. There will be a jump that appears that takes you up a level and then you will drop back down onto the main part of the course. Shortcut #5) The next shortcut is soon after shortcut #4. If you take the jump from the course change caused by shortcut #4, when you drop back down the course head to the left and then you will see the left buoy. Make a hard right (90 degrees) around that buoy for the next shortcut, which is a short straight away with a jump. If you do not take the jump and turn right instead, then you will pass through a waterfall. The course turns to the right, then left and then you will see a left buoy. Make a hard right (90 degrees) around that buoy for the next shortcut, which is a short straight away with a jump. Shortcut #6) The final shortcut does not happen until the third lap. It is right before the place where shortcut #4 takes place. It is very hard to miss because instead of continuing to turn left you go straight instead into the "treasure area". If you go into the "treasure area" you will bypass shortcut #5. +-----------------------------+ 7.0 Unlockables +-----------------------------+ The points needed to unlock the items is next to the item. If an item has a "n/a" next to it, it is unlocked when you first play the game. -Characters The only way to unlock characters, their wetsuits and watercrafts is by purchasing them in the Warehouse menu. Andy Pierce n/a Boiling Point 5000 Official Sea-Doo 5000 Ninth Circle 7500 Riot Act 7500 Nemesis 10000 Boiling Point AQ 5000 Nemesis AQ 10000 Haily Hollister n/a Cakewalk 5000 Official Sea-Doo 5000 Lickety-Split 7500 Blond Ambition 7500 Nemesis 10000 Cakewalk AQ 5000 Nemesis AQ 10000 Jonah Barrett n/a Silent Scream 5000 Official Sea-Doo 5000 Black Magic 7500 Postmortem 7500 Nemesis 10000 Silent Scream XRX 5000 Nemesis XRX 10000 Kyoko Takahashi n/a Iceblink 5000 Official Sea-Doo 5000 Eclipse 7500 Ultraviolet 7500 Nemesis 10000 Iceblink TRX 5000 Nemesis TRX 10000 Sha-Blamm!! 20000 Big Star 5000 Official Sea-Doo 5000 Hero Complex 7500 Shout Out 7500 Nemesis 10000 Big Star TRX 5000 Nemesis TRX 10000 Coral Suarez 20000 Sista Shimma 5000 Official Sea-Doo 5000 Honeyrider 7500 Eye Candy 7500 Nemesis 10000 Sista Shimma VT 5000 Nemesis VT 10000 Amman Ra 20000 Indomitable 5000 Official Sea-Doo 5000 Radiance 7500 Splendid Yes 7500 Nemesis 10000 Indomitable VT 5000 Nemesis VT 10000 Wrong Way McNabb 20000 Crossfire 5000 Official Sea-Doo 5000 Hot Cross Buns 7500 Scot Free 7500 Nemesis 10000 Crossfire XRX 5000 Nemesis XRX 10000 -Secret Characters Zug Zug 50000 Sneaky Pete 50000 Rotney 50000 Michael Hawke 50000 -World Courses Polar Plunge 30000 Cannonball Cove 30000 Downtown Downpour 30000 Blackwater Castle 30000 Gold Rush Rapids 30000 Venetian Extreme 30000 -Stadium Courses 1 Riptide 20000 Blindside 20000 Shockwave 20000 Tsunami 20000 Enforcer -Stadium Courses 2 Hydra 20000 Depth Charge 20000 Nightstrike 20000 Razorback 20000 Kraken 20000 -Freestyle Courses Apex 25000 Juggernaut 25000 Medusa 25000 -Tech Time Courses 1 Cliffside Run 10000 Harbor Run 10000 Arctic Loop 10000 Seaside Loop 10000 Cliffside Loop 10000 Harbor Loop 10000 Cliffside Dash 10000 Arctic Dash 10000 Harbor Dash 10000 -Tech Time Courses 2 Seaside Dash 10000 Harbor Circuit 10000 Arctic Circuit 10000 Seaside Circuit 10000 Cliffside Circuit 10000 Seaside Challenge 10000 Cliffside Challenge 10000 Harbor Challenge 10000 Arctic Challenge 10000 -Ending Videos 1 Each character has his or her own ending movie. These can be seen for each character after you complete any Career Mode (at any difficulty) with that character. They are considered unlocked when you complete a Career Mode on Pro or All-Star or purchase them in the Warehouse menu. You can also view movies you have gotten in the Options-Movies Menu. Andy Pierce 25000 Haily Hollister 25000 Jonah Barrett 25000 Kyoko Takahashi 25000 Sha-Blamm!! 25000 Coral Suarez 25000 Amman Ra 25000 "Wrong Way" McNabb 25000 -Ending Videos 2 Sneaky Pete 35000 Zug Zug 35000 Rotney 35000 Michael Hawke 35000 -Miscellaneous All-Out AI is the hardest difficulty level. You really need to know a course well to try it on this level. The mystery song is Amman Ra's "Ancient King of Bling". All-Out AI 150000 Mystery Song 1000 +-----------------------------+ 8.0 Other +-----------------------------+ +-----------------------------+ 9.0 Credits & Thank You's +-----------------------------+ This FAQ was written by Bertimus Ra. Splashdown: Rides Gone Wild by THQ and Rainbow Studios Sony - for PlayStation2 ASCII Generator - for helping me create the ASCII art. Mom and Dad - for buying my PlayStation2 for me Laura - for putting up with my addiction to video games Zach, Phil, C-tine and Stroble - for being sweet friends Ben - for playing this game with me while at home Kaz - for keeping me sane in the LaserTron world GameFAQs board posters: WizardKittjoon - for the Dino Dominion shortcut and explanation of All-Out AI da king of rock - for general tips idea The music in Splashdown: Rides Gone Wild is performed by: Boss Martians - AMX The Exiles - My Goddess Soilwork - Natural Born Chaos Audiovent - Gravity Audiovent - Energy The Donnas - Who Invited You Juno Reactor - Hotaka Treble Charger - Hundred Million Kazzer - Pedal to the Medal In Flames - Drifter Dave Lowmiller did all of the "theme" music for the world courses. +-----------------------------+ 10.0 Contact +-----------------------------+ Questions? Comments? Did I make a mistake in my FAQ? If you need anything about Splashdown: Rides Gone Wild, e-mail Bertimus Ra (bertimus_ra@hotmail.com). If you have questions about the FAQ or an error I did not catch, e-mail Bertimus Ra. You can also try to contact me at the GameFAQs message boards. I go by Bertimus Ra. +-----------------------------+ 11.0 Copyright +-----------------------------+ This FAQ is Copyright 2003 B. Ransom. This FAQ cannot be presented, stored, or used on any other servers besides Cheat Code Central at www.CheatCC.com and GameFAQs at www.GameFAQs.com with its affiliates. The latest version of this FAQ can and will always be found at CheatCC and GameFAQs. Any other copying, reproduction, editing, or changing of this document is prohibited without permission. This FAQ is for personal use only. Splashdown(r) Rides Gone Wild is a registered trademark of Infogrames. Sea-Doo(r) is a registered trademark of Sea-Doo. Ownership by myself is not implied. If you have any questions over this, please contact me.