|Release: July 21, 2017|
|Players: 1-8 Player|
|Screen Resolution: 720p-1080p||Cartoon Violence|
On the handheld, Splatoon 2 looks gorgeous. It may only run at 720p, compared to the 1080p when docked, but the vibrant colors and the plethora of small details will have you looking for a crowd of strangers just to show it off to. The design is almost a carbon copy of the original Wii U title, but the quirky new cast and oozing personality makes it feel fresh.
The entire audio library is also plucked from the previous game, from the funky music score to the various splotches, splatters, and bursts of the ink and incomprehensible Inkling gibberish. Splatoon created a completely unique sound and has solidified that originality in the sequel. My only complaint is that the track selection is a little sparse. There is room for a variety of different synthesized compositions, so hearing the same song again and again does grow weary.
The original Splatoon drew a lot of criticism for being light on content when it first released. Nintendo made sure the sequel did not draw that same condemnation. After hours in the single-player campaign, the cooperative Salmon Run, and dozens of Turf Wars, I’m still looking forward to every free minute I have to tackle a solo mission with a different weapon or hop into a quick PvP match for a few more coins to buy new weapons and fill my wardrobe. The closed off construction zones and empty alleyways have me intrigued as to what updates down the road will bring.
Senior Contributing Writer