Pause the game, then hold L1 + R2 + Down + Triangle. Release the buttons, then quickly press Circle, Up, Square, Triangle, Right, Down. Skip level and level select options will now appear when the game is paused. Note: This code also allows you to retain weapons and items from level to level. Additionally, the level select menu does not include the actual titles of any of the levels. The following are the level select choices with the corresponding level location:
- Paris1: Parisian Backstreets (First Level)
- Paris1A: Derelict Apartment Block
- Paris1B: Margot Carvier's Apartment
- Paris1C: Industrial Roof Tops
- Paris2_1: Parisian Ghetto (Where Lara wakes up in the Subway Car)
- Paris2_2: Parisian Ghetto (Path to the left, with Place D'Arcade and Cafe Metro)
- Paris2_3: Parisian Ghetto (Where the entrance to St. Aicard's Church is)
- Paris2B: The Serpent Rouge (the Garage entrance)
- Paris2C: Rennes' Pawnshop
- Paris2D: Willowtree Herbalist
- Paris2E: St. Aicard's Church
- Paris2F: Cafe Metro
- Paris2G: St. Aicard's Graveyard
- Paris2H: Bouchard's Hideout (the Graveyard entrance, not the Ghetto sewers)
- Paris3: Louvre Storm Drains
- Paris4: Louvre Galleries
- Paris4A: Galleries Under Siege (After aquiring the painting)
- Paris5: Tomb of Ancients
- Paris5A: The Archaeological Dig
- Paris6: Von Croy's Apartment (Includes the opening video when selected)
- Prague1: The Monstrum Crimescene (This starts outside the building)
- Prague2: The Strahov Fortress
- Prague3: The Bio-Research Facility
- Prague3A: Aquatic Research Area
- Pargue4: The Sanitarium
- Prague4A: Maximum Containment Area
- Prague5: The Vault of Trophies (Warning: this starts under water!)
- Prague5A: Boaz Returns (starts with Boaz at second stage--flying Boaz)
- Prague6: Eckhardt's Lab
- Prague6A: The Lost Domain
- Paris5_1: Hall of Seasons (the main hall)
- Paris5_2: Neptune's Hall
- Paris5_3: Wrath of the Beast
- Paris5_4: The Sanctuary of Flame
- Paris5_5: The: Breath of Hades
- Paris1A: Derelict Apartment Block
Pause the game, then hold R1 + L2 + R2 + Triangle + Circle to unlock the "See Credits" option under "Exit Game".
Go to any location that you can exit and re-enter easily with money or reusable items (health packs, bars, etc.) that can be picked up. Keep leaving and entering the screen. The money or item will still be there each time.
Hang from a ledge, then press Up and L1, L2, R1, R2. Lara will do a hanstand on the ledge.
Back up to a ledge, then hold L1 and press X.
Press Triangle to crawl while facing a ledge, then press Left Analog-stick Forward.
To do a backflip onto the ledge, walk back so your heels are on the ledge. Hold L1 + X. Tap Left Analog-stick Away and Lara will do a backflip onto the ledge (in most places).
Press Triangle + Forward to crawl, then while crawling hold L2 and keep going.
Hold L1 + Left Analog-stick Up, then press Circle. Hold R2 while running or standing, then press Circle.
Face a ledge that is over water, then hold L1 and press X.
Press Square while swimming underwater.
Use the Left Analog-stick to choose your direction, have Lara do a regular run, and hold R2. Note: She cannot sprint on every level.
When standing up, press Square while facing a ledge to do an acrobatic jump. Note: It also works like a dive into water.
With a weapon equipped, press Left Analog-stick Forward + Circle + R2. Then when you are in the air press X. Alternately, with a weapon equipped down from a ledge, press Square + X when in the air.
While playing the game, press R1 to activate your weapon. Press Up or Down on the D-pad to cycle through your weapons as needed. This is faster than going through the select menu.
Instead of holding Action to fire, quickly tap it repeatedly. Lara will shoot the weapon much faster, making it easier to eliminate targets.
Stand directly in front of the cabinet and press Triangle (Crouch). When the hand appears, press X (Action). If done correctly, Lara should reach through the door while crouched and grab a gas mask. This may also work in other places.
Go into the pawn shop after you talk to the women. After you talk to the man in the pawn shop, leave. Then, go straight until you get to a sewer drain cover and an object or item toward your left. Pick it up. It will be money. Go back to the pawn shop. Then, walk back out of the pawn shop. Return to the sewer top where you found the money. There will be money there once again. Continue doing this for unlimited money.
Turn on the disco lights that move up and down. Then, go up to the second level. there should be a box on the opposite side from the one that you came up from. Move that box and climb on top of it. From there you can climb up again. A huge catwalk will fall. Make a running jump and get to the other side. Next, jump onto the disco lights and enable the walk feature. Walk to your right, then turn again once you reach the the end of the frame. Jump and grab the edge. You must now climb the ladder. There should be a slide with a gap at the bottom. Slide down and jump to the other side. Then, turn left and make that jump. Straight ahead is a metal frame that you can jump to and grab. Shimmy across and pull yourself up. Walk to the edge of the wooden platform and jump to the next catwalk with a bridge. Kick the bridge down and break the door open. Go into the room and pull the left lever until the broken light is on the bottom left side of the square. Then, pull the right lever and you can collect the object. Go back across the bridge, then exit through the door that is in the room with the levers. Forget about the ladder in there, as all you get is a candy bar.
After you complete the Louvre Storm Drain you will use a hallway that leads all the way up. On your way there, you will notice a door that Lara not strong enough to open. Continue going up until you reach the final door. Upon entering that door, you will see security lasers. If you step into them, a policeman will try to kill you and both doors will be barred. If you make a mistake, return to the entrance and press Action on the wall to the left. Climb up onto the first little glass case, turn right, and grab the ledge of that hanging "box". Next, go to the end of that hanging "box" and do a running jump to the tall glass display. You must land directly on it; if you try to jump and grab the edge, the doors will bar again. Then, jump to the glass case that is to the right of the one that you landed on. From there, time your jump to the next case. You must now walk to the edge of the case you landed on. Grab the edge and shimmy across it, then turn the corner and land. There will now be two tall glass cases with a checkerboard laser net. Go to the glass case on your right. Jump up to grab the ledge, shimmy across it, land, and open the door. You will now see a room armed with a laser, and a policeman with a white shirt. Deliberately step into the laser and start shooting the cops. The one with the white shirt drops a card that you need. Next, go all the way to the back hall and pick up the medipack and press Action near the sign. Lara will say something. The door by the medi-pack is where you will come out of later. Go back to where you shot the white-shirted cop and enter the door. There will be another cop in the room. While armed, run into the room and kill the cop. You will see a portrait of Mona Lisa barred with laser in this room. Go to the end of the room and pull the small glass case away from the place it resides. Now that Lara is stronger, go to the glass case in the middle. Push it towards the painting of Mona Lisa until it stops on the stools. Next, go to where the small glass case used to be. You will see a card swipe. Press Action, then run to the glass case in front of Mona Lisa. Climb the back and do a running jump. Press Action and grab the ledge over the painting and enter the vent. After you take these vents, you will get to the rooftops (where you get left off).
When you are off the rooftops and into a small storage room, you will notice a hallway beyond the door of the storage room. You will see a door with a card swipe, Madame Carvier's office all the way at the end of the hall, and two doors on the side. Open both doors, kill all the cops, and take whatever you can. Now, go to the second door where you can look into the cameras. Find the one with Madame Carvier's room and zoom onto her computer. You will see the numbers to open her door. When you open her door, grab everything you can; one Ancient Sign is in her office. Then, go to the card swipe door and enter it. These halls will lead you to the Archaeological Dig.
When you enter, you will have a few enemies. Run all the way to the end, and open the door to the room. Shoot the people inside and press Action on the gadget on the wall. Run out of the room and to your right until you see a small path to a large room with a computer. Look into the computer and search the ground (the second Ancient Sign is at the end of the plot), and print it. You now have two of the four Ancient Signs necessary to enter the Tomb Of Ancients. Now, climb down the ladders to the bottom of the archaeological dig and climb up the climbable wall. Drop down at the landing at the top. Look up, and you can monkey-bar across the bottom of the bridge above you. Be careful, as it is a long bridge and Lara's strength is limited. Climb up onto the bridge and go to the place that you saw during the intermission sequence when you pressed Action on the gadget in the room. Press Action on the door. This will lower the improvised elevator. Now, drop down to the ledge beneath the bridge. Jump to the improvised elevator landing and you will now see a giant wheel. Look all the way in the back of your notebook. It will show you the first and last Ancient Sign. The middle two are the ones that you collected from the printers in Carvier's office and the plot. Turn the wheel until you find the sign, and go up the stairs and turn the wheel to lock the sign in place. Once you have arranged the signs in order, the wheel will lock. Get back to the top of the bridge, and you will the see the circle on the ground has opened. You will fall into the next level, The Tomb of Ancients.
Engage the knights in close combat. Kick or punch them off a nearby ledge to get rid them for good.
Play any well-lit level, such as The Tomb Of The Ancients. Place Lara next to a well-lit wall or structure. Position her so that she faces the object. Move the camera in front of her with the Right Analog-stick. The camera should show Lara's face and her chest. if not, move Lara back or forth from the wall accordingly. You can see that Lara is wearing a white bra. Wiggle the Left Analog-stick slightly to the right or left (or just jump in the same location) and her chest will bounce.
Get to a wall and position the camera behind Lara. Sometimes you can see inside her head.
On the Parisian Ghetto level, go into the gym where the men are boxing. Climb on top of the large wooden cabinet and have Lara stand directly in front of the lighted window, facing it. Swing the camera (R3) around so you are looking at her front. Then, walk Lara into the camera. The camera should "jump" above head, and when you swing the camera around to look at her, she is nowhere to be found. Moving Lara at that point results in her "warping" up out of the ground.
On the Breath Of Hades level, get across the first head to the left side. Get on the ledge below it and pull yourself up in the mouth. When inside, you are half in and half out of the tongue. Sometimes if you go on the left side of the same head, you can walk through it.
In the Archeological Dig, when you climb along the thin ledge of the building and shimmy along to the window with the guard (the place where you can climb up or down the pole then walk through the window and knock out the guard with stealth), you can shimmy to the left of the window. You will then float up along the wall and will not come down unless you shimmy to the right.
Immediately before you exit Galleries Under Siege, equip the shotgun (you cannot just have it on your back). Then, walk through the room to the exit intermission sequences. Once you have control of Lara again, in Von Croy's Apartment, tap Up on the D-Pad. If done correctly, you should have the shotgun on your back. Press R1 to equip it. You should have all the ammunition you had just before the intermission sequences. Note: When you fire, there will not be a sound effect, but it still works. If you shoot it at a wall, you will hear the ricochet sound effect.
In Von Croy's apartment, stand over the first gun clip you see beside the dining room table and use Action. It should reappear. Stand there and pick up as many as desired. Note: You have to pick these up first, before anything else.
First, enable the "Level skip/select" code. Then:
Desert Ranger: Go back to the Serpent night club (the garage entrance). Push the yellow button, then retrieve the socket spanner. Pull the lever beside it. Then, barge into the door above the stairs. Get the Desert Ranger on the desk.
M-V9: After pulling the lever in the same area, go in the hole below the car. Use the socket spanner on the lever down here, then pull it to make one of the guards run out. Get rid of him and take his M-V9.
Dart SS: Go to Renne's Pawn Shop. Enter in the code by the keypad guarding what is inside. You should already know the code (it is in your notebook). Grab the Dart SS.
K2 Impactor: Do the same thing as done for the Dart SS, then grab it and run out or level skip.
Rigg 09: Already available after Von Croy's Apartment.
Viper SMG: Already available after Von Croy's Apartment.
Vector R35: Go to the Derelict Apartment Block. Play as done before. However, before you leave, grab the keys from the top level in the room (on floor and hanging just in case). Pull the switch and the get on the elevator. Go to the second floor. Jump the hole. Unlock the door. You will find it in the locker. You will not find the other Vector, since there is no other pistol.
V-Packer: Go the Tomb of Ancients. Complete the level until you get through the vent in the floor. Go straight then hang a right. Barge through the door. Reclaim the V-Packer and ammunition.
Mag Vega: Go back to Galleries Under Siege. Head up the stairs and get rid of the museum guard. Continue up until you find your first Agency soldier. Get rid of him and take his Mag Vega. You will not need to get ammunition in this level; you can just go to the Monstrum Crimescence and find some there.
Scorpion X: Complete the Monstrum Crimescence level and the reporter will hopefully give it to you.
Boran X: Start the Sanitarium level to get it.