Dead Rising: Chop Till You Drop Review
Dead Rising: Chop Till You Drop box art
System: Wii Review Rating Legend
Dev: Capcom 1.0 - 1.9 = Avoid 4.0 - 4.4 = Great
Pub: Capcom 2.0 - 2.4 = Poor 4.5 - 4.9 = Must Buy
Release: Feb. 24, 2009 2.5 - 2.9 = Average 5.0 = The Best
Players: 1 3.0 - 3.4 = Fair
ESRB Rating: Mature 3.5 - 3.9 = Good

One feature added to the Wii version of the game is the amount of save locations and multiple save slots. Some will find this feature to be just what they wanted. Since you can save after each mission, it reduces the tension of trying to get back to the save location. The same aspect will be cumbersome to some players, since it does remove the necessity of taking precautions, which is a more believable aspect to surviving the zombie apocalypse. Another thing that makes this version seem easy is the insane amount of health replenishing items. So, if you felt that the original was too daunting with the lack of health items, this one makes up for that.

Dead Rising: Chop Till You Drop screenshot

The Wii controls all respond nicely, using the same basic Resident Evil 4 approach with the pointer and A button as your primary attack function. It delivers consistent pleasure while bashing zombies' faces in with a guitar or any of the other various items you can use in the game. If you require "waggle" in your Wii titles, this one will not disappoint. You will find yourself waggling your little heart out when a zombie attacks you. The only complaint I really have with the controls is more personal preference than anything else. In order to pick up an item, talk to people, or open doors, you have to press both the Z and A buttons together. This is actually a good feature unless, of course, you are in the thick of zombies and you drop your last weapon on accident, and then you have to race and press both buttons to ensure you pick it back up. Over time, it does become simpler to use that feature, but in the beginning you'll be glad you have the wrist strap on your Wii Remote.

As I pointed out earlier, the voice acting is over-the-top and a bit dry at times. It all works perfectly for this genre. I mean, who wants a zombie game with plausible voice acting? It adds to the fun in my opinion. Nothing is better than having the tension of a social commentary broken apart by someone delivering it in either a Ben Stein monologue or an English dubbed anime fashion. The sounds effects for the brash beatings you will deliver to the zombies are classic to say the least. My favorite weapon is the guitar, if for no other reason, than you can almost compose a riff by bashing a zombie.

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Anyone could throw this title away as an attempt to continue cashing in on the Dead Rising name. They would be wrong to do so. Admittedly, this is not the same feat the original was. Nonetheless, it does function as a great, ten hour zombie killing spree. This may not be a title for players who experienced it the first time around. However, it is great for those looking for zombie genocide on the Wii.

By Matthew Walker
CCC Project Coordinator

RATING OUT OF 5
RATING DESCRIPTION
3.6
Graphics
Not as refined as they were on the Xbox 360, but definitely still enjoyable by most Wii game standards.
3.4
Control
Surprisingly well done, with the inclusion of a pointer system and waggle.
3.5
Music / Sound FX / Voice Acting
The sounds are the same as they were before. Right down to the "classic" voice acting that makes these survival horror games wonderful.
3.3

Play Value
It may not be on the same level as the original, but it holds its own among other Wii titles. Admittedly, this one is for newcomers instead of those already blood-soaked from the original.

3.4
Overall Rating - Fair
Not an average. See Rating legend above for a final score breakdown.

Game Features:

  • Utilizes the same engine as Resident Evil 4 Wii edition.
  • New level of interaction: Aim and fire guns, swing and throw weapons and shake off zombie attacks with added Wii Remote functionality.
  • Huge environment: Expansive indoor and outdoor areas of the mall provide a variety of different locations to explore.
  • Improved save functionality allows for more seamless gameplay.
  • Hordes of enemies on screen at once resulting in non-stop, pulse-pounding action.
  • Anything in the mall is at Frank's disposal.
  • Grab environmental objects like umbrellas and benches to use as improvised weapons.
  • Snatch items from different stores to use as weapons including golf clubs, lawnmowers, frying pans, and more.
  • Consume food and drink to revive health.


  • Screenshots / Images
    Dead Rising: Chop Till You Drop screenshot - click to enlarge Dead Rising: Chop Till You Drop screenshot - click to enlarge Dead Rising: Chop Till You Drop screenshot - click to enlarge Dead Rising: Chop Till You Drop screenshot - click to enlarge Dead Rising: Chop Till You Drop screenshot - click to enlarge Dead Rising: Chop Till You Drop screenshot - click to enlarge Dead Rising: Chop Till You Drop screenshot - click to enlarge Dead Rising: Chop Till You Drop screenshot - click to enlarge Dead Rising: Chop Till You Drop screenshot - click to enlarge Dead Rising: Chop Till You Drop screenshot - click to enlarge Dead Rising: Chop Till You Drop screenshot - click to enlarge Dead Rising: Chop Till You Drop screenshot - click to enlarge

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