|System: Wii||Review Rating Legend|
|Dev: Codemasters||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: Warner Bros.||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: April 15, 2008||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1-4||3.0 - 3.4 = Fair|
|ESRB Rating: Teen||3.5 - 3.9 = Good|
Crisis City is made up of four different precincts, each with missions for the three different emergency services to complete. There aren't any major differences in the precincts except for slight differences in the backdrops, difficulty, and the mini-games you will play. This also makes the game feel repetitive and stale after only a very short amount of play time. Once you've successfully reduced the mayhem in each of the precincts with all of the emergency services, you will unlock the Crisis City mode. This mode is basically just like playing through the game except you will have no time limit and all of the city will be open to you at one time. Crisis City mode seems like it could have been quite a bit of fun, if it weren't for the fact that you were just playing through the same repetitive game you have already completed.
Once you are completely bored with this game's initial experience, which shouldn't take all that long, there are a few other modes available. Besides the previously mentioned Crisis City mode, there are also Challenge, Survival, and Versus modes included. Challenge mode allows you to play through some of the mini-games in an attempt to boost your high score. Survival mode has you and up to three friends take turns passing the controller around to see who can survive the longest. Lastly, the Versus mode allows you to play split-screen in an attempt to see who can reduce mayhem faster. If you've already played through the single-player experience of this game, then none of these modes will keep you interested in playing. Once you've played about an hour of Emergency Mayhem, it doesn't matter what mode you are playing or what you are trying to do, it just feels like you've already done it five times.
Despite its repetitive gameplay, the game does manage to have quite a bit of charm. The graphics are decidedly cartoony but do a good job of giving the game character. Emergency Mayhem is very bright and vibrant, with quite a few unique looking characters wandering about. The music is equally over the top, keeping the game feeling fast-paced and hectic. Even the absurdity of many of the mini-games put a smile on your face, even after you've grown tired of actually playing the game.
Overall, Emergency Mayhem is fairly disappointing. While I like its charm and the gameplay is satisfactory, the game is just far too repetitive and short. This is really unfortunate because with a wider selection of mini-games and perhaps more varied objectives, I think this game could have been really excellent. If Emergency Mayhem were twenty dollars, I would probably have suggested that you should buy it since it is a fairly fun experience. However, at its hefty forty-dollar price tag, I have to say that this game is probably only worth renting, especially since you can easily complete it in one sitting.
CCC Freelance Writer